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kelika2

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Everything posted by kelika2

  1. Oh? What is it now? I know about the AoE and Range on attacks but dont remember the enemy aggro cap
  2. Aggro cap lowered in issue 4 or 6 Its issue 25 or 26 right now Taunt still only hits 5 targets Tanker AoEs hit 16 targets Gauntlet has a small radius taunt on attacking Even if you got a larger aggro cap you wont really have the tools to get them all considering thae 95% of this game trash mobs die instantly or super quick And to do one thing will lead to more work on other things and considering we went 20+ issues without the need for it.. sorry. And if all you wanted to do was herd then you get a hard pass from me. thats boring to watch and wait and take into consideration target limits on aoe attacks with vary from AT to power
  3. Note all I do is team in large groups, damn near 0% soloing /Dark is really your safest option Franken slot your pets to allow all def/res auras you can get in, hamis are a huge help. note that set bonuses do not effect pets AND when catalysted out you are looking at +10% def to all, and 25% def to aoe, and 35% resist to most from those aura buff IOs alone. stack that with many of the -tohit options from /dark and its solid /Dark has this amazing ability to floor -tohit of many many many targets either by summoning a [Dark Servant] on an AV, or toggle pulling a group with [Darkest Night] or a -tohit slotted [Fearsome Stare] Radiation has fairly small radiuses and heavily reliant on Infection, which you can get caught with your pants down from it recharging and fast moving groups Force Fields are weak to high acc or auto hit stuff and your pets [Drain Life] why am i linking format and Aid Other, I retired my necro/ff awhile back Sonic is also nice option, mostly melee pets for the -res toggle, being able to get your pets resists in the 70%~ish range to most. heavy AoE situations might drive you crazy but makes your pets pretty tanky with auras/buffs Thermal is another nice option, my pets are in the 50-60% resist to most range and healing helps. Forge on the tier1s for stronger projectile vomits or switching to grave knights for single target Traps meh, no synergy Storm meh, no synergy. If the devs ever make a -repel IO Storm may become top tier Trick arrow 100% avoid due to no synergy and just being bad all around because no anchor. if the devs ever changed the debuff arrows to ground powers like Disruption arrow, might change my mind. Also do not quote me on this since the last time I tried this was like 12 years ago: Your lit oil slick drives your pets insane. May have gotten changed, may not but I dont even wanna firefarm a TA mastermind to back this up with current patches. Pain/Time are ok options but waiting until level 28 for that game breaking power is disheartening for me as I run lots of lower level crap whenever I can. Empathy is also meh. If emps fort/clear mind ever becomes group based, sign me up. but until then keeping fort on 4 of 6 pets is a turn off. Poison is also meh due to small radius on debuffs and dark/radi trumps it in every way because if something dies in a dark/radi debuff aura, another enemy can take its place in the target que AND it will linger after the anchors death. And ever since the poison traps nerfs I have nothing good to say about Poison at all for any AT.
  4. Change Fire Blast to Fire Shield.
  5. Ancient memes aside: Fiery Melee's Breath of Fire. dont really need it to be longer, but a 120-130 degree cone Dark Blast's Nightfall. Give it Water Blast's Steam Spray animation and widen that attack up There are probably others but those two are holding me back from making said characters.
  6. Even if you get what you want you know PA will have reduced damage when ported over. And spectral wounds only shines because of Containment. Ill/rads solo so well because they can pull 3 indestructible tanks outta their ass without having to bend over. Giving all that damage + a secondary with more damage is insane enough. throw in incarnate powers for -regen and the ability for doms to sometimes hold an AV through the purple triangles.. nah. And imagine the even more damage going out when people find out that 4/6 basilisk's gaze and 2 50++ dmg/mez hamis in Blind is nuts with dominators base damage
  7. kelika2

    Your ATOs.

    Are upgradeable via catalysts. 15% aoe def. 15% resist to all. dont forget that frankenslotting your pets with hamis and aura buff IOs are your only chance at making it. Until the devs make IO set bonuses effect pets you are unable to refute this.
  8. Fire/Staff. PBAoE God. Guarded Spin keeps melee def, I slotted for ranged def. Guarded Spin at 4, Eye of the Storm at 16, Burn at 18. Rains numbers. SR/MA. Dodge queen. Storm Kick (10% def all) + tanker numbers + why not 3%x2 def IOs in Tough softcaps me even in Positron's task force. Build #1 IO'ed for Runspeed. Build #2 IO'ed for Resists. My insp tray is just full of green/blue/duals/orange I have a radi/fire and dark/dark tank on the backburner tho
  9. I vote going fire/energy blaster and coloring everything Kheldlike. human form attacks are much much weaker than nova form attacks on top of nova form having a 45% dmg buff, another 9% from the kheld ato. laser beam eyes is usable from nova form and it hits harder than incan strike nova blast hits harder than radiant strike human form damage is just sad. but if style is what you are going for i cant stop ya.
  10. kelika2

    Mercs/?

    First of all, I only group on my merc/ff. since the ranged pets change it has been quite fun. Bubbles is ok with serious IOing and dependent on the Def Auras Dark is tried and true. slot for tohit debuff, slot those def aura IOs. call yourself shadowshots or shadowshotz or whatever the namegame is on your server Mercs just dont synergize well with anything and i only had fun with /ff
  11. The thread is about speed task forces. people jumping around to objectives and moving on is the point. softcapping to effectively do this is key. If you are taking other situations not related to speed TFs then thats on you. Stay on target soldier.
  12. And speedrunning isnt the only way to run TFs, but if you are, softcapping is key
  13. By being a stronger build do you mean a softcapped def built any other AT? just showing up with your secondary and pretending to be useful is shameful meanwhile the other ATs are coming out swinging with both their primary and secondary. They are softcapped and good to go just wrecking shit They do not need your secondary if they are speeding. And if you know you are not needed because "eh the games easy anyways" why show up and take a spot when you can sit in a firefarm for better rewards? Masterminds are weak on speed TFs, cold hard truth. I hate it, but its true.
  14. able =/= willing. stop writing books to lie and sum up your posts using only the truth
  15. Your posts are just too long to read to debate on something I already know. I am not even going to give you a notification by quoting you this time just because damn son. Just dont join speed TFs as a MM and since leveling is easy have another alt gtg
  16. Remember this word when you yourself realize you are not needed and just kinda there when all the brute/scrap/corr/stalk/blast are just annihilating mission objectives meanwhile MMs are left in the dust and when its AV time you are spending 5-10 precious seconds summoning, hoping they dont die, buffing and whatnot. I understand people hate being told "no" and other variants of it these days, but sad fact, my favorite AT in this game that means a lot to me are trash for speed TFs
  17. You also need the resist on top of def which just isnt doable solo. you can softcap def you can softcap fire res but you cant really do both. Now another thing is lots of pet aoe is cone based, when you get surrounded they cant aoe properly and just make a /fire brute.
  18. Why not just get into an AE mission that locks you at X level? itll exemp you down you wont ever get auto logged out others can join you and leave as they please since AE's task force mode is different multiple AE buildings so never have to travel far But do have it eventlike where everyone and everything is the same level would destroy the need for progression. I am sure there is probably missions out there in a single room with a little clicky to finish made just to exemp people down. Also future apology when you do this: sorry you didnt respec properly and took 3 travel powers and tough/weave before 20
  19. i have this weird feeling you already formed an opinion and a solution to your own question before posting and this is just plain weird
  20. Team Teleport or you just dont join any "speed" tf. sad but true. masterminds are not a speed archetype. one might be able to attain this if the player has stealth+stealth io/invis AND grant invis for pets but between stealth/invis suppression you might not even get a chance to get re-invis from adds and such. meanwhile brutes and other ATs can kill and barrel through a sea of enemies to the objective. saying again, masterminds are not a "speed tf" archetype. unless you kill your pets until the AV in which case you were not really needed in the first place or just not worth it from all the summoning/resummoning/etc. --- Also from what I understand Masterminds are a horrifically hard archetype to code/program and I personally do not see a fix to any of this to MMs in the near future on any server. Form your own groups, use words like 'kill thru/plow/kill as we go' when recruiting. and if someone goes rogue, boot/warn/remake. I love my 13 or so masterminds but I know that speed task forces automatically lock me out of being optimal and i might as well doorsit on a firefarm.
  21. https://cityofheroes.fandom.com/wiki/Pain_Domination#Painbringer Huh, so I was
  22. This only really applies to low level task forces and groups. Pet number increases are 6(t1), 18(t1) and 24(t2) This would allow a third tier1 in positron/dib, and a second tier2 in synapes/virgil
  23. GIVE OBSIDIAN SHIELD NEG ENERGY RESISTS ALREADY Also its literally fine, its just doesnt have [Dark Burn]. Also I think years ago they meant to have toggles and such to be used smartly god dman i got bored typing this too just go fire armor and recolor everything dark and enjoy
  24. Melee tactical units. By that StJ/"invul" meaning armor. s/l 15-20%, everything else 5-10% i got bored typing this i know most suggestions just go in the trash fuck
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