
Chance Jackson
Members-
Posts
759 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Chance Jackson
-
Could the Freedom Phalanx Beat Statesman's TF?
Chance Jackson replied to Zumberge's topic in General Discussion
You sure about that? I read a while back when the game was live that Psionics tended to be non-positional in order to be a weakness for positional defense toons -
There is little to no particular synergy between those sets except: -That dark adds early AOE damage, an area where MA is highly lacking -Dark has stun toggle & MA has 2 or 3 "chance for stun" powers you can potentially stack Regardless this combo is better on a Brute because Brute dmg auras do better dmg because of fury & have a taunt component to help keep enemies in range of the dmg aura, additionally Brute MA's storm kick provides 7.5 def to all types & positions.
-
Weapon Model Proliferation?
Chance Jackson replied to mistformsquirrel's topic in Suggestions & Feedback
Might as well roll all three into a single 'Weaponry' powerset in that case. If you let people take war mace/battle axe weapon models for Broadsword, then absolutely nobody will use War Mace or Battle Axe, even less than they're already never used. Broadsword/Axe/Mace were separate powersets in a time when there was no choice in weapon models, so it would be fair to merge them all into a single one. Don't worry about the secondary effects -- like I said, almost nobody uses Battle Axe or War Mace because Broadsword is literally identical to them except with a better secondary effect. I'm not exactly opposed to combining them but In a proliferated world, Mace has better damage than BS, but BS has the sweet stackable +Def to make it appealing so i'd prefer they kept their own power flavor even if they share weapon models. 2nded but for Mace (especially if weapon models never get shared) -
Battlemind AT Suggestion
Chance Jackson replied to mistformsquirrel's topic in Suggestions & Feedback
Assault set Primaries with Modified Henchmen Sets Secondaries could be interesting. -
The Beta Power Pools from the Wiki?
Chance Jackson replied to Dulahan's topic in Suggestions & Feedback
There are plans to get those sets finished. We dont want to half-ass it, though. We wont just copy another power's fx and call it done. We will borrow particles, so some FX may look "at home" with similarly themed powers, not unlike how Rad Armor shares many particles with Rad blast, and Soul Noir dark theme borrows particles from Dark Control. We will just not just slap energy blast fx to Wrist Blaster, Blaster Drone, or whatever the final name for that power ends up being. Animation time matching is mostly an issue with powers that are already in use, these powers are new so changing the animation is not out of the question (although changing the animation time will always mean pvp attributes also need changing.) Biggest challenge is Bollas in the Utility Belt, as it already has a half-done cool animation with no fx that seems to expect a rather complicated fx script, plus is missing a flying animation (may force the power to only work on the ground.) Gadgetry is also underwhelming thematically, plus, anyone can buy a lame jetpack. Feels very redundant with Utility Belt and available temp powers, so the current plan is to re-conceptualize it as Cybernetic Enhancements (sounds a bit more techy, in contrast with Utility Belt's nature theme) with the flight power being based on Iron-Man like thrusters. The current plan is to develop them one by one, but it will take time. You have my support -
Weapon Model Proliferation?
Chance Jackson replied to mistformsquirrel's topic in Suggestions & Feedback
Holy SHIIIIIIIIIIIIIIIIIIIIIIII Get out of my head! I was thinking about making a post just like this especially about having Broadsword, Axe & Mace all share weapon models (especially because the Celestial Mace is a silly looking take on the Ultimate Mjolnir/MCU Stormbreaker concept) Also I have been wanting the Rikti Axe & Rikti Sword for Dual Blades for years no I don't care how ridiculous certain players thinks it might look. -
RP Movement Animations - Beast Run, Ninja Run, etc
Chance Jackson replied to Catmint's topic in Suggestions & Feedback
/sign -
I'll support this
-
Honestly I'd rather Serum temporarily turn the Mastermind into a Super Soldier granting the mastermind new attack powers ala keldian shapeshifts
-
Buff Panther Form to the stats of Coyote Form
Chance Jackson replied to SarelFox's topic in Suggestions & Feedback
Now we're talking -
Costume Suggestion: More Animal Costume Pieces
Chance Jackson replied to Leowyld's topic in Suggestions & Feedback
Asymmetrical Cat head shoulder pieces ala King Jaffe Joffer from Coming to America & Lio Convoy from Transformers: Beast Wars 2 -
I second this.
-
Thanks for bringing the game back & being attentive to the community.
-
If so is there anyway we could have them made available some how? I'd love the opportunity to alternate between 1 hand & 2 hand animation in icon on a per power basis, I know the baked in redraw time in Katana was removed vastly buffing the set so I don't know if that would pose a challenge to adding those animations as alternates. I never disliked the old storm kick, I'm sure there is some way to use the animation if it still exists.
-
Really? so a lvl 50 unique would be treated the same as it's lvl 10 version? The "Unique" tag doesn't describe how the proc will react to exemplaring. It only means you can't slot more than one across your build. That's why I was saying there's no rule of thumb for this; the enhancement descriptions can be vague, and the only way to know how an enhancement will react to exemplaring is for us to test each one and remember on an enhancement-by-enhancement basis. If you have specific IOs you're wondering about, you can ask and someone will probably know. Thx
-
Does i25 give access to the unreleased power pools?
Chance Jackson replied to Alouu's topic in General Discussion
I can't promise you anything, but we're definitely interested in finishing them. You heard it here everyone GM Widower said "Soon™" -
Post your best costume designs here!
Chance Jackson replied to ChanelNo2's topic in Art & Multimedia
I really like these 2 & the former reminds me of Death of the endless cept less goth more Grecian or something. -
back when the game was live I played around with a Plant/MA Dom called "The First Fire Shadow" themed after the 1st Hokage on the Beta Server, so far it is the only Beta server set combo I revived on Homecoming That's largely because most of the actions involved. Honestly, anything can be considered a Natural build, it just depends on what is natural for the character. It is natural for Aquaman to swim fast and breathe water because he is Atlantian. It is natural for Kal-El to be energized by yellow sun frequencies which allow him to fly, punch reality, and be revived from Doomsday, because of his Kryptonian heritage. It is natural for my Earth/Fire dominator to use those powers because he is basically an earth elemental from the core of the earth. That having been said, having a Control set that you or I could use, would still be awesome. The huge array of web grenades, caltrops, etc, all done to 11. Agreed on the "natural human" control set, I had pitched a martial arts themed Blaster secondary with Bolas in on the official forum a (possibly before ED) Off Topic Yellow sun radiation is as unnatural to Kryptonians as Gamma Radiation is to humans
-
who does more damg - Brute at 50% Fury or a scrapper?
Chance Jackson replied to Naturallymorbid's topic in Brute
This has been rather eye opening, I guess I thought Brute base dmg was lower than it was. -
Pets, Personal Attacks, How do you like to build your character?
Chance Jackson replied to khy's topic in Mastermind
I haven't taken personal attacks since i was noob back when the game was live.