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Everything posted by MTeague
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I guess I sort of look at like... you could always.... get wild and crazy and.... team? with someone who can provide protection from this? A Stormy's O2 Boost? A FF Bubbler? (force fields include End Drain resist as well as defense) Bring along an Empath for Recovery Aura? Bring along an Elec Affin character? Melee could in fact.... back off.... when the Freaks/Carnies are low on health, and let ranged finish them off? I'm definitely with @Monos King on this point: The classic means of overcoming things your powers are weak against, is a friend who's strong against them. Now it's true, some forms of Debuff Resist (Slow Resistance) exist in IO form. One can argue if Slow Resistance is really just Status Protection vs a Debuff. It kind of skirts the gray area between them, but it exists. But there's Zero versions of Defense Debuff Resist on an IO. And I wouldn't want there to be any. There's Zero versions of To-Hit Debuff Resistance on an IO. And I wouldn't want there to be any. There's Zero versions of Recharge Debuff Resistance on an IO. And I wouldn't want there to be any. I put Endurance Drain into this same category, and I feel adding Endurance Drain is the slippery slope leading to DDR being added to IO's. Do I have veto power here? Of course not. You remain free to keep promoting your propose change, and I remain free to saying characters should have a few "Can Openers" that they're vulnerable against. Ultimately the devs will decide what they think is best.
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I claim all my Team Inspirations on my Masterminds. I will use them if the team needs a boost, but primarily I use them to boost my Ninjas/Thugs/Puppies.
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I would like to see Giant Monsters chasing down and attacking citizens who stroll past. Lusca should reach out with tentacles and grab one for dinner, etc. I mean, give me a reason to consider them Monsters. As it is, Lusca harasses citizens less than a Hellion purse snatcher, or a Family Mook.
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If they do it again and again to the same person, I'm largely forced to agree. If it's a one-of event, I just assume the person was autorun / AFK and had to deal with kids or phone or a pot of water boilling over and they just happened to slam into me while AFK.
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Absolutely. I've had a great deal of fun playing my AR/Martial Kombat Blaster. No Aim, No Build up. Many would refuse the combo right there. But it works for me. She's only lvl 20. Has a fair number of attuned IO's but is by no means fully kitted out. No meaningful defense numbers of any kind. But, so far has been quite enjoyable to solo. Sniper Shot will do about half-health damage to boss AND knock it on it's butt, then either Burst of Speed or Jaunt to teleport next to it, Storm Kick as it stands up (generally knocks it right back down again) then Ki Push to hold / repel it for a few seconds, and Slug, Burst, are often enough to finish it off. If I have a big pile of minions to deal with then, then burst and duck around a corner. as they get close Burst of Speed, Dragon Tail, Burst of Speed, Jaunt away, turn and Flamethrower them down. Very fun run-and-gun feel to the character. Not the strategic archer / tac arrow style, but more of a charge Guns-A-Blazin' and don't stop till you're the only one standing. Should be even more fun now that I just picked up Reaction Time.
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Twinshot and Flamebeaux still do it to me every time I do some of the Shining Stars missions. They try to "follow me" right onto the exact pixel I'm standing on and they just won't STOP. Seriously, enough! (Though yes, as omg really I find it when it's NPC's and bad AI, it would be... disturbing... for actual human players to do that to me.)
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Of the common areas? SteelCanyon, RoyalOverlook. Fav overall? Boomtown, the Cannonade. such a shame that cannonade is this tucked away part of Boomtown that people hardly EVER visit. I hope they recycle that track for somewhere else.
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Mission waypoint when entering zone should remain
MTeague replied to Ukase's topic in Suggestions & Feedback
I'm not sure this would make my list of "top 500 things to change". But it has annoyed me from time to time. -
I've never created a second build on ANY character yet. Although I keep *realllly* thinking about it for my Mind/Kin every time he goes for a "No Enhancements" badge in Ouroborous, because he doesnt' have Tactics. No enhancements plus no tactics = City of Whiffs
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Seriously. Back in 2011, or so, I rmember a SINGLE purple recipe going for literally billions of influence. Or at least Hundred-Millions. I might have miscounted 1 zero. It's far far far easier to gear up as a casual player on Homecoming. Night and Day.
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If you refuse to farm And you refuse to use Converter Roulette.... My sympathy levels are quite low. However, EVEN THEN, you can still do it. Join a bunch of TF's, get a big pile of Merits, and you can buy the Purple recipes with Merits. Ya, it'll cost a TON of merits. And you could far far far far faster if you learned to play the market. But even if you take the market off the table, you can pile up merits and get your purples, one recipe at a time.
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See this is why Knockback can be FUN. 🙂
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ohhhh yea, those are GIANT to-hit buffs for ALL the baddies. They must practically negate half of your defense I swear. If you can't pick them out of hte pile quickly, consider RUNNING. down the hall and around a corner. THEN rip up the DE when they follow you, then go back and slice up the emanator (badges and all...)
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I thought you could build something pretty darn close to the Maelstrom armor with creative use and recoloring of certain Black Knight chest detail pieces. More hair options would be nice though. I mean, okay, I get we're not about to have Apachii Skyhair adapted for CoH. But I remember thinking "jeez I can have exposed brain or a salad on my head, but I can't have long hair AND a Fedora?" I get that tall spikey Mender Silos style hair is incompatible with most hats, but more options to have it long in the back, or a low ponytail, something.
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Not silly at all. Sure, all of our characters are just fictional avatars, pixels on a screen, on a video game of make-believe. But an awful lot of us poured a great deal of time and effort and care into making our characters. Some of us created very fleshed out backstories, secret identity names for their characters, and we all spent YEARS playing them, for... perhaps a disturbing number of hours per week 🙂, week after week, month after month year after year. Maybe with a break for some other game, or for real life, but even if we put it down, we always assumed it would BE there if we came back. And usually it was. Until some exec had a sufficiently bad day and decided to take his ball and go home and kill the entire world and multiverse we'd all lived in for eight years. It would not surprise me at all if to some people it hit them as if someone they knew had died. Maybe not a family member, but at least as if you'd walked into the office (back when you could still DO that....) and found out a co-worker had had a heart attack or a bad car accident and didn't make it.
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I refer to my Mind/Kin Controller as my main and still think of him as my main, regardless of how much actual playtime he gets. But he does get a fair bit of playtime as I'm gradually doing every single Ouroborous flashback on him. Why is he my main? He was my main on Live. He was the first character I ever created on Live. He powersets were chosen to be as close as I go get to an EverQuest Enchanter, who was my EverQuest main, the game I played immediately before CoH (although their names are different.... Grenndel Mindwalker the gnome enchanter, and Cygnus-X1 the Mind Controller.... Cygnus was taken, but Cygnus-X1 still refers to the Rush songs, so, good enough for me. Second character I created on Homecoming (created my main villain first on HC, because thought that name might be at higher risk of being taken) First character I leveled to 50 on Homecoming. My favorite control set, Mind. I looooves me some Confuse. And I loves being able to force enemies into fighting each other without them even knowing I'm there. headcanon, he's the organizing force of every one of my heroes, and bands them together as a force for good. headcanon, he's been around for a few thousand years guiding humanity as a hidden hand (think Gandalf here....) He can pretty much march into any mission map, solo, regardless of type of enemies or size of spawn, and win. It may take him a LONG TIME, and lots of enemies may defeat each other, but he can get it done. Malta, np, Carnies, np, Freakshow Super Stunners, np, Nemesis, np, Rularuu, np. Bring it. He won't be able to solo AV's and GM's, but EB's wont' stop him. And really.... if I were forced to delete EVERY CHARACTER BUT ONE.... I'd keep him.
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Is this like opening the trunk in Repo Man?
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I still use Cognitive on my Mind/Kin controller, because Confuses are my favorite thing period. No, it's not optimal. I don't care. I'll probably use Cognitive on MOST characters who I can remotely justify it on (Dark Domintor, Plant/Psi Dominator, Empath's, etc, because i just really really love Confuses. I'll probably use Pre-Emptive on all my Electrical themed characters, because theme overrides effectiveness for me. I'm not sure if my Spines stalker will use Paralytic or Degenerative, depends how I decide to theme "Poison" aspect of it. Lots of posted builds may say what's optimal. That's a very different thing from hard data on what people choose.
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I'm all in favor of more Animations / Blast Emanation Points. I don't think they should be done for only one set. And I wouldn't want to see any one set that's overly tied to a Tech-Suited look, as I think all sets should be justifyable for all Origins. Yes, I know Crab Packs are a failing in this regard, but it's a failing I don't want repeated, and honestly, I'd like more Crab Pack looks... a crab back with Skeletal spider arms, or Arachnoid arms, or translucent/ghostly/celestial arms, etc, would go a LONG way to making Soldiers easier to fit into any Origin. I suppose Archery will always be tied to a Bow, but I'd want any new blast emanation points useable by Fire Blast, or Ice Blast, or Rad Blast, etc.
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I can totally understand that. If they saw it happening, they saw you having full court vision and picking up adds before they could wreck the squishies. If they didn't see it happen they're just like "oh god is that guy pulling extra spawns for giggles? WTH man, you looking to wipe us?" Esp if it was earlier in live before people became so overpowered and less risk-averse.
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I admit, most of my characters who have knockback at all, have some kind of non-targetting PBAE or rain. Honestly, It's been more of a help than a hindrance for me when something gets stuck in a wall. But I have seen LOTS of people talking in General chat or Help chat when a mob is stuck and they have NO means to damage it.
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Switching from Resistance to Loyalist after story arcs complete
MTeague replied to Peacemoon's topic in General Discussion
Cleo is way back in Nova Praetoria. The final Responsibility Arc is you and Kang helping prevent a disaster at Keyes' Reactors. And they find info about Cole planning an invasion of Primal Earth, etc. The choice was Loyalist: prevent Kang from releasing the classified info and causing possible panic Resistance: let Kang share the information with the public -
My Fire/Fire/Fire sentinel runs 7 toggles normally, and he doesn't even have Tough or Weave. Manuvers/Tactics/Assault Fire Shield, Plasma Shield, Molten Embrace, Cauterizing Flames and sometimes Fly, for an Eighth
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Switching from Resistance to Loyalist after story arcs complete
MTeague replied to Peacemoon's topic in General Discussion
I hear that. Even the final "Responsibility" arc, for my first character who conceptually is all about protecting the people of praetoria.... just got soooo disilllusioned with Cole and all the Praetors that at the end of that arc, I just couldn't bring myself to take down Inspector Kang. I let him tell the people, and that counted as a Resistance choice. -
also: Welcome aboard! CoH is a great ride. You should have a blast. It's probably easiest to start Blueside (as a Hero), but at some point, after you have your feet wet, I would encourage you to try out Redside. Villains are fun!