On my db/nrg scrap, I don't even see the orange circles because I only use BF, SS, AS for ST and BF, SS, TE for AoE.
I would like to know why DB's combos no longer need to hit to function but StJ's system still requires a hit to build.
My hatred of multiple animations for a single attack is long stated. It's why I won't play TW. I still play NrgMelee because even with the long and short ET animations in play, it's so ridiculously over the top running Long-ET, TF, Short-ET, Moonbeam/Gloom, BS, repeat that I can't NOT play it.
Looking at the other sets in question... I either don't play them at all or as with DB, I just ignore the combos.
I'm probably just old and stuck in my ways. Get off my lawn.