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Adeon Hawkwood

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Everything posted by Adeon Hawkwood

  1. Yesssss.... join usssss. Soon your journey to the dark side will be complete.
  2. I've started a thread on this in the bug forums so I'd encourage people to add any specific examples that they find there: https://forums.homecomingservers.com/index.php/topic,6373.0.html
  3. Pretty much the same. The enhancement bonuses cap out at the highest level for the enhancement and you keep set bonuses down to three below the lowest level. In your specific example of a set with a range of 10-20 I'd lean towards boosting over attuning. The enhancement values are going to be pretty low if you're capping out at level 20 so you benefit from boosting and you'll still keep set bonuses down to level 17 which covers most exemplaring content anyway. IMHO if the set caps out at level 30 or below I'd tend to lean for getting them regular and boosting them as opposed to attuning.
  4. I've started a thread about this in the bug report forum (referencing this thread and quoting the relevant posts). If you can find any other specific examples it would be a good idea to post them there as well. https://forums.homecomingservers.com/index.php/topic,6373.0.html
  5. So some items in the market appear to be sharing a sales history with other unrelated items. A certain amount of research was done in another thread in the market forum: https://forums.homecomingservers.com/index.php/topic,3754.15.html Specifically these posts:
  6. So Dark Servant is actually permanent by default (240s duration, 240s recharge). For phantom army you'll need a total of 300% recharge. You can get 95% by slotting the power itself for recharge and 70% from Hasten which means you need 135% from IOs. Keep in mind the rule of 5 means you can't get any particular bonus more than five times. Slotting 5 LotG IOs (easy to do on this combo) and 5 Purple or Superior ATO sets gives you a total of 87.5% global recharge leaving you with 42.5% left. There's a lot of way you can get that last bit, so you'll probably want to play around with Pine's to find the one you like. One thing to keep in mind is that an alpha slot ability can add a decent amount of extra recharge. Another question to ask yourself is how much do you care about a few seconds of downtime? If you get to about 90-100% global recharge your recharge time will be about 65-70 seconds or so (since hasten isn't permanent at that level it will move around depending on how hasten cycles) which raises the question is it worth warping your build enough to get it to actually permanent at the cost of other potential set bonuses (such as ranged defense). There's no right or wrong answer here but it's a question that's worth asking yourself.
  7. Not really. SG badges don't count for your personal badhe total and unlike on live all SG items are unlocked by default so you don'y need badges to unlock teleport beacons and such.
  8. Well on the plus side both Blaster sets have good set bonuses which isn't true for all ATs.
  9. I'm seeing: 5,000 16,000,000 10,000,000 5,000 5,000 With one for sale. Out of curiosity I bought the one that was on sale, upping my bid in increments of 1million, resulting in me buying it for 12million (so it was listed somewhere between 11 and 12). I then relisted it and it sold for 7,222,229. The last five list updated with both transactions. So I'll admit I'm even more confused now. There's definitely something weird going on.
  10. Or switch to Vigilante and go hunting in some of the villain zones.
  11. This isn't a bug, it's just a poorly worded set of badge requirements. For the crafting badges where you need to craft IOs of two different levels (i.e. 15 and 20, 25 and 30, 35 and 40, 45 and 50) you have to craft half of the IOs at one level and half at the other level (if the total required is an odd number the last one can be either level).
  12. Yeah unfortunately this is a recurring bug. It seems to just be a display bug, as in those transactions aren't actually happening it just displaying bad historical data but we're not sure why. In general putting a bid up for 1inf will result in the correct numbers being displayed so it's probably a caching issue of some sort.
  13. Well the formulae were always a guideline rather than a hard and fast rule, individual powers were adjusted on an as-needed basis to tweak the power of specific power sets. That being said, it does look like the formulae for cones was violated more than most. The single target and circular AOE formulae are correct for most powers but cones do appear to be all over the place. I ran the numbers for Assault Rifle and all three cones are violating the formulae. We may need to perform the ritual to summon Arcanaville. Actually, the damage formulas were an actual rule, but in some legacy cases the rules were broken in a way no one noticed until too late (i.e. Claws), and in some later cases were explicitly messed around with to try to experiment with modifying the rules (i.e. Claws again). And anything using a pseudo pet was basically lucky to not be one shotting Hamidon by accident. The damage/recharge, and damage/endurance (factoring in AoE modifiers) were *supposed* to be followed consistently. They just were not always. Do you have any clue what's going on with the Area Factor for cones then? Because i'm struggling to find a cone that fits the formula so I'm wondering if the given formula is incorrect in some fashion. EDIT: Energy Torrent fits, but a lot of others don't.
  14. No it wouldn't. The OP is basically asking for the sprints to be allowed to slot KB protection IOs, which effectively gives every AT 20 points of KB protection for free. Vanden's suggestion is to just give every AT 20 points of KB protection while in PvP zones. From the point of view of PVP the two suggestions are functionally identical since it gives everyone 20 points of KB protection without having to spend slots in powers. The difference is that one of the changes also power creeps PvE while the other doesn't.
  15. You know you can slot stealth IOs into those, right? Right, but slotting a stealth IO into one Sprint has the same impact as slotting a stealth IO into all 6 of them so it's a minimized impact.
  16. This is a common misconception but it's not actually true. While there are a few places where the path is difficult (primarily in the Cascade Archipelago due to the geysers being a bit wonky for vertical travel) in general a character with Super Jump and a map of the gravity geysers is faster than someone with flight. This is especially true with the Jet Pack or Steam Jump inherent powers since activating those lets you remain in the air while traveling at the jump speed cap instead of the fly speed cap.
  17. It's a lot stronger now. Assault Rifle is still an AoE monster but the fast sniper changes and Targeting Drone means that you can now use Sniper Rifle as part of your single target attack chain. The devs are also looking at putting some buffs to Devices in the next patch but that's not finalized yet.
  18. So I noticed another bug, Power Boost is increasing the Defense of powers that it shouldn't. For various reasons Power Boost doesn't affect powers with enhanceable resistance but it is buffing the defense both of the shields in Cold Domination and the Dominator version of Mind Link, neither of which it will buff in game.
  19. Does Power Boost actually work with Link Minds? I've heard conflicting reports. I know that Pine's said it does but I've also heard people say that it doesn't work when testing in game. You got me wondering so I did a quick test and it DOES NOT. I'm gobsmacked I guess I should have been following rule number 4 in the OP. I Thanks for confirming. In case you're curious that's quite common for powers that buff resistance since if they benefit from external buffs then your damage bonus would increase the resistance buff as well. Technically since Mind Link doesn't take Resistance Enhancements it should be possible to have it benefit from Power Boost but apparently when it was implemented the wrong method of handling resistance buffing powers was used so it doesn't.
  20. I know right. Can you believe you can only hold 2 billion inf on each character and can only email 999,999,999 inf at a time. It is such a pain in the ass.
  21. Well, 16 KB Protection and 20% Slow resistance, I think I'd use one of them for the Winter's Gift IO instead. 16 points of KB protection is sufficient. You get 6 sprint slots. You could throw a Stealth IO in there too and still have 20 KB protection. Sure, but I'd rather have 16 KB protection (4 BotZ IOs), 20% Slow Resistance (Winter's Gift) and a Stealth IO. Sure 20% slow resistance isn't much but I don't really need those last four points of kb protection either.
  22. Well, 16 KB Protection and 20% Slow resistance, I think I'd use one of them for the Winter's Gift IO instead. 16 points of KB protection is sufficien.
  23. Just as a point, this isn't a Quality of Life suggestion, this is a huge buff request. Personally I don't really care one way or the other since it's not that big a deal for PvE but I do feel that calling it a QoL suggestion is a bit disingenuous.
  24. Does Power Boost actually work with Link Minds? I've heard conflicting reports. I know that Pine's said it does but I've also heard people say that it doesn't work when testing in game.
  25. I forget the name but she's a fairy person hanging out in the back right area from the portal, a bit counter-clockwise from the big blue guy.
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