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Everything posted by Greycat
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I'd have to second Ukase's question on that - unrewarding for who? Is it just the balancing for when a single player versus a team runs it? Via AE, at least, after some practice it seems the scaling works decently for "solo to team," most times, but does involve a lot of work on the enemies (and old SGs would probably swear I built AE arcs JUST to find new and interesting ways to cause team wipes. Such as a group that was heavily time manipulation based...that when more than a couple of people was in pretty much made sure nobody had *any* powers ready to go. But, it was a 'reasonable' challenge when tested. Fun times.) Besides, we have a delineation - things designed with teams in mind are generally task forces or trials. People who *want* to solo them can definitely try, but if (generic) you want to say "no, this should really be done with a team," they should generally be there. Note, I am saying this without having (yet) played the new content - just haven't had time to jump into it with other stuff going on - so this is not a criticism of that at all. And no, I didn't play it on beta because I didn't want to spoil it for myself. So... less a criticism of content than a reaction to a statement with how it's intended to be placed should be handled? *shrug* Though, honestly, with the bits I'm reading, playing through it solo is sounding more and more interesting... (I end up not "getting" why people have issues with Trapdoor or the Honoree, for instance, or the "keep 30 fir bolg from escaping." Even on squishies, I don't find those all that challenging unless I royally screw up.)
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If you did not want the community to respond, you should have sent in a PM, or a support ticket - something not public. Click on "Support" up top, with "Support requests," and you can do just that. You instead wrote this, not even in a feedback thread, but just general "suggestions and feedback," opening it up for everyone to comment. One could say... this is where you failed.
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That would work - you only have one "I'm here to provide stealth" power. Steamy mist = stealth power. Super speed, the stealth IO and the empowerment buff are not. Someone else could have dropped Grant Invisibility on you on top of it and it would have taken (since it's not "your" power.)
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Nope. Primary, secondary, AT and origin are baked into the character and not able to be changed.
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You want tips, you need to work for it. I mean, we've been waiting on that pizza for 40 minutes now... >.> But yeah, hadn't really looked at them. Given there are plenty of high level groups (COT's still there, Malta, DE, etc.) a larger slate for variety's sake wouldn't be amiss.
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Stalkers can stack, yes. Other than that, no, one will turn off the other. The only thing that won't (since it's not a "power," per se) is having a stealth IO in something plus stealth, and/or a granted invis (like from a SG buff station.) Stalkers have that because - well, AS. For the rest, generally the AI doesn't need much for you to be unnoticed until you're sitting right on them. I don't think allowing them to stack otherwise is *needed,* but I'm not really against it either. Is there something that's come up that leads to asking about it, or is it more a "huh, that's just weird to me?"
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Same, at least two a night on Everlasting. (Chaos United runs them.) And double-Hamis in between. I'll see others pop up to run them at other times, too. If it's not the server, maybe it's time of day? (Yes. Honestly curious when and where.)
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Warshade Teleport Changes in Issue 27: Page 1
Greycat replied to Mr Pierce's topic in Suggestions & Feedback
I'm *assuming* (I know) in part because PBs don't currently have access to equivalent powers (and they're kinda-sorta not thematic... on the flip side, the dwarf does have teleport.) That said, I kind of see White Dwarf as falling behind Dark slightly because Dark's heal is also a single target attack, while WD's is just... a heal. And the PBAOE does nothing to buff white dwarf. So... yeah. -
I agree. The only issue to me is kind of a followon - some of those require plaques *for* the badges, and those aren't exactly named, so it'd be hard to tell which of those you need.
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NO REMOVING THE QUANTUMS. Bad enough everything else has gotten nerfed or removed that used to challenge Kheldians. The Quantums are about the only thing left that actually makes it feel like the world is responding to *you* being there. Khelds are a story-driven AT (the "epic" in Epic AT.) You only see Void Hunters rarely now (I used to keep nice kill counts on my Khelds for them) and Cysts are pretty much nothing but shiny rocks now, the few times you see them. Hell, they used to do unresistable Nictus damage, even that got removed, and frankly their threat level has gone from "really need to watch out for them" to "ooh, that might have left a little burn, anyone have ointment?" It's one of the reasons (on top of a forced respec at 24 and a few other things) I don't find VEATs interesting. Other than a fairly lame storyline which is generic to all of them, there's absolutely nothing that feels like the world cares you exist. That same "epic" (again, story driven) feel isn't there. You might as well be another brute, stalker or dom. Kheldians? Yes, *you* are deemed a threat personally and *you* are the target of attempts to kill you that could come from anywhere. Remove or nerf them further and you might as well just roll an energy/energy blaster and occasionally play random AE missions.
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There's one time I'll bring up "This game is staffed by a small group of volunteers." It's typically in response to complaints that content/changes aren't coming fast enough or that some giant change hasn't been done. Basically it's a reminder this isn't live and there's not a dedicated team pushing out at least an issue, hopefully two, per year, going over bug fixes, handling the forums, subscriptions, etc. Or IOW, "be patient." As a reaction to any criticism? No, it's neither fair nor valid. As for the OP? It's mostly vague and ... questionable, honestly, for most of the criticisms. And this should really be in the issue's discussions thread. But Solar and Shadeknight pretty much covered what my reaction would be. So - yes, we know it's staffed by volunteers, and I think we're all glad for what they're doing. But there are times that's a valid response, and times it isn't, and I'd have to say here it isn't, really.
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*non serious* Nah. That's not hardcore. You die, your character's over. Then it deletes your other characters and starts a noninterruptable removal of the game. Your account is deleted, and you can't install the game on that machine again. It slaps your SO, drinks your beer/whiskey/wine, and drives off with your dog in your pickup truck, leaving you just an old beat-up guitar for your troubles.
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DFB - Get Dr. Meinst off the catwalk
Greycat replied to Outrider_01's topic in Suggestions & Feedback
I fear sewers over flowing, I hear the voice of rage and ruin! -
I seem to recall the live devs looking at adding extra slots and having it break things badly. Plus, honestly, I rarely find myself wanting extra slots. There are some characters I've ended up slotting things just to get past that level. (And yes, I *do* play Khelds.) And no, I don't *want* all my powers six slotted, either. Frankly, I'd have to agree this sounds like overcomplication for not a great deal of benefit, at least to me. Sorry.
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Hmm, tour guide missions sound interesting. Though I go after those explore badges anyway because quick merits. 🙂 (Also, I'm glad my WW teleport didn't go away. Biggest use is getting right to the Steel WW to pick up salvage and just hop down the hill to the university to craft. I rather like them.)
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This is a thread asking for opinions. Peoples opinions do not have to agree with yours. Stating those opinions is not a demand for anything, especially when in response to a request FOR those opinions. If you find reading opinions that differ from yours "tiresome," then just use the reply feature at the very bottom, leave your opinion as requested, and ignore the thread after that. Problem solved.
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Planning to go all Darth Maul on someone? 🙂 (More costume options / weapon look options are always welcome, though.)
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You know, I've generally stepped out of the thread since some of the basis of Vanden's arguments are things I don't agree on, but I did mention this before and I am curious what brought this up now, still.
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Been asking for this to be more obvious (and useful) for years, if you count here and live...
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Yeah, "Sir" is generally acceptable in that situation, regardless of gender. Also: First ward, Master Midnight Revenge: Served Chilled Finale: My Enemy's Enemy "I shall set to work at once studying it's pages" = Its, not it's. (He shouldn't be saying "studying it is pages.")
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DFB - Get Dr. Meinst off the catwalk
Greycat replied to Outrider_01's topic in Suggestions & Feedback
... not sure how you have such trouble with teams. Yes, every once in a while we have a player kill a cadaver (sometimes by not realizing things like "Confuse is a bad idea," since *they're* not the ones doing damage, or by someone not setting off a bomb ahead of time so the zombies do it,) but generally... most runs tend to be successful at getting it. Then again, most of them ask first "do we want to do a badge run," then give a reminder before hitting the final room on what's needed. Even with a catwalk. -
DFB - Get Dr. Meinst off the catwalk
Greycat replied to Outrider_01's topic in Suggestions & Feedback
Heck, if you *really* want to give some time, tag her with something and have everyone else back waiting up the "hill" (about where the last Vahz group is.) Make sure she keeps chasing - she's so much faster than the zombies you can take her down before they even show up. -
Incarnates. Hmm. First, dump the shards and make everything threads. Having one otherwise useless class of salvage for one power is annoying to me. Personally, I think I would have made Alpha the only... for lack of a better word, "universal" power. I'd be perfectly happy with that, and that alone, exemping all the way down to level 1 as a reward and an expression of "You made it." Everything else should either only be active, or only be active at full strength, in Incarnate content. We were already begining to trivialize high level content with IOs, capped defense, self-perma-ing things and the like. Making nukes irrelevant because everyone gets 30+ target Judgement, and so can just roll over everything, for instance? A bit much. If it had been, say, a 5 target limit in non-Incarnate content, 45-50, it'd be different. But as it is, the old content is like... a racetrack with cars from 1910 or so. IOs? Dropping in cars from the 40s. Then we bring in Incarnate content and it's like modern supercars just blowing everything else away without a care in the world while that 1910 Olds of content is sitting on its side, wheels spinning. *That* said, and yes I know the "coming storm" was... er... coming, more Incarnate content was needed - and would be needed before any expansion of the powers upward. Having it tied to Praetoria was ... eh, ok, that needed to be finished off anyway, and DA at least gave us somewhere appropriate we didn't need a league for, but the otherwise lack of content I think is part of what leaves this feeling unfinished. Basically, having more Incarnate-level content on the one hand, and having it be where to use things full power on the other (lowering the impact on standard content,) would have been nice. (Though obviously all of that was taken out of the original devs hands with the shutdown.) I can't say I was excited by the ideas for the coming storm we were told about, but... eh. Edit: Ahh. Nearly forgot. The UI for Lore could be ... better. Yes, it tells you what you get, and mentions "this pet can buff and do damage" (or not,) but it doesn't really *tell* you anything about the pets, so picking is ... kind of blind. Additional information there would be nice.
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Squishies Epic Armors grant 3 Mag Protection?
Greycat replied to arthurh35353's topic in Suggestions & Feedback
... because they can't engage first (other than the stalker) and if they didn't have built in mez protection they would be doing zero damage. They *have* to get into melee range and stay there to do anything -where there are far *more* mezzes - versus the ranged characters. The two are not equivalent. If you want range and you absolutely cannot deal with mez, ever - run a Sentinel. Done. -
Two things to fix dual-blades for Stalkers
Greycat replied to agentx5's topic in Suggestions & Feedback
I've got to admit, I pretty much just ignore the combo system on my DB characters. If I happen to hit one, yay. If not, yay. (That said, I think the DB AS is probably my favourite. "Got'cher kidneys... yoink!")