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Everything posted by Greycat
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Thunderspy is not negotiating to become legitimate and licensed, as far as I'm aware. Nor are the other servers. Homecoming is, and thus is - or has to operate under the assumption that they are - under greater scrutiny.
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Yes, that's the one. Herostats. I'm ... at least 92% sure.
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Another topic on this just recently got locked a few days ago. When streaming / footage sharing is OK'd again, they will make an announcement. Edit: Here's the thread, in General (which is where this should likely be,) for reference.
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Just because it might fit... Psi melee. Mind control. Why are we waving our hands around? Wouldn't it just be cool - or unsettling - to have your character just *stand* there and have things happen? All right, it wouldn't fit every character, but it'd just be interesting to have an animation-less - even effect-less - Mind control and Psi melee. Just think of it - enemies attack, and you just stand there ... while they get hit with psi blades, thrown in the air, the works. No waving your hands around, no circles appearing from your forehead. Just you, calmly standing in the eye of a storm of psionic mayhem. It could be an ... interesting option.
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City of Heroes is Up for Best Classic MMOG
Greycat replied to Apparition's topic in General Discussion
Looks like it's more "Dethrone SWG." -
Why were the Echo zone beacons removed from bases?
Greycat replied to Flashtoo's topic in Suggestions & Feedback
Nah. Screenshots I have of my first character on live are in Galaxy. I liked starting there. And I'd send characters there - granted, mostly to wander around - on occasion still. -
The auction house has been wonky for a bit. Is it always the same sort of item (the same large insp. type or what not?)
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Why were the Echo zone beacons removed from bases?
Greycat replied to Flashtoo's topic in Suggestions & Feedback
Or, y'know, people put in ideas and questions regardless and people feel free to debate without anyone putting up ultimatums they have no say in executing. -
I'll just say mind/fire is insanely fun and the first dom (back on live) where I started ratcheting up difficulty really early... like in the single digit levels. (Also has the benefit of two non aggroing confuses and two sleeps - the latter of which can shut down some surprising things.) It can allow some fairly aggressive play. It's just a *lot* of fun.
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Eh. I still don't "follow comics." On occasion there'll be "oh, there's this neat series," and I'll read that for its 5-6-10 issues, then let the universe go on. Honestly, I think I get most of my comics from seeing something interesting pop up in the humble bundles...
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That's recharge. I *vaguely* remember the sort of thing the OP's talking about. It was some third party utility. I don't remember the name of it at *all,* though.
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Working out what I'm doing with Upheaval. Using Experimentation (since it's obviously new) to simulate Fitness picks. Realizing (a) I've never used Brawl so much in *years,* (b) or Rest, and (c) appreciating having Fitness inherent, just for those power picks. (In my 1-40 build, I just can't seem to fit the ST immob in - which I'd like to use instead of the AOE when I don't have a pack of enemies there.) (Edit, also, yay, 14 *and* just got the Spelunker mission, I'm fairly sure...)
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... of making sure 2020 *stays* gone after today? 🙂 My vote - Gravity Control. Simply because it has Singularity. As we know, singularities (black holes) have an extreme effect on time and space nearby, and I'm all for tossing this past year into one!
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Why were the Echo zone beacons removed from bases?
Greycat replied to Flashtoo's topic in Suggestions & Feedback
Yes, and yes, both were different dimensions. From Paragonwiki (itself copied from the old COH site) : And - (just to touch on Crudeville's point - it's not a majority, even though we see a *lot* of Lost.) So now you know. And as we all know, that's the *other* half of the battle, aside from the red and blue lasers. 🙂 -
taunt All Scrappers must have Taunt Auras
Greycat replied to Purrfekshawn's topic in Suggestions & Feedback
I think they're referring to the fact the OP has a tendency to talk about "his private server." (Just for clarification.) -
Compress the range of Recharge values
Greycat replied to aethereal's topic in Suggestions & Feedback
No, it isn't. Not even close. If I have it on 5% of my (many) builds, I'd be surprised. If I counted my (300? 400?) live characters, it *might* push it to 7%. Hasten is as necessary as an ice cream churn in the core of a nuclear reactor. -
Why were the Echo zone beacons removed from bases?
Greycat replied to Flashtoo's topic in Suggestions & Feedback
You're ... far from correct in that. We officially (via story arc) visit *multiple* dimensions outside of Praetoria (though some of the dimensions are visited because of that.) For example: - "Nictus" or "War Wolf" Earth - Battle Maiden, as I recall, is from a different dimension than Praetoria ("Warrior Earth") - Axis America's Earth - The Hydra are taken from another dimension. - The Rikti are from another dimension. - There's a dimension that is sped up by either Antimatter or Neuron (I think Neuron) that drives its natives crazy because of it. - Nemesis has a few dimensional counterparts, one of which had his automatons slaughter everyone else when he died - The Shadow Shard - Whatever dimension Protean is using to make multiple clones of the character in Jenny Adair's arc - The Psychic Clockwork King's world ... and that's *just* off the top of my head. I mean, other dimensions are the entire *point* of Portal Corp. It's also the "secret" of Supradyne - a *small* percentage of users end up actually seeing across dimensions. (As I recall, they don't keep their sanity.) I seem to recall this being part of why Dr. Webb actually started Portal Corp. Also, several of those dimensions can be seen as different timelines - after all, something different happened and changed the course of history. Getting to and from the dimension that's sped up would *necessarily* put you in a different time from ours, since if the day is (say) 1/3 as long (it's hinted at being faster,) it's not just "different series of events but the date is the same," as it would be for Praetoria or Axis America, but the actual *time* is different - Portal would have to pull you back from the (relative) future to the (primal) present. I don't recall Homecoming actually changing lore. They may have added little pieces (via story arcs) but nothing's really *changed.* And nothing relevant to this. Though if we want to stick with "lore says," well, if their excuse is a "mysterious surge" knocked out access to the Echo zones, they're going to have to consider impact on some of those arcs I mentioned. And even *if* they want to stick with that for ... "official" time access, that should still have zero impact on player bases and access. If Flashtoo's access was magical (the "book" mentioned in the OP,) why would that be affected? Does this affect people with time travel characters - especially with a literal time *manipulation* powerset inspiring them? (And even those without, I have a thief/assassin whose blades affect time - hard for a heart to beat if part of it is stuck in a moment a minute ago.) Is that now verboten except through Ouro? Also. The argument that "the portal/teleport system isn't powerful enough to visit alternate timelines" (and all the cascading followon from that) doesn't really matter if you're (IC) not *using* that system. It's like saying "Cars can't drive over the ocean" to someone taking a boat to get somewhere as reason they shouldn't be able to reach their destination. -
Hmm. Issue... 5, was it? Trying to remember if SOs were a thing. I think it'd be several degrees easier, in many respects (SG bases, teleporters. Though how you'd recreate losing INF for Prestige... >.> ) Also, nice run tonight. Missed a call to team a little earlier since I was finishing a mission on another character, hopped on Upheaval 2004 and fortunately Medic 2004 showed up... the difference between a level 8 earth/rad trying to solo and having someone with blasts is huge. 🙂 Now within a level of having superjump, from level 8...
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If you want/need more alts, there's a really easy way to get more: Give yourself a "One of everything!" challenge. I did this on live, with a "One of each control set to 50," for instance. You can also do "Every something/whatever goes with it," or "Stick to a theme" (Everything ice/cold, for instance - Ice troller, Ice blaster, Cold assault dom, etc.) You'll end up with *plenty* of alts at the end of that.
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taunt All Scrappers must have Taunt Auras
Greycat replied to Purrfekshawn's topic in Suggestions & Feedback
So, issue - as pointed out - with your premise. "Because they are listed in character creation screen as those who can "Tank", along with Tankers, Brutes, Peacebringers, Warshades, and what is the tank w/out Taunt Aura?" This is what's shown for the "Tank" role. No archetypes at all are listed. However, the description lists "soaking damage." Which is not a Scrapper's job. They *can,* sure, since they're made for melee, and I've seen some decent Scrappers tank, but - not their job. Hit next, Four ATs. Tanker, PB, WS, Brute. Not sure where you're seeing "Scrapper" here. Your list doesn't even fit if you pick "Melee" (the next one down) accidentally, as neither Kheld is listed. The Arachnos soldier and widow is. So, if your argument is "Scrappers need a taunt aura because they're listed under the tank role in the selection screen," they aren't. Edit: I should also point out Peacebringers and Warshades* do not have a taunt aura, and they *are* listed under that. *Warshades do get Orbiting Debt, but only in human form, where most tanking is done in Dwarf. -
taunt All Scrappers must have Taunt Auras
Greycat replied to Purrfekshawn's topic in Suggestions & Feedback
Counterproposal: Scrappers should have Fear auras. They're walking love children of Ginsu knives, Slap Chop and Cuisenarts. It makes sense that enemies would want to run away from that. -
Trying to think of a reasonable redemption story for a villain
Greycat replied to RikOz's topic in Roleplaying
I'll be honest, if I run into a morality mission that doesn't fit my character... at best it's a bad dream. They're written as mini stories, not geared towards anyone's character. I have *no* problem with ignoring what a morality mission (or any other) had me do if it doesn't fit my character (as many don't.) My characters don't go out and take down Hamidon several times a day, after all - RP and backstory is put on hold for that, it's just game-is-blasty-shooty-punchy-fun-time. That said? A simple (or complex) realization - that "what I'm doing is not really helping" (whether it's "stopping crime" or "I don't feel better about me or what I'm doing") can be a good point for a turnaround and contact. I've had that happen as a simple realization, and I've had it happen as "ran across someone in the same situation that set me on this path, and they asked me to kill them instead of rescue them, because they couldn't live with it." And everything in between. It's definite reason to reach out. -
I don't think (just from my read of the OP) that it's a "to do this to change from one to another" idea, but a "I have a certain organization I want and would like to reorder without hitting the tailor multiple times" idea. 🙂
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How the heck do I convince myself to make a Corruptor?
Greycat replied to Chompie's topic in General Discussion
Easiest way is to just quit worrying about the numbers. If you want numbers, open Excel. (Or Open/Libreoffice, or Quattro Pro or whatever. I'm not picky.) If you want to run around blasting things and being hero/villainy, open COH. 🙂- 71 replies
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For thiese: - Maybe. - They've said repeatedly they would not charge money. "License" does not necessarily mean "yes you can make money on this." - I'd expect, while some fetters may be off, they'd still need a larger team. "License" doesn't really mean they're now a professional development company - they're still a group of volunteers. - Hard to say. - See answer about charging. Personally, I wouldn't, because the team here has shown they are interested in good, solid development, not throwing things at the wall to see if they stick (and don't break the server. Just because it's spaghetti code doesn't mean you have to throw it at the wall.)