ZamuelNow Posted 6 hours ago Posted 6 hours ago The teams I was running Eden with on Live did Kill Most and it was an experience. Not really worried about speeding it up. AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
lemming Posted 6 hours ago Posted 6 hours ago 15 minutes ago, ZamuelNow said: The teams I was running Eden with on Live did Kill Most and it was an experience. Not really worried about speeding it up. Yea, the teams I've been on most recently speed up by just going down the right spots first to get to the right area. Beat up Devoured to get the inspiration, get thru the walls, beat the Titan, free the heroes. Avoiding what isn't needed is the only speed really which makes it good for a group without taking most of your playing time for the day.
ParadigmShift Posted 4 hours ago Posted 4 hours ago Why question is, why does it seem like MMs and continuing the incarnate path are the least in the minds of the devs? Rich Naq/ParadigmShift on Torch
OEM61 Posted 4 hours ago Posted 4 hours ago (edited) On 1/8/2025 at 1:27 PM, ZamuelNow said: For analytics, I'm curious: How many supergroups/villain groups were registered? How many AE arcs were created? What were the most and least populous zones? How would you measure "Most popular zone"? Would that be "Most player-hours spent there"? "Most distinct characters that visited that zone during the year"? "Most players in the zone concurrently at any point in the year"? I can't help but think that AP would be the winner of most player-hours spent, and it seems all but impossible that it wouldn't win criteria 2. Criteria 3 might be more in doubt as, though AP is still going to be a contender, some raids may bring enough people to another zone to offer up some competition. But maybe I would be surprised. ============= I notice that over half of every Mastermind created this past year has one of three primaries. MM has never been my favorite, but I started thinking of a Mastermind idea and it was also one of those three. I'll probably make it later this year. Might not get too much play, but I'll at least try and get it made. I would like to see the complete list of ATs, though. I know that some of these lists could get too long if you included everything. Primaries and secondaries add up fast when you consider all of the ATs, and then possible combinations are multiplicatively larger still, but there are "only" 15 ATs, so a full list wouldn't be too long. I notice that there are some Stalker sets that made least popular primary and secondary, and it makes me curious where Stalkers fall on the AT popularity list for the year. Were these just particularly unpopular sets, or were Stalkers as a whole relatively unpopular? EDIT: Obviously Stone Melee for Stalkers is specifically unpopular, since only 377 out of at least 8,117 chose it, and if the total number of new Stalkers was 8,117 with 18 primaries to choose, the average would be just under 451 but I am still curious as to how many Stalkers there were total. Anyway... Also? I am curious as to what Power Pools, Ancillary Pools, and Patron power sets were most popular. I guess I would measure that as characters that had one or more powers from that set. Whether someone had one power from the flight pool or all five, they would count as 1. Edited 3 hours ago by OEM61
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