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MoonSheep

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Everything posted by MoonSheep

  1. yeah redside is quite dead, it’s mostly TFs that are ran do you monitor the LFG channel? it’ll make it easier to spot redside TFs forming
  2. it’s a real shame Melt Armor is so crap, i have wanted to love thermal for so many years but it massively lets down the set if only one change, just halving its recharge time and leaving all other attributes along would significantly improve its worth
  3. i find the community of CoH is on the side of “lets all get along”, it’s certainly different to L4D2 which is a real roll of the dice depending on who you play with. tends to be quite civilised and friendly - most people are up for a chat my only criticism of the CoH community is the occasional “i have an extremely fringe niche use case, why doesn’t this change cater for me!?!?1”
  4. accept no substitutions, kin is S tier forever
  5. your biggest mistake was joining a TF led by an MM 😛
  6. i came back to this thread to make sure you didn’t smack talk my boy Kinetics.. all looks good
  7. the self damage boost is only +31.25% for 15 seconds. if you wanted a pocket buffer, thermal may be a better option, forge will give +50% dmg for 2 minutes, along with thermal shield and plasma shield for useful +res i would go with a pocket defender and a scrapper or similar for the fighter, i think you’ll find it a more effective combo
  8. i’ve been working on a kin/elec defender and find the end drain component quite powerful. i slot it with end drain in mind rather than damage, it’s a fun debuff - especially if you’re on a team and someone else with an elec power joins
  9. yes! running backwards and forwards through piles of spent shells to see them moving about
  10. definitely one of the best zones in CoH - i remember it being released in 2006, was a lot of fun exploring the new mishes
  11. excelsior is currently LARPing the indom server
  12. the mez and KB protection alone makes perma dom worth it flashfire is also worth having, a good stun that rechs quickly
  13. yes i agree, farming is too powerful in HC and has too much influence over the game, however this has been debated to death over the last few years. “it is how it is” and “just how it be” was the eventual conclusion that kept both sides happy
  14. a lot has changed, but it’s still very busy. you won’t have a problem finding a team on excelsior here’s the number of players currently online: https://forums.homecomingservers.com/status/
  15. i appreciate you taking the time to draw from other testing and giving a balanced view ultimately, if you enjoy the set OP and can make the build workable for you, that’s what matters one of my all time favourite alts is a katana/invul scrapper, i solo’d it to lvl 50.. twice! certainly not top tier damage but good fun i do recommend you try earth assault on the test server to see whether it aligns with your desired playstyle. there are many great powersets in this game but don’t always align to the way everyone likes to play. i like short, punchy, fast paced glass cannon powersets, others enjoy an atmospheric battle. if you’re having a good time, neither is wrong
  16. unfortunately it is quite a low damage set. people may like the set and that's great, i'm a fan of psi powers too, but it's factually not a high performer. however it has the very popular drain psyche power which aids survival, giving it appeal and bringing something different to the party psi assault has a range of low damage powers on offer and doesn't have a build up type power included in the set. these two things combined make it one of the lowest damaging sets available to doms. it's especially low for single target damage which will be felt during solo play. but as noted, there are other reasons than damage to choose the set. below is a comparison of psi's highest damage attack chain with high damage sets, numbers taken from mids. level 50 without any enhancements; psi assault mind probe - 114 telekinetic thrust - 86 psi lance quickform - 143 = 343 fiery assault blaze - 152 blazing bolt quickform - 171 incinerate - 123 = 446 827 with embrace of fire energy assault total focus - 226 power burst - 137 snipe blast quickform - 143 = 506 678 with power up earth assault stone mallet - 95 heavy mallet - 161 seismic smash - 207 = 463 622 with power up on a single target basis, the damage gulf is colossal. psi assault is around half as damaging as earth and energy and is out damaged by a scale of almost 2.5 times when compared to fiery assault. additionally, a 'well put together build' is also available for fire, energy and earth, further advancing the gap these sets have against psi @Scarlet Shocker i feel a full purpled out IO build isn't going to drastically change your experience with the dom - some of the powers noted on the above example are noticeably strong the moment you gain access to the power. whilst i love my mind/fire dom, i would suggest earth assault will give you what you're looking for on solo play. seismic smash is incredibly damaging and has a mag 3 hold, this'll be great for holding bosses without domination. open with a hold then smash them, reduces the danger of a mob and you'll quickly defeat enemies
  17. damn, i am now tempted to drop perhaps 50-70M on sub 10K bids to see whether it has any impact i think even if i depleted the sub-10k player held salvage it would quickly return to normal with people putting bids back on the market for low prices. it would need near continuous bids placed for sub 10K to hold the price high
  18. my philosophy is aligned with yours - i build my defender to be the best support alt it can be. most of my focus goes on the buffs/debuffs and powers which support the team - slotted veng, fold space etc i only choose attack powers which have a debuff component, such as sonic or elec. i never build for damage or personal defence a good defender is one who supports the team in my view. my low damage attacks are a minor benefit compared to the much greater benefit the buffs can give - and the focus that comes with prioritising one thing, support
  19. psi assault is quite a low damage powerset and more focused on AoE, this will make solo’ing more challenging fire, earth or energy would likely be more effective. shout out to dark assault also engage mobs by using your control powers and then batter them - a mezzed foe deals no damage i’d also recommend ice mastery for Sleet, it’s defender strength. hibernate and hoarfrost are also good as “oh no” powers if things get hectic work on getting perma dom, it transforms the AT
  20. i’m not certain whether the prices went down as cheaper salvage was being put on the market or whether the seeded salvage is mixed in rather than layered what i am certain of is that i spent 150,000,000 inf because someone on the forum didn’t have the patience to wait 30-40 seconds for their bid to fill and made a post complaining about it haha
  21. for science i bought up 15,000 common salvage @10,666 a piece despite the available volume now being below the 10,000,000 seed amount, sales are coming in for 505, suggesting the seeded volume is perhaps lower than 10K
  22. i mean, it’s a common salvage, michael. what could it cost, 10,000 influence?
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