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brasilgringo

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Everything posted by brasilgringo

  1. I tried this but its still too small to read the text in the boxes -- the Info/Effects/Totals/Enhance boxes don't seem to scale or get bigger. Also fwiw no longer does it seem to show %s for powers when you mouse over them (based on enahnces you put in) and it won't save +5 on enhances when I right-click on them and use the + key to max them. What's up with that recently?
  2. This was such a great tool....so sad to see it go.
  3. I ran some 4x8 council on test on my 50 incarnated Elec/Bio sent, and found the damage buff underwhelming -- still felt like it took a lot longer, and put me at more risk of dying, taking out spawns then on, say, a comparable TW/Bio scrapper or even EM/Rad scrapper. And that's with Short Circuit, BL, and the nuke, and single-target attacks including Dominate from Epic (and Elec/Bio supposedly being one of the top DPS sents). I didn't feel like a "ranged scrapper" in terms of my ability to decimate spawns and not take a material beating. Only used Vulnerability on a few purple bosses and it didn't seem to make a material difference, maybe they died with 1 less blast than w/o. Overally my impressions were: 1) Not enough buffs to damage to make me feel like Sents can keep up with Scrappers / Stalkers / Blasters or even some Tanks in terms of damage (e.g., Rad/SS). 2) Inherent (Vulnerability) doesn't feel like it does enough. Maybe it should be AOE at a minimum with higher target caps.
  4. Use the mini costume and make him Metro-Gnome
  5. I don't understand the Burn-summoning-multiple-patches bug ... can someone explain, since apparently it's being discussed with these changes? Was it NOT happening on Brutes but only other ATs (Tanker, Blaster, Scapper)? Did it happen every cast?
  6. They just posted the Beta changes to Rad Melee and Fire Armor, including "changes" to Burn and Irrad Ground. See the beta comment threads to plan ahead.
  7. Love running this chain with the snipe swapped in for Ablative (snipe with build-up proc). This is the way.
  8. I had made a Sith-themed blaster a while ago. Elec Ninja Blaster rebuild2.mxd
  9. @Ratch_Were you ever able to post this?
  10. Running auto-update does an install for me (says new update available, seems to install it) but remains at 3.2.17. When is the new version coming out with the new / adjusted powersets from the latest patch?
  11. I might be wrong, but I have the ATO crit-proc in TF and usually I have enough time to fire off 2 other quick attacks like Fireball + BS or even Fire Blast / BS. Typically I haven't been using ET in the proc window as I thought ET has a hard-capped crit damage and it would be better to use it on other attacks that get the full crit. Maybe I'm wrong - open to veteran advice. I did like the TF->Fireball (crit) for groups. TF to me seems to proc the proc a lot, not sure how much it fires in ET.
  12. How did you not die / get mezzed?
  13. No rush, love to see what you put together. Anything to get me playing the toon again.
  14. Can you folks share the build & chain? I've basically given up on my TW/Bio as it feels very clunky and doesn't seemt out-single-target DPS my EM/Rad or even DB/STN.
  15. I think this is what I'm running atm. I went for 32% melee/ranged def to get close to soft-cap with 1 small purple. I put Eagle's Claw back in for Lolz/Style Points. The build-up and other procs in Supressive Fire are really nice -- it's generally my opener followed by the PBAOEs. Not the highest damage or most survivable blaster, but stylish. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Atirador: Level 50 Mutation Blaster Primary Power Set: Dual Pistols Secondary Power Set: Martial Combat Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mu Mastery Hero Profile: Level 1: Dual Wield -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(3), SprDfnBrr-Acc/Dmg/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7) Level 1: Ki Push -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(7), KntCmb-Dmg/Rchg(9), KntCmb-Dmg/EndRdx/Rchg(9) Level 2: Storm Kick -- Hct-Dmg(A), Hct-Dmg/Rchg(11), Hct-Acc/Dmg/Rchg(11), Hct-Acc/Rchg(13), Hct-Dmg/EndRdx(13), FrcFdb-Rechg%(15) Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), WntGif-ResSlow(15), Ksm-ToHit+(17), BlsoftheZ-Travel(17), BlsoftheZ-ResKB(19), ShlWal-ResDam/Re TP(19) Level 6: Swap Ammo Level 8: Bullet Rain -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/EndRdx(21), PstBls-Dam%(21), Bmbdmt-+FireDmg(23), FrcFdb-Rechg%(23), Ann-ResDeb%(25) Level 10: Kick -- FrcFdb-Rechg%(A) Level 12: Suppressive Fire -- Acc-I(A), UnbCns-Dam%(25), GldJvl-Dam%(27), Apc-Dam%(27), GhsWdwEmb-Dam%(29), Dcm-Build%(29) Level 14: Reach for the Limit Level 16: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Acc/Dmg/Rchg(31), SprAvl-Acc/Dmg/EndRdx/Rchg(33), FrcFdb-Rechg%(33) Level 18: Executioner's Shot -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(34), IceMisTrmt-+ColdDmg(34), GldJvl-Dam%(34), TchofLadG-%Dam(36) Level 20: Reaction Time -- PreOptmz-Acc/Rech(A), PreOptmz-EndMod/End(36), PreOptmz-EndMod/Rech(36), PreOptmz-EndMod/Acc/End(37), PreOptmz-EndMod/Acc/Rech(37), PreOptmz-EndMod/End/Rech(37) Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(39) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(39), Rct-ResDam%(40) Level 26: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(40), GssSynFr--ToHit/Rchg/EndRdx(40), GssSynFr--Rchg/EndRdx(42), GssSynFr--ToHit/EndRdx(42), GssSynFr--Build%(42) Level 28: Inner Will -- Prv-Absorb%(A) Level 30: Burst of Speed -- FuroftheG-ResDeb%(A) Level 32: Hail of Bullets -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/EndRdx(43), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(45), SprBlsWrt-Rchg/Dmg%(45) Level 35: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def(45), RedFrt-Def/EndRdx(46) Level 38: Eagles Claw -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Rchg/HoldProc(48), Hct-Dam%(48) Level 41: Charged Armor -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(50), UnbGrd-Max HP%(50) Level 44: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 47: Super Speed -- BlsoftheZ-ResKB(A) Level 49: Vengeance -- LucoftheG-Def/Rchg+(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 44: Speed Phase Level 50: Musculature Core Paragon Level 50: Pyronic Core Judgement Level 50: Degenerative Core Flawless Interface Level 50: Clarion Core Epiphany Level 50: Assault Core Embodiment Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Portal Jockey Level 6: Chemical Ammunition Level 6: Cryo Ammunition Level 6: Incendiary Ammunition ------------
  16. Holy cow! I may be doing something wrong, but even with Focus Chi and the build-up proc in Moonbeam turned off in mids, and critical hit turned off, the damage numbers for each of the attacks in your chain seem really high. Wow.
  17. Can you share you build? I didn't think MA really could get single-target that high. That said, maybe it's with giving up any material AOE as a trade off. I'd like to see your slotting and your chain for the MA attacks. Thanks!
  18. @Nemu is right in my experience, FoT is so worth it on /Elec blaster with KD proc and +rchrg proc.
  19. This may be what I'm running. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Corruptor Primary Power Set: Fire Blast Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Leaping Power Pool: Teleportation Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: Level 1: Fire Blast -- Apc-Dmg(A), Apc-Dmg/Rchg(3), Apc-Acc/Dmg/Rchg(3), Apc-Acc/Rchg(5), Apc-Dam%(5) Level 1: Corrosive Enzymes -- Acc-I(A) Level 2: Fire Ball -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(7), SprScrBls-Acc/Dmg/Rchg(7), SprScrBls-Dmg/EndRdx/Rchg(9), SprScrBls-Acc/Dmg/EndRdx/Rchg(9), SprScrBls-Rchg/+End(11) Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13) Level 6: Regrowth -- Prv-Heal(A), Prv-Heal/EndRdx(13), Prv-Absorb%(15), Prv-EndRdx/Rchg(15), Prv-Heal/Rchg(17), Prv-Heal/Rchg/EndRdx(17) Level 8: Rain of Fire -- Artl-Acc/Dam(A), Artl-Dam/End(19), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(34), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34) Level 10: Wild Growth -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(21), UnbGrd-Max HP%(21) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(23), Ksm-ToHit+(23) Level 14: Super Speed -- Clr-RunSpd(A), Clr-EndRdx(25) Level 16: Teleport Target -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(33) Level 18: Blaze -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(27), SprMlcoft-Acc/Dmg/Rchg(27), SprMlcoft-Dmg/EndRdx/Rchg(29), SprMlcoft-Acc/Dmg/EndRdx/Rchg(29), SprMlcoft-Rchg/Dmg%(31) Level 20: Aim -- GssSynFr--Build%(A) Level 22: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/Rchg(39), NmnCnv-Heal/EndRdx/Rchg(39), NmnCnv-Heal(39), NmnCnv-Regen/Rcvry+(40) Level 24: Teleport -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(25) Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(36), StnoftheM-Dmg/ActRdx/Rchg(36), StnoftheM-Dmg/EndRdx/Rchg(36), StnoftheM-Dam%(37), GldJvl-Dam%(37) Level 28: Fold Space -- RechRdx-I(A), Acc-I(40) Level 30: Spore Cloud -- DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(31), DarWtcDsp-ToHitdeb/Rchg/EndRdx(31), DarWtcDsp-ToHitDeb/EndRdx(33) Level 32: Inferno -- Arm-Dmg(A), Arm-Dmg/Rchg(40), Arm-Acc/Dmg/Rchg(42), Arm-Acc/Rchg(42), Arm-Dam%(42) Level 35: Boxing -- Empty(A) Level 38: Overgrowth -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(43), AdjTrg-ToHit/EndRdx/Rchg(43), AdjTrg-EndRdx/Rchg(43), AdjTrg-ToHit/EndRdx(45), AdjTrg-Rchg(45) Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(46), Rct-Def/Rchg(46), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(48) Level 44: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(48) Level 47: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-EndRdx/Rchg(48), LucoftheG-Def/EndRdx/Rchg(50), LucoftheG-Def(50), LucoftheG-Def/Rchg+(50) Level 49: Rebirth -- RechRdx-I(A) Level 1: Scourge Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11) Level 49: Quick Form Level 14: Speed Phase ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1416;689;1378;HEX;| |78DA5594594F135114C7EF74A674A1152894164A0BB494962E53EA934B4C14B4890| |206017D6D2630C5499AB6994E13F91ABEF8E6FA64E2FAA2C6575F5CA212F549FC00| |6E2C6E313E987A7ACFB9166E32F39BF99F7BCE3DE76E73178E7B4AA5C25126754D9| |7B57ABD385D35CD46CDAA9A8ED39AD530B5B2CCA039E009FD371517B4CAAABEA216| |0C532F4E819B1569DBA61AA592CA7DF5E2B152C9A818D61A73CF57AB6575B1A6EB2| |B1EFE39AB6B35A3B2EAE33F4B7A59AF554D4BB38C6AC5CBA582B17ADE820EA11335| |63596D479FD3967578D52DDD5C0B4252A3F0246CF0925A69B2A6C232F09757982D4| |B54914A8E98473E8D31D19A8C0D02F22E96049B4491ECD298C27B76C489E3486782| |9844BA2790519824999C25398D113DC467309C5D44B67F94B987E71372DF26F133B| |2FB0BF12B72C2862BC09D1DB29D8B3E053962478E76101D4427F2398CECA29165D7| |4F8CE8FB85ECFB4DFC83EC87613AA9B3ADD32FA13843C6BF20871516834E5E4A47F| |23A713E830E641C8C5DC2D8F501C5910D646B6D7AC42CF4DCC2B083B78977904377| |89F79091FBC83438F79233EBBD89115F42757E11D17F06131E5B408E2F129788679| |1897344C83520720D508EC1F7C8D6FE191091075E332EC6D6896F886F9163EF8819| |CC55EE87F3222287680F246897BD809CC36494C30F70B8C843E2239AB2C7C8D6F61| |D169B7BF8008A8983C88943C4C3C42348090A8B8ACD1D6D4263EB30685C9413BF8C| |FD5257885789D7689DAE136F206B5055523827B7B0C6CC3632BB43FC46FC8ECCFDA| |0B98064D2E25CA4F79331004AD8C51430AAA23CB51BD725E743E67B897D44DA90AF| |A0964951DE24CDEE4985DF022B2DB139A4EC3EDD7C026695F62D0127020B9B57840| |6A2C4FB6DBADB770063595CD7AD3D6212C5ED3DE229F8829B61679728B18B369E9B| |FB120E37936A27DE7C926A1FA3E63F8438CEE4| |-------------------------------------------------------------------|
  20. On a new rig with (I think) lower latency to the server and definitely at faster connection, I'm getting 1.14-1.17 generally now. Chain is BF-AS-SS-AS with a Snipe thrown in every time it is up in place of AS before SS. I think that's 625-640 dps if the formula/math is right? Not the best performance on here for scraps but not to bad w/o Bio secondary I suppose. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Dual Blades Secondary Power Set: Stone Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Power Slice -- Empty(A) Level 1: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3) Level 2: Ablating Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(7), Hct-Dmg/Rchg(7), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(9), AchHee-ResDeb%(11) Level 4: Earth's Embrace -- Prv-EndRdx/Rchg(A), Prv-Heal/Rchg(11), Prv-Heal/EndRdx(13), Prv-Heal(13), Prv-Absorb%(15), Prv-Heal/Rchg/EndRdx(15) Level 6: Stone Skin -- UnbGrd-ResDam(A), UnbGrd-Max HP%(17), ShlWal-ResDam/Re TP(17), ShlWal-Def(19), DefBuff-I(19), Ksm-ToHit+(21) Level 8: Blinding Feint -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(21), GssSynFr--Build%(23), GldStr-%Dam(23), TchofDth-Dam%(25), SprCrtStr-Rchg/+50% Crit(25) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(27) Level 14: Hasten -- RechRdx-I(A) Level 16: Rooted -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(27), Pnc-EndRdx/Rchg(29), Pnc-Heal(29), Pnc-Heal/EndRedux/Rchg(31) Level 18: Typhoon's Edge -- Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33) Level 20: Crystal Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(34), PrfShf-End%(34), PrfShf-EndMod(34), EndMod-I(36) Level 22: Boxing -- Empty(A) Level 24: Tough -- StdPrt-ResDam/Def+(A) Level 26: Sweeping Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), Obl-%Dam(36), Erd-%Dam(37), Arm-Dam%(37), FuroftheG-ResDeb%(37) Level 28: Minerals -- LucoftheG-Def/Rchg+(A) Level 30: Weave -- Rct-Def(A), Rct-Def/Rchg(39), Rct-EndRdx/Rchg(39), Rct-Def/EndRdx(39), Rct-ResDam%(40), Rct-Def/EndRdx/Rchg(40) Level 32: Mud Pots -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(40), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(43) Level 35: Brimstone Armor -- GldArm-3defTpProc(A) Level 38: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(43), StnoftheM-Dam%(43), Dcm-Build%(45), Apc-Dam%(45), GldJvl-Dam%(45) Level 41: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Dmg/EndRdx(46), Rgn-Knock%(50) Level 44: Geode -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(48), Pnc-Heal/Rchg(48), Pnc-Heal/EndRedux/Rchg(48), Pnc-Heal(50) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50) Level 49: Assault -- EndRdx-I(A) Level 1: Critical Hit Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5), EndMod-I(5) Level 12: Speed Phase Level 49: Quick Form Level 50: Musculature Core Paragon Level 50: Ageless Radial Epiphany Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Portal Jockey Level 50: Freedom Phalanx Reserve ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1475;717;1434;HEX;| |78DA6594596F12511480EFC08C08A52BA50B65A7150A488BFB1A37EC4329499326B| |E99C9D85E281181409B685C12FF81FAA20FF507F8338C6F6EF5C1277DF5C1AD8BB6| |5AAB31E3E19E73ED24BD61F2CD3DFB3DF73085EB3977B1387196291D172A46B3A9C| |FCC368C7A9D37B482512ACFB2D672C0E39372BDC02B9C67728B46453F5F31E678D3| |FF5F95E3455E6DF2CCCC42ADCAF5738D6BB506734FD76A95CC1437EAE56AC925363| |375CEE7DAC5EB44B934BF008A4E6935C71BCDF972BDFF62BD3C0B718CCAD556CA45| |BD60341778E3C600941287E7A683C965C20F16DB48C2464191C2BCF09675325B2FF| |216D82BA4D494940D842ADB9324C66DC2686F82388A743D057A54F60322DBA5B3FD| |B35D38B9BE20DD9F881F911D2BC4AFC84D70D6A4B3B689C2AE6D621ED9336917197| |B82601670B2DEBF2DAAEC0E94ED50C4A94CCD714F15C6BDF7917D4FB0FCBE040619| |D05BCD0172D283B393323327352406C236D9A5B6F718C1F70E190565BBF4684F31E| |1B10507E824A1DA19C15C3E3F16EC0F10C3C86008791B22754BA7EE63183E789C78| |02193E493C85DC864C1ED92A0F151CEE4246E826230FD138F2002F2916C63215C8E| |89513E11513610751BF3C4E7FEB0D5A7A17848364A70D2E61AB628F890C8F37BC6A| |13C6C3A731D9F01994FF860A8764C421AA50858801597660152DF77D23AE13D790F| |10DE277E44F881892CEA117A47C8E1C7D497C457C8D4C2E237F81735496133D80C2| |0F80119C75531B59C6EE24DF10DF3261945EC2594967F180E9343A6FB9194BC87B4| |B1C44E5FEC3C443C423C8EC51E41F2823452D555334196334196341224D469626A5| |1BBA96918398A15666E9B27B40392E0F361EC1DA43EACE1FDCF4ABBB3E0053163D4| |C3ED636AD4A19081561B7E2B2DA09D1EA6ED19ACBFA39B9A48868B64945B46DDDA2| |B4319A48952652A5897C066D69A3D4663EB9732233EF0103B979D4DA48B32B2E8BC| |6B06E2E5B37D3D6CD3F057EE508| |-------------------------------------------------------------------|
  21. No, no it cannot. Set mule.
  22. I think this is my current build. It's in Blinding Feint, which has no +rchrg IOs in it. I believe I was getting 1.15-1.20 Pylon times, have to go back and check again. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Dual Blades Secondary Power Set: Stone Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Power Slice -- Empty(A) Level 1: Rock Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(3) Level 2: Ablating Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(7), Hct-Dmg/Rchg(7), Hct-Acc/Dmg/Rchg(9), Hct-Acc/Rchg(9), AchHee-ResDeb%(11) Level 4: Earth's Embrace -- Prv-EndRdx/Rchg(A), Prv-Heal/Rchg(11), Prv-Heal/EndRdx(13), Prv-Heal(13), Prv-Absorb%(15), Prv-Heal/Rchg/EndRdx(15) Level 6: Stone Skin -- UnbGrd-ResDam(A), UnbGrd-Max HP%(17), ShlWal-ResDam/Re TP(17), ShlWal-Def(19), DefBuff-I(19), Ksm-ToHit+(21) Level 8: Blinding Feint -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(21), GssSynFr--Build%(23), GldStr-%Dam(23), TchofDth-Dam%(25), SprCrtStr-Rchg/+50% Crit(25) Level 10: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 12: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(27) Level 14: Hasten -- RechRdx-I(A) Level 16: Rooted -- Pnc-Heal/+End(A), Pnc-Heal/EndRedux(27), Pnc-EndRdx/Rchg(29), Pnc-Heal(29), Pnc-Heal/EndRedux/Rchg(31) Level 18: Typhoon's Edge -- Arm-Dmg(A), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(33), Arm-Dmg/EndRdx(33) Level 20: Crystal Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(33), LucoftheG-Def(34), PrfShf-End%(34), PrfShf-EndMod(34), EndMod-I(36) Level 22: Boxing -- Empty(A) Level 24: Tough -- StdPrt-ResDam/Def+(A) Level 26: Sweeping Strike -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(36), Obl-%Dam(36), Erd-%Dam(37), Arm-Dam%(37), FuroftheG-ResDeb%(37) Level 28: Minerals -- LucoftheG-Def/Rchg+(A) Level 30: Weave -- Rct-Def(A), Rct-Def/Rchg(39), Rct-EndRdx/Rchg(39), Rct-Def/EndRdx(39), Rct-ResDam%(40), Rct-Def/EndRdx/Rchg(40) Level 32: Mud Pots -- SprScrStr-Dmg/Rchg(A), SprScrStr-Acc/Dmg(40), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(43) Level 35: Brimstone Armor -- GldArm-3defTpProc(A) Level 38: Zapp -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(43), StnoftheM-Dam%(43), Dcm-Build%(45), Apc-Dam%(45), GldJvl-Dam%(45) Level 41: Ball Lightning -- Rgn-Dmg/Rchg(A), Rgn-Acc/Rchg(46), Rgn-Acc/Dmg/Rchg(46), Rgn-Dmg/EndRdx(46), Rgn-Knock%(50) Level 44: Geode -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(48), Pnc-Heal/Rchg(48), Pnc-Heal/EndRedux/Rchg(48), Pnc-Heal(50) Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(50) Level 49: Assault -- EndRdx-I(A) Level 1: Critical Hit Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5), EndMod-I(5) Level 12: Speed Phase Level 49: Quick Form Level 50: Musculature Core Paragon Level 50: Ageless Radial Epiphany Level 50: The Atlas Medallion Level 50: Task Force Commander Level 50: Portal Jockey Level 50: Freedom Phalanx Reserve ------------
  23. One of my favorite toons actually. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Natural Blaster Primary Power Set: Water Blast Secondary Power Set: Atomic Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Teleportation Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Aqua Bolt -- SprDfnBrr-Rchg/+Status Protect(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg(3), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/Rchg(7) Level 1: Electron Shackles -- TraoftheH-Immob/Acc(A) Level 2: Water Burst -- PstBls-Acc/Dmg(A), PstBls-Acc/Dmg/EndRdx(9), PstBls-Dam%(9), Bmbdmt-Acc/Dam/Rech(11), Bmbdmt-+FireDmg(11), FrcFdb-Rechg%(13) Level 4: Positron Cell -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(13), Apc-Dam%(15), UnbCns-Dam%(15), GhsWdwEmb-Dam%(17), GldNet-Dam%(17) Level 6: Whirlpool -- Bmbdmt-Dam(A), Bmbdmt-+FireDmg(19), TchofLadG-%Dam(19), PstBls-Dam%(21), IceMisTrmt-+ColdDmg(21), AchHee-ResDeb%(23) Level 8: Super Speed -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(23) Level 10: Ionize -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(25) Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(25), Ksm-ToHit+(27) Level 14: Dehydrate -- GldJvl-Acc/Dmg(A), GldJvl-Dam%(27), TchofLadG-%Dam(29), TchoftheN-%Dam(29), IceMisTrmt-+ColdDmg(31), AchHee-ResDeb%(31) Level 16: Tidal Forces -- RechRdx-I(A) Level 18: Water Jet -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(31), SprBlsWrt-Acc/Dmg/Rchg(33), SprBlsWrt-Acc/Dmg/EndRdx(33), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(33), SprBlsWrt-Rchg/Dmg%(34) Level 20: Metabolic Acceleration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-EndRdx/Rchg(34), NmnCnv-Heal/EndRdx(34), NmnCnv-Heal(36), NmnCnv-Heal/Rchg(36), NmnCnv-Heal/EndRdx/Rchg(36) Level 22: Beta Decay -- AchHee-ResDeb%(A) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 26: Negatron Slam -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/Rchg(37), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Rchg/HoldProc(39), Hct-Dam%(39) Level 28: Teleport Target -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(40) Level 30: Combat Teleport -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(40) Level 32: Geyser -- Rgn-Dmg(A), Rgn-Dmg/Rchg(40), Rgn-Acc/Dmg/Rchg(42), Rgn-Acc/Rchg(42), Rgn-Dmg/EndRdx(42), FrcFdb-Rechg%(43) Level 35: Fold Space -- Acc-I(A), RechRdx-I(43) Level 38: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(43), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(45), Rct-Def/EndRdx/Rchg(45), Rct-ResDam%(46) Level 41: Boxing -- Empty(A) Level 44: Radioactive Cloud -- Lck-%Hold(A), Lck-Acc/Hold(46), Lck-Acc/Rchg(46), Lck-Acc/EndRdx/Rchg/Hold(48), Lck-Rchg/Hold(48), Lck-EndRdx/Rchg/Hold(48) Level 47: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(50) Level 49: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(50), Rct-Def/EndRdx(50) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Hurdle -- Jump-I(A) Level 1: Health -- Pnc-Heal/+End(A) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(7) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 14: Speed Phase ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1445;702;1404;HEX;| |78DA55934B4F535110C7E7B6B79416CA9B520A054B79B6B4527C3F620C0A8A50838| |0BA243770C126B56DA024FA01DC1BD418DF2B17AE5DE8D6B8F60B887B7521A0C677| |489D9EFF9CB4DCE4DEDF3D336766FE67CE39A91B676B9797274E93E13B93B1D6D61| |6C6F85BB057DD17ADC2FAAA95A1D2E3E637288E85592BBB622F25AE5AA58132F66B| |D7DC7A3E9F5B2D2466ADA5B45548E7B20B292B9BCEAF67D480BC33B95C263197B7E| |DA55AF53B6D5BF97476A5490DE6ED8C5D8A56737DCA34915EB956E009EDE3F9F462| |425749598B367F4AFF3703AC2CC2EF7884F4537491CB244A9AE43084049AA6D0095| |639C02343E560A207061B3D748E331A3AA3F19294B1FA95F035A9482FB9D4D8EB70| |A971ED2D87E231CEE83424D839E4847318AC4B6252DD24D870DD00C7E13FCF955DB| |AB26BD754159AA442D33B04B58882963AD8FD6FD8DE6C5284F7CA2D950DF72626FB| |3F80C7599647321B9E1730069E3B54053F47D648A4A3A6155D084C41537097CD219| |32EB0369FD6E6530BF3505016D629DA3A03187795B4715097689BE4E07ADDE7FA18| |5A39C5C646DDAAC68712F908DCF758F844F8140C3F034FF2829A7570F315F4313C2| |BBC04462E0BE784F3E0090EE665562B39ADA2B187BBD0A6FBD71643937B854739A2| |5D976BBF8DD3D3BB21BC03F6DF15DE13C6D0953ECEDCA19BDF213B32F01EEC67674| |83B439BD032209352DCA26E5DB67B54220F80430785878487C1A81C45A79FA84767| |EE0962215159D0BF06A23E9DB96F0B4D8D6E83C33BC2AFC26F60FC3B68B0E641BD9| |D83457EE8143728A68F47EC2F14C47FE080C57F82FBFF087F097F834ECE97D0AD4F| |8CA248B2B419210F99EC1CD1A773A4153B9814C549511CE68ECBA52D163BCDCA5BA| |DE44D57F8F92640DE8C59BEE864A8795FBC95F3E2E8D5D61EE3208CDB7B8C61C8D8| |A9301AB4813255F7C18FFEB2ACE2A7CAC1677F85FAB7D1F2452BFE07C801D4DE| |-------------------------------------------------------------------|
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