Greycat Posted July 16, 2021 Share Posted July 16, 2021 Fruit Salad. You know. Chop things up, throw them together, mix it up, hope it works... Or is that more "slow cooker?" Regardless. There are a lot of discussions on ... interesting power combinations. Why not set - say - two weeks aside on beta to create "any primary/secondary mix, AT independent," a month to keep them for exploration and discussion - then, of course, wipe the characters, since they'd be invalid after that? Yes, with *plenty* of warnings of "no guarantees, this is not going live, these will be wiped." But still... Someone mentioned in the (latest) illusion for doms thread "why not just put it on on test and try it?" Well, why not theorycraft other things? Support/armor? Be silly and run a fire armor/rad armor Brute? Be extremely invulnerable (invuln/invuln tank) but be restricted to pool attacks? See what an assault MM (pets/melee set) would be like? Or a Mastershade... Do this, say, every 2-3 years (what, I have some faith in our longevity) just to chew through ideas. The ones that almost work could be a starting point for other dev work. (Granted, they have plenty to do....) 4 3 Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec. I tried to combine Circle and DE, but all I got were garden variety evil mages. Link to comment Share on other sites More sharing options...
dangeraaron10 Posted July 16, 2021 Share Posted July 16, 2021 I support it! I feel like the testing environment would be a great place to just throw crap at the wall and see what sticks. If you discover magic, put that on the live servers! If it causes a catastrophe, it won't survive the next round of testing. Like, I get it that HC wants this server to emulate a live-service version of CoH, but you have a bit more freedom! I just want to see what kind of insanity (or, maybe, magic?) that would come from being able to pair any powerset with any other powerset. Link to comment Share on other sites More sharing options...
0th Power Posted July 16, 2021 Share Posted July 16, 2021 I could see this being lots of fun 1 I am Pro-Human I invented Combat Teleport Link to comment Share on other sites More sharing options...
Monos King Posted July 17, 2021 Share Posted July 17, 2021 I like this idea. 1 The Mastermind Enthusiast MM Global Changes The Wishlist Temporary Powers Omnibus' Alchemist Archetype Link to comment Share on other sites More sharing options...
GraspingVileTerror Posted July 17, 2021 Share Posted July 17, 2021 Would give an opportunity to showcase Support/Melee, and hopefully work out any concerns while demonstrating the viability of the Archetype. 1 Link to comment Share on other sites More sharing options...
Bionic_Flea Posted July 17, 2021 Share Posted July 17, 2021 While your idea seems easier to implement, I was hoping for complete and utter fruit salad -- being able to pick and choose any power from any set. I want to see how my Tanker with Genetic Contamination, Invincibility, Beta Decay, Rise to the Challenge, Against All Odds, Wet Ice, Burn, and Fiery Embrace would do. 2 Link to comment Share on other sites More sharing options...
InvaderStych Posted July 17, 2021 Share Posted July 17, 2021 53 minutes ago, Bionic_Flea said: I want to see how my Tanker with Genetic Contamination, Invincibility, Beta Decay, Rise to the Challenge, Against All Odds, Wet Ice, Burn, and Fiery Embrace would do. Is your secondary going to be Quills, Death Shroud, Blazing Aura, Irradiated Ground, Lightning Field, Icicles, Taunt, and Savage Leap? 1 "... And I'd kill to get away; I'd die to make my own way. And I'd lose to celebrate; I'd win to see the good days. And I'll never stop the fighting, so bring to me your worst. I'll never stop believing that I could rule the world one day ..." Link to comment Share on other sites More sharing options...
Bionic_Flea Posted July 17, 2021 Share Posted July 17, 2021 Maaaaaybeeeee . . . 1 Link to comment Share on other sites More sharing options...
GraspingVileTerror Posted July 17, 2021 Share Posted July 17, 2021 Note that your PBAoE Toggle character's Hit Point total would be equivalent to a Mastermind. Without Henchies. Link to comment Share on other sites More sharing options...
Bionic_Flea Posted July 17, 2021 Share Posted July 17, 2021 1 hour ago, GraspingVileTerror said: Note that your PBAoE Toggle character's Hit Point total would be equivalent to a Mastermind. Without Henchies. A) Inaccurate. Tank base HP at 50 is more than twice that of an MM. https://hcwiki.cityofheroes.dev/wiki/Hit_Points B) And that's without any accolades or set bonuses. Link to comment Share on other sites More sharing options...
GraspingVileTerror Posted July 17, 2021 Share Posted July 17, 2021 Sorry, I'm not saying that an actual Tanker would have low Hit Points. I was implying that such a character would be theoretically balanced by a complete lack of Hit Points. Link to comment Share on other sites More sharing options...
Bill Z Bubba Posted July 18, 2021 Share Posted July 18, 2021 22 hours ago, GraspingVileTerror said: Would give an opportunity to showcase Support/Melee, and hopefully work out any concerns while demonstrating the viability of the Archetype. And Assault/Armor... 1 Change is often good but if you're losin the OG crowd, you're doin somethin wrong. Link to comment Share on other sites More sharing options...
Coyotedancer Posted July 18, 2021 Share Posted July 18, 2021 I'd be afraid of getting attached to my potential Frankensalad character... It would make me sad when they got deleted. 😥 1 Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice Link to comment Share on other sites More sharing options...
skoryy Posted July 18, 2021 Share Posted July 18, 2021 Devs reading this thread, then going back to the spaghetti code: 1 2 Starwave Wolfhound Actionette Nightlight Link to comment Share on other sites More sharing options...
oedipus_tex Posted July 18, 2021 Share Posted July 18, 2021 From a strict standpoint, there's a feature built into the dev tools that allows a user with sufficient access rights to assign an unlimited number of powers from any powerset. So, if it were purely a test server thing, it might be interesting if they lowered the level of access required to unlock those commands. Link to comment Share on other sites More sharing options...
Shenanigunner Posted July 19, 2021 Share Posted July 19, 2021 From the throwing crap at the wall file... What about a system where you trade hit points for powers? That is, start with tank level hit points, and pay an HP price for every power you choose? Take Placate, it costs five hit points. Take some monster AoE, 30% of your hit points. v3.20 Technical Guide (27p3)... 140 pages of complete, comprehensive and validated info on on the nuts and bolts!ALSO: GABB Bindfile · BadgeDRADIS · City of Zeroes · Teleport Guide all at www.Shenanigunner.com Link to comment Share on other sites More sharing options...
Super Atom Posted July 19, 2021 Share Posted July 19, 2021 I'd love to see Melee / Support tbh it's fun on other servers Link to comment Share on other sites More sharing options...
Developer Player-1 Posted July 19, 2021 Developer Share Posted July 19, 2021 22 hours ago, skoryy said: Devs reading this thread, then going back to the spaghetti code: Its a bit more like this! 3 Link to comment Share on other sites More sharing options...
Game Master GM Impervium Posted July 20, 2021 Game Master Share Posted July 20, 2021 I thought it was more like this: 3 GM ImperviumHomecoming FAQ; Need a hand? File a Support Ticket! Want to lend a hand? Apply to be a GM! Link to comment Share on other sites More sharing options...
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