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Mr. Vee

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Everything posted by Mr. Vee

  1. Defensive amplifier. 20 million for 8 hours at 50. 4 points mez protect all, even terrorize and confuse which some melee sets don't have protection from. not to mention an extra 5% defense all and 7.5 resist all. Also sg base buffs are a cheap way to add extra mez resist 1.5 hours at a time.
  2. if you still need help and will accept help from a straight person i'll direct you to
  3. As far as I can tell it's any aura or DoT patch and who knows what else. Maybe any DoTs as it's pretty constant. Sometimes they seem to run off just for the hell of it. Happens even when taunted by punchvokes or tank attacks or actual taunt. Kinda amounts to a nerf for some things like my poison fendur, for example, who's suddenly having to watch his health bar. But it's pretty annoying to almost everything. It's like the whole game suddenly turned into apex.
  4. Re the base portal stuck thing - can also just enter base editor and run to another room, assuming you have editing privileges. Or you can self destruct to get to your base's hospital if it has one.
  5. anyone else having tequila shut down immediately after it finishes patch/checking? I can get on by double clicking quickly but it's too fast to get to the options and revalidate. New issue after today's patch. Happens with and without admin.
  6. Very nice guide! For Gangbuster try starting the Ring of Peebles in ouro - first mish is a barge full of them. I usually run it x5 or more but should get most x3 and possibly all x4. If not there are more in one of the following missions (you wanna finish it for wedding band temp, right?). If you just want to hunt for them the Marconeville area of Port Oakes should get it in 3 or 4 minutes. For Hordelings my favorite is the top right small neighborhood (yellow part) of king's row. The rooftops there have more than the rest of the zone and there's also an area on the ground with lots. Perez and the area of steel just north of the Perez entrance get honorable mention. All three are better than the traditional Cap run from the pre-going Rogue Demonic accolade days. For Spidersmasher if you don't mind being red aligned for a bit the Midas touched arc in the 10-14 range has tons. First two mishes are almost all wolf spiders with the second mish being a huge kill all map. I usually run it x4 for those mishes then ghost the last for my merit icing. If you just want to hunt the area around the sparky badge is chock full.
  7. '(The amplifiers)... are only really worth it at level 1' bit is only true for new broke folks. Once your money situation is fixed they're worth it for every toon, especially defensive amp. Great guide though. A command that might be worth adding is /leaveteam. I see tons of folks in help asking how to reset a mission and it's much easier than finding the exit, getting another mission, setting it, etc. Doesn't work for ouro/tf/ae without killing the arc but great for solo mishes.
  8. I can confirm it can happen entering normally as well. It doesn't happen too often but when it does it's definitely annoying as exiting and re-entering will just put you back in the same boat. As far as a resolution - you can self destruct to get to your base's hospital, or if you have editing permission you can click on edit base, run to a different room, then exit the editor. The funny thing about doing the latter is a couple of times I've done it the portal tried to pull me back as i was moving around the other room in edit mode.
  9. I learned from Arrow this week that everyone in 2040 dresses like Mrs. Roper. Spoiler for IRL?
  10. level more. lancer shot has a higher chance to spread and penetrating ray is guaranteed
  11. I'm confused by your post but you can always find out the WST in game by looking for the highlighted TFs in the LFG. Those get updated immediately when the WST changes.
  12. Have you trained up fully? That's often the culprit.
  13. These were definite issues on live but with bucketed salvage in the AH it's really solved on HC. Just have to overcome the old habits of hoarding salvage and just know you'll come out ahead selling it and buying what you need when you need.
  14. Eww please don't suggest ouro for this. we finally got them back to pocket d on indomitable enough that you don't have 700 mastermind pets blocking the ouro portal making growly and bubbly noises every time someone's forming a trial. But yeah I've yet to figure out why DA isn't standard for them since you can street sweep for exp/threads while the forming's going on.
  15. Ouro's hardly obsolete - there are all those ms. liberty and azuria drop-offs to contend with plus the enter transport missions that aren't market crash. And the base exit to sharkhead is only situationally useful. That said i use it maybe max 5% of its live usage. The lfg porter and base macro are just so much better in most instances, not to mention how often you can team teleport on a full team.
  16. yeah i personally just use them for whatever boosters a toon needs and they've usually acquired enough by 50 to buy their own. if you come up with something really good to use them on let us know as i've got >9000 sitting around on alts doing nothing because you have to swim clear to the other side of the uncle scrooge inf pool to get to my merit station.
  17. Whichever of converters or boosters offer the best money/merit going rate at the time you're selling. Ideally you'd like 300k/merit but i think prices have gone down to where that's not going to always happen. Note that selling bulk converters is rather mouse-intensive. Can always check the going rate to see if purples are a better return but those would likely move more slowly. Steadfast +def is only 20 merits iirc and goes for around 6 million so that could be an option but I wouldn't put all my eggs in that basket at once and expect full returns.
  18. I watch them all out of compulsion. Batwoman's the only one I can half stand on CW and i think that's just because it's still new enough not to feel like Smallville 7.0 yet. Titans has been on the threshold of good a couple times but pulled away from it. Doom Patrol was bad then good then bad again. Watchmen was good but not great. Swamp Thing was ok at times but pointless since it was cancelled by outside factors before half of it ran. Young Justice is good but too many filler episodes. Harley's terrific. Hmm, did I forget any 😛
  19. well it does slow them too, so most things don't get out of range before they're dead from pbaoe/fireball. but there are plenty of good play styles with f/f. things get dead no matter what.
  20. Agree with Rathulfr re flashing back to praetoria. But should you find yourself stuck there at lowbie level go buy the amplifiers at p2w to give yourself an edge, especially against those %&()*ing ghoul ambushes.
  21. there's a recipe on/off button in the top right with accolades and temp powers.
  22. I generally toe bomb with them since my poison fendur's in melee all the time anyway but i have seen them sit around for a good while from other folks. presumably they just dissipate after the 260s mids has listed for the duration.
  23. Ouro ranges don't open until you're at the top of the range, so in this case, 50 (and with the lower ranges you have to be past that - e.g. it won't let you run tina flashback until 46 because you can still talk to her normally at 45). The exception is if you have completed the arc before you can flashback to it again without being at the top level of the range.
  24. In theory I prefer the original because of merits and siege but I never get to 50 without having PJ anymore. I've been jumping on maria teams with my lowbies and generally have it before 35 nowadays. Helps that I have the mishes for multidimensional, shrouded, anti-matter and siege saved on alt account toons.
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