-
Posts
2055 -
Joined
-
Last visited
-
Days Won
5
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by TheZag
-
My dark melee doesnt sound like a boss anymore. I has a sad. Ill remain hopeful for a menu option to be available someday.
-
Incan buffs you with weakness to healing. Being weak to healing means heals hit you harder just the same as being weak to fire means fire would hit harder. Health regeneration isnt healing so incan doesnt improve it. However, heal procs from enhancements such as pancea or power transfer are improved for the duration of the weakness to healing buff. Its also possible to stack multiple buffs from incan for even greater healing effect (or at least it was, i havent tried in awhile). There are potential uses for a coordinated league to stack incan but the benefit is likely not worth the hassle.
-
Poor kinetic melee 😢
-
I think brutes could use something to carve out their place. Right now they arent quite as durable as a tanker and dont do quite as much damage as a scrapper. Being middle of the road might be fine but it would be nice for the middle of the road to have something. I have an idea or 2 but ill have to make a new thread for it sometime so they can get shot down separately.
-
Assault Rifle revamp (Theory Crafting)
TheZag replied to EmperorSteele's topic in Suggestions & Feedback
I think a reload mechanic could have a place in the game but its too far of a departure from the original set to be a revamp. It would need to be an entirely new set. -
A collapse in the market also lowers the game playability
TheZag replied to Diantane's topic in General Discussion
You need to liquidate some assets. You have too much tied up in investments. You have approximately 550 boosters on the AH and a similar amount in storage according to your post, but spending 100k influence is problematic. Right now you are investment poor with a billion in assets but hardly 2 inf to rub together. Start by selling some overstock for a 'loss' (less than 1 million), to regain some spending money. Then diversify into converters, catalysts and unslotters as well. I have to assume the boosters are purchased with merits and not from super packs or you would have all manner of goods to sell and not just 1 thing. Overall i have seen a trend of rising prices but the day to day can fluctuate up and down. Selling a variety of goods can help ensure a steady stream of sales as 1 item price may dip below your asking but the others would still be selling at your desired price. Personally, i dont enjoy spending time on the AH. I do a single task force on a level 50 character and i will be rolling in inf. It doesnt even have to be high level content, just exemp down to low level content that you enjoy more on a lvl 50 and still earn tons of influence. -
A collapse in the market also lowers the game playability
TheZag replied to Diantane's topic in General Discussion
Items fluctuate. If you want to sell higher, craft set enhancements. Many common ones for my builds were 2 million when i first joined homecoming and they are 4 million now. Quite the opposite of a price collapse. -
ok. ive tracked it down to the presence of 'old V_MAPS' inside the texture library folder. i renamed it to 'older V_MAPS' 'backup V_MAPS backup' and 'goober'. that folder renamed to anything didnt make a difference as long as it was in the texture library folder. ive obviously removed it now and thats why renaming the texture library folder fixed the problem earlier. im pretty sure there was 1 other map that was affected but it wasnt covering any actual needed map graphic. but seeing as it was essentially my running 2 map mods at once through the new and old version that caused the problem, i would chalk it up to user error. maybe just emphasize that the old folders cant be renamed and must be removed since its already in the instructions to remove them. i usually rename folders to 'old' or 'backup' incase i need to revert and since it seemingly didnt mess up the maps i figured it was fine. edit: World texture quality is set to very high if that still matters
-
i guess if anyone else runs into this problem with junk on their mercy island map (and possibly others, most are unaffected). I had previously renamed vidiotmaps folders to old maps, old p_maps and old v_maps but i left the GUI folder alone. so i went and renamed the entire data > texture library to old texture library to see if it would fix the problem and it did. it was just 2 files for badge textures in the gui folder and i dont know what they were for anyway but they were messing with the map and removing them fixed it.
-
I missed the memo, but on our previous saturday night synapse league, about half the league had bird themed characters. Sorry no picture but heres a sample of names. Wyatt Chirp Bok Rogers Duck Holiday
-
Prismatic Aether Particle Costume Suggestions thread
TheZag replied to Sakura Tenshi's topic in Suggestions & Feedback
-
I need a mini combat HVAS or no deal.
-
My understanding was the login server doesnt know whats going on in the game server by design. When you are on the character select screen, there is essentially no load placed on the game server. Choosing a character loads that singular characters information only as they are loading into the city. If the game server had to load the ingame info for every character on someones character select screen, the hit on server performance would be massive. If 3 or 4 people are attempting to login and they each have 50 or 100 or 200 alts, the server would have to load more character data than most of the servers online population combined in just a few seconds. This isnt to say that its impossible. The team has made previously thought impossible additions to the game. But what would be a small quality of life improvement for some players would likely be a major project for the team. You can certainly remain hopeful but i would anticipate using those 3rd party trackers for quite some time.
-
I think the one in the tutorial is bigger but that doesnt mean they arent meant to be the same one. But with how the team added hardmode ITF practically seamless, i would hold out hope that the tutorial shivan gets repurposed into a full fledged battle at some point.
-
The total duration reduction displayed at the top is the calculated total. If each source had its diminishing return calculated separately, which ones would have priority over others to show their higher contribution? The bonuses arent straight subtracted from the duration to prevent someone from becoming 100% immune to mez effects. Many players are almost immune because of mez protection, but everyone would become immune to mez if resistance didnt get diminishing returns and only 100% reduction were needed.
-
Ive solo'd Goliath War Walker. It was just slow with my character because GWW kept using a heal, but it wasnt difficult otherwise.
-
I am ok with more GMs just for the sake of more GMs but i do prefer they have a purpose over just another HP sack that contains merits. I would like to see the minions of igneous get something in the hollows. Maybe a 1 in 5 chance of triggering a zone event on completion of the caverns of transcendence trial and Koago's larger angrier cousin invades. Of course im just spitballing here, i havent checked against the story. Just that my point is there is room for more GMs that can be interesting without just dumping them in hazard zones.
-
Can we have an option to choose between Aim or Bean Bag?
TheZag replied to KC4800's topic in Open Beta Testing
I think the team didnt want to do 'choose between this or that power' again after the difficulties of making it work in super reflexes. But having a powerset lose functionality is also something they try to avoid. You may be able to convince them to roll beanbag effects into another power. -
It would help my masterminds feel more mastermind-y if the henchmen had some options to look more like groups that exist ingame. Im not sure we would want direct copies though. It wouldnt be an issue for me, but having an enemy group fight itself might not sit well with everyone.
- 10 replies
-
- pets
- customization
-
(and 1 more)
Tagged with:
-
There was a iMSR league invite bug but i dont know if this is related to it. It was something along the lines of if someone left the league, you couldnt invite anymore if there were any gaps on any team. Moving people to refill each team in order to 8 members would correct the problem. I dont know what error message was given since i wasnt the leader or person being invited at the time. And unfortunately the person with the details has been away from the game so i cant verify the details anymore.
-
Either way if the set is good or bad, now is the time to leave feedback in the beta section. Its much easier to convince the devs of changes before something makes it to the live servers.
-
Ive thought of this before and while it does bring a bit of the hazard back for high level players, it removes quite a bit of the hazard to low level players since they would have no chance to encounter spawns full of purple minions. The entire zone becomes 'flat' in regard to enemy difficulty so one area cant be easy while somewhere else is hard. I still like the idea but it would probably need seperate implementation. Im thinking a recluses victory situation but extended further out into the city where stronger and better geared mobs would make more sense. Hellions and Skulls are fun to beat down, but they are small time in Paragon City and shouldnt pose a threat to a high level hero. An alternate timeline Perez Park would be totally fine for this type of thing though.
-
Shouldnt matter if your defense is 0 or 1000 at that range, fire away!
-
Officially Unofficial Weekly Discussion #23: Zone Events
TheZag replied to SeraphimKensai's topic in General Discussion
The kronos titan is definitely broken. I did the mission on Torchbearer and went to atlas park after. Turns out atlas is a safe zone and no spawn was allowed there which makes sense so i went to skyway and killed it......5 times. I am certain that 4 other people on torch didnt spawn a kronos in skyway with me, it just kept respawning near me each time it was killed. For the more regular zone events, i want to go inside the buildings that arent accessible. In the burning one to rescue citizens, in the troll rave one to stop them from juicing up on superadine. And i would like to see larger resistance to our efforts as we are successful. Have a hellion elite boss come to put more fire on the building and supa trolls that actually are supa. Have all the enemies in zone events be the level less variety so i can bring my lvl 50 and have something to do other than let my damage aura kill everything. And have level less enemies in the +1 +2 +3 +4 variety so they arent all white, lets get some orange and reds going.