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Yomo Kimyata

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Everything posted by Yomo Kimyata

  1. To the problem that your new friend is having: If he is from I2, then the whole invention system and the auction house will be new to him. I suggest he runs the in-game University tutorial on crafting so he knows how to do that. I suggest also checking out one or more guides on how the /AH works (although I admit the one I wrote may not be as newby -friendly as it could be). To the idea that there is no supply: Poppycock. These things trade all the time. I buy and sell GotA every marketing day. If the problem is that there is no supply at the price he wants to pay, then he needs to either pay up to buy it instantly, put in good bids that will fill in short order, or figure out a way to create them. Just like every other item in the game. To the (implied) idea that items should be priced according to their "inherent value" rather than their value as a LotG delivery vehicle: *shrug* This is the downside of practically free converters. If converters didn't exist, then GotA would probably be a little cheaper, LotG would be a LOT more expensive. But there is no way to put aside cheap IOs for someone who "really wants it as is". I'd be happy to set him up with a full set or two if he asks, but I don't see a way to circumvent the bidding queue for "intent".
  2. If you want endurance issues solved, I’d put perf shifter proc in both superior conditioning and physical perfection, and then add the perf shifter end mod in PP (and in stamina). The only reason for more slots would be recharge reduction set bonuses, and I would probably pursue those elsewhere. Like taking torrent and putting in ff recharge.
  3. Aha! Not nearly as much as I did... Although only 1/10 of the ones I relisted sold.
  4. I assume you are talking about me in your edit, and guilty as charged. I don't mess around with numina's however, for one simple reason. I rarely use them and I don't feel like I can sell 50-100 of them in a day for a 2-3mm+ profit. I guess that's two reasons.
  5. I'm sorry bro/sis/hugester. Thinking good thoughts about you.
  6. It's an "oh shit!" button that gets a lot of use on my iron corruptor.
  7. I've long used the guideline that "any rare" I can acquire for under 500k is a good one. I wanted to put that to the test. So I put in bids at 500k on all kinds of lvl 31 rares. Some don't fill (like Lotg). Some pretty much instafill. Anyway, let's just say it's pretty easy to acquire a large number of rares at or below that price (and if you are converting uncommon recipes to rare IOs, WAY below that price level.) Yesterday, I took 100 of these assorted rares, converted each one once by rarity, not even looking at what it converted into. Each converter cost me 66,666, each IO cost me 500,000 for a total cost of 566,666. I listed each IO at 629,629 to ensure that I would get a profit if it sold. 41/100 insta sold. Less than 24 hours later, 94/100 were sold. Proceeds after taxes were 136,308,658 on an investment of 56,666,600 for a profit of almost 80mm inf and a 140.5% return overnight. That is without knowing anything about which IOs are valuable or not, or using strategy while converting. Just blindly converting once and dumping them. Small sample set, I know.
  8. Salvage is never free, it's an opportunity cost (although usually a very small one.) If I'm going to craft up 50-100 Unbreakable Guard: Resistance, I'm not going to wait until I pick up 50-100 Reactive Gas, and neither are you. Nor am I going to hold onto an Alien Blood Sample when I can sell it to "the market" and buy it back at roughly the same price. Of course there is a bid-offer spread, but I'm working on the pretty valid assumption that I can buy as much white salvage as I want at any time at 250, as much yellow as I want within a day at 1,000, and as much orange salvage as I want within a day or two at 500-600k. I can also rely on being able to sell at those levels (at least). That's the economic and accounting way to look at it, and that's generally how I use it in practice. Let's assume lvl 20 UG: Res to minimize crafting costs: Cost of recipe: 2.6mm Cost of salvage: 2*250+1*1000+1*500000 = 501,500 Crafting cost: 34,500 Total expenditure to make lvl 20 UG: Res IO = 3,136,000. I rounded that up to 3.2mm because it's not a slam dunk to buy rares at 500k, but we'll use this number. Sell it at 3mm, net 2.7mm, take a 436k loss. Sell it at 4mm, net 3.6mm, make a 264k profit. Sell it at 5mm, net 4.5mm, make a 1.364mm profit. Your profit tanks if you use a higher level recipe. I think you are looking at the recipe as free. Well, it's definitely not free to whoever is spending the inf on it!
  9. I'm a firm believer that any build is soloable, but that said, I'd probably focus on the primaries that don't have team buffs.
  10. Heh! I don't think that's (intended to be) such an egregiously low bid. Say it costs 600k for the salvage and crafting costs, so you have Unbreakable: Resistance IO at a cost basis of 3.2mm. Sell it for 5mm and that's 1.3mm profit; sell it for 4mm and you're down to 400k profit. Seems like a lot of work for the inf to me.
  11. Like when two factions are "fighting" each other until you show up, then they start buffing each other in order to take you out? That is some real BS there!
  12. If by “pets” you mean other players, I’m so with you.
  13. Your comment from another thread reminded me. The arbitrager in me looked at the Steadfast 3% IO market (which was trading 5mm or so) a year and change ago and wondered why anyone would sell 100 merits to sell 300 converters for 21mm before taxes when they could buy 5 lvl 10 recipes, craft and sell for 25mm before taxes. So I’ve pretty much been putting in a ~4mm cap on those for a year or so. Just to keep people from spending merits there.
  14. Here's what I have been doing on Reunion: I have a Villain Base called The Estate that is run by Estate Executor. My protagonist, however, is a xxx/FF solo corruptor named Heir Apparent. He (or she (or huge) ) cannot use the AH or the AE, but vendors are fair game. Any items that can be put in storage in the base are good, but you have to put them there, because once Heir Apparent dies, they're deleted without transferring anything. This means that inf goes away, since you cannot store that in a base. The first two heirs passed away relatively early, but the third is beginning to produce. So when I think of it I sock a few things away for the next generation, like low level SOs. In the end, the difficult part is not dying, since due to the ease of getting converters through merits, there are very few items that can't be created eventually. But unless it is put in storage, it's gone when the character dies.
  15. I’m probably younger than people think I am, but I’m definitely old enough to not read through a ten-page thread for someone else! I’m at that cusp that when I tell kids to get off my lawn, I’m no longer doing it ironically. I actually want them to get off my lawn.
  16. FYI, you don't need to do it through Ouro. You can always get Posi 1 and Posi 2 from Positron directly. I think you only need Ouro for the old Positron TF.
  17. Who doesn't?! By the way, very sad that the name "Interrobang" is already taken on Excelsior and Everlasting.
  18. The only waste of time is golf. Anything else is fair game.
  19. You are going to be much better off soloing that later after you've levelled up. I don't remember what the max level of that TF is, but let's call it 16. If you go back and solo it at a higher level (say 30), you get: -- Access to powers you've picked up at the max level +5. So you'd have access to your lvl 18 and 20 power. -- Access to additional slots you've picked up in these powers. You might have a power 3-slotted at 15, but 6-slotted at 30. You get enhancements and set bonuses you may not have had before. -- A greater number of inspiration slots. I'm generally able to solo him on most characters that try (some may need envenomed daggers) with just a full tray of purples. But I don't try at 15.
  20. Here is what has worked for me. People like autonomy. Sure no one is going to delete an email with half a billion inf (or will they?) but I've found that people seem to prefer receiving amounts that they *want* or *need* rather than big blocks to do whatever they want with. The two areas I've had the most success in are: my ongoing giveaway (see my sig for anyone who wants 20mm inf), and periodic contests. In both cases, people know what there is to gain, and willingly participate. So in general, they seem to be pretty happy getting what they were looking for, rather than what I feel like giving them. It's really easy to see a lvl 2 in Atlas with a name or bio you like and drop a half billion on them, but they may not want it or need it. When I was pitching my giveaway, I would occasionally post in Help channel on all the shards. That usually got some good response.
  21. Not that I remember, but I wanted to express my feelings for the OF proc and the OF market. I love that proc unabashedly, and I try to fit in into every build I have as soon as possible. Sometimes it's necessary (Umbral Torrent), sometimes it's useful (any damage aura), sometimes it's just plain hysterical when mobs flop for no apparent reason. But it appears to be underutilized (at least in my opinion). It's got limited supply (run the Summer Blockbuster, or spend 100 merits). For a long time, I occasionally skimmed the bottom of that set, converted to the proc, and listed at a price to skim the cream. It was awesome (and brief) when you could spin them off at 15mm+. And that was very nice profit. I just never felt I could consistently sell more than a dozen a day at that level, and I didn't think I could sell 50 units a day at all. Then sometime earlier this year, someone else(s) (@Sakai I guess!) started to undercut so selling over 12mm became difficult. So it goes. There's still good profit there, but more in the 3mm/unit range. Be warned though, I've got a backlog of inventory.
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