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Chance Jackson

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Everything posted by Chance Jackson

  1. I support decoupling visuals from mechanics in all places where possible Including adding the visual flair of elemental armors to other protection sets with the only exception being PVP for enemy players
  2. Only sell them when you're up to 100-130 salvage & dump each type at 10 at a time
  3. Player created powers were a popular idea on the official forums back in the day & I would still love to see the idea be fulfilled. The way I imagine it working is at first players would only be allowed to create attacks as those are easier from a balance perspective, more fun & limiting the initial scale of such a system would making easier to develop & result in quicker delivery. Ideally you would be able to create 1 ranged attack + 1 melee attack & using a point system to choose traits like the dmg type, range, inherent accuracy, autohit, secondary effects, 0 degree cone & end cost. As for visuals, I think the player should be given wide latitude to use any elements of preexisting attack's if those elements are already decoupled from each other like: -Animation & sounds ex. knock out blow -Special effects ex. Em's pom poms of doom on one or both fists -Hit visual effect ex. Crushing Uppercut -Projectiles if applicable ex. Rune of Warding -Summonable Pseudo pet to launch the attack from if desired along with a warm charge up &/or cool down animation selected from emotes like Kata, buffs like armors etc Since you wouldn't be able to slot these powers I think they should be powerful from the get go while also accepting Alpha Slot, Interface Slot & global bonuses ignoring Fury and possibly recharge aiming for a 30 sec recharge on said power. *I have no idea what is or isn't decoupled & if these things aren't decoupled already it would probably be too difficult (or impossible) for the homecoming crew to decouple them so that they can be grabbed a la cart
  4. I side switched before completing Habeshy's story arc so now i'm stuck with it lol
  5. life ain't easy for a boy named Tsoo
  6. Brute, Scrapper, & Stalker can all suffice, I play Brute often I've only once been expected to tank & that was against recluse on the MLTF/STF
  7. I always say leave it up to the team leader
  8. One of the 1st things I do on all my toons is set up the 10 combat attributes I'm gonna monitor & I always include "last hit chance" I reccomend that you monitor it too
  9. No, thank you though a more gradual drop would be nice
  10. The classic D3 was prior to Apps so yours is a D4
  11. Air superiority & jump kick animations are relatively unique & those powers are relatively under utilized it would be great if those animations could be alternates for Kick
  12. Apocalypse is a very rare set, all very rare set pieces are unique which means whichever set piece you slot in a build is the only set piece of that type you can concurrently slot into that build
  13. this, i'd take out the sudden acceleration proc I put into one of the PPP pets that does knockback & at least one of my AOEs if I had such a toggle
  14. reduce endurance costs, make the mez toggles worth getting, I don't personally think the resistances need to be touched though I made a TW/DA brute but rerolled to TW/Rad because of the endurance costs
  15. I like the jump kick animation but I haven't had that or air superiority on a toon since early live, I personally wish fighting pool let you select those powers instead of boxing & kick, why shouldn't the "fighting" pool have dominion over all pool melee attacks?
  16. Bots/Traps MM is by far one of the strongest thematic pairings it can solo AVs on SOs without temps with smart power selections.
  17. Not sure I've seen judgement 1 shot an even level lt without major -res being applied never mind a +3 lt And lore is a different beast that can help solo AVs & GMs
  18. it needs it's own separate tohit check & doesn't do dmg I think balancing it based on tankers was wrong
  19. I strongly agree with those sentiments & did the same on an MA/Fire Brute
  20. I've used the following since live: R "powexec_toggleon ninja run$$powexec_toggleon combat jumping"
  21. well it is in a pvp set
  22. I choose it on my resistance melee toons for the 30% def bonus
  23. go StJ for will power & save TW for a resistance set As for Brute or Scrapper I would go off which Patron powers you want
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