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Everything posted by Clave Dark 5
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Dropping a comment here so that I won't forget this exists. I would go over right now, but I'm at work.
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I think I saw that too. My toon's wearing that "very tattered" robe" in a bright green color and it looked pretty odd over that dark Gunslinger look. Kind of fun though, I bet some of us could make clipping work for costumes.
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Slag Golem, I like caves. yes, even blue caves, so I am obviously a monster.
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... from the grave! Seriously, doing a zombie raid with a ToT league today, I was getting 1 XP from some of them. Here I am at 26th level, this is just insulting, give me a rock at least! Literally they're only "worth it" for the badges, which is silly. MSRs give out decent XP, zombies should too. Or was I "doing it wrong" somehow that I am unaware of?
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Just like it says on the tin, sometimes I can see them, sometimes I can't. Someone else on a recent Banner raid mentioned having this problem too. Am I unaware of this being some kind of normal behavior, like "they don't stay solid until they're vulnerable" or something? Are the dots a Vidiot's Map deal or a real part of the game? But seeing the event start in your zone but no color dots for where they are makes this hard to get done.
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Dominators need Illusion Control
Clave Dark 5 replied to lumberjack jill's topic in Suggestions & Feedback
Seems unlikely, I can't think of anything else in the game that's on auto-summon. -
Dominators need Illusion Control
Clave Dark 5 replied to lumberjack jill's topic in Suggestions & Feedback
Clearly you've never played a Grav Dom ha ha! Seriously though Singularity does all that. Ultimately though I don't think a pet would need AoE control - leave that to the Dom so that the Illusions can run amok through the field of held/Confused/Terrorized statues. -
Paragon Dance Party deserves an update.
Clave Dark 5 replied to Azari's topic in Suggestions & Feedback
See, this is one reason the Dance Party needs attention! Really, these are under-utilized/neglected resources. -
"French benefits"? Is that with tongue?
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Does "Improves the Damage of all your powers" Include Pets?
Clave Dark 5 replied to Clave Dark 5's topic in Mastermind
Off to the Suggestions forum page! -
Ha! My wife has one and has pretty much the same experience, it's too good at keeping you warm.
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Rune of Protection animation upgrade
Clave Dark 5 replied to LordofLight's topic in Suggestions & Feedback
Now That I can get behind! -
Both of these builds look pretty good, I'll have to consider them both! To a certain extent I do get an urge to have "more to do than just heal" when I'm playing (even my Defenders try to contribute some damage) so a chance to kick off some attacks at least as fillers between heals would be great. I've heard Resist is often more important than Defense, because squishies get chewed up quickly if a foe gets through your Def, but for the given toon, this does sound like a plausible course of action. I did get Group Fly and having the bots flying behind me, well, I doubt that'll ever get boring, so I am going to have to keep it ha ha. Seriously, I even when Afterburner is running, they may not go as fast as I do, but they do not drop to the ground and they will fly in soon enough (I think they get "respawned" closer to you). But it's great, definitely fun. I told me wife about it and now she wants to see my Beasts MM with his flying pets, because flying lions would just be fun right? Thanks again for your help on this project everyone!
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Ok, sigh, I gave up on Pulse Rifle Burst and Arcane Bolt. If i get sick of Group Fly then I can respec later. This Villain build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Maid of Metal FINAL: Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Empathy Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Battle Drones (A) Sovereign Right - Accuracy/Damage: Level 50 (5) Mark of Supremacy - Accuracy/Damage: Level 50 (5) Mark of Supremacy - Damage/Endurance: Level 50 (7) Mark of Supremacy - Damage: Level 50 (7) Mark of Supremacy - Endurance/Pet +Resist +Regen: Level 50 (9) Sovereign Right - Resistance Bonus: Level 50 Level 1: Healing Aura (A) Numina's Convalesence - Heal/Endurance: Level 50 (9) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (11) Numina's Convalesence - Endurance/Recharge: Level 50 (11) Numina's Convalesence - Heal/Recharge: Level 50 (15) Numina's Convalesence - Heal: Level 50 (15) Numina's Convalesence - Heal/Endurance/Recharge: Level 50 Level 2: Heal Other (A) Doctored Wounds - Heal/Recharge: Level 50 (19) Doctored Wounds - Heal/Endurance: Level 50 (21) Doctored Wounds - Heal: Level 50 (34) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (37) Doctored Wounds - Endurance/Recharge: Level 50 Level 4: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (23) Karma - Knockback Protection: Level 30 (43) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50 Level 6: Equip Robot (A) Recharge Reduction IO: Level 50 Level 8: Kick (A) Kinetic Combat - Knockdown Bonus: Level 35 (45) Kinetic Combat - Accuracy/Damage: Level 35 (45) Kinetic Combat - Damage/Endurance: Level 35 (46) Kinetic Combat - Damage/Endurance/Recharge: Level 35 (48) Crushing Impact - Accuracy/Damage: Level 50 (48) Crushing Impact - Accuracy/Damage/Recharge: Level 50 Level 10: Maneuvers (A) Luck of the Gambler - Defense/Endurance: Level 50 (37) Luck of the Gambler - Defense/Recharge: Level 50 (39) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (39) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (39) Luck of the Gambler - Defense: Level 50 Level 12: Protector Bots (A) Command of the Mastermind - Accuracy/Damage: Level 50 (13) Command of the Mastermind - Damage/Endurance: Level 50 (13) Command of the Mastermind - Accuracy/Damage/Recharge: Level 50 (17) Command of the Mastermind - Recharge/Pet +AoE Defense Aura: Level 50 (17) Edict of the Master - Defense Bonus: Level 40 (19) Defense Buff IO: Level 50 Level 14: Absorb Pain (A) Doctored Wounds - Heal: Level 50 (21) Doctored Wounds - Heal/Endurance: Level 50 (23) Doctored Wounds - Heal/Recharge: Level 50 (50) Doctored Wounds - Heal/Endurance/Recharge: Level 50 Level 16: Clear Mind (A) Endurance Reduction IO: Level 50 Level 18: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 Level 20: Group Fly (A) Freebird - +Stealth: Level 50 Level 22: Fortitude (A) Luck of the Gambler - Defense/Endurance: Level 50 (25) Luck of the Gambler - Defense/Recharge: Level 50 (25) Luck of the Gambler - Endurance/Recharge: Level 50 (27) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (27) Luck of the Gambler - Defense: Level 50 Level 24: Assault (A) Empty Level 26: Assault Bot (A) Mark of Supremacy - Accuracy/Endurance: Level 50 (29) Mark of Supremacy - Accuracy/Damage/Endurance: Level 50 (31) Sovereign Right - Accuracy/Damage: Level 50 (33) Sovereign Right - Damage/Endurance: Level 50 (34) Sovereign Right - Accuracy/Damage/Endurance: Level 50 (34) Sudden Acceleration - Knockback to Knockdown: Level 50 Level 28: Recovery Aura (A) Preemptive Optimization - Accuracy/Recharge: Level 50 (29) Preemptive Optimization - EndMod/Endurance: Level 50 (31) Preemptive Optimization - EndMod/Recharge: Level 50 (31) Preemptive Optimization - EndMod/Accuracy/Endurance: Level 50 (33) Preemptive Optimization - EndMod/Accuracy/Recharge: Level 50 (33) Preemptive Optimization - EndMod/Endurance/Recharge: Level 50 Level 30: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50 (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50 (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50 (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50 (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50 (48) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50 Level 32: Upgrade Robot (A) Recharge Reduction IO: Level 50 Level 35: Regeneration Aura (A) Doctored Wounds - Heal/Endurance: Level 50 (36) Doctored Wounds - Endurance/Recharge: Level 50 (36) Doctored Wounds - Recharge: Level 50 (36) Doctored Wounds - Heal/Recharge: Level 50 (37) Doctored Wounds - Heal/Endurance/Recharge: Level 50 Level 38: Adrenalin Boost (A) Doctored Wounds - Heal/Endurance: Level 50 (40) Doctored Wounds - Heal/Recharge: Level 50 (40) Doctored Wounds - Heal: Level 50 (40) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (43) Doctored Wounds - Endurance/Recharge: Level 50 Level 41: Scorpion Shield (A) Reactive Defenses - Defense: Level 50 (45) Reactive Defenses - Defense/Endurance: Level 50 (46) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 (46) Reactive Defenses - Defense/Endurance/RechargeTime: Level 50 Level 44: Power Boost (A) Recharge Reduction IO: Level 50 Level 47: Tough (A) Impervious Skin - Status Resistance: Level 30 (50) Unbreakable Guard - +Max HP: Level 50 Level 49: Weave (A) Reactive Defenses - Scaling Resist Damage: Level 50 (50) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50 Level 1: Supremacy Level 1: Brawl
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Not all MMs are Necro though, so I take what I can get.
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issue 27 Patch Notes for October 5th, 2021
Clave Dark 5 replied to The Curator's topic in Patch Notes Discussion
My guess is that, like the Live game, they don't want to "crowd" too much stuff at once. Right now it's all Halloween this, and trick or treat that. Once we're done with that, then they can bring in some new stuff. Plus, you know, it also just might not be ready yet. -
Rune of Protection animation upgrade
Clave Dark 5 replied to LordofLight's topic in Suggestions & Feedback
I don't mind it too myself, but, sort of like power creep, it's also a bit much, too flashy. Think of it as "flashy-creep." Wait, no, don't think of it as that, that sounds perverse. -
So many great replies here! After tinkering with my build, I decided I can't justify keeping that Pulse Rifle Burst, I was giving up Assault to keep the Group Fly and running an MM without that's just madness. Still probably going to keep Arcane Bolt though, even if if breaks theme (not something I would normally do). But who knows, maybe after a bit more playing I'll see that's pointless too. Or maybe I'll get tired of Group Fly after a few times and want to respec back to PRB. Anyway, for now, the plan is to put the Pulse Rifle's slots onto Kick and mule it for little extra +Def bonuses (it's a shame it does so little damage). I have teamed a couple of times now though and been reminded that yeah, Emp does keeps you busy as your foolish teammates keep trying to die around you all the time, so being an Emp MM is just like having more teammates I need to take care of. Absorb Pain has been pretty helpful for that, so I'm for keeping it, at least right now. I';d have probably had a completed build by now, but, you know, Halloween happened. Give me maybe a week to get tired of ToT. Maybe.
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issue 27 Patch Notes for October 5th, 2021
Clave Dark 5 replied to The Curator's topic in Patch Notes Discussion
Having fun doing another one of these with all y'all! -
Does "Improves the Damage of all your powers" Include Pets?
Clave Dark 5 replied to Clave Dark 5's topic in Mastermind
But you know, "all" your powers... -
Does "Improves the Damage of all your powers" Include Pets?
Clave Dark 5 replied to Clave Dark 5's topic in Mastermind
That was my guess, but since it said "all of your powers," I wasn't sure. -
But I think we can all agree that the very biggest, most important of all of these was putting Halloween decorations in the lit windows of buildings at night. I mean, I like those.
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@Maelwys Great tips in there thanks. 1) I generally frown on "my build sucks so I'll use Incarnate abilities as a crutch to fix them" build-making because I don't tend yo stick with new alts too fast past level 50. PLus I dunno, it just feels cheap somehow, ha ha. Most of my play with this alt is going to be as they level up. 2) "Battle Drones don't need much Endurance Reduction or a KB -> KD IO (because the only KB power they get is with the level 6 upgrade power, which you should never be using on them or the Assault Bot after you hit level 32+)" Wait, what? Why shouldn't you be using your level 6 upgrade power past 32? And thanks to everyone else, you're really helping me put my build together and I appreciate it.
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I have it on a stalker and it does crit for them. It also seems to "proc" (as in "ready for double damage - click meeee!") just about every scrap I get into, which is fun (that's very anecdotal, I know, and perhaps overstating it, but really: it does happen often). I'm currently building a Bots/Emp and wanted both Pulse Rifle Burst and this, but the build's awful tight, so I'm thinking to drop the rifle and take just Arcane Bolt.