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Everything posted by Greycat
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Time to enforce the name holding expiration rules
Greycat replied to Kazuuk's topic in Suggestions & Feedback
That activity tracker is .... not accurate. It can be thrown off. Example I tend to give, from back on live - Three of my friends and I set up a "shield squad." We played together, coordinated the time, etc. Didn't really play if the others weren't there (we did have alts, after all.) Yes, I'd log on and do some buying/selling, etc. but not, say, run task forces, MSRs, etc. without the others. For them, the "patrol time" at 50 was ~80 hours - maybe 5 hours of variation between them. I had 300-some hours. And definitely was *not* on that character that much more. -
.... Really tempted to go ahead and set up that SG. And call it "We Have No Issues." (In fact... did so. @Therra Arcson. Which brings up the question - SG bases were a later "thing." Do we want one FOR DOs, etc, to be stored, or run as "just a group?" )
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1. Are you tanking all right? Then I don't care if you have either or both of these or not. 2. Are you having fun? Take what's letting you have fun. Tank stuff. 3. Are you having fun? Take what's letting you have fun. Punch stuff. Not sure which to take? You have 1000 slots. Make both. Welcome to the alt side. 4. Probably not.
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Time to enforce the name holding expiration rules
Greycat replied to Kazuuk's topic in Suggestions & Feedback
Try crossing your "i"s and dotting your "t"s. *nods* -
Well, if we do we can make a mission out of it. How many merits is Emmy worth? 🙂
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Not sure. Possibly. Can't imagine there are 96 goldsiders on right now. They may make up part of it as well.
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Galaxy City is a starting zone again! (Kind of)
Greycat replied to Drakwatch's topic in General Discussion
That's one I like trying to get the "old fashioned" way - just sprint, hop up the back of the leg to the hip, shoulder, try to jump on the hand (though if you miss that, getting close enough still gets the badge.) -
Honestly, depending on laptop, a display replacement isn't *that* big a deal - it's a little fiddly, yes - and perhaps cheaper than you might think. (Just did so about a year ago on my sister's laptop which slid down the side of a recliner and got pretty solidly shattered. Replacement touchscreen was around $50.) If you're not comfortable doing that, though, yeah - external monitor should be fine. I'd definitely look into drivers and such, though, first.
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Warshade -- Gravimetric Snare & Gravity Well
Greycat replied to Tath99's topic in Suggestions & Feedback
I don't think the *hold* needs a KD. It might be interesting for snare, though. (The hold tends to be enough of a counter on its own, in my experience.) As far as snare not having -fly... granted, we don't hit flying enemies a *lot,* but it does tend to be useful. As far as Quantums - new enemy *types* would probably be the hardest part of that, given the lore, but not impossible. I'd be all for new encounters/arcs. Then again, I *like* fighting Quantums. -
I kind of like the anniversary badges only being around to pick up during the anniversary, but that's solely me and "for flavor." It wouldn't hurt me in the slightest for them to be available. As far as "no progress" badges - maybe as an option to keep the list uncluttered for those who like it that way, but other than that, sure. (Honestly, I wish there were a way to designate plaques so you knew which were missing for a history badge.)
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Most of the events do exactly what you describe for Paladin when you get into the area as it is. (I can't think of any that don't, right offhand. The Praetoria ones do, Zig breakout, Paladin... maybe raves and steel canyon fires don't, but those come up pretty frequently.) Are you considering GM spawns "events" as well? Those definitely don't have timers visible on them. (And for those, the fires and raves, I'm kind of torn between "yeah, throw a timer on the kiosk" and "but you shouldn't "in character" know when these will happen." Though you "shouldn't" know when a breakout or Paladin rampage is, either.) ... hmm. Yeah. So, balance between "why do I know this IC" and "badge hunting!" - maybe a slash command? /zoneevent or something similar that will reply with what event(s) are in zone and any time left to spawn?
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Time to enforce the name holding expiration rules
Greycat replied to Kazuuk's topic in Suggestions & Feedback
The prefix for the "no" i would put on this is decidedly not family friendly. Or quiet. It also wouldn't help the "problem" to just automatically generic characters per level - no guarantee names would be freed up that people who bring this topic up normally want. Also, this game encourages alts. That means some characters get played more than others. Yes, even 50s. So that's another very loud "*#@$% NO!" to this. 90 days can fly by depending on what's going on. Per-alt (versus account) ideas like this can go die in a fire. -
Fixing Gravity Control's Lift and Propel Problem
Greycat replied to oedipus_tex's topic in Suggestions & Feedback
Perhaps, but feel wise it still feels like a long time when I'm running on a team. I've shot cars into already defeated enemies more times than I care to admit (and they were quite healthy when I started.) -
Everlasting as well. Haven't really had a lot of play time (mostly to just being worn out after work - I was surprised I stayed awake through an MSR the other day.)
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Because they want the play style. *shrug* Or they want to avoid the slot crunce. Personally, I'd say it's more "viable" on a PB than on a WS - that second mire is just too nice to pass up. Honestly? No. And I've been playing since i3. I never asked anyone else to kill the Quantums or Voids - those were *my* meat. I used to keep kill counts on them for some characters. Even the Cysts were able to be handled if the team would actually listen and not just rush in.
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Powersets and/or Archetypes not in the game?
Greycat replied to Techwright's topic in General Discussion
Isn't that vorpal judgement that does this, sort of? Honestly, I'd think a lot of things that *could* be done would be done better in a single player game - like giving a speedster time to "get up to speed" and perhaps increase damage (or add an AOE after X distance) which teams don't .. tend to bother giving time to do. 🙂 -
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Yeah, it's a weird UI setup to not let you expand to see more of the email subjects/attachments. Probably was fine when we were at 800x600 or (woo) 1024x768. Now... not so much. Then again, the way the game's code is reported as being, changing that will probably do something weird like change all powers to green paisley and force the game to run upside down or something.
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Before Some Gamer Wiz Kid Takes it From Me...
Greycat replied to Solarverse's topic in General Discussion
Combat/superjump and a kin, I believe. I don't have the reflexes. -
Before Some Gamer Wiz Kid Takes it From Me...
Greycat replied to Solarverse's topic in General Discussion
YOUR POST IS WRONG! ... oh, wait, wrong post and subforum for that. Carry on. 🙂 -
Fixing Gravity Control's Lift and Propel Problem
Greycat replied to oedipus_tex's topic in Suggestions & Feedback
OK, that's you. I've got one here I play on occasion. But that doesn't matter, since that doesn't reflect population - either in numbers or reasoning, just "what I remember seeing." I haven't felt "why bother" on any I've played here or on live. The only reason I don't roll more, or roll one as a controller instead, tends to be concept. Heck, if I were going "what's broken because I don't remember seeing them," I'd say nobody plays Earth control as a dom. I definitely see (and remember hearing comments on) Propel "litter" far more often than I see a dom sticking people in rock. Same with Electric - I probably see more Elec controllers (not least because there's electric affinity to go with the theme) than I remember seeing doms - but that doesn't man my perception's correct, or that I can really give any conclusions for the reasoning for people playing (or not) those doms. -
Pretty much this. I have two characters who took Mako specifically for theme (or amusement.) I don't really care what anyone else runs or if they're more or less "powerful." Someone could probably cut/paste my characters and power selections and make something much tougher and more damaging. I don't care. I'm having my fun. 🙂
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Fixing Gravity Control's Lift and Propel Problem
Greycat replied to oedipus_tex's topic in Suggestions & Feedback
And here I thought the Propel "problem" would be "try to use it on teams, the target's often dead before you're done animating. Try to use it solo, the target dies of old age." Honestly, I don't see it as an issue that one of the lowest damage ATs has a set that has two attacks that can do damage. Yes, some sets have +damage or -resist. Others don't, or require a teammate to apply it consistently. As far as "worth it" for a dom? Doms have a secondary that's entirely damage. I don't think any dom's really complaining. -
.... in other words, it's the MMO version of the infamously bad... think it was Fantastic 4 movie that was never officially released, done just to keep rights. (As opposed to the infamously bad Fantastic 4 movies that *have* been released...)
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Against my Better Judgement (Ice Melee)
Greycat replied to Solarverse's topic in Suggestions & Feedback
YOUR IDEA SUCKS! ... there. 🙂 (Honestly, not a lot of frozen fists, it's the one thing that sticks in my mind as "can't stand this" about the set, so any help there is welcome!)