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Greycat

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Everything posted by Greycat

  1. Doc Delilah's, I think, grants it. I *don't* think yin's does, but could be wrong.
  2. Anyone in the SG has invite permissions - so that entire picture up there, as well as myself. 🙂 (Think I have Tanker 2004 in, too.) Give a shout on the global channel if you see someone.
  3. Yep. Check back a few posts. 🙂 Went with "we don't have issues." And 0th - I don't remember if mine gave one right away or not, but they will (should) eventually pass you off - think I went from Azuria to Paco Sanchez.
  4. I have yet to buy a player on the player market. I have no idea where I'd put them. With my luck, I'd clear a nice spot on the shelf and find out they're claustrophobic. All right. Market wise... honestly, I think it's fine. I don't have billions, sometimes finding things is a pain, yes, but it's a player market, not an NPC vendor. The main issues are technical - - Lag, at times, finding/filling things. - The infamous "not showing the proper prices/price crossover" bug. It would be *nice* if there were a way to access them in bases, as it's a popular request, without the issue of having to load the database in every time (as I recall the explanation being.) I don't know how to get around it, though, so... The pooling of items (whether it's just all common salvage into the pot, all ENHs of a type together, etc.) is - well, mostly a godsend. On live I seem to recall purchasing at "off levels" to get a deal sometimes, but it was in general more of a pain. Much better here. Only other thing I can think of really is - even though I've taken full advantage of it - I'm not sure why WInter packs are 25m versus the others at 10. I generally don't see what I get out of them being 2 1/2 times better. But, eh. If that's my biggest complaint or question...
  5. On and off at various times during the day. (which is why everyone has permission to invite others to the sg.)
  6. Tanker2004 is in "We have no issues" now. Everyone is going to have invite permission. I know, I didn't give everyone "spend raid points," don't get out the pitchforks. 🙂 But there is a vendor in there to snag TOs from if you want. Also, I'd forgotten - yay contact in steel! ... Who's sending me to kings row! ... to fight COT on the rooftoops when I have to hoof it up there!
  7. *nod* I think the one I'd used most often (about when I notice I haven't picked it up some other way) is the unlock for science store in Brickstown.
  8. ... man, I haven't used Rest so much in a long time. Also, look at all the civilians run... and fill up the map. (While it's not "issue 0," I remember bank missions being horrible with this on COV's release.) And yay, level 10!
  9. ... what, you don't think toggle guy up top there is realistic? 😄
  10. I think the last question is the big one for this - does it still exist *to* bring back. I wouldn't argue with seeing it.
  11. True. THis guy was just created on test, I wasn't even tackling incarnates. And I *think* Shadowy would disable Cloak of Darkness, wouldn't it? (the whole 1-stealth-at-a-time thing.) Though I really want to find something to let him hit 20 toggles now...
  12. I don't recall Portal Corp sending us "across time," though it can certainly deal with time moving at a different *rate.* But the magic thing is even more of a point - we *have* explicitly magic-themed teleporters (standing stones, fey rings, etc) as well as "generic swirlies." They wouldn't necessarily follow the same rules.
  13. *chuckles* I wasn't criticizing you. It's just that they went from one extreme (stiff) to the other (boneless ragdolling.) I wouldn't argue with a middle ground, it's just likely more work than we think.
  14. YOu don't ever see them, OP? It might be from people putting no-FX options on - in that case, Mystic Flight and regular Fly look the exact same. Same with Speed of Sound and Super speed. I know I see (and use) them a fair bit. Probably less with Experimentation - not really fond of the sound setup for speed of sound.
  15. Debt cap reduced... I remember going to a hami raid and going from 0 to... I think it was 1.1 million (cap.) Also running out of missions by 37 or 38 (blaster. Lots of debt to work through on the way up.) Also, I do recall it was changed so you could not be one-hit-killed. (Though some attacks have two components, like (IIRC) Rikti swords, that counted as two "attacks," one - for instance - energy, one lethal.) In part due to people doing things like TPing people just off the edge of a skyscraper. Other changes - Rest has essentially no recharge. Brawl has no END cost.
  16. Nope. Quite a few people know there *was.* And it's part of the argument saying "it may not do what you want." The name release script was run twice. The first time run affected characters 34 and under. The second time it was - as I recall level 5 or 6 and under, since that was where the majority of "freed" names were. It was a script that had to be run manually. It was not run after the second time because it didn't really have a very big impact at all. (There was no "rush" of suddenly freed names people wanted, in other words.) Also, better to use either the legacy paragonwiki or the HC version, they're more up to date. There are a few others floating out there (wikia's the worst) that can be *really* wrong or out of date.
  17. Here we go. Got to 17 (focused accuracy too!) simultaneous toggles. Ran out of END while trying to take the screenshot. (over on test, no enhancements.) End consumption, 4.99/sec Toggle list: Rad melee Irradiated ground Dark armor Dark Embrace Death Shroud Murky Cloud Obsidian Shield Cloak of Darkness Cloak of Fear Oppressive Gloom Pool and other powers Sprint Combat Jumping Acrobatics Maneuvers Assault Tactics Tough Weave Focused Accuracy Powers I took because I had to (or had nothing else to take) : Contaminated Strike Devastating Blow Atom Smasher Dark Regeneration Super Jump (which probably would have used more END... hmm... just can't run it with CJ.) .... wait. I could run CJ alongside Super Speed to make 18 toggles. Kick Conserve Power Physical Perfection.
  18. And radiation, staff or spines... Oh. Have to go leaping. Add Acrobatics there!
  19. Hmm. I'd think Dark armor would be the place to start, add in Fighting (tough/weave,) travel power (that can run alongside sprint, so count two there,) and leadership. I know someone's probably run one previously. The above is my guess, though.
  20. That's ... frankly shortsighted, selfish, uninformed and rude. Not all people know they're going to be prone to seizures. Not everyone has the same triggers. Not everyone has run into them. Should kids not watch cartoons either? (Look up Pokemon and the surprise it had for... how many kids in Japan was it?) Hell. Just with THIS game, there are examples. Sonic came out, it started triggering migraines in people. It started giving *ME* mild headaches, and I have *never* had, or been diagnosed with, anything like migraines. Still haven't. Friends who had been playing since launch, and played other games for years, had to suddenly stop and deal with their migranes. Their lives would be disrupted, sometimes for better than a day, because of something suddenly introduced into a game they were fine with until that point. When the Sonic graphics were finally revised? In the middle of a bunch of ... I'm not going to say what I think of them ... saying "oh, orange makes me sick" in order to *mock* the people who had migraines getting triggered, was one person who *actually did* have an issue that had gone completely undiagnosed until then, but the issue was triggered by the graphics in the large Sonic bubble. (And yes, you could tell the difference between the people just trying to cause trouble and the person who actually DID have issues with the new graphics.) We started discussing it. Then he'd talked to his girlfriend (or fiance', don't recall) who pointed out he'd also had some sort of episode with the ... opening, I think.. .of the Saw movie. He went to a neurologist and got tested. And yes, certain graphics were triggering issues for *him.* He had no idea, and had been playing games for years without encountering it. Should he have never been playing COH? Or any video game? Should he have started avoiding movies all together on the off chance another would have a similar graphic? Because that's what you're saying in your post. So, no, what you feel "needs" to be said? It's only what's being said, I *hope,* out of *misunderstanding* and *misinformation.* It is not "simple logic" if you haven't been exposed to whatever triggers a condition. People can play video games for *years* and not run across a certain combination, frequency or type of graphic that causes them problems. And, frankly, games developers (and anyone else in visual media) should damn well KNOW by now the sort of things that trigger fits and episodes and AVOID them. It's not new information. As far as cyberpunk? I've watched some playthroughs. And while they don't bother me, yes, there are some graphics that should have been obvious to a five year old that they would have caused problems - and should *never* have gotten past an experienced development team like CDPR. And if I sound a bit pissed off writing this reply? I *am.* Because people I know and love have been hurt in this in the past and had other .... individuals-resembling-specific-orifices *mock* them for it. And I will *not* put up with it from people without very bluntly speaking my mind. Saying - or implying, rather - that they should have no right to have the game changed to *not cause them pain,* that they should just shut up and leave... I'm hoping your post was simply out of misinformation and you "get it" now. Or you sit down and think about it for a bit and then get it. One of them, because I generally enjoy interacting with you. Understand, I'm *seriously angry* at the ideas presented as well as how that was done, and trying to put that across without it turning ... attackish. No, I won't be returning to the thread, because yes, right now the *thought* of re-reading that and remembering how it's affected people - and the attitude shown in the post throws at them and people like them - has me so incredibly *pissed off* that I frankly don't want to revisit it or discuss it further. And my apologies ahead of time to any mods. But this is a *particularly* sore subject with history for me. Did try to watch my phrasing.
  21. So - are you insinuating that, somehow, the small number of players we have here (and have had, by comparison) over the shorter time frame HC has been around is making anything equal to the same number of characters? Even as "name holders?" That's how your reply's reading to me. I mean, when they released information, they were talking 43 million characters made. 500,000 accounts at level 50. Granted, when the scripts were run, the numbers were a little smaller, but I *highly* doubt we have even half that many here. Even with being able to "make a ton of characters, and make as many accounts as we want." No, it's not a fair comparison - for the exact reasons I said. Even with BM's points, Live had a *long* stretch and far more people to make far more characters.
  22. Because they used to just stick out of wherever they were. Remember planking? They'd do that with walls. Train tracks. One toe holding them completely horizontal off a ledge. Which, honestly, was quite impressive. So this was an... upgrade.
  23. The following zones have had their beacons removed: Echo: Dark Astoria These beacons will now be directed to Dark Astoria Echo: Galaxy City These beacons have been destroyed by an energy spike of unknown origin Note: Both of these zones can still be accessed through Ouroboros And (at least in the beta notes) - A strange energy spike in Galaxy City reached the old Supergroup Portal and caused a cascade overload in the entire Teleport network. Most of the damage has been repaired, but destinations in temporal flux have been lost to the past. So that's the "in game" reason. But there was discussion elsewhere. From Faultline (dev): Personally, I'd like them back as well, but it was more a nicety than a theme for me.
  24. "Solo an AV" is an edge case. It's like saying "Car tires shouldn't wear out as fast as they do. Run your car at 200mph on a track for 24 hours and find out the hard way." Yes, some builds can. Yes, with IOs it's easier. But "Solo an AV" is not what masterminds, or any other AT, were designed around - so if it takes more to do so and you have to resummon more often? *No Kidding you have to.* Sky's blue and water's wet, too.* Besides, you're throwing out moving targets. First, you're somehow still standing at the door in your first post, summoning and buffing, while the team's "halfway through the map," then you're resummoning apparently every single time you lose a T1, which is frankly not necessary, and now you're saying soloing AVs is the baseline for determining if something's a "chore" or not? Which is it? If you're soloing an AV, your team's not halfway across the map, and you're not standing at the doorway, after all (unless you're running off on your own, in which case, don't do that.) Give us whatever scenario is really bugging you and stick with it, because right now it's not helping make your case at *all.* *Edit: And I'm saying this as someone who accidentally soloed one (granted, just countess crey) on live with a thugs/poison. Yep, had to keep resummoning. Wasn't exactly a surprise.
  25. AT: Whatever you want to play. Naming rule: None, really.
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