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Posted

Thanks to Nostromo21 (and all the other participants in this thread.  I was finally able to figure out how to get all three sets of vidiotmaps onto my Mac copy of Homecoming.  Nostromo21's comment about missing files in his folder led me to the culprit (apparently when I was copying over the folders, the "replaced" folders interpreted "replace" as "remove the entire previous folder and put this one in its place," hence a lot of the maps were missing).  

 

I'm all set now with the pretty, pretty badge locations.  

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Posted (edited)

The most recent updates are available at this link: Click here for updated maps

 

The June 2, 2021 game patch includes some changes to the Pocket D map, as well as changes to the Paladin zone event in Kings Row, so I have created new maps for both of those zones. I have also created a map for Echo Plaza, and have made some minor tweaks to the Abandoned Sewer Network map.

Edited by AboveTheChemist
remove old links, re-point to new update post
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Posted

It's my pleasure. I mostly live on Beta nowadays so I had some lead time!

Posted

So I've recently noticed that the spot for the Arachnos Agent day job in Mercy Island isn't marked on the map. Which is in the east entrance of the building south of Arbiter Richard. (You go in it for one of Fire Wire's missions.)

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Posted
  On 6/4/2021 at 12:34 AM, Beef Ninja said:

So I've recently noticed that the spot for the Arachnos Agent day job in Mercy Island isn't marked on the map.

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Thanks! Looks like it might be missing from St. Martial as well. I'll look into it and put them on the list for the next round of updates.

 

Along those lines, anyone can feel free to post here with typos or other errors on the maps, and I'll correct them. I have three on the list now with typos (Bloody Bay, Steel Canyon, and Striga Isle) and another (Nova Praetoria) with some inaccurate badge markers. I may not be able to get to them all by the next update, but I'll get to them, and would be happy to take care of any other issues other folks notice.

Posted

Thanks for the updates.

I would appreciate it if you could include the Paladin gathering spots, though, so that it's possible to check if all 3 have spawned since, if that is the case, the event will not be able to activate until at least one of them is defeated.

Want more from Praetoria? Check out my level 40+ Praetoria missions in AE! I've got 4 complete arcs so far (arc 4 is a two-parter).
Praetorians can get to AE in Pocket D by going through Studio 55, or via a truck in Nova Praetoria.

 

Posted

Well, if you want bug reports...

The Skyway mayhem map has the badge marker in the wrong place. It should be where I'm standing on the map.

Skyway mayhem.jpg

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Posted

Not to seem ungrateful or lazy, but I'd love an auto-fly script (with stealth on) in each zone to collect all the exp badges once I go into each one first time. 😁

 

(yes I know this is most likely against the Homecoming terms...I'm not really that lazy! 😉

Game over man, game over!

Posted
  On 6/14/2021 at 5:36 AM, Nostromo21 said:

Not to seem ungrateful or lazy, but I'd love an auto-fly script (with stealth on) in each zone to collect all the exp badges once I go into each one first time.

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The best I can offer is this set of maps and this popmenu, both of which follow the shortest path for collecting all badges/plaques in a zone.

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Posted (edited)

NOTE: This post is no longer actively maintained. I have started a new thread for vidiotmaps, available at the link below:

 

https://forums.homecomingservers.com/topic/37216-vidiotmaps-for-homecoming/

 

Historic post follows:

 

In order to make finding current and future updates easier, I am going to consolidate all updates into this post. For future updates, I will link back to this post. Please refer to the general and zone-specific update logs, located in the spoilered sections at the bottom of this post, for more specific update information.

 

The current and most up-to-date version of VidiotMaps is available via the link above. This is the recommended installation method.

 

For those that prefer manual installation, these maps are also available via zip file on Google Drive (link removed). The zip file available at that link contains all my updated maps to date, as detailed in the zone-specific update log below. Users that do not already have VidiotMaps installed and that prefer manual installation will need to install the Issue 23 and MoreMaps4U map packs, as detailed in the first post of this thread, before installing my updated maps from the linked zip file.

 

Since I have begun maintaining these maps, I have removed several files from the vidiotmap package that are outdated and/or no longer necessary. All users, regardless of installation method, may wish to check for these files, and remove them if they are found.

 

<CoH Root Folder>\data\texture_library\MAPS\city\citymap.texture
<CoH Root Folder>\data\texture_library\P_MAPS\P_citymap.texture
<CoH Root Folder>\data\texture_library\V_MAPS\City\V_citymap.texture
<CoH Root Folder>\data\texture_library\GUI\Icons\Badges\badge_count_200.texture
<CoH Root Folder>\data\texture_library\GUI\Icons\Badges\v_badge_StatureBadge7.texture

 

General Update Log

  Reveal hidden contents

 

Zone-Specific Update Log

  Reveal hidden contents

 

Future Work

  Reveal hidden contents

 

Edited by AboveTheChemist
posted link to new thread
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Posted (edited)

The most recent updates are available at this link: Click here for updated maps

 

General update details are available in the spoilered section below:

  Reveal hidden contents

 

Edited by AboveTheChemist
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Posted

The most recent updates are available at this link: Click here for updated maps

 

General update details are available in the spoilered section below:

  Reveal hidden contents

 

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  • 2 weeks later
Posted
  On 7/10/2021 at 5:12 PM, Blood Speaker said:

Tried installing this. Now getting error on startup:

File: bin/clientmessages-en.bin

Unable to locate bin/clientmessages-en.bin

Game then shuts down.

Expand  

Just delete your /data folder.

 

All the Vidotmaps does is stick replacement files in that folder. If they doesn't work, then it sounds like it's time for a delete and reinstall.

I'm out.
Posted
  On 7/10/2021 at 5:46 PM, The Philotic Knight said:

Just delete your /data folder.

 

All the Vidotmaps does is stick replacement files in that folder. If they doesn't work, then it sounds like it's time for a delete and reinstall.

Expand  

Initially, there was no /data folder; the vidiot exe created one. Uninstalled, deleted and reinstalled twice, with the same result.

Posted

Hi! Sorry. I am not the most computer savvy here. I had to re-download version 23 VM's and it didn't effect my game. Where do I need to stick them so that it does effect my game and show up? 

 

Thanks in advance!

Posted
  On 7/13/2021 at 12:47 AM, Pesi said:

Hi! Sorry. I am not the most computer savvy here. I had to re-download version 23 VM's and it didn't effect my game. Where do I need to stick them so that it does effect my game and show up? 

 

Thanks in advance!

Expand  

Manual mod installation can be tricky even for those familiar with how the folder structure works. Manual installation of vidiotmaps can be especially tricky because manual installation requires installing up to three separate mods in a specific sequence. First is the original issue 23 vidiotmaps, then the MoreMaps4U pack from Blondeshell, and finally my most recent updates.

 

It is for this reason that I strongly recommend using the CoH modder tool to install vidiotmaps. It has all the maps I listed above combined into one installation package called VidiotMaps I26. All that is required is to point the CoH modder tool to your CoH installation folder, then to tell it which mod you want to install (and there are many more besides vidiotmaps available there), and it will do the rest.

 

If you insist on manual installation, I can still try to help, but that might be a far rockier path than the one CoH modder offers.

 

If you have multiple CoH installations (for instance, if you have recently switched from Tequila to the HC Launcher), it is vital to make sure you are installing it to the correct CoH install folder. It's quite common, for vidiotmaps and many other mods, for folks using the new HC Launcher to accidentally install mods to their old Tequila install folder, which would result in the issue you describe.

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  • 2 months later
Posted

Hi!

 

I'd like to get the moremaps4u thing working but I can't get anything to work.

 

I play the game through the Tequila Launcher on Windows10 Home 64Bit.  Maybe I should switch to the Homecoming Launcher?

 

I downloaded the More Maps for U (13.1 MB) zip file and the Original PC (32.8MB) exe file from the original post.

 

I can't find the Tequila installation folder for the game on my PC.  I had my PC search the C drive (the only hard drive in the comp) for 'Tequila' but the only thing that it found was the Desktop Shortcut.  I know that's probably staring me right in the face but I can't find it.  :classic_sad:

 

Any and all help would be greatly appreciated.  👍

Posted
  On 9/21/2021 at 3:57 PM, Retroman said:

Hi!

 

I'd like to get the moremaps4u thing working but I can't get anything to work.

 

I play the game through the Tequila Launcher on Windows10 Home 64Bit.  Maybe I should switch to the Homecoming Launcher?

 

I downloaded the More Maps for U (13.1 MB) zip file and the Original PC (32.8MB) exe file from the original post.

 

I can't find the Tequila installation folder for the game on my PC.  I had my PC search the C drive (the only hard drive in the comp) for 'Tequila' but the only thing that it found was the Desktop Shortcut.  I know that's probably staring me right in the face but I can't find it.  :classic_sad:

 

Any and all help would be greatly appreciated.  👍

Expand  

You aren't looking for Tequila, that's how you access the game. You want the game directory. I believe the folder Tequila makes for it is \CoH

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Posted
  On 9/21/2021 at 4:40 PM, Nerio72 said:

I believe the folder Tequila makes for it is \CoH

Expand  

 

Here are the contents of the \CoH folder:

 

708599374_CoHFolderContents.jpg.3c2e17c6d05285fce25e4e98a700bb93.jpg

 

I've looked inside each of these folders but I can't tell exactly where I need to unzip (and/or exe) the files to.  I'm very confused.

Posted
  On 9/21/2021 at 6:42 PM, Retroman said:

 

Here are the contents of the \CoH folder:

 

708599374_CoHFolderContents.jpg.3c2e17c6d05285fce25e4e98a700bb93.jpg

 

I've looked inside each of these folders but I can't tell exactly where I need to unzip (and/or exe) the files to.  I'm very confused.

Expand  

You need to create \data\texture_library in the CoH directory and put the files there.

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Posted

Finally!  For some reason, when I extracted the files to the newly created \data\texture_library folder, it created another \data\texture_library folder inside the texture_library folder.  Once I noticed that, I copied the contents of the extra texture_library folder to the one I created, and then I deleted the folders that the mod created.

 

Everything is now working perfectly.  Thanks again!  😁👍

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