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arcane

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Everything posted by arcane

  1. Guilty on multiple counts 😕
  2. Apologies if I missed this - I could’ve sworn this was covered in this thread but my search is failing me... @Sir Myshkin or anyone else: was there testing done on Shadow Field to assess its proc behavior? I vaguely recall maybe reading that it was not good with procs but would like to confirm.
  3. I think it must be my love of procs that makes me incapable of enjoying sets that have all their decent DPA/DPS wrapped up in T1-T3 attacks. Now my Kin Melee tank can unleash a buttload of procs... but those are all tied to bad animations found after level 4.
  4. 1) It’s clearly not implied to everyone or this thread wouldn’t exist. Consider being explicit. 2) Skipping mobs lowers the TF’s total XP yield. That does not mean it lowers the XP/time rate. Fighting fewer mobs in fewer minutes can easily mean your XP/time rate is not lowered, or is even increased. Some people care more about the rate than the grand total.
  5. If your only decent animation time powers being acquired by levels 1-4 earns a powerset a rep for fast animation times, please don’t recommend me any sets with said rep... And procced Irradiated Ground afk might be better DPS than the entirety of KM, so let’s not go there 🙂
  6. Lol kheldians aren’t bad unless your koolaid has a dangerously high concentration of min maxer powder. There’s more to the game than Claws, Titan Weapons, Bio Armor, Fire Blast, etc, jesus...
  7. Question: by not a speed run, do you mean you explicitly advertised it as a kill most? Speed tf’s are so common that I don’t think you can blame anyone unless you yourself were explicit about it. Also, one could easily argue that the lowbies’ xp isn’t diminished unless the xp/hour is diminished, which is not a problem in a speed tf.
  8. Yeah I build for 50+5 and only attune enhancements that hurt my proc rates. Don’t exemp often enough for it to be a problem.
  9. Some people can’t have mids because of its compatibility requirements 😉 If I posted one of my Google spreadsheet builds everyone would laugh at me 😞
  10. Keep in mind endurance problems are only relevant to level 44 and below. There isn’t a powerset combo in the game Incarnates can’t fix end-wise. So unless you exemp a lot, just cast that thought from your mind. Other than that, they’re both going to be great. Rad will do more damage, Dark will be tougher, but Rad will usually be tough enough. Both of your builds in particular will have no sturdiness issues though, because you’ve slotted for bonuses an awful lot. My tankers prefer more proc bombin offensive power 🙂
  11. I’ve been running ITF’s in a team setting nearly every day since this whole story came out and I have barely noticed a thing outside of a couple of occasional and very minor inconveniences. It isn’t clear at all at this point that this is an issue for teams. Considering how easy ITF’s are for the community, I think you need a little more than “I miss a certain type of enemy a little more sometimes I guess” to argue that this is a bad bug fix. I genuinely can’t see that teams are hurting in a material way from this.
  12. These people that don’t understand how spread-out players can result in more xp/time because they’re so hung up on how 1 person performs vs 8 against a singular spawn... really something else.
  13. Alternative to the OP: team with people you know are competent and do whatever you want. A decent group won’t care about an extra cyst ambush or an entire tower being pulled down to the bridge.
  14. Not really. If I’m running a stealth power it’s first and foremost because I want run speed or defense 🙂 If I Super Speed into a mob, I still want my damage aura to aggro them. You can just detoggle yours if you don’t want the same.
  15. I run ahead to grab extra mobs or to fight a different room full of baddies because fighting a single spawn with a competent group is painfully boring and stupidly inefficient. Play 801’s or these level 44 TF’s if you want to discourage this, because there’s no good reason not to run wild in most of the game’s content.
  16. There is zero reason a player HAS to be able to easily solo an endgame task force at max difficulty. If that’s the only way to see a problem with this bug fix, it is one big fat nonissue
  17. Did 3 more +4 ITF’s yesterday that were as easy as ever. This is obviously only an issue under specific circumstances, so dev intervention not looking warranted to me so far.
  18. OP could also consider a /martial blaster, since it comes with a free break free 🙂
  19. I assume you mean Performance Shifter but yep
  20. I think you forgot Participation Trophy and Trigger Warning
  21. Perhaps - I think that would depend on how often this happens and on how much team support you had when it happens.
  22. I’ve done ITF’s since this story has started to come up, and, although I’ve noticed some whiffing, it seems like a +4x8 KM ITF is still quite the faceroll. Not convinced yet that a minor inconvenience in a game generally devoid of difficulty constitutes a problem..
  23. There’s zero reason this needs to be a null option; it should work as a simple costume option since it’s solely cosmetic and does nothing to how the power functions. Signed, as a costume option 😉
  24. Fixed slightly 🙂
  25. Well yes and no. You can plug those holes completely with IO’s if you really want to. Though the caveat is I often neglect to plug a hole in favor of more damage. I guess you can’t plug absolutely everything though. My Dark tanks can only access so much DDR from Ageless Radial, which I wouldn’t get to begin with on toons built to be hooked on Ageless Core.
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