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Everything posted by Greycat
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Yeah, it's been brought up. We're just going "as close as possible" to it. I mean, just Defiance makes a huge change to survivability for a blaster, since getting mezzed doesn't mean you're completely helpless, for instance. And tanks can run more than one armor toggle. >.> We just kind of deal - the experience is different enough that it's a fun challenge.
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Positioning works in teams as well. Even fast moving ones. You can knock things *into* the team as well. And I'm frankly even less fond of a P2W buff option. People need to learn to use, and live with, knockback, not open up doors for asshats to insist you "have to" take that IO or a P2W nerf for the 'honor' of teaming with them. Only had that happen twice. Once (ITF,) they found "hey, it works pretty well, actually." The other, they kept insisting and making comments before the missions even started, so I pretty much gave them an F off and left. I don't want to empower *people* like that.
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Use positioning. No need to sacrifice anything. I'd hate to see a global IO like that, personally.
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But then he'd be bald.
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That'd be far too overpowered. Completely break the game. Probably kick some puppies on the way, too. 😉 Serious answer - asked for before. I don't know if there's a technical reason or not, but I wouldn't argue.
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Unused one that came up this morning. I've got a "retro reenactor" character (playing as close to the way the game was in 2004 as we can. It's definitely interesting.) Runs across an NPC panhandler saying "Got some change?" Which triggered: "Worst way to discover you're a mage: Come up on someone asking for change. While looking for some, mention 'be the change you want.' Person turns into an old dollar coin. Horrified, you pick it up. You now have a sentient coin and a lot to think about."
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Ever just have that moment, someone says something or you see something and a backstory for a character just pops right into your head? You might expand on it a bit later, give it some detail, a few flourishes here and there, but the core of it seemed to jump right out at you? Share a few, with what triggered them! Starting here, for me. During a discussion of names and desirability, someone (I should find the thread) mentioned nobody would be looking for one like "Rusty Muffler." So, of course... bio jumped into mind right away. The kernel of it, at least, with someone hiding a ball of stolen nanobots in a muffler before getting caught. The mechanic who came to work on the car? Named Rusty, of course, with his own shop, gets swarmed by them when he works on the exhaust. End result - powers. And his hero name of Rusty Muffler? It's all they could get out of him as he tried to tell the people in the hospital what happened. "Rusty. Muffler..."
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Heh, hadn't noticed. >.< Of course, one of our blasters also has Martial as a secondary, so... Also used my second build as a sort of "what would I do now" for comparison. I've "sort of" got an attack chain on the 2004 version, of course, plus one power to simulate taking swift/hurdle, and the prereq. The current build? Stamina slotted at three, aim and build up, mystic flight, and at least one more attack - if I were actually using it and slotting it, ball lightning would have the chance to stun from one of the end mod sets (zapp might, too,) and everything would have level 15 common IOs at the very least. (Nothing's slotted in it right now, since INF is kind of tight! Those little inf tips from civilians help.) Yes, swapped back to the 2k4 version. I'm kind of curious how far the two builds will diverge by 40.
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Why were the Echo zone beacons removed from bases?
Greycat replied to Flashtoo's topic in Suggestions & Feedback
Though for the original poster, "convenience" wasn't the issue. They'd set up (as I understand) part of their base a specific way and that access fed into it a specific way which now does not work. From their own description: That isn't replaced with "use an ouro portal," no matter how convenient it may be. -
Not current, but one related to that that I'd run in the past had an SG member's "son" come back from the future - accidentally. That timeline was dying, I'd actually created creatures that "ate" dead timelines, while that character's SG mate essentially blamed the *current* roster and time for everything dying and tried to use it as a weapon. (What happens when two points in time are forced to collide?) Also, those creatures were all time based... so, in large groups, pretty much nobody had anything recharging. >.>
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Actually "in the SG," six. Anyone in it who sees anyone else running, everyone has invite permissions, since I think we have 10-11 people doing this.
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CD summed things up pretty well. (And personally my shark-throwing, jaws-summoning has not felt particularly "underpowered." ) That said, it's not really correct to say they're as they were when COV launched. They have a fifth power. In fact, they were the *first* pools to get a fifth power, because the live devs were going to outright replace "unpopular" powers in them - and they got seriously *roasted* (rightfully so) for trying to do so in the beta. So, they added a fifth power. That got spread to the other pools.
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Time to enforce the name holding expiration rules
Greycat replied to Kazuuk's topic in Suggestions & Feedback
*wonders if I'll be able to refill my popcorn before the lock.* -
Woo. Hit 14 before work. Know what that means? Finally can stop sprinting everywhere! ... until I run out of END from all that teleporting!
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Do we really want to use those settings in this age of IOs to determine "risk," though? If anything, you'd be punishing people who can't run at those settings, while encouraging those who can to just farm them over and over. There's also other issues such as team size to consider there. Honestly I'd probably just leave it alone.
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Hmm. Had I mentioned these: One who's a (in RP) video game character who seems to have shown up to fight crime. Bright colored catgirl with a mallet - Catty Whompus. Ghost of a student from somewhere - School Spirits. One I get some comments on, usually there to assist during mothership raids. Dark/Pain Corr - Rez Dispenser. Necro MM, Bill of Wights. Only elec affinity I have, Shock and Ow. Had this thing with cats - Fel Lynne, Feliney Assault Feliney Mischief Medikitty (because med kits are a game thing, of course)
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Shout? Let it all out.
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Time to enforce the name holding expiration rules
Greycat replied to Kazuuk's topic in Suggestions & Feedback
Though, any of these ratings (yes, even "just straight up dumb," as someone might have reason to really love a name like CoolGuy4723) are 100% *personal opinion and/or taste.* I cringe at seeing xXxSome NamexXx - but it might be a theme someone else has carried over from games since they could first name a character and it's their "thing." Does that make it good, ok, or bad - or none of my damn business to rate? Personally, I'm going for the last one. -
Captcha to Access Forum?
Greycat replied to CrudeVileTerror's topic in Website Suggestions & Feedback
I've seen one, after several verification pages. -
Captcha to Access Forum?
Greycat replied to CrudeVileTerror's topic in Website Suggestions & Feedback
FWIW, I've got somewhat slow access, and we're seeing some slowness in general at work, so there may well be something else going on on the greater internet that's triggering whatever sort of traffic kicks the Cloudflare screen. I've had it come up several times, once with a captcha. Not a bug, and the nuisance would be from whoever's screwing around jacking up traffic, so... -
Oh, nobody's saying not to suggest it. 🙂 Just pointing out where the current roadblocks are.
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Time to enforce the name holding expiration rules
Greycat replied to Kazuuk's topic in Suggestions & Feedback
An active player should be at no risk, period. I've got a lot of characters. Some I play more than others (that poor, neglected Praetorian.) Sometimes I think I've played one more recently than I have. Some I have on characters that, if there were a "person" AT with nothing but travel powers, I'd make them one of those - they're 100% RP drop in / advisor types (on which, yes, the name *is* important*.) I already have one job which pays. I don't particularly want to turn part of a game (one which encourages alts, especially) into another one just to "prove" I'm not "sat there for the name alone." *Granted, I *highly* doubt anyone would be interested in the names. But it's the principle, and it's also not unlikely someone *could* come up with the names on their own, too. -
While I don't disagree (on the first bit) since I like having more options, I believe the issue is that the number of - let's say "nodes" - to do things on characters are very limited. So the - I think it's six? - makeup options have to share the same "space" as masks. (This limit is also why we don't have, say, "leg sheath/holsters" and/or "arm sheath/holster/gear" that isn't tied directly to bottoms or tops, for instance.) At least that's how I recall it from the live devs. Whether the way we're getting more asymmetry is at all related to fixing or getting around that, I'm in no position to say.
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Time to enforce the name holding expiration rules
Greycat replied to Kazuuk's topic in Suggestions & Feedback
Um... What, exactly, are you reading in his statement that says anything about "wrongdoing?" Wrongdoing would be "Someone is logging into other peoples' accounts without their knowledge and renaming their characters so the name is freed," for instance. In which case, yes, he should talk to the devs and admins. His statement, though, is that the problem (as he sees it) is the names "Locked behind inactive accounts." While you can (and I have, somewhat) argue that he doesn't *know* the names that usually lead to this sort of thread are on inactive accounts, that's not an accusation of any sort of malicious activity. It's a simple statement which, yes, does make logical sense. There are accounts that are not being used. Those accounts have characters on them. Those characters, as part of the creation process, are named. Those names are removed from availability (locked) until/unless something is done to free them up, whether it's dev action or the account holder coming back and renaming or deleting them. There's a huge gap between that and "wrongdoing is being done." Pretty sure you can see that gap clearly from orbit, it's so wide. -