-
Posts
5569 -
Joined
-
Last visited
-
Days Won
41
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Greycat
-
... in regards to the OP, the sky is not falling, DOOOOOOOOOOOM is not upon us, there won't be a "caste system" and if someone gets spammy, report it to the mods and go on with life. If there's an option that can be added for people to ignore them, fine. If not... just ignore them.
-
‘City of’ Homecoming Idea For Special Origin Enhancements
Greycat replied to dnomad333's topic in Suggestions & Feedback
Interesting... I'm assuming you don't mean "16 total special enhancements of all sorts" with that cap. Though... I don't think that'd really be an issue either way. -
Text-Only Role Playing Inventory System
Greycat replied to oedipustex's topic in Suggestions & Feedback
I know what you're referring to - used to play some text based games, after all (still have Zork sitting around somewhere.) Even SCUMM based games from Lucasarts and similar were like that. And I think that's where you're going with it - say... But ... while I can see some value in having something "with more description" on it (see: newspaper) ... as you yourself point out, we can already do this with text. I can already do /em walks to the counter and gets donuts for everyone. "I hope everyone likes sprinkles!" or /em reads the paper - some tabloid nonsense about Manticore. Yes, we can put some extra description in some things, but... would we really want them hanging around? Or adding more systems (on top of the already ... *eccentric* text editor... can we get that worked on before anything?) for kind of a niche use? Now, if this were part of an addition where we can tag *actual objects* in bases as well (the newspaper on the desk, click and it shows it's from last week, click on the takeout container and get a note that it... should probably be thrown out before it gains sentience,) I think I'd be more for it, but as just text... not really sold, personally. Even as an RPer, it'd be *really* niche. -
"Worst" meaning what, first...
-
There was some discussion on it on the old guide I had on the original forum: http://web.archive.org/web/20120905065800/http://boards.cityofheroes.com/showthread.php?t=117073 The Killing Crew was apparently the basis or the original Sky Raiders. Twilight Men = Malta
-
I don't think you'd want actually "random," but presets and such would be nice.
-
Do you prefer power sets to be unique or similar?
Greycat replied to TheZag's topic in General Discussion
"Yes." The "standard" set layout is fine as a guide, but if every set followed it as gospel... it would be pretty boring. You could collapse them down into one and just give them custom graphics instead. I want sets to inspire ideas for characters, or backstories, or just be fun and unique in their own way - whether it's secondary effects, look, breaking that order, or having some other quirk... at least up to a point. When they start feeling like they're there to have you chase a mechanic (see: dual blades combos,) they become less fun. -
Eh, maybe as an option, but not as a wholesale change, I'd think. One of the complaints i typically hear about using builds is that you need to treat it like a second character - the sets don't transfer over, it gets filled with its own enhancements. Better yet, put it in as an option on the trial with its own badges. 😉
-
Know what's funny? Have to *not* play this video past the time mark (0:50) but look at the very bottom of the list scrolling by: (that early, early - alpha? - power list also had things like "Super Personality.")
-
Transferring Invention set bonuses to a different set
Greycat replied to plainguy's topic in Suggestions & Feedback
Wonder if you put any of those caveats or restrictions after this and they just didn't post.... -
Looks like you ended up "outside" the zone. I had that happen to a character when Siren's was rotated. Just get TP'd somewhere, maybe go back to and out of your base, and you should be fine. Worst comes to worst, ask for a GM. (See below, attachment, for instance - Siren's, outside the war wall. If you look WAAAAAAAAY down on the lower right of the map, you can see part of my marker.)
-
There's always "Turn it off and on again." Yes, I know, cliche. But on the other hand, you're asked to do it because it's needed at times. But, yes. The game's essentially a self contained little world, software wise. It doesn't interact with or even know about your email (or any other program, pretty much.)
-
Ah yeah. Staff... what is it, Innocuous Trikes, ala "Got your toes, got your toes, got your toes" that makes the enemies hop around (if they're not already animating something.)
-
I normally don't like "open Paragon zones to redside" - I think things like the Arachnos base in Faultline or incursion into Atlas are just ridiculous. Crey's, though, I think can get away with this - specifically because of the direct connection and open gate to the RWZ. I don't think I'd pull the DE - this is, after all, *exactly* the sort of thing that would raise their ire. (Plus, of course, Jurassik.) Maybe not a huge presence, maybe more underground, but I'd think they should still have some hold in here.
-
Faster than waiting on the backpack, though. Plus you can do AOEs. Also nice with other ice and water powers. (I have an Ice/Ice sentinel who, canonically, prefers fire fighting - it's "cleaner" than some of the other 'hero' situations and she's had more than her share of fighting.)
-
Focused Feedback: Electrical Blast Revamp
Greycat replied to Player-1's topic in [Open Beta] Focused Feedback
1. You're aware there are such things as AOE mezzes that can hit you as well as whoever else has aggro, as well as ambushes, right? AOE sleeps, AOE holds, stun grenades... 2. You're aware that there are teams that do not have people granting status protection, right? Or that it can drop? And that teaming should NOT be a prerequisite to playing the game? 3. Blaster. Not available for most of the game. Not available for much of the game on a Defender or Corruptor for most sets, either. 4. You're aware that there are a *great many groups* that have status effects, right? Starting all the way down in the single-digit levels and appearing through the rest of the game. Including sleeps, which can cut through the protection some support sets give against mez. (And which, of course, will detoggle VS.) And no, it is not 'players choice.' Unless you're so uptight about which content you play and MUST have certain things on the team that pay attention to you specifically. Me, I play the *entire* game, from 1-50, on the way up, with whoever comes along, with friends, or solo, and not while going "OMG we NEED this so I don't get mezzed!" Of course, with live VS, I don't have to *worry* about losing it by getting mezzed. And "Long recharge?" Let's see. Description of VS: "Creates pet Voltaic Sentinel for 1m0s." Recharge time: 1m0s. Hmmm. No, doesn't look like you have a point there, either. Everything other than an SO or basic, non set IO build - and even some of those - will have overlap. So, yes, I saw your prior post and gave it all the attention it deserved. Only bothering to reply to you this time to point out your "points" (mostly thinly disguised "L2P") are seriously flawed, -
If it's wikia or fandom, don't use those. They still pop up when doing quick COH Wiki searches, and some of the information wasn't even up to date when live shut down or is flat out wrong. Go to the top of the forum, click "More," pick the HC wiki, bookmark it. Yes, some of it still needs updating, but it's much, much more up to date and risk free.
-
Or just make them purchaseable after the third is unlocked, through inf and/or threads/empyrians (since those end up - for me at least - building up and sitting unused.) Inf at the least, just as another sink. (Besides, we can buy respec recipes that way.) Or even just make them recipes. *shrug* Not even sure 4 is a good cap, might make that higher for those that want them.
-
Any shield power + walk. *Baywatch run activated!*
-
Are you excited about the future of the MCU?
Greycat replied to DougGraves's topic in Comic, Hero & Villain Culture
Yeah. That's the thing. I keep hearing "it's going to get more cosmic" and "multiverse" and such. And yes, some of the concepts are interesting. I'll keep hopping around the galaxy with Guardians of the Galaxy. But the big risk is getting to the point where it's just ... well, too big. People could deal with Iron Man. Single person, sure he's rich, smart, etc. but you could deal with him. And with Thor, and so forth. Even with "big cosmic threat coming to eat your face," you could care about the characters. Granted, this took *years* of movies. They've managed to get bigger and more powerful - Dr. Strange dealing with another dimension (or however you want to look at it) didn't get too out there to lose interest or focus. Wandavision... ok, we'd gotten to know Wanda a little before, but even having "Oh, you're big, chaos, super dangerous power" doesn't lose the character, and I think people can handle her, even if she's doing "big things." But it's going to be very easy to screw up by going as big as it sounds. -
I don't know if I'd want HoH year round - Summer Blockbuster isn't really "summer-y," by comparison - but more, smaller events would definitely be nice.
-
Are you excited about the future of the MCU?
Greycat replied to DougGraves's topic in Comic, Hero & Villain Culture
Well... I see some interesting ideas in some of what they have coming out, sure. But having just come back from Eternals ... eeehhhh. Personally, I think that should've been a Disney Plus series, it was just so... meh. I mean, I left the theaters 20 minutes ago and couldn't really tell you much about it. Nothing really made me care about the characters, though they had some "that could be interesting." A series would have done it *so* much more justice, I think. As far as the future? Mid-credits tag was kind of cringey to me. End tag was interesting, but didn't get enough really hinting at anything during the movie to be much more than a "wait... what?" Also... Yeah. I don't mind "bit of a kickstart, and watching over," but otherwise... it's sort of the same problem with the Well in game, lorewise. Not fond of it. -
The problem being that people with KD powers then never *learn to use them properly.* "Oh, I have to leave this toggle on?" And that others will get the idea they're "bad" or that they're entitled to tell others to do so. Which... no.
-
... except for the person being told to use it being forced to play a way they don't enjoy. Who then has to either play nerfed - and yes, for me I've noticed a decided change in my own survivability and utility with stuff set to KD - or just leave the group. Like I said, I'm for it for pets. You can't control what they do very well. Not for players.