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SwitchFade

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Everything posted by SwitchFade

  1. Issue 4 disagrees with you. And, fire tanks. And dumpsters. And Dreck, he definitely disagrees with you, so much so that he was put on a timer. Oh also, outdoor maps and fire tanks together had a baby named... /Jranger 😜
  2. Sorry, I vote hard no. But pie is tasty!
  3. How about raise it to 56?
  4. Hm. So some flavor of this post gets thrown up often. With little content and the obligatory "pie>cake, discuss." Ok. So, I'll keep it short: No vote on role back No vote on rebalance Open to YOUR suggestions on improvements, that are not a rehash of numerous other threads The game before ED, GDN, purple patch, aggro caps etc was not harder, it was wonky easy. I get you, late game were all... SUPER. But it IS city of... You get me. So, in short, the game is really at a good place and I'm always open to well researched and though out proposals, but not so keen on beating a dead horse.
  5. As a SM fan, I think we definitely need this one kicked up to Dev attention, something with rending flurry and the ATO is buggy.
  6. Well, you've just asked others to do the work for you again by including links to posts with all the answers. There's nothing smug about politely mentioning that you're late to the party and expecting all of us to start the party again, c'mon homeskillet 😉 You may notice you're not finding much depth of assistance here for the reasons I've already mentioned. Look, no one is trying to be terse with you but you're expecting other people to hand you answers... That we have been handing people for as long as the game has been around. I get it, maybe you weren't there when we did hand out those answers 13 dozen times, but all you have to do is go to the sections I already mentioned and look through them. Ask yourself, am I expecting other people to put in the effort I won't? In this case, no disrespect, but you are. As I said before, I invite you to click scrapper, brute or sentinel sections and just look through all the pages of posts and read each one about Regen. Then the guides. Before hero planners existed we had to test and experiment and post our results and look through others results and then gather all that knowledge together in guides. I encourage you to avail yourself of all our effort and dive in, it's fun to learn. No expert Search-Fu required, just start looking, you'll find it.
  7. They turned off cysts and void Hunter when people whimpered en masse 🙂 Honestly, I get it, but I still miss them. Maybe circa 2009 or 10?
  8. I'd love to see cysts back as random spawn in regular missions again as an option. Unpopular, I know
  9. There's a link right there in the main post where you can review the code of conduct.
  10. We never quite got clarity on the inspirations for the Kheldian form artwork. I can tell you positively that Vahzolok Eidolon was based on Scorpius from Farscape. Perhaps there's a correlative timeframe for the inspiration of the epic AT? Perhaps it was just one of the many submissions from the art department that got upvoted though.
  11. May I ask, have you read the related threads and posts on this forum concerning Regen, this topic and related material? You may notice that, in so doing, you may have most of your queries sufficiently answered. Imagine, if you answered the same question several dozen times at length, you may begin to refer future inquisitions to the wealth of published material you have. It may be advisable to start with searching for the topics, looking in the scrapper, brute and sentinel forums and coming forth with a proactive solution set. Versus asking without reading source material presently available. By asking for an explanation that has been explained by the same community that explained it a multitude of times before, you're forcing the same people who previously did the work many times, to do it again. I suggest you be proactive and do that work yourself and then return and ask questions about what has not been answered. When I need to know something at work, for example, I first read the material at hand to attempt to find the answer myself.
  12. Erm, I point you in the direction of the plethora of identical threads for requested reasons why no... That way. Ad nauseum.
  13. Keep both. And steam spray. I have a 50 water /SR, and my attach chain utilizes Whirlpool, geyser, steam spray, water burst. Huge AoE. Fun.
  14. I read the last sentence again, as requested. Feedback that is positive is not "trollish." We gave ours, respectfully, and we accept yours. Our feedback is that we are happy that pvp vets love, hope it gets worked on to pvp'ers delight on one condition, that no change will ever occur to pve because of pvp. This is valid feedback.
  15. You may be confusing reliable with absolute. Reliable yes, it should 100% function as designed, or it is unreliable. Absolute? No, it should not be 100% "control" of aggro in all situations at all times.
  16. Diversity and fun is great. Currently, the MOBs fleeing is very excessive. There wasn't much of a problem before the inadvertant fleeing bugs. Now, a conversation where we move to a place with improved AI is welcome, but the current state is not that destination.
  17. Huh?
  18. Why ,hello, good to see you again. As this is a thread concerning feedback around pvp desires and requests, please be open to including all viewpoints that are respectful. All constructive feedback is welcome and I ask that you hold that in mind when giving constructive feedback concerning another's participation. You're welcome for our understanding and we thank you for yours.
  19. Ah, no. Memories from my first time grinding out my own base just to have the basics make me shudder. Sorry.
  20. Hopefully it fixes brute/tank issues, but MOBs fleeing from AoE at a dramatically increased rate is still occuring.
  21. Welcome! Excelsior is always busy. Some great tips: Explore the forums Do the tutorial Try out many different powers and types Do contact story arcs! Try out task forces Enjoy the costume creator Explore the options menu and set up you HUD and powers trays the way you want Customize your chat tabs Read about the P2W vendor before you use the items, be aware of how it makes the game different Avoid AE Avoid dfb spam and dib spam Honestly, what most of the vets take for granted is what we fell in love with before all the shortcuts were added. Slow down a bit, start off with contact story missions. Don't be afraid to start a team when you feel ready. Avoid joining farms and hyper fast exp teams. Try out a bunch of different toons. My in game handle is the same as here. I'll team mad help you out anytime!
  22. Yes. Chew bubble-gum and kick-ass. And I'm fresh outta bubble-gum. Always gets me to 50.
  23. I have only one reply. I hope to see no impact to pve from any future pvp change, or any balance related changed of pve due to pvp. I hope to never be require to ever set foot in pvp to play pve. Otherwise, I'm all for happy pvp folk, I will just never interact in pvp.
  24. Base storage of recipes is hard/time consuming to implement. Bases are hacky in CoH. When you add things to storage they get written as base "decorations" and when you remove they are changed back. Ever notice how the base flashes lighting when you add? Ever notice how the order gets screwy if you remove too quickly? It will take a great deal of work to allow greater/more/different storage. I vote Yes on recipe storage I place this at medium to low priority for Dev time resource expenditure. I vote no on account wide storage as previously mentioned. Friends, the game really is easy enough and we have tools. Do we want new missions, new content, new powers... or recipe storage? My opinion is we request the greatest fun return for limited resources, versus a minor QoL.
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