So back on Live, I was working on this one story and gave up because of how wonky the AE works, which included weird NPC actions despite being set to do X. I've now resurrected this from the tombs, thinking it was "nearly done" but ho ho, nooooo... I've reworked it into nearly a workable shape, notwithstanding the NPCs still doing a few odd things when they shouldn't. Regardless, it works!
To give you some ideas about it...
It was inspired a number of sci-fi films such as Planet Of The Vampires and Carpenter's Ghosts of Mars, which is shares some DNA with, although I didn't see that one until I already had most of the story worked out.
You may also note similarities to a certain group of in-game foes, lore that I also didn't know when I conceived the story, ha ha.
This is a straight-forward style of story telling, nothing surreal as some of my past (but not all!) AE stories have been.
Enjoy!