Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
2055 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by TheZag
-
Neither side of this discussion will be able to convince the other because they look at knockback and the KB>KD enhancement in two different ways. Those on the KB>KD is a slot tax side feel that knockback is generally a bad thing that scatters mobs and slows kill times. An enhancement slot must be spent to fix the power and is then considered a tax since that slot could have been used for something else to make their character more powerful. Those on the KB>KD is not a slot tax side usually consider knockback helpful when used with a purpose and to reposition mobs to increase kill times or player survivability. They usually feel the KB>KD enhancement further improves kill speed by turning knockback into a reliable control ability that prevents enemies from attacking while they spend time to stand back up. These players dont feel the enhancement is a tax because they see something being gained from it. There is a kill time sheet somewhere on the forum (I cant find it. Likely buried in another knockback topic) that compared knockback and knockdown map clear times to see if the stats lost from slotting the KB>KD enhancement had much impact on clear times. They found that clear times decreased (faster clears) when using the KB>KD enhancement. This supports the belief that knockback results in slower kill speeds but is in opposition to the thought that it is a 'slot tax' since players became more powerful when using it even through the loss of other stats and set bonuses. This is also why knockback to knockdown probably wont become automatic - it will make players more powerful like the current enhancement already does and then allow them to use another enhancement in addition to it.
-
I cant say there is a fix for all those things, but all my problems with text disappearing and reappearing elsewhere were solved when i stopped clicking in the text box. I use the arrow keys to move the cursor around and the editor has been cooperating.
-
What problem does the text editor give? Maybe i dont use it enough but im not having an issue when i do.
-
Maybe it could be added as a mob that AE mission creators could use, kinda like the doppleganger. So players could design a nemesis or choose one from a list and it would appear when mission creators use the 'nemesis' mob. It could allow your nemesis to appear in AE missions you didnt create yourself.
-
Im not opposed to community reps being added to the list but im not sure how that post shows why. Michiyo gave publicly available information and then followed up with an opinion. Community reps might have access to staff information but that wasnt it. Again, im not opposed to them being on the list.
-
There was a topic back around halloween that was hoping for some colorblind options since the banner event is basically ran by color. I dont think there are any graphics tweaks that we have ingame right now to help. Another option you do have in addition to the health bars over characters and the its your problem, deal with it, mentioned above is to add health and endurance to the attributes you are monitoring. They will show in a box that you can move around the screen - i put mine just under my characters feet. It doesnt show as bars but it does give numerical values so there wouldnt be confusion to which is which. And worth mentioning if your friend doesnt already know, there are colorblind glasses now that can give a large amount of color differentiation to people with color blindness. The ones im looking at are from a company called enchroma. They seem pricey at $300+ but might help. Im not colorblind so i cant speak to their effectiveness myself although i have seen a news program a while ago that was putting the glasses on colorblind people and they did appear to be impressed.
-
I was gonna say the same that you out level the contacts. But its required to turn off xp to not out level the contacts if the ambushes gave xp or not. At the very least they should give inf and salvage/recipes if they dont already. Its not like they are free enemy kills, they have attacks and use them against us. And unlike the circle of thorns and rikti portal spawns, the number of goldside ambushes was intentional.
-
What have you slotted for that turned out to be useless?
TheZag replied to DougGraves's topic in General Discussion
I took the presence pool and slotted provoke for taunt but it wasnt powerful enough to hold any agro over a tanks gauntlet inherent ability. I play tanks alot and having a click ability be crappier than an inherent or auto ability seems really strange to me. Enemies are attacking you because you hit their friend but i targeted and taunted you annnnnnnd....nope you just keep attacking the tank. I was making a non tank/brute that was gonna tank for itrials because why not. Its easy for them to not use taunt but when they cant even attack because provoke is too wimpy is an issue. At any rate, provoke isnt useless, its just almost useless. -
Can we haz 'FULL' coloring or 'Tights' for zombie feets
TheZag replied to Troo's topic in Suggestions & Feedback
I like the thinner ankles too when compared to the cankles from other feet options. Unfortunately i only have 1 costume that uses it because i can explain the bare zombie feet as being normal feet with dirt on them for that particular look. -
So someone makes a spot to talk about city of heroes homecoming stuff and because its not a discord a bunch of people are dogging on it? Seems a lot like what people claim happens on reddit...... I wish you good fortune though. Keep it clean and productive. 🙂
-
Move Jessica Megan Duncan Over Next to War Witch
TheZag replied to Wravis's topic in Suggestions & Feedback
I think her emote also making noise was part of why war witch was moved in addition to the space being small. -
Even if they didnt have their collision removed, making them pushable instead of being concrete pillars would help. Most of my characters have teleport from mystic flight but not everyone does.
-
Regens shortcoming when compared to other armors was explained very well in another topic. The short version was if you take 100 damage in 10 seconds and regen 90 hp in that 10 seconds you take a net loss of 10 hp. If you take 200 damage in that same 10 seconds, you still regen 90 hp and take a net loss of 110 hp. If you have 90% resistance to 100 damage over 10 seconds, you take a net loss of 10 hp. If you take 200 damage in that same time, you still resist 90% and take a total of 20 damage. So doubling the incoming damage did double the damage taken by the resistance character but the regen character took over 10 times as much (net) damage. This leads to people saying it plays great at *insert difficulty here*. But only a slight tweak harder and the set is suddenly suffering from a huge spike in received damage. Resist and defense based armors have a much more gradual increase in received damage as opposed to the 'i cant ever be killed to it takes all my cooldowns to survive to no matter what i do im going to die' that regen is subject to over just a few small increases in difficulty. It will probably take a larger change than is possible while still maintaining regens identity to address the damage spike that occurs when incoming damage outpaces health regen. The clicks let you push it further but damage above that is essentially 100%. Mitigation armors still have mitigation, regen is more it works or it doesnt.
-
Now i can tell my wife she isnt the only one im able to forget what was said right after it was said 😛
-
Move Jessica Megan Duncan Over Next to War Witch
TheZag replied to Wravis's topic in Suggestions & Feedback
I like to see more NPCs spread around an area, not all crammed next to each other and a big empty spot elsewhere. Were trying to RP here and you need to move isnt a reason i can get behind. -
I finally did the mission to burn the longbow building and check out these fires. I think im in 3 of them but they only tick for 18 while using rest. I imagine there would be somewhere else in the game to take higher damage, i have a bunch of regen to spare.
-
Bug/Not-Bug? Non-targetable Kings Row target draws MM henchmen Aggro
TheZag replied to tidge's topic in Bug Reports
Its not a bug in that the invisible entity exists - they are used to to 'cast' many of the unique effects in the game. The paladin construction predates masterminds having blue side access so maybe the entity could be made untargetable or sunk slightly under ground. Its probably low or not on the list at all though since reverting to the paladin construction was intended to be a temporary-ish situation while the event was being considered for a rework. -
Ive done something different with my electric blast sentinel, i beefed up his recharge and endurance drain. The tier 9 already has half damage and half the recharge but its end drain is still 'full strength'. With 2 end drain AoE attacks on relatively short cooldowns he can drain most enemies most of the time. Its almost like having a controller but the enemies can still move around and just dont fight back.
-
Exploit Weakness IO cannot be placed on Auction House
TheZag replied to MrSnottyPants's topic in Bug Reports
I guess my post came off as rude? I dunno, but its gone now. Read the quote below if you still need to see it. The guys trolling me around the forum have won, ill stop posting stuff. -
So mids works and the forum works and copy and paste works but you have to choose a compatible option..... Seems like its working then. And even if mids were considered vital, posting a build on the forum is not vital. Sure, we can show off a build or get feedback but that is far from vital.
-
It might only be for damage dealt but you can try the mission where you go into the future and have incarnate power of uber leetsauce freem and beat up a bunch of AVs. Im pretty sure the bonus damage you deal counts for damage dealt and standing next to the crystal titan might do a bunch of damage to your character. Ive never cared to get the badges so i havent checked but its probably a fast way to do it if it works.
-
I imagine if that olden times community rep is found that the context of the statement would be in regard to players 'losing their characters' in the shutdown. Yes, when the plug was pulled, character data on the servers was not owned by the players and the company was under no obligation to provide players any copies of character data. That would be what i believe 'renting space' meant. If homecoming pulled the plug, it would be the same - they dont owe anyone anything. But that doesnt mean we dont own our characters. Nobody takes a character away from us or takes all our items. People can ask us to not use a power but they cant force us. We own our characters and how we play as long as we abide by the terms of service that we agree to every single time we login. People are asking for clarification as to why auto cast should be disabled in AE and the only response has been we dont own our characters. I suspect its to deter afk farming but it could be the sound effects make your ears hurt when they are between missions. Maybe your computer lags when a bunch of powers are on auto cast. Maybe your carpet has a large amount of purple ooze that only drains when the people in AE turn off auto cast. We still dont know why.
-
Post count will end up as the stand in for reputation but it doesnt show post count on my phone and now it doesnt show reputation either. And my side pull down menu got shifted up some so the top of notifications and private messages is cut off. Overall a bad update for me.
-
cant say ive ever seen any drama over forum reputation. it was a useful indicator for me when answering questions to explain more of the basics to a newcomer and skip the tutorial stuff to someone with more reputation (time on the forums). its hard to get even a few hundred rep on the forum and still be a beginner ingame. i think the only time ive ever even seen talk about reputation is when forum badges came for a few hours, like 3 people complained about it, and then they were removed. the resulting discussion was just about the same as this.