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biostem

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Everything posted by biostem

  1. Reverse the 2 sets, drop some ranged attacks from the old blast set, and throw in some armors/status protection powers in their place...
  2. I'd like to see the various tiaras brought over to male & hugs character models, and have a much expanded selection of crowns & headbands added...
  3. This may be too simplistic, but here's my take on Miranda from Mass Effect: mirandal1.costume
  4. I really like how the previous costume turned out, so working off of the concept, I present to you an unholy melding of magic & technology - "The Sky Demon": (BTW, the bottom of the skull mask is supposed to come across as a sort of beard or soul patch, so I hope it comes across that way). sky demon2.costume
  5. Once the lowest of the low, at the very bottom of the pecking order, this creature scavenged through the refuse and trash in order to eek out a living. That all changed one day, when after drinking some very questionable glowing fluid changed everything. He started to see the world through new eyes. He could understand how the machines and devices of the humans worked, and could even draw upon a lifetime of eating toxic garbage to assail his enemies. No longer a miserable creature that ruined everything he touched, this creature now goes by "The Gremlin Gunner"... gremlin gunner1.costume
  6. There actually is one - Supernatural face 13, (it even has its own face pattern to color just the eyes). The problem is that the glow is rather dim, and it has a weird bleed effect applied. The eyes are also rather wide. I believe it is one of the older face designs, so it's not quite a true glow effect. The organic armor face, with the neck and side "veins" and glow removed, would be a much better option...
  7. I can't recall their name, but there was a character back in the 90s that I remember seeing in a comic shop, which was sort of a teen in power armor, (kind of reminiscent of Silver Hawks). I don't remember their name or even full powers/abilities, I just remember them looking cool. I don't even remember if they were Marvel, DC, Image, or some other publisher...
  8. I see what you did there...
  9. I think it's a 2-pronged question: A power set must be able to accomplish its primary purpose, (damage, control, etc) - so if it deviates too far from that goal, it'll be less played. At the same time, sets should have a distinct enough feel so that they don't all become simple recolors of one-another. It's a tricky balance to achieve. That being said, I'd rather the sets have a more unique feel to each of them...
  10. Often, you don't get to pick where the next breakthrough will occur. Such is the case with "The Ichor Knight", whose high tech suit was meant to tap into zero-point energy. Instead, it seems that it tapped into some sort of otherworldly void. Still, when life gives you lemons... ichor knight2.costume
  11. Frankly, I'd love to be able to limit what glows on some pieces. For instance, I'd like to see a version of the Imperial Defense gloves where the actual glove part is black, and the secondary color only applies to the glowing part. Similarly, the Ascension belt could benefit from a similar treatment, where the "ribs" were just black and only the center jewel took the secondary color & glow effect...
  12. I feel like Falcon & the Winter Soldier really missed a great opportunity to delve further into the ramifications of "the snap". I also feel like they made the supersoldier serum a little too easily given out. I'd also love to see a not-too-angsty take on child meta-humans, (let's leave the cliche bully-picks-on-meta stuff at the wayside and come up with something new). I feel that, if done with proper development and taking pains to avoid the dreaded "Mary Sue" quotient, an Iron Heart character could really do well - have her take on a Stark Industries internship or maybe get a hold of some of Venko's materials that he stashed away somewhere, instead of separately creating her power armor out of whole cloth, or maybe she is one of Tony's daughter's friends, and together they are able to create their own suits and adventure together. I just think we need a narrower focus on a smaller, more personal story...
  13. Maybe I'm interpreting the OP too literally here, but the "character" is not an agent - they do not make decisions or "pick" anything. Now, if what you're instead asking is whether certain powers or combinations or powers are or become much more appealing to certain players, or due to certain play experiences said player has had, then yes, those are definitely huge deciding factors on what one chooses to play...
  14. I don't - why force all whip users into a demonic theme? Sure, the whip is going to be fiery/energy-based, but there are many ways to divorce that from any sort of demonic semblance by recoloring it, etc. Maybe a generic diamond shape or overlapping squares, (one rotated about 45 degrees from the other), could be used to give plausible deniability to those not wanting such a theme. Also, if we're going for a whip set, I'd prefer as many powers actually use said weapon, as possible, plus I already described how one of the animations could be used as a PBAoE.
  15. It falls into the same category as any other "disposable" expenditure. Skip getting a coffee or meal while out, and instead have something at home - do that a few times and you can easily afford a commission, video game, etc - It's all about delaying gratification...
  16. I get you, but that wasn't the premise of my post - it was that communicating with your team results in a better outcome/experience.
  17. Wait... so playing with a group of people you regularly communicate with results in a better outcome!? Who woulda thunk it. Out of curiosity, does anyone actually talk to the other people they join a PUG with, (other than just a quick "hello"), before running off to the next task?
  18. I want to see more dealing with the impact on all of the events on the "average Joe", kind of like how Spiderman Homecoming dealt with a guy who ran a company that cleaned up after the battle of New York. It'd also be refreshing to see how regular law enforcement or military tried to cope with such events. Heck, how about a morally grey movie dealing with people who were trying to get in on all the superpowers flying around - imagine the parent of a wheelchair-bound child trying to get a hold of some version of the tech that allowed War machine to walk again, or someone who invented a much more modest power armor, but wasn't a billionaire, dealing with the police or SHIELD knocking on their door...
  19. You could "cheat" another attack by using only the portion of the crack whip animation AFTER your character spins around. You could also truncate the "Hell on Earth" animation to exclude the extended "hold and pull" part of the animation, to get another animation out of it. Further, you could take *just* the spinning part of crack whip and use that for a PBAoE power.
  20. I wanted a more classic look, so I present to you "Therm-Mia", my newest character (Poison/Ice Defender): therm-mia2.costume
  21. I wonder how much of it will be negotiating with other factions, (aggressively or otherwise), and how much will be Boba doing bounty hunter stuff. I also wonder if any of the series will be devoted to explaining his apparently difference in behavior between the original trilogy and the post-RotJ era. I do hope the majority of the series does not take place on Tatooine, but I feel like we'll be seeing an awful lot of Jabba's palace. I would like to see Boba run into at least 1 surviving clone - would make for an interesting exchange. I also wonder if there will be any flashbacks to the events of the original trilogy, from Boba's perspective, (a la setting up Han's capture, etc).
  22. If you choose to post on a forum, you run the risk of others responding in ways you don't like. If those responses violate the forum rules, then report them. If those responses don't violate said rules of conduct, then learn to take criticism and move along, or stop posting...
  23. TALK to your teammates before you start running content with them. Come to a consensus on how each member will conduct themselves, or simply solo content...
  24. I played around with the various "path auras", but couldn't find one that is a neat clean circle. The "seismic" option makes a fairly neat circular cracked effect centered around your character, so maybe give that a try...
  25. One issue is how certain travel or regular powers would interact while underwater - Champions Online basically forced every travel power into some form of "flight", and ignored all other powers - so fire and electricity still behaved normally, etc. If our powers were left unchanged while under water, then besides a graphical difference, what would be the point? I mean, would you just want to see a screen-wide rippling/blur effect? Perhaps some bubbles rising around you? What kind of changes would you expect while under water?
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