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arcane
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Everything posted by arcane
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I have an Energy/Sonic blaster that only blaps. Didn’t even take Power Burst. Just Aim/Nova/Explosive Blast/Sniper Blast. Not really any harder to stand in melee than it is on a number of other things like kins or poisons. Melee isn’t all that dangerous for anyone in the game if you (1) know when to jump out, (2) don’t ignore your inspiration tray, (3) kite your melee attacks when things get spicy, etc. etc.
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Many of my blasters would just take the build up and sustain toggle from the secondary and anything else that works at range like the holds. I have a couple of blappers too, but the implication that you are forced to blap is incorrect. You have more than enough ranged abilities to justify building for all ranged if you want. I actually like, for one thing, building ranged blasters because the builds are so easy to work your pool picks in - since you’re probably wanting only 3-5 secondary powers in most cases. TL;DR: you seem to have a strong desire to make an all ranged blaster and yet.. some peculiar aversion to just going ahead and making one.
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How much cash inf do you have on your account?
arcane replied to Yomo Kimyata's topic in General Discussion
I make a reasonable amount from constant farming, but my problem is more that I always have something to spend it on. I can make two purply 50’s a week pretty easily, but I never save a nickel. -
How much cash inf do you have on your account?
arcane replied to Yomo Kimyata's topic in General Discussion
I feel so inadequate. -
I have a feeling Assault sets are going to be ranked near the bottom by a lot of people. I don’t really agree that Electric Assault is a bad dominator secondary, but most dominator secondaries are going to struggle to look attractive next to pure ranged with nukes and pure melee with heavier hitting attack chains. It’s just an awkward comparison. Agree on Dark Manipulation ranking towards the bottom. Only being able to build up in melee range is seriously limiting for a blaster. It’s pushing you harder towards “build as a blapper or avoid set like the plague” than any of the other sets because of that. Not that blappers are bad, but yeah, that’s all you can justify doing here.
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Yeah, I’d be against it, and same goes for all the others - including SR, which has a similar following of people that bizarrely think the non-sentinel version is weak when it isn’t.
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I don't do regular play with any of my /fire brutes at the moment, but, if I did, I would honestly prefer to make a second build than to water down my farm build - just because I farm so damn much (severe terminal altitis - doc says it looks bad). I do have a few characters with 2 builds and it's cool to have.
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I made this mistake on my Rad/Fire and realized the magnitude of my mistake on my Bio/Rad: you want 6 procs in Irradiated Ground until the devs nerf it, Snark. It’s proc rate is not WAI but is OP for the time being. PM me if you wanna hang out with some of my farmers in game 🙂 I have 5 /Fire Brutes, a Fire^2 Blaster, and a Fire/Kin Troller all specifically built for capped fire defense, and my Plant/Psy Dom will have the same once I make the funds. Top vet level is about 925, collectively maybe 1800 between them. EDIT: Also, energy mastery is a waste of time tbh. You don’t need the extra regeneration on fiery aura against fire damage, and you also don’t need Barrier/Rebirth/Ageless Radial - meaning you should be taking Ageless Core and therefore also do not need extra recovery. Pick something that gives you another AoE. Fire, Mu, or Soul.
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Updating inherent descriptions to be gender neutral please?
arcane replied to Zappalina's topic in Suggestions & Feedback
Not super relevant, but, in imagining how English-as-a-second-language person might perceive idiosyncrasies in our language, I am reminded of being surprised when international students in engineering school told me that non-metric units were the single hardest thing about the curriculum - while acknowledging the rest of the curriculum was pretty dang tough. -
Updating inherent descriptions to be gender neutral please?
arcane replied to Zappalina's topic in Suggestions & Feedback
Right, they is fundamentally a plural word that has only found occasional use as a singular when being used to repair awkward sentences. Plenty of people justifiably find it confusing. -
Brute is far and away the most popular. 2nd place in that metric comes nowhere close. That being said, Tankers, Scrappers, Fire Manipulation Blasters, Kinetics Support Archetypes, Plant Controllers/Dominators are all up there as options that aren’t unheard of.
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Y’all just makin me want to make more regens tbh.
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I just remove channels where annoying people go to talk about annoying things - mainly General chat but also Indomitable Arena chat (BUT only because of one person - you all know who).
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Updating inherent descriptions to be gender neutral please?
arcane replied to Zappalina's topic in Suggestions & Feedback
Amen and awomen -
If you are perceiving it as subpar where many experienced regen players are not, is it not possible that your perception is derived from having trouble with it? If your experience is not nigh universal, is that not an indicator that your experience could be subjective?
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Updating inherent descriptions to be gender neutral please?
arcane replied to Zappalina's topic in Suggestions & Feedback
Not expressing an opinion one way or the other, but just FYI: it’s an objective fact that politically relevant portions of Wikipedia are absolutely loaded with opinions. EDIT: I don’t oppose the suggestion as long as it doesn’t take significant amounts of developer time. -
Minimal FX Options for Epic Pool Auras
arcane replied to Swashbuckles's topic in Suggestions & Feedback
Minimal FX options in general would be a very popular thing for devs to do a global pass on. -
Hard to say one’s better when they’ll both probably kick ass and both benefit from Singy keeping things grouped tightly. Ofc kin will have better offense so that if you’re comfortable with survivability. I went Sonic to abuse ally toggles with sorcery, but the changes also make me want a Grav/Storm. I have a Grav/Poison and Grav/Traps too but those are outdated builds now - I think any support set with AoE debuffs or patches is going to synergize well with new Singy. I will also highly recommend the freshly buffed Teleport Target for dropping Sing mid mob if you haven’t tried it already. Wormhole kind of covers this base but can miss plus not work against level 54 bosses.
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I don’t think it does from playing my Grav/Sonic sorcerer (I don’t think pseudopets or patches have ever done containment damage?) but haven’t verified in a combat log. I can confirm however that butts are still being stomped 🙂
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BillZ would claim the exact opposite. Can we decide which it is? 😞
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Where are these statistics found and are they broken down into powersets, levels, IO status, incarnate status, etc.? And would you have any interest in teaming up with a seasoned support character for a sesh?
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My post was specifically a reaction to the line “...in order to not just explode you want 45% s/l...”. Recommend it, sure, but don’t get people thinking they can’t handle the game without it - because frankly that thinking will make them bad players.
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I will submit that I am no expert at pre-50 content and that regen may very well need a buff that helps with those levels. Once you’re 50 and have all of the click tools? No, I don’t think it needs to be any stronger there. And also note that I am a big critic of the soft-cap-or-die meta because I like procs and offense better - I promise you my regen has nothing like that capped 😉
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Well I’m still skeptical as to how you can put out more DPS than a /fire brute, but you have convinced me to make my next influence project a second build for farming on my Plant/Psy Dom.
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Power sets that feel completely different on different archetypes?
arcane replied to carroto's topic in General Discussion
I’m racking my brain for a fun answer. Best I’ve got so far is my SR tanker versus my SR sentinel or my Fortunata. That higher HP allows you to survive while scaling resistances kick in, and the higher resistance caps mean you practically have Moment of Glory at low HP. Whereas the latter two can faceplant if they run into a hefty alpha strike, the former is basically unkillable for next to no slotting investment.