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Everything posted by Glacier Peak
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Advanced Difficulty Options [Focused Feedback: Advanced Difficulty Options and Challenge Mode] With the release of the Dr. Aeon Strike Force, we’ve completely rewritten the challenge settings code and greatly expanded what we can do with future content in terms of accommodating difficulty options and delivering curated challenges to players seeking that type of gameplay experience. These optional difficulty settings are accessed from the Challenge Settings menu for content that has been added to the feature (as of Page 3 this will only include the Dr. Aeon Strike Force). These options require being level 50 to select and change the content in various ways. These new difficulty modes were hand-crafted and balanced, and are not based on the previous Challenge Settings that exist currently. Facing content with these Advanced Difficulty Settings enabled will grant the team more rewards for overcoming challenges, additionally, some badges may only be available by going above the normal difficulty setting. The design goal of these options was to ensure all roles on a team (tank, damage, control, and support) could contribute in a rewarding way, and give Incarnate level characters using Invention-Origin enhancements something to test their fully-built characters against. Challenge Modes [Focused Feedback: Advanced Difficulty Options and Challenge Mode] The old TF and Flashback challenges have been rewritten using the above code. This has resulted in several changes to the way certain badges are obtained: The various Flashback badges for completing challenges at various levels now do it based on the story arc maximum level, instead of the hidden Stature Level which made it difficult to know which story arcs counted for what. Only story arcs that reward 5 merits or more will count towards the challenge badges. Options for 'No Incarnate Powers' and 'Only Alpha Slot' were added to the powers options for any arc in the SL9 (Level 45-50) categories. Completing a Flashback arc using these two new options rewards two new Ouroboros category badges. Task Forces & Strike Forces that have a "Master of X" badge associated with them now have a dedicated challenge option for the badge. The individual power restriction and defeat limit options no longer work for receiving these badges. Selecting the "Master of" challenge for a given TF will set the team size to 8, maximum defeats to 0, disable temporary powers, and disable Incarnate powers. When successfully completed, the challenge will award the "Master of" badge and a Rare Incarnate Component.
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Yeah! Just like the Banished Pantheon band that plays in the Tiki Lounge of Pocket D (see my signature for a tour!). Maybe add on that the vendor only shows up on a Tuesday between the hours of... 😁
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This actually looks like the resurfacing of a similar bug (dare I say exploit) that was patched last year involving the use of the old Teleport T4. I am assuming it used your /loc when you were editing your base to load in to the next zone that was chosen (or the last one you visited before entering your base). When you returned, you were teleported back to the previous zone using the coordinates in the buffer(?). Being someone who is naturally curious about geometry errors and exploring spaces outside zones (see my signature) I will look to replicate this bug and report back here with my findings (or if serious enough, file a bug report).
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Focused Feedback: Electrical Blast Revamp
Glacier Peak replied to Player-1's topic in [Open Beta] Focused Feedback
I did not know that. The context is appreciated! -
Focused Feedback: Electrical Blast Revamp
Glacier Peak replied to Player-1's topic in [Open Beta] Focused Feedback
Yeah it is not a word I use in my day to day so I googled it, and Google says: -
Focused Feedback: Enhancements
Glacier Peak replied to Booper's topic in [Open Beta] Focused Feedback
But.... Benumb be like... no sets allowed 😭 Edit: Come to think of it, Benumb doesn't even allow slow enhancements. Carry on 😅 -
Focused Feedback: Enhancements
Glacier Peak replied to Booper's topic in [Open Beta] Focused Feedback
Any Slow/Acc in the works or on the horizon? Benumb would thank you!!! 😁 Loving the Heal/Rech though, my regen Sent thanks you. -
How do you afford art? (A discussion, not a question)
Glacier Peak replied to _Kai_'s topic in Art & Multimedia
This is a good question. Subjective obviously - but my opinion is that my favorite art is stuff that I have received for free or as a trade for something of value that is not money. I put a lot of feelings in to a piece of art, which translates to value to me. The longer I own it, the more valuable to me it becomes. My grandfather had a print of an Moose in a river which he gifted to me after he passed. I really loved that print when I was a kid, I loved it even more after I got it, and each time I see it, it gives me joy. How much would I pay for it? That's a tough question - if I saw it on the street or in a studio, but it didn't have that emotional value, probably $50. If I had to place a value on it including the emotional value, I'd say $500 easily. -
Like others have alluded to, I think the next hotness/ market fad is going to be HOs/DSOs that are in high demand for at least a month or two after the release of Page 3. Mainly because of the higher difficulty settings incentivizing every little boost and bonus from a player's build.
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Same boat with Benumb, I've got two 50+5 acc and two rech IOs. Edit: Oh and the new Dsync Enhancements don't convert, but they can be combined with other HO/SHO enhancements and only drop from the ASF reward pool on beta.
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And the Arena Headset worn by the npcs in the arena and the super spies Crimson and Virdian.
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@Apparition would appreciate this thread.
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To dog pile on to what @tidge said, I will also be grabbing the new Cold proc off the market for my main Ice/Cold Corruptor if/when they make it out of beta testing. Infridgate is about to be a 6 slot proc'able power that does more damage than a tier 1 blast power 😈 😆
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Focused Feedback: Various Power Changes
Glacier Peak replied to Booper's topic in [Open Beta] Focused Feedback
Workbench group designation is sticking kind of oddly in the Target window... -
Focused Feedback: Electrical Blast Revamp
Glacier Peak replied to Player-1's topic in [Open Beta] Focused Feedback
Not sure if you've missed it in the patch notes or tested it and didn't realize but VS got its biggest bump in damage ever and contributes to the new shock mechanic now. Not sure how you think any of that is a trick, or some mischievous or playful act. -
Focused Feedback: Enhancements
Glacier Peak replied to Booper's topic in [Open Beta] Focused Feedback
Or Interrupt enhancements for... uh I think I only remember using them in Snipes! Okay back on topic... -
Can We Stop Dogpiling, Please?
Glacier Peak replied to GraspingVileTerror's topic in General Discussion
This is the main point of the post - by reading this one part of the entire paragraph, readers will understand that this is just about trying to play forum cop. -
Except these arguments do not hold water on the live shards because the devs haven't done this outside of salvage seeding. It is entirely speculative on yours and anyone else's part to say otherwise. Bad faith argument right here.
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I agree with all of the above, my Peacebringer would love this addition.
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Griefing exploit in SBB with 'Summon Teammates'
Glacier Peak replied to mechahamham's topic in Bug Reports
Good bug find, as I am sure this isn't working as intended. Do you know if other team teleport powers work during this section as well? (i.e., such as Teleport pool "Teleport Target,' and/or 'Team Teleport')- 2 replies
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Fair question. It is the ramifications that would entail for the suggestion of changing how players get to 50. This would certainly provide the instant gratification for some, such as the OP, and perhaps others, but disregard the rest of the player base that relies on the interactions with other players during each characters 1-50 journey. And yes, players can exemplar down to do content - but they would need a supportive game economy to supply them with the level requisite enhancements to do so. That is why it is an entirely game-changing suggestion. While it sounds easy to implement (just make the bird do it!), its ramifications would undoubtedly alter the rest of the experience for everyone else. Enjoy a well supplied market? That would change if this were to be implemented - supply would decrease, but demand would stay the same, if not increase as others have alluded to. That being said, I will echo my original comment again that the Beta shard exists, and players who want to be level 50 in 2 seconds instead of 2 hours can go there to enjoy the game if they desire.
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This suggestion is just another "I want everyone to play the way I play" thread.