It doesn't seem like any of this matters. Someone mentioned why the developers said it will never happen. They tried it for tankers and because of that they determined it will not happen.
I don't understand what your goal is currently. Do you want them to change their mind?
Why do you think they won't do it because they think you are a bad person or cheesy player? They said it was too much work, or at least that's what it sounded like. I never said anything about the option making you a bad person or a cheesy player so I don't know why you are replying to me about those phrases.
My main reason is that it gets really depressing looking around at that dinginess and scummyness for that many hours. The environment gets to me after that much time passes.
I just grabbed some from old archives. I didn't make these or look at them.
Kat SR - Blade Bronze Quebec 7d7a - [i25].mxd
Kat SR - Blade Bronze Quebec ef46 - [i25].mxd
Kat SR - Citadel Desert Lambda 328e - [i19].mxd
Kat SR - Hound Cornflower Golf 6dec - [i25].mxd
Kat SR - Hound Cornflower Golf 9602 - [i25].mxd
Kat SR - Hound Cornflower Golf a0c6 - [i25].mxd
Kat SR - Tornado Cadet Tango 6be7 - [i20].mxd
Press the arrow on the far right; it's to the right of the Recipes and "+" symbol.
Usually I use Alt+1, 2, 3 etc as Ctrl is for tray 3 for me. I have tray one at the bottom, tray two above that, and tray 3 above that.
Ice works well. It gives yourself more mitigation / control and it hits really hard. It's thematic as well, as you are manipulating the generation or loss of heat.
That Demon/Dark, I assume Cardiac Radial would be a good choice? Prob could go end cost for summons and training. Is Spirit Ward worth all those? I wish we could have more slots on Darkest Night. Does the Cloud Senses proc occur on the summon or does the pet actually deal it?
The last major revision buffed a bunch of abilities while nerfing Ignite.
Full Auto was never all that damaging but it comes back fairly quick which is nice.
Buckshot has never been a great power and is autoskip for me, I could see some grabbing it for a recharge proc perhaps.
Flamethrower takes a really long time to deal its damage.
Sniper Rifle is very prone to corpse blasting and I wish it was sped up a bit.
Otherwise the set is fine in my opinion.
Animation time of Omega - are we talking about the time until it explodes? If so that is likely intentional - I've always liked the idea of this thing to the point I wish Time Bomb could be made closer to the concept. A taunt nuke needs time for enemies to notice aggro and actually move in close.