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BrandX

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Everything posted by BrandX

  1. Just go with Blinding Feint > Attack Vitals Combo and you're golden.
  2. New powersets!
  3. I wouldn't use them. I love my red cap daggers to much! However, I like this idea.
  4. Patent Leather Bikini Bottoms for instance. So they match up better than when using basic texture.
  5. Well, Stalkers never had the End Heal, and Ninjitsu was only ported on HC. So, I wouldn't say it was lost. And true.
  6. Well, I won't lie. It'd be nice if it got a bit of Scrapper/Sentinel version's +Run/Jump and +End ability. However, that said, I think the same for Regen and WP and the Stalker version losing Quick Recovery. Doesn't have to be on the same level, but sometimes it feels like a lot to lose for 3% Defense and the ability to stealth a mission.
  7. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Ice Nin: Level 50 Magic Stalker Primary Power Set: Ice Melee Secondary Power Set: Ninjitsu Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Flight Ancillary Pool: Soul Mastery Villain Profile: Level 1: Ice Sword -- SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(7), SprAssMar-Acc/Dmg/Rchg:50(7), SprAssMar-Dmg/EndRdx/Rchg:50(9), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(9), SprAssMar-Rchg/Rchg Build Up:50(11) Level 1: Hide -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(11), Rct-ResDam%:50(13) Level 2: Frost -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(13), PstBls-Dmg/Rchg:50(15), PstBls-Acc/Dmg/EndRdx:50(15), PstBls-Dam%:50(17), Ann-ResDeb%:50(17) Level 4: Ninja Reflexes -- LucoftheG-Def/EndRdx:50(A), LucoftheG-EndRdx/Rchg:50(19), LucoftheG-Def/EndRdx/Rchg:50(19), LucoftheG-Def:50(21), LucoftheG-Def/Rchg+:50(21) Level 6: Assassin's Ice Sword -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(23), SprStlGl-Acc/Dmg/Rchg:50(23), SprStlGl-Dmg/EndRdx/Rchg:50(25), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(25), SprStlGl-Rchg/Hide%:50(27) Level 8: Danger Sense -- LucoftheG-Def/EndRdx:50(A), LucoftheG-EndRdx/Rchg:50(27), LucoftheG-Def/EndRdx/Rchg:50(29), LucoftheG-Def:50(29), LucoftheG-Def/Rchg+:50(31) Level 10: Maneuvers -- LucoftheG-Def/EndRdx:50(A), LucoftheG-EndRdx/Rchg:50(31), LucoftheG-Def/EndRdx/Rchg:50(31), LucoftheG-Def:50(33), LucoftheG-Def/Rchg+:50(33) Level 12: Build Up -- RechRdx-I:50(A) Level 14: Boxing -- Empty(A) Level 16: Kuji-In Rin -- RechRdx-I:50(A) Level 18: Ice Patch -- RechRdx-I:50(A) Level 20: Kuji-In Sha -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(33), Prv-EndRdx/Rchg:50(34), Prv-Heal/Rchg:50(34), Prv-Heal/Rchg/EndRdx:50(34), Prv-Absorb%:50(36) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(36), UnbGrd-ResDam/EndRdx/Rchg:50(36), UnbGrd-Max HP%:50(37), StdPrt-ResDam/Def+:30(37), GldArm-3defTpProc:50(37) Level 24: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-EndRdx/Rchg:50(39), LucoftheG-Def/EndRdx/Rchg:50(39), LucoftheG-Def:50(39), LucoftheG-Def/Rchg+:50(40) Level 26: Freezing Touch -- Hct-Dmg/Rchg:50(A), Hct-Acc/Dmg/Rchg:50(40), Hct-Acc/Rchg:50(40), Hct-Dmg/EndRdx:50(42), Hct-Dam%:50(42), UnbCns-Dam%:50(42) Level 28: Tactics -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(43), GssSynFr--ToHit/Rchg/EndRdx:50(43), GssSynFr--Rchg/EndRdx:50(43), GssSynFr--ToHit/EndRdx:50(45), GssSynFr--Build%:50(45) Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45) Level 32: Frozen Aura -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(46), Arm-Acc/Rchg:50(46), Arm-Dmg/EndRdx:50(46), Arm-Dam%:50(48), FuroftheG-ResDeb%:50(48) Level 35: Moonbeam -- Apc-Dmg/Rchg:50(A), Apc-Acc/Dmg/Rchg:50(48), Apc-Acc/Rchg:50(50), Apc-Dmg/EndRdx:50(50), Apc-Dam%:50(50) Level 38: Fly -- WntGif-ResSlow:50(A) Level 41: Assault -- EndRdx-I:50(A) Level 44: Soul Storm -- HO:Endo(A) Level 47: Hover -- BlsoftheZ-ResKB:50(A) Level 49: Caltrops -- PstBls-Dam%:50(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-EndRdx:50(A), Clr-Stlth:50(5) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(3), Pnc-Heal/+End:50(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(5) Level 35: Quick Form Level 0: Born In Battle Level 0: High Pain Threshold Level 0: Invader Level 0: Marshal ------------ What I have going on for my own Ice/Nin/Soul Stalker. Level 32 currently. It's not my namesake, so will likely never become main, but seeing Ice Melee on Stalkers, I knew I wanted to go with an Ice Melee stalker, so I could do decent Ice Melee damage 🙂
  8. Well, you know, I don't want any of the powers in Energy Melee to lose their stun ability, but I wouldn't mind Bone Smasher gaining a Knockdown to go with the stun 🙂
  9. Same as Frozen Touch.
  10. Agreed! My main at the time was a WP/EM Tank and the devs changing that animation, killed the set for me. I still don't like the animation, but I still love the pink pom poms 🙂 I liked how I could go about stacking stuns, high ST damage, the animation of Whirling Hands and that it may not be AOE king, but it at least had a PBAOE attack.
  11. Please make a bikini option that matches with the leather tops!
  12. I still like the idea of giving Total Focus the Crushing Uppercut animation and Energy Transfer the Spinning Strike animation. Faster animations, no change in damage, better looking animations. 🙂 No change in damage, so increase in ST DPS
  13. The Hellfire Whips could like be made into an Assault set for Dominators as well.
  14. Okay, sounds like this is good advice for all the ATs. Does this hold up for Brutes as well, as aren't they lower the Mod 1 (which is just Scrappers, Stalkers, Blasters, Veats, Dominator (melee only or maybe range is close enough to 1, and Sentinels)?
  15. Oh. You know, I forgot to mention, I meant Assault Hybrid. *Sigh*
  16. Is there a better one? Is it strictly on build? In this case, it's DB/Elec.
  17. I'm trying to figure out how 3:30 on a pylon is thought to be low DPS. I soloed 12/13 AVs on Maria Jenkins with 255. Couldn't beat Seige and his heal. 😕
  18. But I like that Energy Melee is a chance for stun on every attack. I like the one mediocre PBAOE. Just needs to be better ST DPS with just TF as the big long attack.
  19. Done it plenty of time with Crushing Uppercut.
  20. Well, I'm not sure about Greater Psi Blade, and if it crits or not, but Energy Transfer doesn't Crit on Stalkers. Scrappers don't have Energy Melee. However, it's not the lack of a Crit that stopped me from playing it on a Stalker, but the lack of Whirling Hands.
  21. KO Blow is 5 second longer recharge, but it does come with Rage. Greater Psi Blade has a 5 second less recharge, and does about the same DPS.
  22. Winter doesn't even end until March 19th.
  23. Why not get rid of the self damage of Energy Transfer? Insane damage? 3 Lvl Damage IOs and no Fury, have it at 132.3 DPS. Super Strength's Knockout Blow comes at level 8 instead of level 32 and does 126.2 DPS. And all because Energy Transfer gets 2/3 of it as Energy? Greater Psi Blade has 128.9 DPS, and it's Psi Damage and comes at level 26.
  24. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Science Scrapper Primary Power Set: Dual Blades Secondary Power Set: Electric Armor Power Pool: Fighting Power Pool: Flight Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Mu Mastery Hero Profile: Level 1: Nimble Slash -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(5), KntCmb-Dmg/Rchg:35(5), KntCmb-Dmg/EndRdx/Rchg:35(7) Level 1: Charged Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(7), UnbGrd-Rchg/ResDam:50(9), UnbGrd-ResDam/EndRdx/Rchg:50(9), GldArm-3defTpProc:50(11) Level 2: Ablating Strike -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(11), KntCmb-Dmg/Rchg:35(13), KntCmb-Dmg/EndRdx/Rchg:35(13), CrsImp-Acc/Dmg/EndRdx:50(15), AchHee-ResDeb%:20(15) Level 4: Lightning Field -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(17), SprAvl-Acc/Dmg/EndRdx:50(17), SprAvl-Acc/Dmg/EndRdx/Rchg:50(19), SprAvl-Rchg/KDProc:50(19) Level 6: Conductive Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(21), UnbGrd-EndRdx/Rchg:50(21), UnbGrd-Rchg/ResDam:50(23), UnbGrd-ResDam/EndRdx/Rchg:50(50) Level 8: Blinding Feint -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Dmg/Rchg:50(23), SprCrtStr-Acc/Dmg/Rchg:50(25), SprCrtStr-Dmg/EndRdx/Rchg:50(25), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(27), SprCrtStr-Rchg/+50% Crit:50(27) Level 10: Static Shield -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(29), UnbGrd-ResDam/EndRdx/Rchg:50(31), UnbGrd-Max HP%:50(50) Level 12: Typhoon's Edge -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(31), SprScrStr-Acc/Dmg/Rchg:50(31), SprScrStr-Dmg/EndRdx/Rchg:50(33), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(33), SprScrStr-Rchg/+Crit:50(33) Level 14: Boxing -- Empty(A) Level 16: Grounded -- StdPrt-ResDam/Def+:30(A) Level 18: Vengeful Slice -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/Rchg:50(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(36), Hct-Dam%:50(36) Level 20: Energize -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(36), Prv-EndRdx/Rchg:50(37), Prv-Heal/Rchg:50(37), Prv-Heal/Rchg/EndRdx:50(37), Prv-Absorb%:50(39) Level 22: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(39), UnbGrd-EndRdx/Rchg:50(39), UnbGrd-Rchg/ResDam:50(40), UnbGrd-ResDam/EndRdx/Rchg:50(50) Level 24: Weave -- ShlWal-Def/EndRdx:50(A), ShlWal-Def/EndRdx/Rchg:50(40), ShlWal-Def:50(40), ShlWal-ResDam/Re TP:50(42), LucoftheG-Def/Rchg+:50(42) Level 26: Sweeping Strike -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(42), Arm-Acc/Rchg:50(43), Arm-Dmg/EndRdx:50(43), Arm-Dam%:50(43), FuroftheG-ResDeb%:50(45) Level 28: Lightning Reflexes -- Run-I:50(A) Level 30: Fly -- WntGif-ResSlow:50(A) Level 32: Maneuvers -- Rct-Def:50(A), Rct-Def/EndRdx:50(45), Rct-Def/EndRdx/Rchg:50(45), Rct-ResDam%:50(46), LucoftheG-Def/Rchg+:50(46) Level 35: Power Sink -- EffAdp-EndMod/Rchg:50(A), PrfShf-EndMod/Rchg:50(46) Level 38: Tactics -- RctRtc-ToHit:20(A), RctRtc-ToHit/Rchg:20(48), AdjTrg-ToHit/EndRdx:50(48), EndRdx-I:50(48) Level 41: Assault -- EndRdx-I:50(A) Level 44: Stealth -- EndRdx-I:50(A) Level 47: Confront -- PrfZng-Dam%:50(A) Level 49: Zapp -- HO:Nucle(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth:50(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- Mrc-Rcvry+:40(A), NmnCnv-Regen/Rcvry+:50(3), Pnc-Heal/+End:50(29) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-End%:50(3) Level 49: Quick Form Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Musculature Radial Paragon Level 50: Preemptive Radial Flawless Interface Level 50: Assault Radial Embodiment ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1554;732;1464;HEX;| |78DA6594594F135114C7EFB483B52DA5940265B55264A785AA2F2A86A880014B526| |DE29BA9431961E2589A9962C4B8F1014C144C7C108DFAE68BDFC157D72FE1830B9B| |E0FA54CFCCF9DB3676D2C9EFCCB967F9CF997B3B7D6DACFAE5E9E55121D59CD215D| |34CA7328692CBA9862B95D1D46C4615D6E5A2BBE5DF4A7A5AD5553536B6A8E8E993| |BA32AB9AE1E2D2987A49CD9A6A6C5C57337943CBA44F1857160CE14B2E2CE8B1096| |D6E3EAF65E7BCFCA45B8F7EDB4EA854C630E7B55CC07E9ECC5ED54C6D46D3B5FC52| |683CA76562A9BCA25FB67A2FA6A71533AF1A4B4DA4294AF77597C055708A2421220| |BF92C788EB927C55CF711253B5616DF9D42C469ED0773EF2FF037D3739079C38514| |51A89250DF83FAD5A85F8DFA35B3C4B85BD4BC72081194C506F573A29F734DB6EBD| |53E069F30EB9E82CF989B9453859C2A68AC87C6FA9FCC46688D43EB2DD2E892245B| |A3EB22D76954984D336086D9320BAACC2DEAE7E67E4E37FAB5A1DF3ED48FFF61DEA| |43E5ECCC2FB1A316FC0B7CCFDEFC0F7E007A644B93ECE15BE025D629B1EFDDC59F8| |4364B4CBE20E4505D021708F1576DC0757C05566E70370C061F31BD50B2237F889B| |B767E661EF8027E05D799DD1B4C27F56DC0D41B30856E4CA11B53EFF96FEA32E584| |90139A40CC2438C5EC3B035AC589CB94D30C8DCD471CF66EE93BCAEC3F068E80C7F| |9BD0647B9C60EBD5F2BE6D51AE59DE6A57AED986A7B2BC705C81786AEF026FB06B7| |C01D66741784AE5DAA1DB1F779418ADCE5FED1556690EA756187743DE29D3DB4063| |EE798A10ED65347B1BDD0D80B9F8F7C03F00DC0779B7C31E88E99FC9E1F49D2307C| |C32304D929DAE4E2E9A69FB56BC272F10C17FA2B56872B3CF10ACFA10ACFE10A4FA| |2DCE3667D49B9F84F20243BCA5D4BE79B3D850D0FADE22D257C9DAD92CF214D91D1| |230BC7799E785B87F5055C62B33CAF97F3B64B3E495AE1EE8E87CC447F714A85A4C| |78A60FB4299AD94D9336576828E471C763254B25F444AF65F4384084F| |-------------------------------------------------------------------| No Incarnates yet. 255.64 DPS (5 minutes) Blinding Feint > Attack Vitals > Repeat
  25. Thanks. I just hope it looks to be a set that one would want to take every power for. I figure that should always be the goal 🙂
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