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Vanden

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Everything posted by Vanden

  1. Mageman posted in that thread, my dude
  2. If you ask me, shouting "no capes!" is about as witty as making a Borat reference these days.
  3. If you have 32HP/sec Regeneration, that's 160 HP in 5 seconds. Aid Self at 50 gives a Scrapper 262.37 HP unslotted. Your regeneration wouldn't even come close if you slotted Aid Self up.
  4. In the only content where you're expected to be fighting +4s (i.e. incarnate trials), Supremacy grants extra level shifts to lower tier pets so they don't fight +5 enemies or more unless the MM is also undershifted for the content. Running +4 in normal content is not something any given set should expect to be able to do.
  5. You mean asymmetrical mode, right?
  6. My guess is that this is intentional.
  7. I see that after respecs sometimes.
  8. In a perfect world the power FX would do this...
  9. What AE really needs is to let us mark enemies in custom groups as "only one per spawn allowed," like Malta Sappers are. Then multiple AV or EB fights would be easy, by using custom groups like you said and having every enemy in that group be limited to one per spawn.
  10. Sounds plausible, yet also likely to compound the spaghetti.
  11. I would rather use Spinning Strike for the bigger AoE or Crushing Uppercut for the bigger damage right after Combat Readiness, while Gaussian's Build Up proc is still affecting me.
  12. I’ve been considering the same thing. My build already has Weave so there’s no build reworking, just gotta swap the powers. I think the flexibility of being able to use Cross Punch without it messing up combos might be worth the power being a little weaker. Making Sweeping Cross a combo builder would convince me to keep it, though.
  13. Something I’ve found when playing Street Justice is that Sweeping Cross starts feeling a little superfluous once I have Spinning Strike, and a lot superfluous once I have Crushing Uppercut. As a combo finisher, I don’t want to use it before I hit level 3 combo, but once I have level 3 combo, the other two finishers are almost always a better choice to spend it. This means I rarely actually use it, which is a problem as it’s one of the only two AoEs StJ gets. To solve that, I think the easiest solution would be to make it so if you have level 2 combo or lower, it builds combo instead of spending it. That makes it much easier to use in a chain at higher levels, and improves StJ’s anemic AoE potential.
  14. It's pretty obvious that most people here underestimate Aid Self. It's better at eliminating downtime between spawns when your health is too low than Rest, and with its short recharge it produces more healing over time than any other self heal in the game. With one 50+5 interrupt IO the interrupt period is short enough to fire it off between most DoTs, and even without that it's easy enough to use in a fight by applying a modicum of strategy and breaking enemy line of sight before you try to use it. It's a good power. Its only truly bad aspect is the ~4.5s activation time, and that I would definitely like to see reduced.
  15. Aid Self is never going to be uninterruptible, not without a heavy nerf to its recharge.
  16. It’s one thing when it’s a self stealth power and you have the power to turn it off when you’re just standing around. But when it’s from another player, there’s nothing you can do about it.
  17. But what about my damaging sleep powers?
  18. You have to keep saying it, otherwise the devs might forget. Remember how issue 16 launched without a Regen nerf? What a catastrophe that was!
  19. Midnight Visage working with a Kheld form is probably a bug. There’s definitely the potential for issues if you use more than one shapeshift power at once.
  20. I think you mean Shadow Fall instead of Darkest Night? But yes, I hate it when teammates have AoE stealth running, especially Shadow Fall.
  21. This would be cool, but I honestly wouldn't be surprised if this was incredibly difficult. Edna can go straight to hell!
  22. They're still there, hidden inside clothing.
  23. We can tell you what the devs would say: “We are certainly interested in adding Wind Control to the game, but have nothing to announce at this time.”
  24. Do you mean a button to put them into some sort of order, or just to shift them all to the left and fill the open slots?
  25. It doesn’t work like that. The results of a power are determined at the moment of activation, and in your first example the fast snipe hits because you activated it before the enemy activated Hibernate. Your second example doesn’t hit the enemy because you yourself delayed activating the power, which gave the enemy the chance to bring up Hibernate first. If you were to repeat the test with an actual modern fast snipe, activating it ASAP as in the first test instead of you delaying the activation of the power to “simulate” it, the attack would still land.
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