Saikochoro Posted April 17, 2020 Posted April 17, 2020 (edited) I stare at the council boss for a moment. Then I adjust my ray bans, crack my neck, and spit. In a burst of speed I leap to the thug, jump into the air, kick them in the face, and do a backflip to the ground. While he is disoriented I channel all my ki into a strike to the chest sending him flying away. My focus is so sharp, it’s as if he is flying away in slow motion. Just as he starts flying away I pull a Chuck Norris and round house kick him so that he is flying away in his back. I pull out my gun with a spinning flourish and execute him with a perfectly lined up shot. Nobody insults my truck, my dog, my mom, or the great State of Texas. How do you all deal with punks? Edited April 19, 2020 by Saikochoro 3
Primantis Posted April 18, 2020 Posted April 18, 2020 I run up to them and try to negotiate using /em lecture. Upon my inevitable failure I haul my squishy ass back to my team and run behind the tank. Or I faceplant, depends on the NPC's mood. 3
Greycat Posted April 18, 2020 Posted April 18, 2020 I leave India. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Outrider_01 Posted April 18, 2020 Posted April 18, 2020 Send them to the hospital as fast as possible... ...they might be able to walk again, if they are lucky. "Farming is just more fun in my opinion, beating up hordes of angry cosplayers...." - Coyotedancer
Coyotedancer Posted April 18, 2020 Posted April 18, 2020 Kai (in any incarnation) just looks at them, shakes her head, sighs and says something about tentacles and souls and "they never learn"... right before showing them the top five reasons why it's generally a poor idea to annoy a Death Mage. 2 Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Sakura Tenshi Posted April 18, 2020 Posted April 18, 2020 Well, Gaia Redeemer, my Titan Weapons/Will brute, it tends to vary a bit. Sometime's it's like: and then there's days where he'll or then there's just...
Obus Form Posted April 18, 2020 Posted April 18, 2020 (edited) On 4/17/2020 at 6:55 PM, Saikochoro said: How do you all deal with punks? With all of us sitting folded leg by the fire side, I resume narrating from the cliff hanging, page turning book Thuganomics: Deal or No Deal Edited April 18, 2020 by Obus Form
Saikochoro Posted April 19, 2020 Author Posted April 19, 2020 (edited) 2 hours ago, Obus Form said: With all of us sitting folded leg by the fire side, I resume narrating from the cliff hanging, page turning book Thuganomics: Deal or No Deal I thought you just crushed them with your wallet... Edited April 19, 2020 by Saikochoro
Twisted Toon Posted April 19, 2020 Posted April 19, 2020 On 4/17/2020 at 5:55 PM, Saikochoro said: How do you all deal with punks? Agent Dispatch will tell his band of Mercs to deal with the problem. Agent Legacy will hold him (and his entire posse) in a gravity well and tosses lamps, chairs, insulation and Cadillacs at him while explaining why he's been a bad boy (or girl, if that's the case). Searing Rose will show him that when her temper burns, so does he. Jade Geode will just show him the error of his ways...with a jade mallet to the face. Agent Flora will just let him feed her plants. 1
RikOz Posted April 19, 2020 Posted April 19, 2020 It occurs to me that most of these gangs can't possibly have the number of members we beat up in-in game. After all they're not fantasy creatures that are constantly breeding more of themselves, they have to increase their numbers by recruiting new members. So it makes sense, logically, that we're frequently fighting the same nameless goons we've punched before. I think it would be a cool addition to the game to have random minions and lieutenants say things like, "Oh no, not <playername> again!" Or, "You won't get me this time, <playername>!" I like to imagine that this is what's going on with the trio of gray-conning Skulls that show up in one hero alignment mission, I think the "Break up the drug convention" one . You can hear one of the Skulls saying, "Oh man, <playername?> This is not good man! Not good!" From now on, this is going to be my head canon for explaining runners. Those are thugs who have run into you before, and they don't want a repeat performance. 4
MTeague Posted April 19, 2020 Posted April 19, 2020 On 4/17/2020 at 10:45 PM, Primantis said: I run up to them and try to negotiate using /em lecture. Upon my inevitable failure I haul my squishy ass back to my team and run behind the tank. Or I faceplant, depends on the NPC's mood. Hey don't underestimate a good Swordfight Lecture 1 Roster: MTeague's characters: The Good, The Bad, and The Gold
Heraclea Posted April 19, 2020 Posted April 19, 2020 I give them a finely rhetorical command to surrender immediately to avoid unnecessary unpleasantness. Unfortunately, most of them don't understand Latin. 1 1 1 QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
Hexquisite Posted April 19, 2020 Posted April 19, 2020 5 hours ago, RikOz said: It occurs to me that most of these gangs can't possibly have the number of members we beat up in-in game. After all they're not fantasy creatures that are constantly breeding more of themselves, they have to increase their numbers by recruiting new members. So it makes sense, logically, that we're frequently fighting the same nameless goons we've punched before. I think it would be a cool addition to the game to have random minions and lieutenants say things like, "Oh no, not <playername> again!" Or, "You won't get me this time, <playername>!" I like to imagine that this is what's going on with the trio of gray-conning Skulls that show up in one hero alignment mission, I think the "Break up the drug convention" one . You can hear one of the Skulls saying, "Oh man, <playername?> This is not good man! Not good!" From now on, this is going to be my head canon for explaining runners. Those are thugs who have run into you before, and they don't want a repeat performance. I've been thinking the same thing for a while now. Considering the likely population of Paragon, the numbers of civilian NPCs on the streets and in other maps, and the apparent sizes of the street gangs... either Paragon has no actual civilians, every gang has a very active and extremely successful recruitment program, or you've knocked out the same guys dozens of times. That's it. I'm gonna start naming some of them.
Blastit Posted April 20, 2020 Posted April 20, 2020 I leave them alone if they're just hanging out or selling eachother drugs.
srmalloy Posted April 20, 2020 Posted April 20, 2020 14 hours ago, Shivertongue said: I've been thinking the same thing for a while now. Considering the likely population of Paragon, the numbers of civilian NPCs on the streets and in other maps, and the apparent sizes of the street gangs... either Paragon has no actual civilians, every gang has a very active and extremely successful recruitment program, or you've knocked out the same guys dozens of times. Given what appears to be a revolving-door policy at the Zig, I'd bet on anyone you... arrest... being back on the streets within days if not hours.
Gremlin Posted April 20, 2020 Posted April 20, 2020 On 4/19/2020 at 2:47 AM, Saikochoro said: I thought you just crushed them with your wallet... My wallet is too big to fit in the council map. 🙂 But to answer the question: I normally set fire to them ... ... then punch them ... then hit them with a flaming sword ... and then set fire to them a bit more. Sometime they're already dead before I get to the last bit. That's always disappointing. 1 1
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