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Snarky

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Everything posted by Snarky

  1. A few of the Redside SFs need to be unlocked, just like KHTF.
  2. I just soloed the entire game, every contact every arc, every side mission, on a Brute. A Blaster would have been faster 99% time but a Brute can waltz through that 1% time where a Blaster is doing trigonometry to try to figure how to get something done. Always take STEALTH, real stealth, not a stealth proc. That will speed you through a good half+ of the content.
  3. I have run the Tarikoss on a Rogue so many times. Definitely some bug.
  4. Brute damage auras are gold. Keep in mind that almost all Brute attacks, and definitely attacks in primary/secondary are modified by Fury. Brute Fury turns meh attacks into steamroller damage. People constantly tell me how Scrappers do so much more damage than Brutes. Or How Tanks, with the AoE changes, do more damage than Brutes. Heh. I was there on live, when they did it. They changed Brute's Fury because Brutes were out damaging Scrappers. I only played Brutes and a few Doms back then. I watched it close. They tweaked it just enough to bring Brutes under Scrappers without Brute players having a grievance, and threw Brutes a bone in changing Fury decay to boot. As far as Tanks go, yes, jealous of the AoE. No, they do not put out more damage than Brutes. Brutes are indeed that glorious balance between Scrappers and Tanks. I can Tank Recluse on Master settings in the MLTF on a Brute, for as long as the team needs. More armor is always nice....but.... I can do nearly as much damage as a Scrapper once I build up a head of steam on a Brute. A Tank DOES NOT do as much damage as a Brute, regardless of extra AoE coverage. A Scrapper just does not have the health pool to take the inevitable RNG hate that happens in heavy combat. My Brute falls, but only when I am caught by surprise. Like jumping into a bunch of baby Snakes in a 50 Mercy mission without realizing they were all 53 bosses. Rezzed, played correctly and spent a couple minutes burning them down with no other deaths. When I know the fight I can use tactics, inspirations, buffs, etc to survive almost anything and grind through. That is way harder for a Scrapper to say. Finally, Brutes high damage cap revels in high end game type mechanics like Fulcrum Shift, team inspirations, and team buffs. In these situations (I do not run data mining tests) I am fairly sure Brutes are once again out damaging Scrappers, since they are just behind them solo. Brute 700% Blaster, Corruptor, Scrapper, Stalker, Tanker 210% at level 1 500% at level 21+ all others 200% at level 1 400% at level 21+
  5. It does way more damage as a Blapper, and is way more living on the edge. If you take a glass cannon and hide it behind a steel way 50 yards away then no, you will not get the glass cannon experience. You also will not do as much damage.
  6. Was it an Ouro SF/TF on a mixed team with the first door in Ouro? Because that is not a bug... "it's a feature"
  7. JIMMY!
  8. This reminds me of one of the characters on "Dead Like Me" Dolores Herbig, the Mgr where the main character had a day job, at Happy Time temp service. Dolores had her apartment set up with cameras everywhere (except the bathroom) and ran a livestream 24/7 "Getting Things Done" and she just worked through numerous house projects....for paying customers.
  9. .....you are seriously tempting me to make life choices i might later regret....
  10. anything below the waist is behind the pay portal. you should join.
  11. To sum it up Dark/ Invul Brutes rule, all others wish they were that strong….
  12. How is the project going? i know this is a LOT of work.
  13. Can I link my only fans page then?
  14. I tend to under proc. My belief is most people over proc. A good build is very valuable. Which can get lost in damage damage damage speed run builds
  15. This is how I currently feel about every Sentinel…. hmmmm. I seem to have deleted the quote. Hmmmm Basically saying it is fun to play. Do not expect much. These things seriously underperform 50+ in my opinion
  16. Sentinel AT. If you cannot figure out the reason I cannot help you. Super Strength powerset. As it stands with Rage power SS represents a tiny % of comic book supers with super strength and manic depressive cycles. Withoit endless examples let is look at Superman. Class Inv/SS Tank. When exactly was he raging or having time outs do to depressive cycles? This set had a nice fix built for it that was killed die to an extremely vocal minority who want to double stack rage and power game.
  17. the fire fire blaster trades any mitigation for more damage works in close enjoy
  18. You want to stay ranged.... So Drain Psyche, the sustain in Mental is very good. For a Melee Blaster. It is a PBAoE requiring targets to ...drain. I use Temporal as a secondary for my Beam Rifle. Very good sustain that requires....nothing. Here is the build I am using to run Incarnate SG badge runs. It does ONE job. Ranged damage. Very good ST, okay AoE. This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Crackle: Level 50 Technology Blaster Primary Power Set: Beam Rifle Secondary Power Set: Temporal Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Concealment Power Pool: Leadership Ancillary Pool: Munitions Mastery Hero Profile: Level 1: Charged Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Time Wall -- GrvAnc-Hold%(A) Level 2: Cutting Beam -- Artl-Acc/Dam(A), Artl-Dam/End(9), Artl-Dam/Rech(11), Artl-Acc/Dam/Rech(11), Artl-Acc/Rech/Rng(13), Artl-End/Rech/Rng(13) Level 4: Single Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19) Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Dmg/Rchg(21), Thn-Acc/Dmg/Rchg(21), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(23) Level 8: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(27), GssSynFr--Build%(29) Level 10: Chronos -- RechRdx-I(A), RechRdx-I(29) Level 12: Lancer Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(33) Level 14: Fly -- WntGif-ResSlow(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 18: Penetrating Ray -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(34), SprDfnBrr-Acc/Dmg/Rchg(34), SprDfnBrr-Acc/Dmg/EndRdx(34), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(36), SprDfnBrr-Rchg/+Status Protect(36) Level 20: Temporal Healing -- PrfShf-End%(A), PrfShf-EndMod(36), EndMod-I(37), NmnCnv-Regen/Rcvry+(37), NmnCnv-Heal(37), Heal-I(39) Level 22: Stealth -- LucoftheG-Def/Rchg+(A) Level 24: Time Stop -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(39), SprEnt-End/Rchg(39), SprEnt-Acc/Hold/End(40), SprEnt-Acc/Hold/End/Rchg(40), SprEnt-Rchg/AbsorbProc(40) Level 26: Piercing Beam -- Artl-Acc/Dam(A), Artl-Dam/End(42), Artl-Dam/Rech(42), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(43), Artl-End/Rech/Rng(43) Level 28: Maneuvers -- Ksm-ToHit+(A) Level 30: Tactics -- RctRtc-Pcptn(A) Level 32: Overcharge -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/Rchg(45), SprBlsWrt-Acc/Dmg/EndRdx(45), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(45), SprBlsWrt-Rchg/Dmg%(46) Level 35: Body Armor -- GldArm-3defTpProc(A) Level 38: Time Lord -- StdPrt-ResDam/Def+(A) Level 41: Surveillance -- AchHee-ResDeb%(A) Level 44: Cryo Freeze Ray -- Lck-Acc/Hold(A), Lck-Acc/Rchg(46), Lck-Rchg/Hold(46), Lck-EndRdx/Rchg/Hold(48), Lck-Acc/EndRdx/Rchg/Hold(48), Lck-%Hold(48) Level 47: Time Shift -- AbsAmz-Stun(A), AbsAmz-Stun/Rchg(50), AbsAmz-Acc/Stun/Rchg(50), AbsAmz-ToHitDeb%(50) Level 49: Assault -- EndRdx(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9) Level 1: Disintegrating Level 49: Quick Form Level 14: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1404;679;1358;HEX;| |78DA4D946B53126114C79F759F15B9A908A28417C41B6010F6059AD42C1527C74B6| |F698515775A81E1D2E4CBBE426F9AA9D06A2AEB4D9F21D33E4EB7175D671A3AECF9| |47EC0CFC1EFEFB9C73FE6739CFAEDF5BF2BCBD7EFF8A50BC8B965EAD6617E8BB665| |45CDB466EBF58B24A8543419763B1A2E7EE588683D6216CC96EEAC582914F2D18FA| |4176D3DCB38CE97F77B6EAE572A9524B6D1B0744DDCAAEEB45B35CB7F49A592A0AF| |746A964A5962DB3B05F73D9EBADB261E47DF672A578D7AC9ABBA665D60EFB6C2563| |E879A352DD37CBC16B6533975AAF17CD569E2A656D553B1C265351FADC0E085C4D4| |D3408F352741D81C74CF9147CC6EC7ECEBC1A272A76AC103B5DB6A60720513E45D5| |6CAD47325D1AD8CDF438C01E66966255C4AAF0D20B2FBDF0D20F2FFDF032002FBB1| |4AB215643EC006203880D203688D820627314EBE03E34C70BEE63F825F88A79E104| |7CCD1C79C35CA267E0E4BA8A738EF38D8079CAEB8627373C8DC1D3183C8DC153049| |E22F0E4A6A9F172ACF086555B8B92D6C73E953ED4888006D5F2A1079F90B636A180| |5DA0CA9C94A0C65CA61EFC88F53FE4BE261F30A7229C7FEA96C2DC61CE4CB1EE254| |F83F03938C8F71629DF10F20DBDE31A33A7E07BE6EC19780E7E60EE511F213CB310| |E6278EF989637EE2989F04E62781F9F1919730E631FC87302A859FB45168A30DEAC| |92F45816A8CC3DFF8237EB689C7CC8B4FC00678C44C1E33CF0851E48B5E666D85FA| |9D8636DD6A9CEA7EF5081183163BE5BAE7B47D0E75E7BEF1F34D7E077F302FFD047| |F81BF9937A8468A63D5D42A6BF36B6006BCC91CA09ED3A89D6EBD7DA42A2664FBAC| |364764FBCCB77E369B22233B4EB293B36CC8F649168ABDEBA3AB635792FFFF4F9D5| |A8CB5CFFF3585868EDF19AB24CC4AF1A5F31E66AD07B3769268FB6AAED13A8DB508| |B6CF42F32FABCECE7C| |-------------------------------------------------------------------|
  19. On Excelsior there is a player ( I am not good at names) Who I think is called Okami the teleporting wolf. Pretty regularly he advertises his tour and takes you to one location badge everywhere Blueside. Takes about 44 minutes Thanks Okami!!!
  20. In my opinion…. It varies greatly. On a PUG ROFLSTOMP team running +4 council….probably going to be a freaking waste. On a tough incarnate boss fight or the new Dr Aeon at Master Badge level or above…could be useful. And they will be adding more complexity to the older TFs as they have time to do so. Knowing how to effectively run a debuffer and WHEN to use a debuffer is one of the turning points to becoming a truly proficient player. They are useful. Just not always the best choice. Then again I Am maining a Brute. Useful, not always the ‘best’ choice. I do haul out a Blaster or Corruptor to help with SG incarnate trials though.
  21. Some things remain constant. Others change
  22. Jimmy will always be with us. No, I am not being sentimental. He is Nemesis. Doesn't anyone else see the patterns?
  23. I came to CoH late, right after Good vs Evil dropped. I ran Redside on Liberty for 6 months and I was piss broke. I used only SOs. As I migrated to Freedumb and acquired funds I started getting Enhancement Sets. Once I had a storage base and a few hundred enhancers I could keep 2-4 toons kitted out. Crushing one for the next great idea. I enhanced with sets as early as possible from there on out. It turns out Enhancement sets are not a good idea pre 30 or so. Your toons do not have the slots to get the bonuses and the Set bonuses are of less vale than SOs. Just recently did I really examine this and stop dropping sets on a toon asap. Instill pit in a few globals and procs, but sets come in after 30 now
  24. Very rarely, yet they are INCREDIBLY useful when you need them. The two that I use are 1) My Farmer has an alt build for regular teaming. 2) My “main” is the Brute I am soloing every contact in the game with. I have his solo/regular build. This includes stealth, a very late build taunt, and an extra range ST and AOE from epic. He also has a Tank build, early taunt, more armors, Leadership Maneuvers and Tactics. Less damage
  25. Wonder Woman, Superman, and the Tick are all being thrown out as Inv/SS Tanks. Okay. Which one of these has the worst Rage Issues and combat stopping depressive cycles? (The Tick usually stops combat due to confusion, not depression)
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