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golstat2003

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Everything posted by golstat2003

  1. You’re number 0: troll
  2. I consider anyone arguing for rampant inflation a troll. Full stop. yeah I don’t want the prices we have on live, where a purple coat 100 million inf. the change was 100% the right call, with prices down across the board.
  3. Yeeeeaaaah NOPE. This would pretty much make sure I would never bother with it. Incarnate content should allow you to use all of your earned incarnate abilities . . . or don't call it incarnate content.
  4. Yeah no. GMs are not easy mode for every powerset or AT. And the air-based movement of the drop ship is part of the challenge. I think that's what the person responding with that was referring to. Also I'm not so sure an Incarnate level GM "may not be too Dev intensive.
  5. No thanks. i like it as is. This would not be a better change to me. If I wanted a fury mechanic all the time I'd just play Brutes all the time.
  6. Sure, if you want to make them worth 1 merit like was suggested earlier. Or add them as a difficultly option. Other than that /jranger.
  7. Don't step into a pvp zone if you don't want pvp. This was already argued to death on live and the devs confirmed it there:. Pvp in a pvp zone is not griefing. Move on. HC is using the same ruleset as the live devs. You enter a pvp zone expect pvp. You don't want to be easily seen while you badge take invis/stealth and slot a stealth IO. Want to see stalkers? Build perception into a 2nd build. You can do your badging on that build. Giant Fing /JRANGER to the suggestions made by the OP.
  8. Quoted for the people in the back. And again I prefer the aggro cap as is.
  9. We can talk about it. I'm just saying keep expectations realistic.
  10. QFT. I think they've already made the decision to look at the outliers and not take the literal YEARS it would take to buff up everything else. I think some posters on these forums have completely balls to the walls unrealistic expectations from a fully volunteer dev team. Let's keep it real folks.
  11. Unless they intend to start dropping fully crafted IOs as mission/enemy defeat rewards, it has plenty of relevance.
  12. I prefer the aggro cap as is.
  13. SAY IT LOUDER FOR THE PEOPLE IN THE BACK.
  14. NO. Add in optional difficulty options. And you can use the existing ones when you run tfs for now.
  15. Nerf Regen. But seriously, I like the Sentinel Idea.
  16. Agreed. No mob should be immune to police drones. But yeah fix the pathing so that he doesn't go anywhere near them unless pulled to them by the team.
  17. This is great! I'm JUST starting to learn the basics of coding or I'd offer to help a bit. Good luck kind sir! 😀
  18. Ehhhhh, I think people just want to play COH, have fun and crack some jokes in the forums and in game, in chat. But that's just me. 😝
  19. The intent of suggestions is to suggest a change to the game. People saying they don't like a change or agree that change should be made, or offering alternatives is just fine. The reality is most of these suggestions will never make it into the game.
  20. Interesting, but let's keep this in mind: 1. If it's like the old CRASH of the Tier 9 nukes., no dice. A majority of players use to avoid those on blasters just because of the crash. 2. Powers that are less accessible, available less often, have stipulations to be concerned with can be more powerful. -- sounds interesting, but I'm not sure a lot of players would care at that point.
  21. Agreed with @Nanolathe, the idea here should be to focus on T9 improvements. The sets themselves is best left for a discussion at another time. Making the T9s interesting (AND NOT ANNOYING) to use is a great idea.
  22. /Thread. Seriously every single one of these "to make the game more balanced" suggestions eventually boils down to this. You will never get agreement amount most or even less than half of the community on game difficulty. You will never (unless the game goes legit again) have the resources to do the balance pass that some wish. You will never (unless the game goes legit again) have the resources to do the a separate shard with a different rule set, or higher level difficulty options with changes and rewards that matter. Leaving things mostly as is is the optimal solution for now. People can leave their suggests we can have fun discussing and file them away for if the game ever goes legit again. EDIT: I think the results of the poll indicate the kind of push back the devs of HC would get if they suggested this to the larger gaming pop on these servers.
  23. Then make +Special or +Damage more attractive or give different level 5 or 6 set bonuses for slotting those type of IO sets. There are better suggestions and ideas than reducing defense.
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