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Pzn

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Everything posted by Pzn

  1. Pzn

    PARTIAL CRITS

    I just know from experience playing the game. I'm no programmer.
  2. Pzn

    PARTIAL CRITS

    I'm positive it's true.
  3. Pzn

    PARTIAL CRITS

    You can get both mallets in the window. you only need to start the last attack before the critical strikes window finishes in order for it to be boosted.
  4. hahaha are the alt accounts in the room with you right now?
  5. No change from how it is currently on live. If you want a different system then we need a fresh start with no character transfers or it's unfair to new players.
  6. This is a change no one asked for. This ruins the identity of the set while homogenizing the game play between ranged sets further. It already had a unique role and this change makes it another boring blast set.
  7. It takes 30 seconds to deal that amount of damage and on a longer recharge. It's not as effective as the damage number makes it look.
  8. you should experiment with the ATO crit proc in burn. I've been running the chance to hide proc on my EM/fire stalker in burn and since it's recharge is similar to TF it works out nice to get double focus consistently. Not sure if it would work out better with the scrapper version though.
  9. I had the same epiphany, especially with tanks since stone fists is an automatic pick. That wasted power pick was really detrimental with a chain that didn't need both.
  10. Revisiting archery recently I was surprised at how strong blazing arrow is. It has better DPA the regular big blasts other than ice/fire/psi. Pretty good damage rotating with your snipe and a good secondary attack.
  11. It's the HOs doing it since they only go to 53. unslot them, set the +5, then reslot the HOs. You can also use the + and - keys when slotting individually
  12. Thinking about this really hurts my brain but I think the arcana time has to be either part of the ATBE (animation time before effect) or split between the two. Some of the scrapper chains I've managed to fit into the critical strikes window seem to work even though they are barely over by a fraction.
  13. I agree with snarky but I'm not sure if it keeps working for the longer lasting pseudo pets. I was testing it with poison set poison trap recently and the hit chance went up with tactics on but only on the first tick. You can add "Pet damage inflcited" to a chat tab to see the pseudo-pet hit rolls.
  14. Ever since I saw all the cool bases people have made I've wanted this
  15. Nerfed for some reason no one understands despite overwhelming negative feedback against the idea.
  16. Even though the burst damage is higher with proc dominate/mind probe, their long recharge makes it unable to match primary powers per rotation and causes you to use it infrequently compared to the moderate recharging melee options. I've gotten higher DPS from using Sting of the wasp and cremate before because they allowed a more efficient rotation. It really depends on the rest of your attack chain.
  17. ATO1 is already in mud pots. I was helping tweak the build and slotted the arma set for the ultimate accuracy bonus. So you'll have capped accuracy against 54s before counting BF. I didn't want to lower the proc chances on fury but couldn't figure out how to get everything else right on the build without the full purple set. I always forget about gaussian's going there I bet that makes a difference.
  18. I think you'll get better results with a 2nd ablating in that chain. So a 4 attack chain of Blinding>Ablating>Sweeping>Ablating. There's almost a full second gap on BF with that slotting and chain. I would try assault core too. I almost always get better results with core on stalker and scrapper since the damage buffs also increase your critical damage.
  19. PvP was incredibly popular after CoV launched, from casual to organized. The whole expansion heavily emphasized PvP and it was a major selling point. It's too bad it was neglected after.
  20. I'm amazed you only hit the keys once each time and never button mash.
  21. You have too many LoTG: 7.5% rech IOs. You can only get the bonus from 5 and I see 7. I would swap one of those 6 slotted defense powers into a full reactive defenses set for 8.75% recharge. That will also save you from needing to slot the scaling unique on it's own. The other epic or patron pools (fire, mu, or soul normally) help me get a few more bonuses too. Body mastery doesn't have many good spots for sets while I can usually get a Ragnarok and/or Apocalypse set in the others. You could drop leadership to lighten your end costs and free up some power picks for other epic options.
  22. EM/fire stalker with musculature/degen/assault. Averaging 1:22 without hybrid and 1:10 with. Attack chain is Burn>TF>ET>Zapp>AS>ET with chance to hide in burn. The run times are all over the place since misses can really throw off the doubling up focus stacks. Build up popping back up usually covers the gap by a lost focus stack. I try to hit build up right after TF when possible.
  23. Pzn

    King of Cones!!

    My favorite is sweeping strike in dual blades. The arc buff makes it feel nearly as wide as crowd control but it has an even quicker cast time.
  24. Nice build (besides the flurry thing..). If you added one more accuracy bonus like on one of those LoTG sets then you could drop an acc/dam from your proc'd attacks and still be capped on accuracy against +4s. Swapping 1 acc/dam to a 50+5 damage IO would give you a little more damage. Hard to find a spare slot though.
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