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Greycat

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Everything posted by Greycat

  1. You *can,* but if more MMs take this power because pets aren't falling out of the air 50 feet away, I can see it being more of an issue with more people - both those who just don't want to be flying right then and those it explicitly disables powers or some aspect of them (think it does to Stalagmites, Electric armor's mez protection, etc.) Which, sure, if you only have 1-2 characters, not as big a deal. Someone like me with over 100 alts? (Which is not unusual... or even the most,) it's an issue. Suggestions: 1. Slash command to cut out having to travel and just *nullify* (heh) being affected by buffs, in case you're somewhere it's not really convenient to duck out for a couple minutes to run down and talk to the bird. (MSR, task force, etc.) 2. Make global "Do not let external movement buffs affect me" options.
  2. Added a link to altinvite in the SG entry in the HC Wiki. (Also, be sure you're looking at the HC wiki, not the legacy Paragonwiki. PWiki is still good for most things, but it's aimed at preserving the state of things at sunset for live. Link is under "more" in the forum menu.)
  3. ... *tries to decide if serious or not* *Decidesd to go back to bed.*
  4. ... oooookay. No. Also, what one person considers "useless" another can find quite handy. No.
  5. Small change - adding the +recovery to a power for blasters. Big change - turning the T1 blast into a mez protect toggle. so, going back to (say) a ST blast, it should remain a ST blast. It can get an effect added to it (or taken away,) have its range, recharge, damage, END cost, etc. changed, but it can't be something other than a blast.
  6. Just a little thing - I was on a topic (suggestions - whatever that thread about ice blast needing a snipe is called.) Glancing over here when work is slow. Checked, it showed "2 new replies." Clicked, the replies showed up. Than "x has replied." Click again. "Three new replies." .... Nothing new at that point, but it would not disappear until I left that thread (even with clicking the close "x" on the side.) Not *major,* just pointing it out.
  7. I have been forced into the fast (and lower damage) version far too often... or have to sit around and wait so I can actually one shot something I want to one shot. I'd love to be able to permanently disable fast snipe on my characters.
  8. Cottage rule. Some sets are showing their age. Some weren't properly balanced or tweaked before sundown. Some were, or are, decidedly over or underpowered. Whatever's best for the health of the game is what should be done, regardless of how popular or unpopular it is. (See ED.)
  9. ... flip side of that, nine times out of ten I wish I *only* had the slow version....
  10. Most of the one-summon ones, as far as I recall, are "until you die or zone." I may well be misremembering, though.
  11. No. Can't agree in the slightest. Of all of what you listed, the only thing I can say "eh, yeah" is that jump kick needs help. *Maybe* flurry. Give them the "buff if there's another power in the pool" treatment. Or maybe if you take them both. And again with air superiority (which is honestly fine on its own.)
  12. ... say "Don't Fold Space mobs away from me, please." If it continues, note the player and don't team with them again.
  13. Eh. I prefer having both a single target and mass confuse. There are times I just want to confuse one thing and keep it along. And don't want to wait 'til 32 for that - it's too useful. Also, meh on a pet. I like that Mind doesn't have one (or has a *lot,* depending on your POV.)
  14. Well, I had a character who should, frankly, have been using those colors anyway... All right, I had to tone her down a little. (And brighten her up, here and there.) Presenting one Faster Firefly. (Granted, when playing her and flying around, all you see is a fireball from the regular camera position, but ...)
  15. While not *exactly* the same..... DP/*/Ninja mastery Sentinel. >.>
  16. My main issue when I was running AMD was it looking ... a bit odd and jaggy. Most noticeable in Wentworth's. (That said, the main reason I'm running AMD now is Daz Studio and Iray.) I don't know if that's still an issue in game or not. Though right now it's not even the cryptominers, though apparently ... Etherium? Some non-Bitcoin currency - is at the point where the graphics cards are helpful (and nVidia's putting aside some chips for "mining cards." Thanks.) Production in general is a problem right now - and not just for graphics cards. Even *automakers* are having to slow down production because they can't get silicon.
  17. *Makes an alt named Iron Willis, just because that's how I read Yomo's comment.*
  18. I'd bump each of those up a tier. If someone offered me a 4 Gb system, it's either an old system or a Chromebook, I'd hope. I wouldn't go with less than 8, and would consider 16 where the standard should be. That said, I've also got a 2014 Mac Mini with 4 Gb that's perfectly happy running the game (and you cannot upgrade the RAM on those.) I don't recall the settings - but it's running Big Sur and isn't on minimum - probably "upper midrange" at least. I just wouldn't have a lot else running on it. (Can't check the other settings as it's packed away in preparation for a move.)
  19. Via bounty, as I recall. Though kind of a pain unless people actually PVP there. Otherwise it's stand around and wait until the mobs decide "oh, we're supposed to have a battle, I suppose we should do that," win, find the next spot, do it again and don't leave the zone or do a mission.
  20. IF the goose and gander are equal. AI controlled mobs are not. Thus needing multiples of them, plus combinations and abilities players don't have access to, to make a player even slightly consider breaking a sweat.
  21. This sums it up nicely. None of what you listed are exploits. You may not like them, but that's different entirely.
  22. ... I'd assume anything in the last decade should do it (barring, say, an emulator on a Raspberry Pi or the cheapest of cheap integrated CPUs.) I don't think we've had a big graphics intensity bump since Ultra mode was introduced. Minor one for the newest, shiniest Prae buildings - but even that's ages ago, computer-component-wise.
  23. Don't forget you have multiple builds. Tweak one to do farming. Use a second one for regular content. Don't play like a farmer in regular content. 🙂
  24. Having seen what has been unleashed, creatively, without that, I wouldn't say building SG bases isn't work... for me, just like costumes, I'd rather not see someone's creativity hampered because they're 10 prestige short of buying a wall section or something. Some people are fine just throwing on generic tights and a pattern (or a room with some storage and teleporters,) others fold, spindle and mutilate the system and create some pretty incredible things they probably couldn't if they were restricted by prestige.
  25. My main reason for thinking there's not is that Rose Star and Spark Blade only have concept art on Paragon Wiki. Given this community 🙂 someone would either have grabbed screenshots of them from when the Korean version was up and running or found a way to PIGG dive and grab them. Plus (again according to PWiki,) City of Hero (the Korean version) was never officially released - it never got out of beta. Still an assumption on my part, granted, and frankly I'd love to see some content generated around these guys - plus, of the missing two, Spark Blade is *almost* createable with player pieces (missing the angled belt and what looks like a metal collar.) It just doesn't sound like they were ever made as in game models to me - I assume they saw how it wasn't catching on over there and stopped work on developing the other models and any associated missions, seeing it as just throwing money away.
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