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Chance Jackson

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Everything posted by Chance Jackson

  1. You can build Brutes for stealth (Dark Armor & Energy Aura have stealth built in) Regen is better for brutes too
  2. Can cold dmg boost def through powerboost? I rest my case 😉
  3. Weave is godly, tactics is useful but assault is nearly useless especially as a solo mm
  4. Bolded for truth, not that i'm complaining, though i keep it to myself in PUGs I loathe the cavalier way most players deal out KB
  5. Not the first time the idea has been shared but I approve all the same further more I approve of this combo "MORE" than creating a new AT with Assault/Defense sets that will have to go through "differentiation" of some kind which might mean shifting from damage to defense will require a new inherent, + new APP/PPP, new AT IOs that will bring with it all sorts of Balance considerations. Keep it simple & port the sets is what I say. https://forums.homecomingservers.com/topic/7231-powersets-we-could-proliferate-to-sentinel/
  6. Thank you for including my set in this compilation!
  7. I for one support extending the scope of the Sentinel AT to support Assault sets.
  8. I'd say majesty feels right for certain powered anti-heros & villains like Illumi & Killgrave. I for one hope homecoming devs consider finishing omega & that mutant themed power pool.
  9. Void is the only one where it's "all the same"
  10. Perhaps SOA tech could be used to create an alternative power for those who don't want stealth.
  11. Sure but the animations need to be sped up or slowed down, my intention is for a copy paste job.
  12. I think the ship fir that has sailed since the tank & Brute variants get def from storm kick
  13. Honestly, I'd like regular & merit vendors as well as p2w near all trainers.
  14. As for unarmed martial artsy sets I really do feel the game has many elements covered punches, kicks(ma & stj) karate chops(psionic melee) chi energy strikes/blasts(kinetic melee) but you can't have it all & the latter 2 sets have no leg strikes at all so I propose a set that has a mix of powers from all 4. Sorry I'm on my phone right now & I don't remember the names of all powers or their tiers I plan to update the set later. 1. StJ t1 2. PM t2 (with & without particle effects) 3. StJ t2 4. MA palm strike(w/ crane kick & axe kick alternative animations) 5. StJ rib cracker 6.PM cone attack (with & without particle effects) 7. Utility power: KM range st attack or MA focus chi as an alternate power 8. KM pbaoe 9. Wild card: your choice of the heavy hitting ST attack t8 or t9 of any of the martial artsy sets + the option of knock out blow because I think the animation is pretty fun.
  15. I support this suggestion, I'd also like a visual indicator for damage procs.
  16. I would only do longbow Radial if I were an MM (which Is one of the t4 lores I had on live) I say go with War works the lt provides decent enough AOE to stack with the AOE you already put out but if you want to go AOE get the Cloud core lore
  17. Note: The themes of these power sets work even better with Assault sets getting proliferated to Sentinel
  18. +1 I'd like to add that I am very impressed!
  19. Can we just make it so that escort NPCs automatically head to the door giving the player the option to follow/back them up instead?
  20. Honestly just dump the Assault sets into Sentinel, keep sentinel modifiers for melee & range & call it a day which means if the devs desire to do it they can port the power pools in their next internal build. Otherwise, the devs would have to create a new inherent, new ATOs, potentially new APPs & PPPs & then there are differentiation considerations which will bring with it new balance considerations.
  21. I know, I'm just hoping for a vfx change.
  22. How does one start or join a coalition?
  23. Binged it all saturday & loved it.
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