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Everything posted by Darmian
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
I think I remember that when building him. I'll look at it again. Memory tells me that I went with that look because of the rocket boots. I'll have to check. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Agreed! I wish they'd kept T-Clap with them though, a foursome, instead of the trio of Apex, War Witch and Horus. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
I tried to get the look as right as I could, considering the style of the art and everything. Though he never went full electrical body when I tested the mission! -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Hey, check your in game email. I sent you the price of those two things 🙂 -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Ah, well originally that role was taken by a custom NPC (who later migrated over to work for @cranebump). I found a tighter in world solution by using Thunderclap. Now, he's canon, but he hasn't appeared in game (Yet! Neither had Incandescent until the Aeon Strike Force was released). Thunderclap appears in the very first promo comic released for City of Heroes, where he teamed up with Apex and War Witch, and later the three of them met Statesman. -
Poll: Base Editor Changes We'd Like to See
Darmian replied to Dacy's topic in Suggestions & Feedback
Not on the list, and not a priority, BUT...I for one would love to be able to load my alts' costumes/looks onto in base NPCS. Get a group photo of them all together. Now, I can do a version of this using Demorecord and replacing the code but my god is that time consuming! -
Oh, he a monster when he's angry!
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Ah! It's the final one of Bridge of Forever. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Actually I may be misremembering my own arc! But if you found that guy then he was it. Not in game to check but could have sworn that was in "Gaunt Saints'. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
It's actually back near the entrance door in that lab. It's just a small thing, but canon-wise it fits. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
I used the "Pet" version from the AE (and he's still nasty!) because it was an Easter Egg to find rather than an end boss to defeat. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
There was one in the final mission of the final Loyalist arc if I recall 🙂 -
Next time just start the thread with "Shut up", head them off at the pass so to speak.
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TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Thanks! I tried to make them fit into the actual Gold side story as much as I could. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
@TerroirNoir, don't leave immediately when you finish the fourth mission. Have a look around. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
@Zhym, the mission @TerroirNoir just did, "The Winds of Change", that has the correct map. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Arachnos secret warehouse -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Well, the Praetorian ones have a definite reason!! -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
@Zhym I was confused by your reference to the ITF map since I have never used it. So went through the missions. One of the last AE updates caused the correct map to change. I returned it to the proper one. -
Praetorian Levelling and Groups: A Conversation
Darmian replied to TomatoPhalanges's topic in Suggestions & Feedback
Marchand and Mr. G's arcs do have different responses here and there for Praetorian origin characters as opposed to Primal origin characters. -
Praetorian Levelling and Groups: A Conversation
Darmian replied to TomatoPhalanges's topic in Suggestions & Feedback
As of the last update this doesn't happen any more. Provided you stay in coop zones, and Ouro and bases now count as such. Meaning you can team with non Golds when doing an Ouro arc from a base. -
TerroirNoir's "Cable Channel of AE!" Reviews. Part 1.
Darmian replied to TerroirNoir's topic in Mission Architect
Hell, @TerroirNoir, that's 78 missions so far! SEVENTY EIGHT! And you're still going! Kudos! -
Praetorian Levelling and Groups: A Conversation
Darmian replied to TomatoPhalanges's topic in Suggestions & Feedback
The levels of the zones/contacts from Nova to Night Ward would need shifting at the very least. Not an easy ask I feel but probably one of the first things that could/should be done before any other content, whether new arcs to bridge the Neutropolis to First Ward gap and the gap between Night Ward and level 50, or a Strike Force. -
@Ankylosaur does clever mechanics very well!