TIto Vendetta Posted July 16, 2020 Share Posted July 16, 2020 Always had a good time reading the Avengers when Hawkeye was part of the team, not quite as enamored with the overly broody Renner portrayal. So in that mindframe, does anyone have a good survivable build for this combo? Any and all advice appreciated, barring the why this combo question or this combo is dumb stuff. thanks Link to comment Share on other sites More sharing options...
AurianArchive Posted July 16, 2020 Share Posted July 16, 2020 Did you check the Archive? https://drive.google.com/file/d/1A9-nBneKLg1sFaWs1G3KiXSzvVyNplDx/view?usp=sharing https://drive.google.com/file/d/1TvLPiqO9MAqDyG_STjjs00AukgUap5MS/view?usp=sharing Link to comment Share on other sites More sharing options...
Lockpick Posted July 23, 2020 Share Posted July 23, 2020 On 7/16/2020 at 12:33 PM, TIto Vendetta said: Always had a good time reading the Avengers when Hawkeye was part of the team, not quite as enamored with the overly broody Renner portrayal. So in that mindframe, does anyone have a good survivable build for this combo? Any and all advice appreciated, barring the why this combo question or this combo is dumb stuff. thanks Just seeing this thread. If you are still looking for a build I have put mine in the spoiler below: Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Trickshooter: Level 50 Natural BlasterPrimary Power Set: ArcherySecondary Power Set: Tactical ArrowPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Mace Mastery Hero Profile:Level 1: Snap Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(15), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(23), SprDfnBrr-Rchg/+Status Protect(34)Level 1: Electrified Net Arrow -- GrvAnc-Immob/Rchg(A), GrvAnc-Acc/Immob/Rchg(11), GrvAnc-Acc/Rchg(11), GrvAnc-Immob/EndRdx(15), GrvAnc-Hold%(25)Level 2: Aimed Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(29)Level 4: Fistful of Arrows -- Artl-Acc/Dam(A), Artl-Dam/End(5), Artl-Dam/Rech(5), Artl-Acc/Dam/Rech(31), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(31)Level 6: Blazing Arrow -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Dmg/EndRdx/Acc/Rchg(17)Level 8: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(39)Level 10: Upshot -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(39)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(37)Level 14: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(43)Level 16: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(43)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Acc/ActRdx/Rng(19), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(21)Level 20: Eagle Eye -- PrfShf-End%(A), PrfShf-EndMod(40)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(27)Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(42)Level 28: Agility -- Run-I(A)Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(48)Level 32: Rain of Arrows -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34)Level 35: ESD Arrow -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(36), SprEnt-Acc/Hold/End/Rchg(37)Level 38: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(42)Level 41: Gymnastics -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(43)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Rct-ResDam%(45), Ksm-ToHit+(45)Level 47: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(48), SphIns-ToHitDeb/EndRdx/Rchg(50), SphIns-Acc/EndRdx/Rchg(50), SphIns-%ToHit(50)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Acc-I(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(40)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(40)------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;687;1374;HEX;| |78DA65945B4F135110C767BB5B7AA18542A15C0BB494165A28A0BE2B5E130103149| |FC966D9D0C68636DB12E5D1AFE08B89DC1515D4F819BCBDABD137FD04268A898FC6| |D469FFD3D2D093747F6767FE73CECC993D9DBF77D5F3FAC6FD8BA478AF64F54261E| |5323F8BA6E5B8A517372C3D4B3C3CCB56C6B85348E77265071B02225A59D2D7D7CC| |D5E48C65A44D6B73A06A4E6DE4F339AB985CD68D62C6D0B32B339695BB4BEE855C2| |E9B4CE54D73D55B995ECFACA58B99F5B5D6CADB9CA9AF9A56219DC97BAAEF7976F6| |5CCB678C6475E979DD30F9519E6F76732A51FEF5537594EC441AD1B446360574DAC| |016150C6860C80E6E476BB11A2DDA2A36F7923005B62C83DDB7C120AB15D94FD921| |ECB70B3AF740CF3EE83B00FB1F83030C556255D55EB1699AD00E0E34091D422738C| |85176C9D57E84FC9B8E852F40CF4BD0F70A1C62B503318A638BF3F76B14DD06F7B8| |7697F85C677C610E6A56E06B4E947377514438CC3EAFC479BFE34CE2DF401BFB5AE| |1535B171861AE7D118C2C81F1141866B4493D6D1F713EED9F849FC18E2FC2AFE001| |E7EC97BDFD0FB167EC01A8F2DE9D927367174F82DCEF732ACE967D5DF0D9BACAA27| |23F3BC05E1FD8C69A1ED1F488A6573463A2B93446D4070DF54D20273FC705A5A7C1| |43E432F154F84CF81C9C3C121E83118E1A94D8C147C875684BB82DDC0143BBC23DF| |0099F4558CE2FFC06FD1E7E2B7C277C0F463E807F7D442352E388D4183D53E321AF| |3B2A9A51D18C89262E9A00D79C80464D88667C16798DFF11FEA34A0FF679BD24B45| |AD201DFA4139C760B9B851EB09DD79F426D3415C277D7AFD5EE2A512FCE3EA4552F| |63A9341BAFF94BF17A6D89074D3558A61B2CE71B2C171A2C73A73BF2F5411717B4D| |A3F02290964E6F2D56E7AE9A79BFD12A3C85773726A539410AA8EDD64434CA35FF5| |FA51E87FD7EB4FD0CDD80FF03F9370D3DB| |-------------------------------------------------------------------| 1 Link to comment Share on other sites More sharing options...
Six-Six Posted July 23, 2020 Share Posted July 23, 2020 Slightly off-topic, but if you happen to be on Reunion on July 29th, an all archer Mother Ship Raid will commence, spearheaded (...arrowheaded???) by TWANG all archer group. I hope you find a good build. Tactical Arrow is one of the strongest, though hardly the most popular, secondaries a blaster can have. 1 My Toons Link to comment Share on other sites More sharing options...
plainguy Posted July 23, 2020 Share Posted July 23, 2020 3 hours ago, Lockpick said: Just seeing this thread. If you are still looking for a build I have put mine in the spoiler below: Hide contents Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Trickshooter: Level 50 Natural BlasterPrimary Power Set: ArcherySecondary Power Set: Tactical ArrowPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipPower Pool: LeapingAncillary Pool: Mace Mastery Hero Profile:Level 1: Snap Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(9), SprDfnBrr-Acc/Dmg/EndRdx(15), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(23), SprDfnBrr-Rchg/+Status Protect(34)Level 1: Electrified Net Arrow -- GrvAnc-Immob/Rchg(A), GrvAnc-Acc/Immob/Rchg(11), GrvAnc-Acc/Rchg(11), GrvAnc-Immob/EndRdx(15), GrvAnc-Hold%(25)Level 2: Aimed Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(29)Level 4: Fistful of Arrows -- Artl-Acc/Dam(A), Artl-Dam/End(5), Artl-Dam/Rech(5), Artl-Acc/Dam/Rech(31), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(31)Level 6: Blazing Arrow -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(13), SprWntBit-Dmg/EndRdx/Acc/Rchg(17)Level 8: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(39)Level 10: Upshot -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(39)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(37)Level 14: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(43)Level 16: Kick -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(29), KntCmb-Dmg/Rchg(37), KntCmb-Dmg/EndRdx/Rchg(43)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Acc/ActRdx/Rng(19), StnoftheM-Dmg/EndRdx/Rchg(21), StnoftheM-Dam%(21)Level 20: Eagle Eye -- PrfShf-End%(A), PrfShf-EndMod(40)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(27)Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27), LucoftheG-Def/EndRdx(42)Level 28: Agility -- Run-I(A)Level 30: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(46), GssSynFr--ToHit/Rchg/EndRdx(46), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(48)Level 32: Rain of Arrows -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(34), SprBlsWrt-Rchg/Dmg%(34)Level 35: ESD Arrow -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(36), SprEnt-Acc/Hold/End(36), SprEnt-Acc/Hold/End/Rchg(37)Level 38: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(42)Level 41: Gymnastics -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(43)Level 44: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(45), Rct-ResDam%(45), Ksm-ToHit+(45)Level 47: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(48), SphIns-ToHitDeb/EndRdx/Rchg(50), SphIns-Acc/EndRdx/Rchg(50), SphIns-%ToHit(50)Level 49: Assault -- EndRdx-I(A)Level 1: Brawl -- Acc-I(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(40)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(40)------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1478;687;1374;HEX;| |78DA65945B4F135110C767BB5B7AA18542A15C0BB494165A28A0BE2B5E130103149| |FC966D9D0C68636DB12E5D1AFE08B89DC1515D4F819BCBDABD137FD04268A898FC6| |D469FFD3D2D093747F6767FE73CECC993D9DBF77D5F3FAC6FD8BA478AF64F54261E| |5323F8BA6E5B8A517372C3D4B3C3CCB56C6B85348E77265071B02225A59D2D7D7CC| |D5E48C65A44D6B73A06A4E6DE4F339AB985CD68D62C6D0B32B339695BB4BEE855C2| |E9B4CE54D73D55B995ECFACA58B99F5B5D6CADB9CA9AF9A56219DC97BAAEF7976F6| |5CCB678C6475E979DD30F9519E6F76732A51FEF5537594EC441AD1B446360574DAC| |016150C6860C80E6E476BB11A2DDA2A36F7923005B62C83DDB7C120AB15D94FD921| |ECB70B3AF740CF3EE83B00FB1F83030C556255D55EB1699AD00E0E34091D422738C| |85176C9D57E84FC9B8E852F40CF4BD0F70A1C62B503318A638BF3F76B14DD06F7B8| |7697F85C677C610E6A56E06B4E947377514438CC3EAFC479BFE34CE2DF401BFB5AE| |1535B171861AE7D118C2C81F1141866B4493D6D1F713EED9F849FC18E2FC2AFE001| |E7EC97BDFD0FB167EC01A8F2DE9D927367174F82DCEF732ACE967D5DF0D9BACAA27| |23F3BC05E1FD8C69A1ED1F488A6573463A2B93446D4070DF54D20273FC705A5A7C1| |43E432F154F84CF81C9C3C121E83118E1A94D8C147C875684BB82DDC0143BBC23DF| |0099F4558CE2FFC06FD1E7E2B7C277C0F463E807F7D442352E388D4183D53E321AF| |3B2A9A51D18C89262E9A00D79C80464D88667C16798DFF11FEA34A0FF679BD24B45| |AD201DFA4139C760B9B851EB09DD79F426D3415C277D7AFD5EE2A512FCE3EA4552F| |63A9341BAFF94BF17A6D89074D3558A61B2CE71B2C171A2C73A73BF2F5411717B4D| |A3F02290964E6F2D56E7AE9A79BFD12A3C85773726A539410AA8EDD64434CA35FF5| |FA51E87FD7EB4FD0CDD80FF03F9370D3DB| |-------------------------------------------------------------------| This build is good. My only stupid gripe is I would try to rework the build to get Explosive Arrow with a KB to KD proc. But 13 second recharge on Rain of Arrows is nothing to complain about.. Explosive Arrow ISN'T going to make or break the build honestly.. Just a personal choice on my end.. 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/ Link to comment Share on other sites More sharing options...
TIto Vendetta Posted July 25, 2020 Author Share Posted July 25, 2020 ty for the build help were you not to be crossing the villain hero line for whatever reason, what hero pool would you take to replace scorpion shield Link to comment Share on other sites More sharing options...
Crysis Posted July 25, 2020 Share Posted July 25, 2020 9 hours ago, TIto Vendetta said: ty for the build help were you not to be crossing the villain hero line for whatever reason, what hero pool would you take to replace scorpion shield You can’t really “replace” Scorpion Shield with anything else. It’s that good. Closest you could come to achieving the posted builds’ stats and stay blue side entirely would be Cold Mastery/Ice Armor but even then it will only boost your +DEF to S/L. Attacks that contain Energy are quite plentiful in the 40+ game, inclusive of iTrials, and Scorpion Shield is just overall a fantastic +DEF buff to S/L/Energy. If you really are opposed to taking the single trip to Redside for role play or thematic purposes, why not just weave it into your bio as you undertook a secret undercover mission to infiltrate Black Scorpion’s organization and managed to “liberate” the armor for testing by blue-side superhero scientists or something. Seriously....it’s worth bending the narrative to get Scorpion Shield. 6 Link to comment Share on other sites More sharing options...
Lockpick Posted July 31, 2020 Share Posted July 31, 2020 This thread got me playing my A/TA character to try and finish incarnates. The end drain was pretty bad on my previous build in longer combat scenarios and in order to keep the build I would likely need to replace Clarion with Ageless. I decided to update the build to keep soft-cap S/L/R, but reduce the end drain. I replaced Tactics and Assault with Glue Arrow and Super Jump. I'm actually liking one slot Glue Arrow, but would love to have enough slots to proc it out. I have a Res dsebuff proc in it now, but may replace it with the Knockdown proc. Not sure which is better right now. I also may have over invested in endurance, so will see how this build plays and may adjust further to reclaim a slot or two. On 7/23/2020 at 3:20 PM, plainguy said: My only stupid gripe is I would try to rework the build to get Explosive Arrow with a KB to KD proc. But 13 second recharge on Rain of Arrows is nothing to complain about.. Explosive Arrow ISN'T going to make or break the build honestly.. Just a personal choice on my end.. I looked at replacing Fistful of Arrow with Explosive Arrow, but the recharge looked to high to me, so I stuck with FoA. Updated Build: Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Trickshooter: Level 50 Natural BlasterPrimary Power Set: ArcherySecondary Power Set: Tactical ArrowPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Hero Profile:Level 1: Snap Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(27)Level 1: Electrified Net Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(29)Level 2: Aimed Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(27)Level 4: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48)Level 6: Blazing Arrow -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(7), Apc-Dmg/EndRdx(9), Apc-Dam%(17), GldJvl-Dam%(31)Level 8: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(46)Level 10: Upshot -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(43)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 14: Fistful of Arrows -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(25), Artl-End/Rech/Rng(31)Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(45)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Acc/ActRdx/Rng(19), StnoftheM-Dmg/ActRdx/Rchg(21), StnoftheM-Dmg/EndRdx/Rchg(25), StnoftheM-Dam%(29)Level 20: Eagle Eye -- PrfShf-End%(A), PrfShf-EndMod(36), PwrTrns-+Heal(37), PwrTrns-EndMod(39)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40)Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(43)Level 26: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31)Level 28: Agility -- Run-I(A)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(37)Level 32: Rain of Arrows -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/EndRdx(33), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(34), SprDfnBrr-Rchg/+Status Protect(34)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37)Level 38: Gymnastics -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39)Level 41: ESD Arrow -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(42), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(42), SprEnt-Rchg/AbsorbProc(43)Level 44: Glue Arrow -- Ann-ResDeb%(A)Level 47: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(48), SphIns-ToHitDeb/EndRdx/Rchg(48), SphIns-Acc/EndRdx/Rchg(50), SphIns-Acc/Rchg(50)Level 49: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)Level 1: Brawl -- Acc-I(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(45), NmnCnv-Regen/Rcvry+(46), Prv-Absorb%(46)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(45)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Degenerative Core Flawless InterfaceLevel 4: Ninja RunLevel 50: Banished Pantheon Core Superior AllyLevel 50: Assault Radial EmbodimentLevel 50: Mighty Core Final JudgementLevel 50: Clarion Total Core InvocationLevel 50: Musculature Radial Paragon------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1643;744;1488;HEX;| |78DA75944B6F125114C7EF30833C0A964A0B7D002DD027AF82BA71A5F55113DB1A6| |C1B77A619E90488A4908146BBF42BB831B10FDAAA0B377E061F71ED73A77B13936A| |1313372EF030FF034C4ABC09F3BBF33F8F7BEE997B597A70D5F5F2FAC38B42725F2| |9A9D5EADA657AD634DD7653AD6DEA6A49D070ADEAC5DCBD6AA15C6E1A48F0B1D3DA| |B2BA91D7D653737AAEA0E95BA196BCB259A994F55A6A55CDD58A39B5B436A7EBE5F| |BC2992D974BA9958AA6ADBB8CE9A2A6568A1BF9DED6CBBAA6570BC58ADB789F2FE6| |0B35B20E5DAB1473A956EA2535A7D1A339DF1AA4522ED02F205AA361154F6421323| |661D906951DD0B90BFAF6C0E13AB833698ADD15F0DD035D75E63EE8390003876090| |2071AC64C42AC2B2072A75D0BE0FFA0EC0E143304A7D94112BC9DF2C8636FB151C2| |5D5CA79AD4968A752CC59D09E063D193094900D8E51948DF3DAB6C9E655447207AC| |D35E1D6C73B016639F0805F548B0F5C49B353A44941922B8B91EB76C35F67E5A615| |AC1FE53E0A00D0CD9411FE5EDE5BCBD03925163E2376A8D90DAC779FBDEA32F673E| |303F82FD9FC0C1CF60E00B78407BF122AFEC7D8C1E441F81E37F148393C7601FD53| |0005FCB00D730D90F4E7940897CFCA845F6670911B2DD622E83B1155026DF21DED3| |909F2641EAFF59ECE9D28C1023B08991249F05F20FF2FA415E3FCCEB8FF3FAE3641| |DE55E8C0AD43D26312D4C190C2B4C2BF8D7436571FE08E78F9EC8FF8CFA35C1354F| |B47AB0809A9F926D1A6B2BD3AF9073E635F30DF32D187B07EE524C1C3122FE1D79F| |6494B719E940DF76BD6CE7482991EA603317EEA4D9ACF649AEF4186EF414069DF4D| |2186D1FBB0D2BA748DC642AC6D6FC4CCBE0D1A22DDA564BA94735DCAF92E65B1B32| |25D1F549655DA375F48717CE5232769EC27F197FFD5D164298C1D276E903045B7F2| |36BE42F208FA4F73FC34E28F3B9A24F1294FF029CF3A9B2A767FC734574DF3BBA6F| |93C1DEF0C77CBE169FFFB98C60F3A8419C9A4BE887442F2331DE373EF09C7FF8E45| |93E73F58A820DB| |-------------------------------------------------------------------| Link to comment Share on other sites More sharing options...
kiramon Posted July 31, 2020 Share Posted July 31, 2020 1 minute ago, Lockpick said: This thread got me playing my A/TA character to try and finish incarnates. The end drain was pretty bad on my previous build in longer combat scenarios and in order to keep the build I would likely need to replace Clarion with Ageless. I decided to update the build to keep soft-cap S/L/R, but reduce the end drain. I replaced Tactics and Assault with Glue Arrow and Super Jump. I'm actually liking one slot Glue Arrow, but would love to have enough slots to proc it out. I have a Res dsebuff proc in it now, but may replace it with the Knockdown proc. Not sure which is better right now. I also may have over invested in endurance, so will see how this build plays and may adjust further to reclaim a slot or two. I looked at replacing Fistful of Arrow with Explosive Arrow, but the recharge looked to high to me, so I stuck with FoA. Updated Build: Reveal hidden contents Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Trickshooter: Level 50 Natural BlasterPrimary Power Set: ArcherySecondary Power Set: Tactical ArrowPower Pool: SpeedPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Mace Mastery Hero Profile:Level 1: Snap Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(11), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(27)Level 1: Electrified Net Arrow -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(11), Thn-Dmg/Rchg(13), Thn-Acc/Dmg/Rchg(13), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(29)Level 2: Aimed Shot -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(5), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(23), Thn-Dmg/EndRdx/Rchg(27)Level 4: Super Speed -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48)Level 6: Blazing Arrow -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(7), Apc-Dmg/EndRdx(9), Apc-Dam%(17), GldJvl-Dam%(31)Level 8: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(46)Level 10: Upshot -- RctRtc-ToHit/Rchg(A), RctRtc-ToHit(43)Level 12: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 14: Fistful of Arrows -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(21), Artl-Acc/Rech/Rng(25), Artl-End/Rech/Rng(31)Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(45)Level 18: Ranged Shot -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(19), StnoftheM-Acc/ActRdx/Rng(19), StnoftheM-Dmg/ActRdx/Rchg(21), StnoftheM-Dmg/EndRdx/Rchg(25), StnoftheM-Dam%(29)Level 20: Eagle Eye -- PrfShf-End%(A), PrfShf-EndMod(36), PwrTrns-+Heal(37), PwrTrns-EndMod(39)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(40)Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(43)Level 26: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(31)Level 28: Agility -- Run-I(A)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34), LucoftheG-Def/EndRdx(37)Level 32: Rain of Arrows -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/Rchg(33), SprDfnBrr-Acc/Dmg/EndRdx(33), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(34), SprDfnBrr-Rchg/+Status Protect(34)Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37)Level 38: Gymnastics -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(39)Level 41: ESD Arrow -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(42), SprEnt-End/Rchg(42), SprEnt-Acc/Hold/End(42), SprEnt-Rchg/AbsorbProc(43)Level 44: Glue Arrow -- Ann-ResDeb%(A)Level 47: Flash Arrow -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(48), SphIns-ToHitDeb/EndRdx/Rchg(48), SphIns-Acc/EndRdx/Rchg(50), SphIns-Acc/Rchg(50)Level 49: Super Jump -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(50)Level 1: Brawl -- Acc-I(A)Level 1: DefianceLevel 1: Quick FormLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- RechRdx-I(A)Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(45), NmnCnv-Regen/Rcvry+(46), Prv-Absorb%(46)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(45)Level 0: Freedom Phalanx ReserveLevel 0: Portal JockeyLevel 0: Task Force CommanderLevel 0: The Atlas MedallionLevel 50: Degenerative Core Flawless InterfaceLevel 4: Ninja RunLevel 50: Banished Pantheon Core Superior AllyLevel 50: Assault Radial EmbodimentLevel 50: Mighty Core Final JudgementLevel 50: Clarion Total Core InvocationLevel 50: Musculature Radial Paragon------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1643;744;1488;HEX;| |78DA75944B6F125114C7EF30833C0A964A0B7D002DD027AF82BA71A5F55113DB1A6| |C1B77A619E90488A4908146BBF42BB831B10FDAAA0B377E061F71ED73A77B13936A| |1313372EF030FF034C4ABC09F3BBF33F8F7BEE997B597A70D5F5F2FAC38B42725F2| |9A9D5EADA657AD634DD7653AD6DEA6A49D070ADEAC5DCBD6AA15C6E1A48F0B1D3DA| |B2BA91D7D653737AAEA0E95BA196BCB259A994F55A6A55CDD58A39B5B436A7EBE5F| |BC2992D974BA9958AA6ADBB8CE9A2A6568A1BF9DED6CBBAA6570BC58ADB789F2FE6| |0B35B20E5DAB1473A956EA2535A7D1A339DF1AA4522ED02F205AA361154F6421323| |661D906951DD0B90BFAF6C0E13AB833698ADD15F0DD035D75E63EE8390003876090| |2071AC64C42AC2B2072A75D0BE0FFA0EC0E143304A7D94112BC9DF2C8636FB151C2| |5D5CA79AD4968A752CC59D09E063D193094900D8E51948DF3DAB6C9E655447207AC| |D35E1D6C73B016639F0805F548B0F5C49B353A44941922B8B91EB76C35F67E5A615| |AC1FE53E0A00D0CD9411FE5EDE5BCBD03925163E2376A8D90DAC779FBDEA32F673E| |303F82FD9FC0C1CF60E00B78407BF122AFEC7D8C1E441F81E37F148393C7601FD53| |0005FCB00D730D90F4E7940897CFCA845F6670911B2DD622E83B1155026DF21DED3| |909F2641EAFF59ECE9D28C1023B08991249F05F20FF2FA415E3FCCEB8FF3FAE3641| |DE55E8C0AD43D26312D4C190C2B4C2BF8D7436571FE08E78F9EC8FF8CFA35C1354F| |B47AB0809A9F926D1A6B2BD3AF9073E635F30DF32D187B07EE524C1C3122FE1D79F| |6494B719E940DF76BD6CE7482991EA603317EEA4D9ACF649AEF4186EF414069DF4D| |2186D1FBB0D2BA748DC642AC6D6FC4CCBE0D1A22DDA564BA94735DCAF92E65B1B32| |25D1F549655DA375F48717CE5232769EC27F197FFD5D164298C1D276E903045B7F2| |36BE42F208FA4F73FC34E28F3B9A24F1294FF029CF3A9B2A767FC734574DF3BBA6F| |93C1DEF0C77CBE169FFFB98C60F3A8419C9A4BE887442F2331DE373EF09C7FF8E45| |93E73F58A820DB| |-------------------------------------------------------------------| I cant stand FOA. Ergh. Link to comment Share on other sites More sharing options...
Lockpick Posted July 31, 2020 Share Posted July 31, 2020 On 7/24/2020 at 9:12 PM, TIto Vendetta said: ty for the build help were you not to be crossing the villain hero line for whatever reason, what hero pool would you take to replace scorpion shield Crysis is right. On pretty much all my Blaster build I shoot for 45% defense to S/L/R which requires me to go with Scorpion Shield. I generally justify it with the "going undercover" logic. 1 Link to comment Share on other sites More sharing options...
Ejlertson Posted October 10, 2020 Share Posted October 10, 2020 A little late, but what changes would people suggest if i insist on having Hover? I like hovering ouf of range of melee. Before you post or reply to anything online allways remember Wheaton´s Law! Link to comment Share on other sites More sharing options...
Nafsmar Posted October 12, 2020 Share Posted October 12, 2020 On 7/16/2020 at 1:33 PM, TIto Vendetta said: Always had a good time reading the Avengers when Hawkeye was part of the team, not quite as enamored with the overly broody Renner portrayal. Finally someone who appreciates Hawkeye the way I do. Here’s to you my good man. 1 Link to comment Share on other sites More sharing options...
Virtual Green Posted January 24, 2021 Share Posted January 24, 2021 @Lockpick I've been using your build for a while now on my Arc/TA, and it's been a real blast (pun obviously intended) ! Have you had a chance to update your build following I27's changes to TA? 1 Link to comment Share on other sites More sharing options...
Lockpick Posted January 26, 2021 Share Posted January 26, 2021 On 1/24/2021 at 5:35 AM, Virtual Green said: @Lockpick I've been using your build for a while now on my Arc/TA, and it's been a real blast (pun obviously intended) ! Have you had a chance to update your build following I27's changes to TA? I was one of the guys that was complaining about the changes to TA as I felt they were not needed and detrimental. I stopped playing the character after the update. 2 Link to comment Share on other sites More sharing options...
Virtual Green Posted January 26, 2021 Share Posted January 26, 2021 5 hours ago, Lockpick said: I was one of the guys that was complaining about the changes to TA as I felt they were not needed and detrimental. I stopped playing the character after the update. Aw, I feel you, those changes were unwarranted.. Now that Agility has been replaced with Oil Slick Arrow, would you advise sticking with the latter or replacing the former with another power? Link to comment Share on other sites More sharing options...
Nightmarer 2 Posted January 26, 2021 Share Posted January 26, 2021 (edited) I'm happy with mine, hope you get some ideas Hero Plan by Mids' Reborn : Hero Designer 3.0.1.9https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: ArcherySecondary Power Set: Tactical ArrowPower Pool: LeapingPower Pool: FightingPower Pool: SpeedPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Aimed Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Rchg/Dmg%(3), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(3), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(5), SprBlsWrt-Dmg/Rchg(7)Level 1: Electrified Net Arrow -- Empty(A)Level 2: Glue Arrow -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Acc/Dam/Rech(9), Bmbdmt-+FireDmg(9), ImpSwf-Dam%(11), PstBls-Dam%(11)Level 4: Ice Arrow -- GldJvl-Dam/End/Rech(A), NrnSht-Dam%(13), GhsWdwEmb-Dam%(15), UnbCns-Dam%(15), GhsWdwEmb-Acc/EndRdx(17), ImpSwf-Dam%(17)Level 6: Blazing Arrow -- GldJvl-Dam%(A), Apc-Dam%(19), Apc-Dmg/EndRdx(19), Apc-Dmg(21), Apc-Acc/Dmg/Rchg(21), Apc-Acc/Rchg(23)Level 8: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(23), ShlWal-ResDam/Re TP(25)Level 10: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(25), GssSynFr--Build%(27)Level 12: Explosive Arrow -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Acc/Dam/Rech(29), PstBls-Dam%(29), Bmbdmt-+FireDmg(31), OvrFrc-Dam/KB(31)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Upshot -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(31)Level 18: Ranged Shot -- GldJvl-Dam%(A), StnoftheM-Dam%(33), StnoftheM-Dmg/EndRdx/Rchg(33), StnoftheM-Acc/Dmg(33), StnoftheM-Dmg/EndRdx(34), StnoftheM-Dmg/ActRdx/Rchg(34)Level 20: Eagle Eye -- PrfShf-End%(A), Prv-Heal(34), Prv-Absorb%(36), NmnCnv-Regen/Rcvry+(36)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(36), UnbGrd-Max HP%(37), UnbGrd-ResDam/EndRdx/Rchg(37), UnbGrd-ResDam(37), UnbGrd-ResDam/EndRdx(39)Level 26: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(39), LucoftheG-Def/EndRdx(39)Level 28: Gymnastics -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/Rchg(40)Level 30: Flash Arrow -- SphIns-Acc/EndRdx/Rchg(A), SphIns-ToHitDeb(40), SphIns-Acc/ToHitDeb(42), SphIns-Acc/Rchg(42), SphIns-ToHitDeb/EndRdx/Rchg(42)Level 32: Rain of Arrows -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(43), SprDfnBrr-Acc/Dmg/Rchg(43), SprDfnBrr-Acc/Dmg/EndRdx(43), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(45), SprDfnBrr-Rchg/+Status Protect(45)Level 35: Hasten -- RechRdx-I(A), RechRdx-I(45)Level 38: Oil Slick Arrow -- Artl-Acc/Dam(A), Artl-Dam/End(46), Artl-Acc/Dam/Rech(46), TmpRdn-EndRdx/Rchg/Slow(46), PstBls-Dmg/EndRdx(47)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(47), LucoftheG-Def/EndRdx(48), LucoftheG-Def/EndRdx/Rchg(48)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(49)Level 47: Tactics -- HO:Cyto(A)Level 49: Vengeance -- Rct-ResDam%(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(13)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 50: Musculature Total Core Revamp Level 1: Momentum ------------ Edited January 26, 2021 by Nightmarer 1 Being chased by a wasp is the most complete sport practice! Link to comment Share on other sites More sharing options...
Nemu Posted January 26, 2021 Share Posted January 26, 2021 I don't see the point of scorpion shield for a build whose game plan is to stay at range, yet all the builds I see here have scorpion shield. Do people not know how to move and kite and maintain distance between the player and the mob? And I'm not talking about staying 50 feet or whatever it is people are crying about with the TA adjustments, just enough to keep the mobs chasing/shooting you. Shoot and move, move and shoot, that should be second nature for non-hover blasting range builds. Range defense works whether the mobs are 80 feet from you or if they are 12 feet from you, as long as they are shooting you and not meleeing you it will work. Range defense doesn't care that you are being shot at with lethal/smashing/energy whatever damage, it'll work against all of them. So what's the purpose of investing heavily into S/L defense here? I get scorpion shield for melee blasters and I subscribe to that myself, but you don't need scorpion shield for this build and playstyle. You could go with a resist shield with softcap range defense and the epic holds are much better better proc monsters. The resist shield also allows you to take a hit or 3. /TA lends itself better to proc monster builds and it's still able to maintain decent recharge, acc and defense while doing so. See my i27 Rambo build thread for an example of what I mean. 1 Liberty, Torchbearer, Excelsior, Everlasting Jezebel Delias Level 50 Fire/Elec/Mace Blaster I am the Inner Circle! Link to comment Share on other sites More sharing options...
brasilgringo Posted January 26, 2021 Share Posted January 26, 2021 I agree with Nemu (who is sort of the blaster guru). If your goal is to play a ranged toon, then go for ranged def soft-cap and don't worry as much about S/L. Picking up a resist shield is a great benefit. The Water/Plant build I've been using (with Nemu's input) accomplished this. I haven't respecced it around post, i27, but it illustrates the concept. Soft-cap ranged def (uses Hover, too), with a nice resist shield. Spoiler Hero Plan by Mids' Reborn : Hero Designer 3.0.0.0https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! Level 50 Technology BlasterPrimary Power Set: Water BlastSecondary Power Set: Plant ManipulationPower Pool: SpeedPower Pool: LeapingPower Pool: FlightPower Pool: FightingAncillary Pool: Mu Mastery Hero Profile:Level 1: Aqua Bolt -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Entangle -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(46), Thn-Dmg/Rchg(48), Thn-Acc/Dmg/Rchg(50), Thn-Acc/Dmg/EndRdx(50), Thn-Dmg/EndRdx/Rchg(50)Level 2: Water Burst -- FrcFdb-Rechg%(A), SprFrzBls-Acc/Dmg(7), SprFrzBls-Acc/Dmg/EndRdx(9), SprFrzBls-Dmg/EndRdx/Acc/Rchg(9), Bmbdmt-+FireDmg(45), PstBls-Dam%(45)Level 4: Super Speed -- WntGif-ResSlow(A)Level 6: Whirlpool -- AchHee-ResDeb%(A), SprFrzBls-Rchg/ImmobProc(11), SprFrzBls-Dmg/EndRdx(13), SprFrzBls-Acc/Dmg/Rchg(13), Dmg-I(46), Ann-ResDeb%(48)Level 8: Tidal Forces -- GssSynFr--Build%(A), RechRdx-I(46)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(11)Level 12: Dehydrate -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Acc/Dmg/Rchg(15), SprWntBit-Dmg/EndRdx/Acc/Rchg(17), SprWntBit-Rchg/SlowProc(17)Level 14: Toxins -- RechRdx-I(A)Level 16: Hover -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(31), BlsoftheZ-Travel/EndRdx(33)Level 18: Water Jet -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/EndRdx(40), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(43), SprBlsWrt-Rchg/Dmg%(45)Level 20: Wild Fortress -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(21), PreOptmz-EndMod/Rech(21), PreOptmz-EndMod/Acc/End(23), PreOptmz-EndMod/Acc/Rech(23), PreOptmz-EndMod/End/Rech(25)Level 22: Boxing -- Empty(A)Level 24: Tough -- GldArm-3defTpProc(A), RctArm-ResDam/EndRdx(25), RctArm-ResDam/EndRdx/Rchg(39), RctArm-ResDam(39), UnbGrd-Max HP%(48)Level 26: Steam Spray -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Dam/Rech(27), Artl-Acc/Dam/Rech(33), Artl-Acc/Rech/Rng(33), Artl-End/Rech/Rng(34)Level 28: Weave -- LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(29), ShlWal-Def(29), ShlWal-ResDam/Re TP(31)Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)Level 32: Geyser -- Artl-Acc/Dam(A), Artl-Dam/End(34), Artl-Dam/Rech(34), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(37)Level 35: Charged Armor -- StdPrt-ResDam/Def+(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/EndRdx/Rchg(36), RctArm-ResDam(36)Level 38: Strangler -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(39), BslGaz-EndRdx/Rchg/Hold(40), BslGaz-Acc/EndRdx/Rchg/Hold(40)Level 41: Vines -- UnbCns-Acc/Hold/Rchg(A), UnbCns-Acc/Rchg(42), NrnSht-Dam%(42), GldNet-Dam%(42), UnbCns-Dam%(43), Lck-%Hold(43)Level 44: Spore Cloud -- HO:Enzym(A)Level 47: Fly -- BlsoftheZ-ResKB(A)Level 49: Afterburner -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- UnbLea-Stlth(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Flight-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A)Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1542;706;1412;HEX;| |78DA6594CB6F125114C6EF30774A81624184D207B4307DD2425B357169A252EC838| |4581357868C2DA12404484B13BB74E1DF60A2B65557BE573EEAD2FF41A351F7D545| |D59DB66AF0CC7C07320937C0EFCC77EF39E7BBF766C85EBFD0F53C73E3AC50BCE7C| |BC6C646FE1CFDD60BEBEECB8595B54AB55C2D6E097338E9DBC773F94B46A558584D| |5D31CC074B8C37A796376BB5EA7A3D952B1B957A3E6B544AB5CDB2512F552BC29DA| |B56CBA9E55AA1B0DA65854B05A356AA143DD6C35CB9545CAB7B119B21CDF4A46BA5| |9554B3747693EA99D15698CC24E99BD6058F8626841462560A87C2748052654AB04| |3038F4DD872B785A52577C0E95D70F61EF33EF30198A1BE0AE72A371DA8FB02753B| |5F31F7C0298706EE2157A79354912BD47ED5D22E523D8DEB696FA95E400AF71BE47| |7BD64BE069311F6B88FDC791D9743B98AF311BC2427B12644132E0573AEA06269EE| |7FF418916281F23CC8939E877C268F994F40DF53E633D04F67E665EF5EEEE1A21ED| |DE8E1E8E61ED14FF031F4195CA45E7EDE9FFF367C1FBFC3BC0B8E6D83891D706A17| |0C50CF00EA6B815FF071E237F3100C1D31FF80E1BFA042DE82EC37D8A02154527A5| |04DF69C448770948431294663CC38387D88F92572DFCBEE7B55DC669F646AE05007| |D309C63A4149FDFAD14FEDE7D3199843DD810530BA08C6696D846F2BC2A71B6566C| |9C3207B18640F31F610630FC3EC61983D0CB307F3E8E3EC216E6E9E6E5FE73DEBBC| |679DF7ECA3D31E411F75E49DC35A3BFA1E1CFBC0FC080669ED387B1A9FC34D4F649| |806FA4CA4558B8979E889233044B9937C33936784F5F27A68FF29D6525FB04E8484| |98616DA6797EB2F5E6D2C7BCD598A960871889B625336DCA6C9B72AA4D39DDA62CD| |915152673B2F57720146B95CBD77AC91B076E9A557856C775FEB06B315CFF77BB36| |8E753FEDDA2D74DB0FB51C34BEDAE26FB638E7B6FC59F1555B6CD8E26BB6F83F4C7| |2F462| |-------------------------------------------------------------------| 1 Link to comment Share on other sites More sharing options...
Nightmarer 2 Posted January 26, 2021 Share Posted January 26, 2021 5 hours ago, Nemu said: I don't see the point of scorpion shield for a build whose game plan is to stay at range, yet all the builds I see here have scorpion shield. Do people not know how to move and kite and maintain distance between the player and the mob? And I'm not talking about staying 50 feet or whatever it is people are crying about with the TA adjustments, just enough to keep the mobs chasing/shooting you. Shoot and move, move and shoot, that should be second nature for non-hover blasting range builds. Range defense works whether the mobs are 80 feet from you or if they are 12 feet from you, as long as they are shooting you and not meleeing you it will work. Range defense doesn't care that you are being shot at with lethal/smashing/energy whatever damage, it'll work against all of them. So what's the purpose of investing heavily into S/L defense here? I get scorpion shield for melee blasters and I subscribe to that myself, but you don't need scorpion shield for this build and playstyle. You could go with a resist shield with softcap range defense and the epic holds are much better better proc monsters. The resist shield also allows you to take a hit or 3. /TA lends itself better to proc monster builds and it's still able to maintain decent recharge, acc and defense while doing so. See my i27 Rambo build thread for an example of what I mean. Awesome, as I said, I'm happy with mine though Being chased by a wasp is the most complete sport practice! Link to comment Share on other sites More sharing options...
Snarky Posted January 27, 2021 Share Posted January 27, 2021 I just think of the SNL skit where Hawkeye runs out of arrows... 1 Link to comment Share on other sites More sharing options...
BrandX Posted January 27, 2021 Share Posted January 27, 2021 I have a build without Scorpion Shield. I'll get it posted. But will have to do it a bit long hand, since...no mids update yet. 1 Link to comment Share on other sites More sharing options...
BrandX Posted January 27, 2021 Share Posted January 27, 2021 Aimed Shot > Superior Winter's Bite x6 Blazing Arrow > Superior Blaster's Wrath x6 Explosive Arrow > Superior Frozen Blast x5 (no ACC/DMG) - Overwhelming Force x1 (DMG/KB to KD) Ranged Shot > Apocalypse x5 (no DMG) - Sting of Manticore x1 (Damage Proc) Rain of Arrows > Superior Defiant Barrage x6 Aim > Lvl 50 RCH IO Electrified Arrow > Impeded Swiftness x1 (Damage Proc) Glue Arrow > Artillery x6 Ice Arrow > Superior Entomb x6 Flash Arrow > Cloud Senses x4 (No To Hit Debuff or To Hit Debuff/RCH/ENDRED) Eagle Eye > Numina's Convalescence x6 Gymnastics > LotG Global RCH - Reactive Defenses: Scaling Resist - Shield Wall: Teleportation/Resist Oil Slick > Detonation x2 (DMG/END & DMG/RCH) Upshot > Lvl 50 RCH IO Health > Panacea: +END/HP - Miracle: +REC - Preventive Medicine: Absorb Proc Stamina > Performance Shifter (END MOD and +END Proc) Teleport > Blessing of the Zephyr x2 (Speed/ENDRED and KB Protection) Teleport Target > Nothing in it (maybe I'll put a Winter's Gift) Combat Jumping > LotG: Global RCH Maneuvers > Red Fortune x2 (DEF and DEF/ENDRED) - LotG: Global RCH) Tactics > Gaussian's Synchronized Fire-Control x6 Boxing > Nothing Tough > Aegis x4 (No RES/RCH or ENDRED/RCH) - Gladiator's Armor: +Def - Steadfast Protection: +Def Weave > Same as Maneuvers Personal Force Field > LotG: Global RCH Temporary Invulnerability > Aegis x4 (No ENDRED/RCH or Psi Resist) 71.82% S/L Resist 26% F/C Resist 10.25% E/N Resist 13% Psi Resist 8% Toxic Resist 43.03% Ranged Defense 34.58% AOE Defense 21.46% Melee Defense Bit of a concept build. Was trying for 45% on Range and AOE, not worried on melee. Mutant with Teleport and Luck abilities. So, someone can probably do better, but this build has been doing well for me and it's been fun. 🙂 3 Link to comment Share on other sites More sharing options...
brasilgringo Posted January 28, 2021 Share Posted January 28, 2021 20 hours ago, BrandX said: I have a build without Scorpion Shield. I'll get it posted. But will have to do it a bit long hand, since...no mids update yet. There is a MIDS update, follow the thread that Bopper posted. You have to do a fresh installl Link to comment Share on other sites More sharing options...
BrandX Posted January 28, 2021 Share Posted January 28, 2021 This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Mutation BlasterPrimary Power Set: ArcherySecondary Power Set: Tactical ArrowPower Pool: TeleportationPower Pool: LeapingPower Pool: LeadershipPower Pool: FightingAncillary Pool: Force Mastery Hero Profile:Level 1: Aimed Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(3), SprWntBit-Acc/Dmg/EndRdx(3), SprWntBit-Acc/Dmg/Rchg(5), SprWntBit-Dmg/EndRdx/Acc/Rchg(5), SprWntBit-Rchg/SlowProc(7)Level 1: Electrified Net Arrow -- Empty(A)Level 2: Glue Arrow -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(11)Level 4: Ice Arrow -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(13), SprEnt-End/Rchg(13), SprEnt-Acc/Hold/End(15), SprEnt-Acc/Hold/End/Rchg(15), SprEnt-Rchg/AbsorbProc(17)Level 6: Blazing Arrow -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(17), SprBlsWrt-Acc/Dmg/Rchg(19), SprBlsWrt-Acc/Dmg/EndRdx(19), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(21), SprBlsWrt-Rchg/Dmg%(21)Level 8: Teleport -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(23)Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 12: Explosive Arrow -- SprFrzBls-Dmg/EndRdx(A), SprFrzBls-Acc/Dmg/EndRdx(23), SprFrzBls-Acc/Dmg/Rchg(25), SprFrzBls-Dmg/EndRdx/Acc/Rchg(25), SprFrzBls-Rchg/ImmobProc(27), OvrFrc-Dam/KB(27)Level 14: Teleport Target -- Empty(A)Level 16: Flash Arrow -- CldSns-Acc/ToHitDeb(A), CldSns-Acc/Rchg(29), CldSns-Acc/EndRdx/Rchg(29), CldSns-%Dam(31)Level 18: Ranged Shot -- Apc-Dmg/Rchg(A), Apc-Acc/Dmg/Rchg(31), Apc-Acc/Rchg(31), Apc-Dmg/EndRdx(33), Apc-Dam%(33), StnoftheM-Dam%(33)Level 20: Eagle Eye -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(34), NmnCnv-Heal/Rchg(34), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(36), NmnCnv-Regen/Rcvry+(36)Level 22: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-Def(36), LucoftheG-Def/Rchg+(37)Level 24: Boxing -- Empty(A)Level 26: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(37), Ags-ResDam(37), Ags-Psi/Status(39), GldArm-3defTpProc(39), StdPrt-ResDam/Def+(39)Level 28: Gymnastics -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(40)Level 30: Weave -- RedFrt-Def/EndRdx(A), RedFrt-Def(40), LucoftheG-Def/Rchg+(42)Level 32: Rain of Arrows -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(42), SprDfnBrr-Acc/Dmg/Rchg(42), SprDfnBrr-Acc/Dmg/EndRdx(43), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(43), SprDfnBrr-Rchg/+Status Protect(43)Level 35: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46)Level 38: Oil Slick Arrow -- Dtn-Dmg/EndRdx(A), Dtn-Dmg/Rchg(46)Level 41: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 44: Temp Invulnerability -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-ResDam/EndRdx/Rchg(48), Ags-ResDam(48)Level 47: Upshot -- Empty(A)Level 49: Aim -- Empty(A)Level 1: Brawl -- Empty(A)Level 1: Defiance Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(50), Prv-Absorb%(50)Level 2: Hurdle -- Empty(A)Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50)Level 49: Quick Form ------------ I may change out Combat Jumping for Stealth and put a Stealth IO in Sprint. Link to comment Share on other sites More sharing options...
BrandX Posted January 28, 2021 Share Posted January 28, 2021 Yeah. I did that. Pair it with Teleport for team friendly skipping. Why I didn't think of it before, I don't know! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now