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Posted

I have a lot of Defenders. Everytime I start a new Corruptor, I end-up re-rolling it as Defender. I'm one of those people who prefer Defender over Corruptors.

 

But I should really get one Corruptor and level it to 50, because why not? Can't have a dozen defenders and no corruptors!

 

So, what would be the sets that you think play better on Corruptor?

Posted

I'm having a lot of fun with an AR/Dark corruptor lately, and my main is a rad/dark one. I played a dark/rad defender version of that main to 50 back in the day but when Going Rogue dropped I deleted it and brought the corruptor blueside almost immediately. Numerically speaking the defender was absolutely stronger, but Rad (and AR/ for that matter) both work really nicely with Scourge, while Dark Miasma's whole shtick has always felt like a better fit to a villainous AT for me.

Posted

I know when I rebuild my RWZ challenge Emp/Sonic it is very likely to be a Sonic/Emp/Soul (and way deadlier than the i13 Defender version from Live).  Sheesh nukes that don't crash, Incarnates and now the changes to Sonic Assault since her day, yes please.

Posted

Fire/TA.  Insane number of ranged attacks (meaning you can cap ranged def for chump change) and debuffs that feed right into scourge.  Things just burst into flames and die when they see you.

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CEOs come and go, and one just went/The ingredients you got bake the cake you get

Posted

In terms of primaries, Ice and Archery. These are the two primaries with rain-based ultimates, so they give Blasters serious competition for sweeping the room clear. With most ultimate, you unleash the entire damage on a full health spawn. With Blizzard and Rain of Arrows, the first hit will be against full health targets but the remaining ticks won't. As a result, they get a lot more benefit from Scourge.

 

In terms of secondaries, Cold Domination is the big one due to the fact that most of the powers aren't ones where you particularly care about the buff scale and the one power you really do care about the buff scale (Sleet) has the same -resist on both Defender and Corruptor.

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Posted (edited)
14 minutes ago, Hjarki said:

In terms of secondaries, Cold Domination is the big one due to the fact that most of the powers aren't ones where you particularly care about the buff scale and the one power you really do care about the buff scale (Sleet) has the same -resist on both Defender and Corruptor.

 

I think you just sold me /Cold. This is exactly what I was looking for. As an extra I never played Cold before 😄

 

Now I'm undecided between Seismic (since it's the new kid), Ice (theme points!) and Water (theme + self heal). Oh well, I'm off on vacations in two days, I will decide it while I'm roasting in the pool 😄

 

Thanks all for your feedback!

Edited by Erhnam
Posted

Ice/Cold, Water/Cold, Water/ and Fire/Storm.  Just really can’t get these kinds of experiences with any other AT.  Add in /Dark for Soul Drain as a ghetto Fulcrum Shift and it’s literally some of the most powerful powersets in the game.

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Posted

I've got four level 50 corruptors - Rad/Dark, Fire/Time, Arch/TA and Ice/Kin. They're all beasts, but I really like Ice/Kin. Fulcrum Shift + Blizzard never gets old. Rain powers benefit from Scourge and Kinetics is better on a corruptor because of the higher damage cap.

Posted (edited)

I couldn't wait a full week so I ended picking Mids and got this. Going with Water/Cold finally

Spoiler

 

This Villain build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

 

Click this DataLink to open the build!

Level 50 Magic Corruptor
Primary Power Set: Water Blast
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Sorcery
Power Pool: Leadership
Ancillary Pool: Psychic Mastery

Villain Profile:
Level 1: Aqua Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7)
Level 1: Infrigidate -- AnlWkn-Acc/DefDeb(A)
Level 2: Water Burst -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(9), SprScrBls-Acc/Dmg/Rchg(11), Ann-Acc/Dmg/Rchg(11), Ann-ResDeb%(43), FrcFdb-Rechg%(43)
Level 4: Ice Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(13), Rct-Def/EndRdx(13)
Level 6: Whirlpool -- Artl-Acc/Dam(A), Artl-Dam/End(15), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(17), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(19)
Level 8: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19), Ksm-ToHit+(21), Rct-Def(21), Rct-Def/EndRdx(23)
Level 10: Glacial Shield -- LucoftheG-Def/Rchg+(A), Rct-Def(23), Rct-Def/EndRdx(25), Rct-ResDam%(25)
Level 12: Dehydrate -- SprScrBls-Dmg/EndRdx/Rchg(A), SprScrBls-Acc/Dmg/EndRdx/Rchg(27), SprScrBls-Rchg/+End(27), Apc-Acc/Dmg/Rchg(29), Apc-Acc/Rchg(29), Heal-I(31)
Level 14: Tidal Forces -- GssSynFr--Build%(A)
Level 16: Hasten -- RechRdx-I(A)
Level 18: Water Jet -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(31), SprMlcoft-Acc/Dmg/Rchg(31), SprMlcoft-Dmg/EndRdx/Rchg(33), SprMlcoft-Acc/Dmg/EndRdx/Rchg(33), SprMlcoft-Rchg/Dmg%(33)
Level 20: Arctic Fog -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def/Rchg(34), LucoftheG-EndRdx/Rchg(34)
Level 22: Spirit Ward -- Prv-Absorb%(A)
Level 24: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(36), BlsoftheZ-Travel/EndRdx(36)
Level 26: Rune of Protection -- GldArm-3defTpProc(A)
Level 28: Benumb -- Acc-I(A)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37), LucoftheG-Def/Rchg(37)
Level 32: Geyser -- Rgn-Dmg(A), Rgn-Dmg/Rchg(37), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(39), FrcFdb-Rechg%(40)
Level 35: Sleet -- RechRdx-I(A)
Level 38: Heat Loss -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(40), PreOptmz-EndMod/Rech(40), PreOptmz-EndMod/Acc/End(42), PreOptmz-EndMod/Acc/Rech(42), PreOptmz-EndMod/End/Rech(42)
Level 41: Assault -- EndRdx-I(A)
Level 44: Dominate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(45), Thn-Acc/Dmg/Rchg(45), Thn-Acc/Dmg/EndRdx(46), Thn-Dmg/EndRdx/Rchg(46)
Level 47: Mind Over Body -- StdPrt-ResDam/Def+(A), UnbGrd-Max HP%(47), UnbGrd-ResDam(47), UnbGrd-ResDam/EndRdx(47)
Level 49: World of Confusion -- CrcPrs-Conf(A), CrcPrs-Conf/Rchg(49), CrcPrs-Acc/Conf/Rchg(49), CrcPrs-Acc/Rchg(49), CrcPrs-Conf/EndRdx(50), CrcPrs-Conf%(50)
Level 1: Scourge 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(7)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
Level 50: Agility Radial Paragon 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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		|-------------------------------------------------------------------|

 

 

 

But I have to say that this sounds very interesting and I will roll it too, at some point. Who knows? I may end up liking Corruptors more than Defenders 😛 (very unlikely xD)

6 hours ago, Uun said:

 I really like Ice/Kin. Fulcrum Shift + Blizzard never gets old. Rain powers benefit from Scourge and Kinetics is better on a corruptor because of the higher damage cap.

 

 

Edited by Erhnam
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  • 2 weeks later
Posted

Bow/Nature with focus in nature.

i only use blazing, explosive and rain of arrows.

leadership,TP and shield+Pet from epicpool makes this a great supporter.

this is my tophero besides a fire/ma blaster.

 

 

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Posted

*/kin. Anything with a decent amount of DoT is going to be better. I can't fathom going Kin/fire when there is a Corr option.

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Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

  • 2 weeks later
Posted
On 7/28/2022 at 7:40 PM, Without_Pause said:

*/kin. Anything with a decent amount of DoT is going to be better. I can't fathom going Kin/fire when there is a Corr option.

^ This. 

 

The reason is you can still hit caps pretty easily and Corruptors damage cap is 100% higher than defenders (along with the increased base damage numbers). 

 

Note that it's not all DoT that Scourge works well with, just any "patch" type Rains which need to continually make ToHit rolls, because that seems to also be when the chance to scourge is tested. So every Rain tick individually rolls for Scourge and because scourge is more likely with lower health the gradual erosion of HP due to the ticks means more and more follow-on scourging ticks. 

Posted
On 7/15/2022 at 12:28 PM, Erhnam said:

I have a lot of Defenders. Everytime I start a new Corruptor, I end-up re-rolling it as Defender. I'm one of those people who prefer Defender over Corruptors.

 

But I should really get one Corruptor and level it to 50, because why not? Can't have a dozen defenders and no corruptors!

 

So, what would be the sets that you think play better on Corruptor?

Here's the thing:

 

There are few cases where you would roll Corruptor over Defender speaking from a pure mathematics perspective. HOWEVER, there are some very very notable and meta exceptions to the rule. Fire/Kinetics is always better rolled on Corruptor than Defender. Why? Because Corruptors have higher base damage, they have crits, and they have a higher damage cap to abuse Kinetics. Kinetics in most cases is better rolled on Corruptor than Defender. Cold Domination is another big one that's usually always better served rolling on a Corruptor than a defender. 

  • Like 1
Posted

I quite enjoy my AR/Pain Corruptor.  I jump in and out of groups to spread my buffs/debuffs and then scourge the hell out of things with my cone attacks.  Also using the heal bubble to power Oppressive Gloom from my Epic is just hilarious to me

 

I assume Pain performs better on Defenders but honestly I never see anyone play it anyway so I dunno

Posted

Kinetics and cold domination tend to find happier placement on corruptors over defenders. Fire, water, and ice stand out among primaries due to access to scourging rain powers but otherwise the biggest outlier between corr performance and defender performance is likely kinetics.

Currently on fire.

Posted

I must say that I rolled, leveled, and I'm now incarnating a Water/Cold Corr and I'm in love with it 😄 I will surely level a /Kin, too. I'm starting to see the sweet side of corruptors...

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Posted

Personally, I only play Corruptors, not Defenders.  Like Tankers, I just find Defenders too safe, too slow, and too boring.  So take this post with a grain of salt.

 

As others have said, Cold Domination and Kinetics are superior on Corruptors.  Force Field is as well, thanks to the higher magnitude mez protection from Dispersion Bubble.  I would dare say that Trick Arrow is better on Corruptors as well.  Scourging Oil Slick is yummy.  For primaries, Archery, Fire Blast, Ice Blast, and Water Blast are better on Corruptors.

 

That said, I would not rely on Cold Domination not getting the Dark Miasma treatment.  It is only a matter of time.

Posted
17 hours ago, Astralock said:

That said, I would not rely on Cold Domination not getting the Dark Miasma treatment.  It is only a matter of time.

What do you mean with this?

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