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hejtmane

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Everything posted by hejtmane

  1. On Live I farmed with my fire/sd back in the day I farmed werewolves for fun in AE but yes it farms better than DM if you are going to do av's you will need greens or if you are doing the old challenge no temps or inspiration we did back in the day I went medicine pool which allowed me to kill over 20 different av's that way per-incarante.
  2. This was the thing we did pre-incarntes solo av's all the time Most can generate enough dps some better than others with enough recharge and survival ability soling an av is very possible Lighting melee being an exception it is terrible Single target; spines was in the same boat until the barb swipe change but it is slower than a lot of other sets Staff I have no clue on On secondaries the worse ones are probably Lightning and Fire the others generally have better survival capabilities and buffs but again some are better than others and some excel even more with maxed IO builds. The question not if they can that is the easy question because the majority of the sets is a simple yes with the correct IO's the question becomes what do you like to play and then we can get you there a lot easier
  3. I am running eradication in mine for set bonuses
  4. Resistance but I have it IO tot he gills so my s/l without DA is 47% 43% melee capped s/l resistance then you get the =tohit debuff from your aura and -def and +recharge so it kind of stacks up nicely
  5. I did Katana/Rad and it works real while together
  6. Katana/Rad are great together I enjoy it more than Katana/WP which is also rock solid. DB/EA pair up great dm/sd as mentioned there are a lot of great pairings depending on what you want out of the build
  7. One can dream I would love that type of update to Fire Breath
  8. I don;t take travel powers I rely on sprint always on and combat jumping or hover and for in between missions ninja run/athletic, steam jump ad temp travel powers like packs
  9. I don't think FE is holding Fire Melee back from being fixed. Fire Armor on scrappers is trash and is probably the worse armor set we have available to scrappers. Shield is superior and it buffs fire melee really while so FE is irrelevant imo to any conversation on fixing fire melee. My first wish for fire melee is Fire Breath to be usable just because of how cool it is but the cone is so narrow and animation time so long for so little results. This from a person who tried to make it worked because he use to be able to do the old triangle on the original shadow maul and hit three targets.
  10. As a scrapper Mez protection is something you just should no worry about; I have only seen it matter with Ghost Widow on the STF and those buff does not solve ghost widow. Damage, recharge, defense , HP, regen and resistance are things you chase as a scrapper depending on your build.
  11. I like to reply about fire to understand I played a lot of fire attack on live my main became my fire/shield I also got a fire/reg to 35 and before incarnates when we first started the pylon test I was top 10 with fire shield; I currently have a fire/rad retired for katana/rad like that paring better but now working on fire/wp. Here is the thing I learned palying all that fire attack and leveling. Breath of fire is terrible so it is worthless and does not help with aoe I tried to make it work maneuvering my toon to maximize the cone yep better off taking scorch. The other thing I learned with the dots you need to switch targets a lot to leverage the dots and speed up taking out groups while you cycle in fire circle sword. The only thing i can come up with to help fire is Fix Fire Breath to make it's aoe better and reduced the dots on the attacks for scorch and incinerate and give them the midnight grasp treatment a base damage with some extra dot damage.
  12. Yep my dm/shield use athletic run, jump pack and jet packs because of my super tight build
  13. I put both in my build shadow maul and tof so when in groups and we are running tons of mobs I can cycle those two aoe attacks it been nice on hami raids
  14. Try this and see if this helpsScrapper - Dark Melee -tof3- Shield Defense.mxd
  15. I always run in between builds since I tank sometimes with a group as a scrapper so I build extra survival ability into my builds here is what i am running a little different than Murcielago. I included my incarnate paths I have or moving towards as the final. http://www.cohplanner.com/mids/download.php?uc=1529&c=691&a=1382&f=HEX&dc=78DA65935B4F134114C767E8D6CAA5F44ACBBD948B45C0D22ACF9A2862223441EBE5B1AEEDB45D6968B3C5088F7E055F7CF19A28CA8B895FC3EBA39F411424C17809623DDDFFA1C5EC6637BF99FF3967CE99B333A9D5D98E5717EE9E11B2F35C49AF5633E9ACA9572ACA74A6F4829115F5C7455FCF819E49A99252F159DD5CC230D2B0CCAABC5AAEAA78BA68A852EE602A3A16CBE5527C41E91563B9E0B6267346A1B84233CF8129A7CC6AD1A8F8612D9B599529E733D78D52C977BE6264E367CBB9B54C4AAFAE2873AD9BCA99A2CF74097E6A4E91272435D152601641CD60DE028F2C816D6EA2E458AF842D081EED6226C0B6196612ACBA389462E503CDD23A1E321F819D8F994FC0E453B6535E07F23A1CA76930A009EF45624C13FE30E6FD271D96EF0AE571721EE7568B650B7E656E82A1CFE0E01730BA0DDE76E1B7D5635D6FB05EE82DD8FD8EF91EECFDC0FC08BAA9C656D4285B27D1AF18B39D6CEDB069EDDC372FF7CBCFFD9B0A80D33E304485B81123DCECDB49EB78A4B4344F146BDF213F9F80E6EB85E621BF00C706F685B537497E5DD89BE8AAD1231CA484B9ABE1EFD8C5E02F70E827F337B84ABE3DC8A2F570F7FA37FFEFE2107739CA5DD728A68FD7EFE35D8FF04E46E6B0EEC83CE827DF01AE788077B6465A84FF46E4064E425481C774E64D66168CE5401F7560986387F75A2C6DF40F739FF9178CD5C069815ABC143BC6B58CED420B502DE37CF2C79FC1FFF873E63AF30538F1124C6E80695A62923B3FC927629D72C439473C8A1C3ECA91809F4C709F92DCB77EAD716BE9ADFFBD88D6B88BB5F98986B53661F34CD894A44D396553666CCA824D59D41A775A484B69F58A7A17AD4AB6DAC82A0F5BBF3515A7BCC4E7FE327822CDBCC2BCCAF7E11AB86D5B6DA7A938E43DEEFD7DE60ECEC1D40F702F44E06EBD0E34C7E16073BC31DC1C7F3AE4B33BDA1CFF03BD68FE85
  16. One with the shield is the most skip able ; I [personally just use it at level 49 to drop one of my global defense IO's
  17. Skipping grant cover is a mistake on shield it is roughly 25% of your Defensive debuff resistance
  18. hejtmane

    Dual Blades?

    I use to run a db/ea on live and I agree the set rocks together
  19. Empathy was the red head step child all the way back when I started playing in I2 early. I would agree anout early levels where it can shine before the powers selection start to whittle away at it's usefulness. Yet the invention system still pales in comparsion to pre ed numbers and no pentalty. 6 slotted hasten yea perma hasten was a breeze, tanks and scrappers running perma unstopable, perma elude; regen scrappers tanking hami because IH was a toggle and the regen % where through the roof; no aoe caps when farming was dumpster diving, portal footstomp farming. Empathy has been the red headed step child way before IO's.
  20. I just don't like the no crit damage mechanics it just does not feel scrapper like something about criting even an over kill crit is just so satisfying. I will say I am very bias on crits but I been playing scappers since i2 and I guess it is just in my scrapper dna about crits
  21. True it was pretty funny being rooted and not able to move
  22. Go Dark Armor and only turn one aura on there you go original Dark Armor scrapper could only toggle on one aura until I3 yea it was dumb when everyone else could toggle on multiple there you go super old school that is also when cof was a mag 3
  23. Why I can no longer play non taunt aura scrappers everything is either shield, rad, EA, WP, Bio or Invul
  24. I was working on testing it unslotted on my level 50 it looks like the base damage will be close to soul drain in total but over 5 tics Shadow maul is still the better power but the question is what do I drop to fit it in to the build (I still have some more testing to perform) this was just what I could squeeze in this morning
  25. I played DM for so long I was able to leverage the older Shadow Maul when you could get three in the triangle but I am old school i2 guy that played dm on several toons over the years
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