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Everything posted by Placta
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Bad Build Decisions You're Willing to Admit To
Placta replied to oedipus_tex's topic in General Discussion
My first character I made the mistake of not putting more than one enhancement of a given type into a power, and kept her that way until level 50. Fortunately this was a character who got by just fine with a single slot in Stamina. I learned just in time to stop myself from putting knockback enhancements in knockdown powers on a scrapper. That first character was a blaster, and I was adamantly "blaster = ranged" in the Live days, so I got used to thinking of the secondary as not particularly important. Playing a scrapper quickly made me realize blasters were special in that department. I slotted AIm and Build Up for tohit rather than recharge. I built a bots/ff mastermind as an entirely passive character who did nothing but summon and buff pets and walk from enemy group to enemy group. I got it to 15 (my goal, one of the characters who existed to be repeatedly whacked by my main to get PVP reputation), and recognized along the way that the combo had potential but the way I was playing it would bore me to death. The version of the character I have now on homecoming has the pulse rifle attacks; not because they're any good (but every little bit, yeah?) but they give me something to do. Hasten's a "when I can fit it in" power for me. Usually that's 24 or 30, but I've got characters who don't have it until near the end. -
My peacebringer has two fully-kitted out builds, one for human for general play, one triform for special circumstances. Every controller I've leveled got varying degrees of unfun to solo without a specialized build in about the mid-teens. Back on live, I just committed those characters to being team-only, but with Homecoming, I've used my second build to have one for teaming and one for soloing, the latter using SOs and getting abandoned once the main build comes together. Sometimes I think of taking all the spare inf in my inbox and making a pure level 50 build with everything boosted up the wazoo for my main/badger, but when I think about it I'm not sure it'd be worth it and I'd rather use that inf to fund alts.
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What comic book character can you NOT create?
Placta replied to Oklahoman's topic in General Discussion
A few more characters where you could make a decent version but couldn't do a signature power: Captain America: Can't throw his mighty shield. Rogue: The Carol Danvers powers are easy enough, but her power doesn't exist. Gambit: Maybe a staff scrapper with Exploding Shuriken from the one epic pool, but that's a long wait for a not-that-good version of throwing exploding playing cards. A thrown explosives blaster with a staff-based secondary would be better. Any shapeshifter: You can do a low-budget version with costumes, but you can only have ten at once, which limits spontaneity and flexibility. Also, Jamie Madrox. No, Phantom Army doesn't count. -
What comic book character can you NOT create?
Placta replied to Oklahoman's topic in General Discussion
Kitty Pryde immediately comes to mind. -
Vanguard Merits and leveling outside of a farm
Placta replied to Ukase's topic in General Discussion
If you're lucky enough to run a Lost (or Rikti, using the -1 setting) mission set to level 29, you'll get level 29 Lost and level 30 Rikti in the same mission. Fun stuff 🙂 -
Croatoa final mission: Protect the Henge
Placta replied to Greycat's topic in Suggestions & Feedback
On the other hand, you can – and I have – defeat enough that you're confident there aren't enough left to get to 30 escapees, find somewhere safe, and go take a nap. No need for autopowers or anything. Hell, you could hit Self-Destruct and let the mission complete while you're dead. Let the last few escape and not worry about it. As for Salinger's mission, maybe nix the timer and just fight off a certain number (10?) waves of Red Cap ambushes. -
What is the dumbest way the game has confused you?
Placta replied to ninja surprise's topic in General Discussion
Back when I was learning the game, I remember fighting Trolls and thinking, "You know, those rocks they throw don't move very fast; I bet I could dodge them." Spoiler: I could not dodge them. Took me a couple tries to notice that the rocks' arcs curved and/or they would chase me down. === My first STF after they let NPCs taunt player characters was tanking a master run. We pulled Black Scorpion and Mako at the same time, and I was trying to get Mako's attention but kept ending up back on Scorpion. Fortunately that team stacked so much defense (three colds, two emps, plus barriers – I was hardcapped with no native defense) that the plan not working as intended was an inconvenience. -
Becky's sister Eve was a superhero for a few days before turning up dead. Their mother was also a superhero who died in the line of duty. Being a superhero herself has strained Becky's relationship with her father, who doesn't want to lose what family he has left. Things have been complicated by the appearance of the Praetorian Eve, the sole survivor in her family of a terrorist attack. Becky hasn't mentioned Praetorian-Eve to her father, and now she's scared she's waited too long and when the truth inevitably comes out (and she's seen enough Arrow to know it will, in the worst possible way) it'll ruin her relationships with both of them. Still, she's resolved that this is the year. On a lighter note, Vanessa's determined to release one of her inventions to the world. Maybe she actually gets something up to her standards, or maybe she just accepts that something's useful enough that the .01% chance it has of becoming sentient and trying to subjugate humanity is worth the risk.
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One time I noted a fellow badger didn't have Avid Reader and told them about Prometheus. They were grateful for that. But builds? Nah.
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Yeah, I remember back in the day there was some concern about masterminds meeting participation thresholds for trial rewards, and imagine it's the same issue here. I just did it on my bots/ff (siding with the protesters) and got the badge. I was a little worried in the last phase when I could barely target the TEST officers before my bots took them out, but I guess I did enough in the first two phases that it didn't matter.
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The FF (and sometimes Atlas) safeguard has a weird issue where the markers on the map don't match up with their locations on the map (usually, last time I did it it worked fine), but the Vidiotmap I have (from that thread) is quite accurate if you look at the buildings, canals, etc. and match them up with what you see in the zone.
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When will the game be rebalanced around IOs? Never, and here's why.
Placta replied to Luminara's topic in General Discussion
I started playing shortly after issue 9 and hit 50 for the first time around issue 12 release. It took me about a month after hitting 50 to have a full IO build. Nothing special, no purples, missing several pieces that nowadays I would smack myself for leaving out, but still, full IOs, sets wherever it made sense. Made most of the inf selling recipe rolls from task forces. -
"Defeat All" mission completed despite enemy left on map.
Placta replied to Placta's topic in Bug Reports
It would make little sense in this case. I'd never been to this part of the map, it was by itself, and spawn sizes weren't big enough to get multiple Titans in a single group. Not sure what happened. It's amusing more than anything; I've definitely had defeat alls that I wouldn't have minded wrapping up despite missing an enemy somewhere. -
Mission from Crimson, part of the World Wide Red arc, a couple missions after the Kronos Titan ambush. Says "defeat all" but this poor Hercules Titan apparently didn't count.
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I pulled this off with Self-Destruction once in the before times. I retired Self-Destruction afterwards because I was never, ever, ever going to top that.
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Based on the ragdoll physics, they're slowly teleported bit-by-bit somewhere, starting with their skeletons.
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Red side..no wonder the place is mostly empty.
Placta replied to Ukase's topic in General Discussion
It was part of a total revamp of the starting experience for the free-to-play launch, also including the Galaxy tutorial, DFB [1], Shining Stars/whatever the redside version is arcs, etc. I don't know why they made these starting arcs so unlike the rest of the game, and even with the stuff that was replaced being 6-7 years old by that time I think DFB and the graphics upgrade for Atlas [2] are the only good things to come of it [3], but... [1] Also available redside, even if I think I've seen more Doc Q TFs forming, outside its turn as the WST, than redside DFBs... [2] And even there I miss Rikti invasions in Atlas. [3] With special dislike for the Mercy revamp in particular; after doing Lt. Harris' arc on my main/badger I swore off making new villains. -
For the ones with two levels, you have to do half of the total of each level. For the example you cited, you need to make 6 25s and 6 30s. (If you need an odd number, the odd one can be of either level.)
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is there an option menu? Can't find "exit game" button
Placta replied to obrian_99's topic in Help & Support
By default the backslash key is bound to open the menu, and \Q will bring up the options for exiting to character select/login screen/desktop. -
Red side..no wonder the place is mostly empty.
Placta replied to Ukase's topic in General Discussion
PI's small, and Crimson's not far from the ferry, TUNNEL, and Ouro drop point. Now, Crimson having you go talk to Indigo in her remote corner of FF... And as much as the devs did learn, they still did things like put Jenni pancaking Adair in the Nowheresville neighborhood of Talos and you have to go back to her in person twice out of three missions. In issue 17. -
Increase Merit Rewards for Arcs Impacted by Crey Buffs
Placta replied to Katharos's topic in Suggestions & Feedback
There is definitely a merit adjustment coming Soon™; the devs said as much last month regarding the Ouroboros five merit minimum for badge change. I would guess there's a new benchmark because everything's so much faster now and completely gutting merit rewards is in nobody's best interest, but we'll see. -
What is the dumbest way the game has confused you?
Placta replied to ninja surprise's topic in General Discussion
Standing around gathering for a ship raid, with Rebirth destiny on auto for healing badge credit. But I wasn't getting healing badge credit. Then we move out, and I get to the first pylon and I can't attack it, either. Oh. I had Afterburner on. (Back when Afterburner made you OAS and could be left on indefinitely.) -- I also did the train thing. Also the Day Job Accolade power from Master Architect (Architect + University) is a self-rez that only works in Architect missions. Took me way too long to actually realize the last bit of that. Aaaand the supergroup colors thing. I had a tank whose hair was supposed to be a dark red, and looked that way in the tailor, but when I was actually playing, her hair looked awfully pink. -
Can we post self-congratulatory milestone screenshots?
Placta replied to EmperorSteele's topic in Badges
I thought I was done at 1335 (still no Bloody Hands or Reformed + gladiator, and I'll wait for Legatus), but TIL I could get Pirate in Bloody Bay (99 the first night, ouch), and this is a much more satisfying total (Pirate has a gladiator). -
Movie posters: when did the current batch appear?
Placta replied to Techwright's topic in General Discussion
The movie posters showed up with the launch of the summer blockbuster event, the very last bit of content to go live under Paragon. According to one blog post I found, they were user-submitted designs.