Jump to content
The Beta Account Center is temporarily unavailable ×

Yomo Kimyata

Members
  • Posts

    4813
  • Joined

  • Last visited

  • Days Won

    25

Everything posted by Yomo Kimyata

  1. Well, your entire family except for you.
  2. I can't stand them. The reason to do a speed run is to get something over as quickly as possible. I'm presuming that is for the merit rewards, or whatever. I'm not exactly a stop and smell the roses kind of entity, but this tells me that people aren't doing it because they are enjoying the experience, but because they want some sort of pixelated reward as quickly as humanly possible. Most of the time, I don't care. Live and let live. If you want to play a game that you hate enough to zerg through it, um, good for you? But when it affects others then I get worked up. When was the last time you were able to get a slow Eden trial running? For 8 merits because it is gameable. I get it that "Blah blah blah I've done this thousands of times I want to do it as fast as possible" but I ask why in the world are you doing it thousands and one? Why do you enjoy doing it at all? The rewards are exceedingly simple to come by, so if you are suffering through a 45 minute ITF for a handful of merits and want to bitch about how your time is better spent, maybe you should spend it there? I'll send you inf.
  3. Nope. The benefit of common IOs is that they never get outleveled. You can always get a certain % out of them. The downside is that in order to upgrade to higher %, you need to go through the effort of upgrading. I'm assuming you are talking about common IOs as opposed to invention sets? If the latter, then we are going to get into a discussion about invention sets at a specific level v. attuned which level with you.
  4. There's an outside of forum mirth?
  5. Oh, my! I find OG to be marvelous and take it with reckless abandon whenever I can get mag 4+ disorient in total. The endurance cost is minimal, and I find the damage inflicted is significantly less than the damage mitigated. Reminder that the inherent accuracy of Lightning Clap is an abysmal 60%! That's going to make my mind up to put +5 Absolute Amazement there rather than in OG. I've been going there the last few months as well, and I would on an Elec/Dark scrapper as well. Generally I skip Toxic Dart and take Speed of Sound (20% Slow resist) and Experimental Injection (PM proc) as the pre-reqs. Adrenal Booster is bueno with three Membranes, and I like Corrosive Vial with two Lysosomes and two -res debuffs.
  6. Absolutely not. Morally, there is no way I can support a movie with Richard Grieco in it.
  7. So, either we were reported by a player who read this thread but did not see the characters in game, or devs read this thread and pre-emptively generic-ed the names before anyone had a chance to report them. Very interesting. How very interesting.
  8. Oddly enough I do not have an Electric/Dark Scrapper (yet) but if I did, I would certainly 6-slot both Lightning Clap and Oppressive Gloom. Assuming both hit, you've got mag 4 stun and knockdown for everything in an eight foot radius, plus they get knocked down. That's over ten seconds of safety. You've got plenty of other spots to put FF +recharge. If I were making a tanker like this, I'd probably consider not even worrying about melee defense and just looking at ranged defense. My only question would be whether to slot Lightning Clap with 5 pieces of Stupefy (missing the proc) and SA proc (and Oppressive Gloom with 5 +5 pieces of Absolute Amazement (skipping Stun/End) and Triumphant insult proc), or with 5 +5 pieces of Absolute amazement (skipping Stun) and SA proc (and Oppressive Gloom with 5 pieces Stupefy and TI proc). Or skip the TI proc and put in immobilze proc from Razzle Dazzle to stop wanderers.
  9. Nerp, it is not banned since you can still make characters named Barbie. Physicist Barbie, Sad Barbie, Nepotism Barbie, Conspiracy Barbie -- all available!
  10. Well, that was a fast generic-ed name. My complaint is not that it was generic-ed. My complaint is that it was generic-ed when no one could have possibly seen it, so clearly someone reported me from this post in the forum.
  11. Physicist Barbie was available on Excelsior. *Was*.
  12. Huh, maybe you're not doing it right?!? 😉 Thank you for the kind words!
  13. Domingator approves!
  14. Electric powers and dark powers go very well together, regardless of AT. One reason is that electric generally has end mod powers that you generally may not slot for end mod. Dark powers generally have -to hit powers that you generally may not slot for - to hit. Musculature alpha covers both of these, which is nice. another is that dark powers can be stun friendly, and electric powers can give you a very useful % for stun proc that stacks up stun mag.
  15. I'll generally buy attuned Panacea +, Shield Wall +, Glad Armor + asap and slot them as close to 7 as I can. Attuned PvP IOs are the way to go until you hit 47+, and then I swap them out for lvl 50 ones and +5 them. It's a marginal return, but it's something.
  16. Sounds like you have a good attitude about what you want and your expectations, so your future looks bright! I tend to focus on scrappers as the right combination for my goals. I tend to work towards +4/x8 on all content at lvl 50. However, I've found that +4 AVs are just too much of a pain for what it is worth, so in general if I know that a mission is going to have an AV or three, I'll dial it down a few plusses (or EB them if it is outside a TF). That makes the minions/lts/bosses rather easy, but allows me to have a battle that is not overly tedious.
  17. Costume contests. Lots and lots of costume contests.
  18. I can't imagine this happening for two reasons. 1. It's an old game with (what seems to me) a gradually diminishing user base. Is it worth the person-hours to the development team to develop and institute a spanking new system that may not be in use for that much longer, especially since there are kludgey workarounds? But more importantly... 2. I don't think the powers-that-be are willing to take even the smallest chance that they break the current system and have to deal with the fallout of someone logging in five years from now and find they are missing that one set of Bombardment they had sitting in the /AH interface. Even if there were a clearly stated plan and timeline, for example, for building an alternate /AH, allowing/requiring/mandating players to shift their items from one to the other, then sunsetting the old one, I feel pretty confident that mobs with poorly made pitchforks would storm the castle. Don't see it happening!
  19. The display bug is frustrating, in part because it is not necessarily consistent. There are certain items that always show a false history. There are certain items that show either a false history or a true history depending on the refresh. There are certain items that periodically do one of the above, but that mostly are correct. I'm not as involved as I once was, but I'm seeing more and more bugged displays in the "periodic" category. The difficult part is that sometimes, sometimes those displays can be correct! In @Techwright's example, that display should not be correct based on how we think the AH process is supposed to work, so my assumption is that it's a display bug. Given that display bugs aren't supposed to happen (and I've only noticed that the last 5 are wrong, not #bid or #offered, but I'm not willing to bet heavily on that), it's natural to wonder if there is some fundamental screw up in the entirety of the /AH. Maybe but I've always found that it works as it is supposed to work. I have always written off the display bugs as some sort of memory bleed or whatever, and given that we have so many more market slots is it possible that we've overwhelmed the capacity of the /AH database? Dunno.
  20. Perhaps I should restate this. I just don’t have experience with stalker placate because I never thought it would match well with my stalker style ( which is essentially the same as my toe-to-toe scrapper style). So “awful” is only in comparison to a placate that adds unique -dam res. that said, I’ve started to work in Misdirection on some of my scrappers and as long as I can tolerate Stealth as a defense power, it definitely helps decrease defeat time. So yeah, bringing it back around to scrappers!
  21. Gotcha. On SR I’m generally going to have enough set bonii to soft cap without elude. That said, sometimes I take a T9 just for the endurance kick! (I’m looking at you Unstoppable)
  22. You know, I've never used Placate in many years of CoX. Until I realized that powers like Misdirection and Smoke Flash had built in -dam res. Stalker Placate is awful. But -dam res placate is aces!
  23. If going with Unleash Potential, I'd jam it as full of Heal/Recharge and End Mod/Recharge as you can. I'm not sure I'd add Shadow Meld to an SR build.
  24. First of all, that's a much nicer spreadsheet than mine! Secondly, whenever tells me they are sad, I hope they can cheer up!
×
×
  • Create New...