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Herotu

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Everything posted by Herotu

  1. This is what happens when Snarky doesn't tidy up... Goat - Tripping in the Graveyard
  2. ... and merrierer and merrriererer. Et cetera ad nauseum.
  3. I think I love AI ... Here's your horse ninja ... *cough* Ignore this. Look away, it's the stuff of nightmares... truly amazing, but clearly so very wrong.
  4. I think that would be nice.
  5. You know the drill: timers, buffbars. Does remembering to reclick a button constitute gameplay? I mean ... there's a game happening around us, but instead we're watching icons disappear. Surely the UI should be a tool rather than the gameplay itself (unless you want to do a puzzle minigame, which I've seen done effectively in, say, Alien Swarm:Reactive Drop). So my question is, what is the thrill you getting out of rebuffing?
  6. Not so cool for your argument. My tanker is not sub-par without Rage*. *I have, however, tricked it out with full purples. it is my only character with anything approaching a min/max build.
  7. I skipped it on my tanker.
  8. I like that, but why does everybody else see that and not me? It sounds more like a bug now that you've told me that.
  9. When a "friend" buffs me, I get knocked out of the vitally important(!) fancypants villain pose I've adopted. Or I'll be reading the newspaper and some tosser comes up and does some buff I didn't ask for and the next thing I know my newspaper has vapourised and I'm standing there ready for a fight with ... er ... probably the jerk who buffed me. Would it be possible to stop this from happening, please? Or at least have the option to choose whether this happens or not? For clarity: I want to not do a reaction animation when affected by any friendly buff.
  10. The text seems to disappear off the bottom of the screen. My concerns about adding a scroll bar to the location indicated on the screenshot are these; Does anybody bother reading that text anyway? Would people know there is more information lower down?
  11. That makes me think about what taunt aura would be in reality... is the character walking around going "Come on, let's have you, who wants it?" to everybody as they walk along?
  12. Herotu

    NPC Gibberish

    Did you ever visit Stepford?
  13. I suggest, "Distant Bang-Bang"
  14. Well ... - if we're being pedantic, let's all learn the difference between Less and Fewer. Less is for a single value. Temperature, Size, etc. Fewer is for many things. People, Marbles, Bananas etc. There are not less people, there are fewer people. It's pedantry because if we understand what you mean, that's fine. I understand what is meant by "Remote Bomb", so that's fine by me.
  15. I did the same, then I started with Imgur. I hope they don't go bust or anything.
  16. Well you know Gandhi said, "be the missile you want to see". Maybe he's half-man, half-missile?
  17. It's probably the #1 request on the list. The way I see problem, as I see it, would take an inordinate amount of UI work to solve. Thunderspy devs don't seem to worry about having bodges and wonky workarounds on their server - anything to get the result, but the Homecoming devs seem to value quality, suitability and high standards more. It's the old dichotomy between freedom and security.
  18. Some bases on Everlasting got featured in a MassivelyOP article! Link to source: https://massivelyop.com/2024/03/12/working-as-intended-10-more-city-of-heroes-homecoming-base-builds-you-need-to-see/ Bases featured: SALAMANCA-18770 (Everlasting, Designer: @Hobo Master) PSHOPPING-13668 (Everlasting, Designer: @twentysix) GHOST-1471 (Everlasting, Designer: @Squidget) PIRATE-16369 (Everlasting, Designer: @CptCoggs) VICE-7008 (Everlasting, Designer: @Catbird) GO-28888 (Everlasting, Designer: @Garbage Wizard) ELBAR-1404 (Everlasting, Designer: @FargothUr) SANCTUM-2764 (Everlasting, Designer: @Coyotedancer) STORMCAGE-3512 (Everlasting, Designer: @Zoe Clement) SIMULACRUM-6940 (Everlasting, Designer: @Veracor) RAINYCABIN-19103 (Everlasting, Designer: @Paragon Defender) Thanks Bree.
  19. Arsenal Control: Liquid Nitrogen PREVIEW doesn't animate properly in the Character Creator. The aura animates, the character animates, but the emission from the weapon doesn't appear Sometimes, clicking off Liquid Nitrogen and back again makes it appear correctly. WRONG: Clicking off and back on again... RIGHT:
  20. The map we're given is a flat plain.
  21. I wanted to necro this to thank the anonymous devs who worked on making this happen, and probably started work on it long before I suggested it! The cheeky scamps probably saw my post and snickered behind their hands.
  22. I beg to differ. There are possibilities and there are priorities.
  23. I have a few, I like to make them short but with huge heads. I was hoping that one day I might do an AE story with them in it ... Hey! Is that Dr Horrible? Is that Logan Roy from Succession?
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