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plainguy
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Everything posted by plainguy
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Just wondering if there is a way to pull down all Salvage and Recipes from each character, even if required for example to open up each inventory to force a count of each item. Initially it would be time consuming, but then as you play each toon if you just performed the necessary actions before logging off you could have a current state of all inventory across the account. But are there any sort of calls that can do this. I recall seeing something like this with a badge mode. You needed to open up the badges tab to let it get an inventory first time around.
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I won't post my ideas on what can be done. Just would be nice to be able to pool all your Salvage and Recipes across all the characters on the account.
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Whips.. Gun and Whip Knife and Whip Gun, Knife and Whip.. Any combo with another power.. We have some gun and knife animations from various NPCs. But I followed the link as well from Vile.. I also understand Homecoming is very critical to make anything they put out professional quality. Again my conspiracy is NCSoft wants to see what they can do. Maintain the game at a free cost, pump out some professional work across the board in various game content and we might toss you a bone. Thus the importance to make this ultra polished. Which I totally get. I wish they could hire someone to do the work and just tack that on or make it a separate bill for those willing to pay fund the work. Just doesn't get done until the bill is paid.
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Thought this was a bit funny. 2 NPC fighting on a water tower City of Heroes 2021.11.05 - 00.23.17.02_Trim_Trim.mp4
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Need to pick that up as well.
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I think the P2W buff is 25 million. But didn't think of Base empowerment recovery buff.
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Was just noticing this on MIDs.. Didn't realize and I use Alpha a lot on some builds.. Might have to do a few respecs. on builds.
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I get it.. But that was funny
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This is big.. This should be a dam sticky.. But I get also, sometimes you get so involved in the conversation you lose sight of this above. The reality is Suggest away.. Your not so great suggestion might spark someone else to make it better and someone else to make it even better. This might spark something for the Devs as this might have been sitting with them as well. Just like there are no dumb questions, there are no dumb suggestions. Not everyone understands technology or coding.. They just want wings on their arms instead of their backs.. They don't grasp the work involved. Doesn't mean you beat them down to a pulp. But at the end of the day the Devs might have a long list of stuff they think is totally cool and wish they could add but just can't due to time. Personally I would pay to get things that mattered to me to be done. EG if they said we can make a whip set but we need 2k because I am going to take off from my real job to do this and need to feed my kids., I would donate 300 or 400 for that and it doesn't get done until the 2k is met. But at the end of the day they get to decide not us and that makes total sense and I am okay with that.
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On the costume page on art and media there a cool duo costume I seen related to poison or something.. will try to find it.. Found it.. I think this costume, even copied is a great flattery to the OP.. Strangely this page is not coming up now.. It is page 31..
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I don't think the OP completely realized the lower level potential issues. But would be nice if you could have it harder but just disable the potential difficulty. But then you have the thought.. We do all this work to make it harder then a majority just disable the difficulty, so we did this for nothing.
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No Graycat I knew what you meant.
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choked on my coffee reading that. I do get bored..
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I used poison for this concept as well, on a petless mastermind. And yes it sucks.. I mean needs loving..
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Trip mine in Traps should definitely get the treatment Trip mine received in Device. Time Bomb on all fronts should be fixed.. I tried it out on my Assault Bot on Mastermind and it SUCKED.. BIG TIME !.. I posted about this a long while back. I think I was trying it on gray con mobs in Atlas and I was MISSING repeatedly.. But unfortunately I am one of those players that slots for recharge as well so I can get up double triage for 40 seconds. I am thinking making it moveable, which I like would hurt me though. Unless they split the nickel and increased the regen or something to make up for it. Or make this the option B power, at that level you can pick old school triage beacon or new school triage beacon. I believe alternate powers would spice up the game as well.
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Look every suggestion doesn't have to super polished and beta tested out of the box on a private server. A suggest neither implies that it must be done, even if 1000 players agree with the suggestion. Let also add for analogy. I work in a corporate environment under cyber security and threat intelligence. The company has been around for over 100 years. There are different people working much longer in certain divisions like Networking, Exchange, Servers. I have also dealt with NUMEROUS outside breaches from third parties. I cannot tell you how many times we might say some common sense simple question and get back answers that no one has thought about addressing. Or a question sparks an idea or improvement that might already was in the start of being implemented but now has to be changed because someone just brought up an idea too good not to be dismissed. Mind you in these corporate places the It budget is within the 100s of millions. With 100s of people around the world. This is free to play, ask for donations monthly to cover the bills, staffed by a hand full of volunteers doing this on their spare time, if not full time 2nd job almost. I doubt they have the cycles to also sit around and think of ideas and improvements. But they can sure read what others bring to the table and read how other re-developed the idea/suggestion.
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Maybe not disabling allows the team to take on the extra fight. Players options.
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I take it as a derogatory No
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Just wondering if I could just use Ageless to cancel out the Crash Force of Nature imposes.
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Transferring Invention set bonuses to a different set
plainguy replied to plainguy's topic in Suggestions & Feedback
Not my intentions at all. I think it is just me not being happy with 43% in Range defense. Always looking to squeak out some extra points here and there. Some builds can take a few weeks to a month. Sometime I see something on the forums months later and I realize I can be incorporating that into my build as well. It is just how I am. -
Trying to determine the DPS between different builds
plainguy replied to plainguy's topic in Archetypes
Looking at your video I can see you where holding him.. That is big.. Every time he is held, he is not putting out DPS.. Working on other builds now.. I am thinking Necro Trick Arrow. I did see you brought out your pet at one point as well. -
To be clear this is for a Petless or Semi-Petless ( last pet only ) Mastermind build. So if you are looking to break balls about it just move on and save the drama for your moma.. Looking for help on DPS numbers. I have many Whips/Kin/Trap/Dark/Storm/Trick Arrow, Robot/Traps, Various Primary with Trick Arrow builds. Now I know many have decent debuffs but my Goal is to run a 8/1 ITF with no deaths. The problem is DPS output. They all can do 8/3 or even 8/4 settings on missions solo. I have tried doing it but ended in a stalemate on the 3rd mission with the computer, Stop Romulus. I just didn't have enough DPS output to kill his regeneration. I just was looking at this dominator post by Voltak: Voltak shared some numbers and defense wise and resistance wise they are comparable to mine. Being Dark Dark, he does have a bunch of debuffs. But again so do I depending on the build. So I have that covered. Voltak mentioned that Longbow pet helped him out very much. So I can follow the same route. BUT my big issue. Is trying to determine DPS output on a build without doing a pylon test.. I am trying to narrow down to a few builds and then maybe test it out. I have been just adding up the dps on attacks. Not counting boxing or kick or a power with a proc in it. EG acid arrow for example with a single proc. I also just was doing the Heather Townshend arc (Burden of the Past) and noticed that my Whips Kin could not put out enough DPS to kill the last mobs in 90s.. Which I thought was interesting and a decent test.. I know my Whip/Traps or Whips/ Trick Arrow can.. Incarnate I am thinking Agility if I have to for endurance reasons, otherwise Musculature for DPS increase. Judgement would be Ion for the hold. I am thinking stacking holds ,when possible. Degenerative for the hp debuff proc.. less hp to deal with. Ageless for endurance and recharge and recovery. Lore would be of course Longbow for the Cataphract and the -500 regen debuff. Hybrid - Bit torn.. So I see it doable.. But I need to understand how to determine DPS much better.
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Not really true.. You can google several articles about random functions literally being broken..
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I am pretty sure Mastermind EMP is broken as well