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Everything posted by Greycat
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Which is not you choosing to not fast snipe, it's you running off and not doing anything, and if anyone does anything that looks like it's attacking you, you're back to being "in combat" and forced to fast snipe or sit and wait even longer. Yes, even if you're at capped defense and they don't have a chance of hitting you. (As for what can be an "attack?" You know the mission in Croatoa where you get the wand from Skipper Legrange and have to "get data from all ghosts?" Touching the fog in there counts as an "attack" and throws you into fast snipe.)
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New Notoriety Option: No Enhancement Set Bonuses
Greycat replied to Blackfeather's topic in Suggestions & Feedback
I'll be perfectly happy to say anyone that thinks support characters are or were "dying all the time" without IOs is full of it and either has no idea what they were talking about or knows no play style other than "run into the middle o fthe biggest mob and see what happens." -
1, I don't want my powers changed to shorter range and shorter damage by something looking at me funny and that being considered an "attack." 2. If I'm sniping, I'm trying to kill something pre-aggro, out of range. Meaning I don't want the lower damage *or* lower range. I've pretty much never wanted or liked fast snipe, and the more I've dealt with it, the less I've liked it.
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The Experienced Marksman set has a Recharge/Fast Snipe IO. Any chance of getting something that sets you to permanent slow snipe? Even if it's not part of a set? I'd put that in every blaster, defender, corr, dom... anything that has a snipe.
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1. DA already does. 2. Would screw over those of us using it for its original purpose. The zone has multiple story arcs in it, as well as Incarnate-rewarding repeatables. It has its own purpose. It doesn't need to be messed with. I also have to point out, for the "how often do you see people that..." bit, that (a) we have a *much* smaller population than live, and (b) even here there are servers that apparently people have trouble finding other people on. I'm on Everlasting, so yes, I do see people - less frequently than live, but that should be expected.
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DA was revamped so people could unlock and build their incarnates without grinding through the same trial over and over again. It gives solo and small team players a way to do this - something that was sorely missing (annoyingly) when Incarnates were unveiled. Starting mobs at 54 would work against that. There *are* higher mobs in the zone, just like regular zones have higher leveled mobs in different zones. Just (obviously) not right up front.
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Yeah, not interested in dragging them to me, typically. Pinning them and whatever else is on their way in place, yes.
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Put all mission objectives on the map.
Greycat replied to DarknessEternal's topic in Suggestions & Feedback
That cuts out some mission/objective types, where you find, complete or defeat something and have something else trigger. Besides, the "show remaining mobs" code doesn't always work. -
"You've spent a total of 1343 hours on patrol."
Greycat replied to VileTerror's topic in General Discussion
When it happened to me, it was not my primary character (back on live,) and hasn't affected (noticably) characters here for me. And also wouldn't have had the numbers I'd seen (at the time I noticed it, back on live, I'd been playing for *years,* and for hours pretty much daily.) Someone had an explanation back in the day about being in TF or AE mode or something, I don't recall what it was. I think @Kyksie is remembering something similar. -
Well, they're not that smart to begin with....
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Not sure if I ever posted this. I know I've thought it would be a good idea for quite some time. Heck, make a few "testing ground" instances, both offensive (you attack whatever, see how you do against various resists, regen, etc.) and defensive (see how much of a hit you can take, or how your regen does, no debt.)
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Resolved: Move LGTF Minimum Level Requirement Back Up to 45+
Greycat replied to Apparition's topic in Suggestions & Feedback
"Formal?" It was created to poke fun at someone who started just saying no to everything - that being the sum total of the post. (I should know, I'm the one who created it.) It's as informal, post-with-a-smirk as it gets! -
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90% sure I made this post before for trollers/doms
Greycat replied to kelika2's topic in General Discussion
Sleep should be breaking for you getting attacked as well. Sure you don't have another effect on you? And as for using it in a brawl? I'll use it if I see something armoring up, putting a PBAOE -tohit or dispersion bubble up. Shuts it right off, even if they're only "slept" for a tenth of a second. Cuts right through in most cases. -
Resolved: Move LGTF Minimum Level Requirement Back Up to 45+
Greycat replied to Apparition's topic in Suggestions & Feedback
Do you do that for all your content? Asking if Frostfire can be run at level 8? If Posi 1 can be done at level 8? If Manti can be run at 30? No. Nobody does that. They all show up at their minimum level and can be run at the minimum shown. Given *that* history for pretty much all other content in the game, why should *anyone* expect the LGTF to be any different when they see it at 35? -
Resolved: Move LGTF Minimum Level Requirement Back Up to 45+
Greycat replied to Apparition's topic in Suggestions & Feedback
It's also pretty reasonable, given that *exact same information* that you can do it at 35. Similar to the ITF, which has the same range. Will it be harder? Sure. Should it be completeable at 35 if it says it starts at 35? Yes. You shouldn't "need" someone at the top level when the game says "you have X level range which can run this." And no, you shouldn't need to "ask in help" or "do research." Also... lol, right. Because the ITF (in the same level range) is "challenging to 50s." No. It should have content appropriate and able to be completed by the whole level range, because that is the level range you run into it in. Or, it should be re-raised up to 45 if it's *not* appropriate for lower levels. -
Resolved: Move LGTF Minimum Level Requirement Back Up to 45+
Greycat replied to Apparition's topic in Suggestions & Feedback
... because it's a game that's saying "hey, you can run this content you haven't done?" -
If they feel they need to defend their intellectual property, they will, whether or not anyone else is making money off of it - because someone farther down the road who *has* money can say "Well, they let this slide, obviously they're not interested in keeping this property/look/etc to themselves." Whether *we* (as in the homecoming team, not the players) are not-for-profit is irrelevant. The fact they've defended their copyright *is.* (As well as homecoming showing they're being reasonably proactive with doing things like generic'ing looks and names.) As far as a waste of money? They pay their lawyer for a letter, NC and HC gets the letter, HC (or NC) decides it needs to be shut down. IP defended, more cheaply than a court case. The "plus it's more ingraining these characters into culture so it's better" bit? That's like telling a working artist "oh, give me art for free so you get exposure." Exposure doesn't pay the bills. Besides, when it comes to marvel/dc/star wars/dragonball/whatever IP characters, obviously they *have* the exposure for you to be copying them. And yes, "anybody can draw anything they like for fun," but the Homecoming team isn't a bored teenager drawing in a notebook. They're operating in a much different level - where, yes, they do have to worry about these things.
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Eden trial. Hero - Tundra. "Tundra contols Arctic Snow and Ice." The R, however, was not under control.
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Well, no, you don't have to be on a high damage character. Even on a lower damage one, I can typically clear from the barn to the henge, then do spawn - static mob - spawn - static mob. It's rare they don't come along the barn or through its field. Pretty much just "watch for anything actually moving ."
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As mentioned, dual pistols are part of the thugs set already. Your attacks are in your primary. As far as for when any other sets are coming out? I wouldn't expect any to. We've got a small volunteer team. Even with some preexisting graphics potentially available, there's a *lot* of work that goes into a set, and unlike (say) a melee, armor or blast set, there's not much mileage to get out of a new mastermind set - only one AT would get to use it.
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I've ended up developing ways around some of the more annoying NPC "allies" - things like leaving Lady Jane with her babysitters (or going past then killing them from a distance) so she doesn't get a chance to go suicide somewhere. Same with the negotiators - or they get dragged back to the entrance. I hate failing a mission because the AI decided to chase a rabbit somewhere and died.
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Homecoming Code of Conduct Update - May 13th, 2021
Greycat replied to Jimmy's topic in Announcements
It says "Uploads and livestreams." Also, this'll be nice for those occasions where you want to show something, either for a bug, a suggestion, that sort of thing. -
I was ... actually expecting a thread about where to get art...
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QOL Suggestion: Portable SG Base Buffs?
Greycat replied to Mr. Vee's topic in Suggestions & Feedback
Eh. Honestly I don't think they need to be added to the workbench or otherwise portable. They're nice, sure. At the same time, base portals are (almost) everywhere. I'd think that's access enough. (Besides, in your specific example, I'd hope it's from being low level - and there's already a +recovery temp power you can buy.)