KaizenSoze Posted January 31, 2023 Posted January 31, 2023 Just a fun topic and a little knowledge sharing. Here are two: Carnies are very very weak to lethal damage. They take +20% extra lethal damage. Romans have no slow resistance, if your toon has slow powers that can make them very easy to kite. Even the tougher mobs in Sister Valeria's arc. Only reason I was able to solo the arc with elec/ice blaster. 1 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Snarky Posted January 31, 2023 Posted January 31, 2023 Recluse has a secret weakness to furries. Go talk to him about it 2
Sir Myshkin Posted January 31, 2023 Posted January 31, 2023 Fear is the least resisted form of control in the game and one of the most oppressive in 50+ content in particular. If an enemy can go BOOM and hurt you, Confusing it means, yes, it can go boom and hurt its friends too. 1 1 Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
Xiddo Posted January 31, 2023 Posted January 31, 2023 Clockwork are psi aren't they? And I remember reading in a Freak's info that because their tech is bad they're weak to energy? @Xiddo on Excel. Alts: Agent Betel - Athosin - Nisotha - Anapos - Atomic Chilli - Bainbridge -
KaizenSoze Posted January 31, 2023 Author Posted January 31, 2023 20 minutes ago, Xiddo said: Clockwork are psi aren't they? And I remember reading in a Freak's info that because their tech is bad they're weak to energy? Clockwork are weak to smash and psi. There are lore reason for this, which I won't spoil. Caveat, high level Psychic Clockwork are not psi weak. Freakshow are weak to energy damage, the tanks are strong to smash damage. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Glacier Peak Posted January 31, 2023 Posted January 31, 2023 AVs are weak to Immobilize and Taunt effects. Great way to lock down runners! 1 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
InvaderStych Posted January 31, 2023 Posted January 31, 2023 28 minutes ago, Glacier Peak said: AVs are weak to Immobilize and Taunt effects. Great way to lock down runners! Someone should send this memo to Diabolique. 1 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
KC4800 Posted January 31, 2023 Posted January 31, 2023 Carnies are confusion resistant, but Malta isn't. 1 1 Victory: reserved for future use Indom: Schtick, Pummel Pete, Plymouth, Pilkington Reunion: Ghost Legacy, 7s7e7v7e7n7, Mind Funk, Bluto Excelsior: Phrendon Largo, Fred Bumbler, John van der Waals,Allamedia Jones, Tzapt, Sn1pe Torchbearer: Phrendon Largo, Kenny Letter, Bewm, La Merle, Enflambe', Rock Largo, Bulk of the Weather, Retired Phrendon Everlasting: Phrendon Largo, Krown, Buzz Words, Bicycle Repairman, Dee Fender, Carmela Soprano, Radmental Boy, Beet Salad, Sporanghi,Sue Ahn Cuddy, Fukushima Technician, Snow Globe Girl, Thug Therapist, Apple Brown Betty
biostem Posted January 31, 2023 Posted January 31, 2023 18 hours ago, Snarky said: Recluse has a secret weakness to furries. Go talk to him about it He's actually really afraid of spiders... the whole Arachnos thing is just him compensating... 4
Captain Fabulous Posted February 1, 2023 Posted February 1, 2023 Leafy Devouring Earth are resistant to smashing damage while crystalline DE take extra damage from smashing. Ghosts are also resistant to smashing damage.
Greycat Posted February 1, 2023 Posted February 1, 2023 Nemesis *really* likes Cherry Cordials. 2 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
biostem Posted February 1, 2023 Posted February 1, 2023 4 minutes ago, Greycat said: Nemesis *really* likes Cherry Cordials. You're just propping up "Big Cherry Cordial", you shill! 1 1
Biff Pow Posted February 1, 2023 Posted February 1, 2023 On 1/30/2023 at 9:22 PM, Sir Myshkin said: If an enemy can go BOOM and hurt you, Confusing it means, yes, it can go boom and hurt its friends too. Also- if an enemy buffs its allies, confusing them means they will buff you, which I find even more fun. 1 2
Scarlet Shocker Posted February 1, 2023 Posted February 1, 2023 I miss the days when we could confuse Vazhilok bombers and they'd blow their own teams up. Warwolves are weak to holds but a bitch to immobilize There's a fine line between a numerator and a denominator but only a fraction of people understand that.
srmalloy Posted February 1, 2023 Posted February 1, 2023 5 hours ago, Supertanker said: Also- if an enemy buffs its allies, confusing them means they will buff you, which I find even more fun. Endlessly amusing, in missions against the Sky Raiders, to confuse the Engineers before they start summoning their FFGs.
Greycat Posted February 1, 2023 Posted February 1, 2023 10 hours ago, Scarlet Shocker said: I miss the days when we could confuse Vazhilok bombers and they'd blow their own teams up. They still do. They take a bit and are easily interruptable, but they will still blow up their allies. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Biff Pow Posted February 2, 2023 Posted February 2, 2023 10 hours ago, Greycat said: They still do. They take a bit and are easily interruptable, but they will still blow up their allies. I love making them blow themselves up then the hostage they were guarding comes running away unscathed. Now that's super magic!
twozerofoxtrot Posted February 2, 2023 Posted February 2, 2023 AVs have no sleep resist. Sleep no longer has a hit check. If you throw Elec Control's sleep patch (Static Field) under the Patron AVs during MLTF you can effectively CC the ones you're not actively fighting. All (true) robots are weak to Energy but Strong to Psi Clockwork have negative KB resist or something, so anything short of a boss will go flying even with KD effects.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now