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AboveTheChemist

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Everything posted by AboveTheChemist

  1. That makes sense. I just updated my Mids and those enhancements are in there. The CSV naming convention seems straightforward though so if I need that data before you get a chance to update it, I can just add it in manually on my end. I have some vague notions of some fun things I could do with that data (aside from simple filters in Excel which are super handy in their own right) but that's a ways down the road at best. Anyway, I look forward to seeing how this project turns out! Thanks again!
  2. As part of running some tests to try to narrow down Lunchmoney's issue, I ran the settitle binds on 13 of my characters. They all seemed to import fine (i.e. the number of imported badges matched the number of in-game badges) except for two characters. In each of those cases, the log parser reported one fewer badge than I actually had. I went through badge by badge and found that it missed 'Physician' on one character, and 'Night Widow' on the other. I checked the log for each and those badges clearly get set during the settitle bind run, so I am at a bit of a loss to explain why it's leaving those badges off those characters. If anyone else has noticed the log parser failing to catch a badge or two, please let me know. In the meantime I plan to re-run the binds for those two characters and re-import and see if the behavior is repeated.
  3. That CSV file is a thing of beauty, thank you very much. Do you have plans to update it with the enhancements that were added with i26p5 (unless I totally missed them being in there)?
  4. Off the top of my head I'm thinking that maybe another character's badges were mistakenly attributed? Do you happen to know if the log file you uploaded spanned multiple days? Meaning, if you played through midnight (for your local timezone) on the day of or day before you ran the settitle bind? If you would be willing to share (via PM) the portion of you log file that includes the results of running the bind file, I'd be happy to look into it. I am not sure I'll be able to pinpoint the issue but I can at least try to narrow it down some.
  5. Thanks for the clarification. I was referring to the main badge listing, and assumed Lorraine of Pinnacle was as well. I don't actually use it to track my badges so I wasn't aware that the character badge display was different.
  6. I had forgotten that badge was split in two in the database, thanks for the reminder! I updated my answer above. I also submitted 'Resurgent' for inclusion.
  7. I dug the id/settitle out of the data this morning before I realized ROBOKiTTY had posted them here, so I can verify those are correct. Thanks ROBOKiTTY (and I wish I had seen your post sooner)! I updated my popmenu. See my Feb 18th post in this thread for the new file, and don't forget to save out your favorites if you are updating to this new version.
  8. The new 'Resurgent' badge will be added to the database. I'll try to get it submitted by the end of the weekend. I submitted it for inclusion this morning. You won't need to do anything, but if you check off the badges manually (as opposed to doing it automatically with the log parser) then you'll need to check it off manually like any other badge. The Badger site accounts for the 'Bug Hunter' and 'Flames of Prometheus' badges, which don't count towards the in-game totals. The V.I.P/Destined One/Praetoria's Son/Praetoria's Daughter was also split into it's primal (V.I.P/Destined One) and Praetorian (Praetoria's Son/Praetoria's Daughter) versions, so that one badge techically appears twice in the data, thus accounting for the apparent three additional badges.
  9. Yes, there is! Go to the 'Characters' page of the Badger site. Click the 'Log Parser' button on the right side under the warning banner (I've circled this button in the screenshot below). When you click that 'Log Parser' button, a dialog window will appear. Look in the lower right corner of that window for the 'Help' button and click it. A second window will pop up which has instructions for how to turn on log parsing (assuming it's not on already). Note that if you are turning on log parsing for the first time, please log out of your character and back in after turning log parsing on. The Badger parser keys off a welcome message that you get when you log in the character and if you don't log out/in after turning on log parsing, that welcome message will not be in the log and the log upload will fail. The window which pops up also has a download link and instructions for running a custom bind file that will dump all your earned badges into your log file. Once you've run that custom bind file, simply return to the 'Log Parser' dialog window (via the 'Log Parser' button shown in the attached screenshot) and upload your log file and it will read in your character name and all their badges. If you want to do this for multiple characters, you'll need to run the custom bind file for each character you want to upload. And be sure to upload the right log file. Log files are saved on a daily basis so be sure to upload the one from the day(s) that you ran the custom bind file. If you have any questions just let me know.
  10. I will also add that I have had a handful of 10,000 inf bids up for several weeks now and none of them have filled, so expect to spend more than that for uncommon salvage. The last time I bought some was at 12,500 several weeks ago but I have no idea if that is still a viable offer price for them any more.
  11. There have been at least three threads on this actually. The first two are fairly reasonable discussions, and the last one is Mr. Toad's Wild Ride (and it happens to use my screenshot as the representative image).
  12. Ahh, that makes WAY more sense now (and it is funny). ZFG was not clicking in my head so I actually googled it (yes I am old) and the most prominent return was something about a Zelda speed runner which made me even more confused. It didn't help that this was at 1 AM either. Thanks for clarifying!
  13. If this is addressed to me, I have no idea what you are trying to say here.
  14. From the Code of Conduct: Video Policy Whilst Homecoming is still undergoing efforts to become a legitimate operation, live broadcasts or uploads of gameplay footage are not permitted.
  15. If you don't mind, try downloading the settitle.txt file again (via the log parser help page) and re-run it. It looks like the URL to that file was fixed and I mentioned to KeyboardKitsune that @xeaon had some issues with an older version of the settitle bind file, which they were able to resolve. The issues in that thread are identical to the issues mentioned in your post, and it looks like KeyboardKitsune implemented the same fixes to the settitle binds that xeaon implemented, so that new file should take care of those issues. Many thanks to xeaon for diagnosing and solving that problem!
  16. That is above my pay grade, but @KeyboardKitsunecan probably sort it out for you.
  17. There is not a reference site, as far as I know. The last 5 listing is the only real window into the prices, but prices typically fluctuate depending on time of day and day of week, and some listings are outright bugged and can show the wrong prices. Generally speaking, the amount you'll pay is inversely proportional to the amount of patience you are willing to exhibit. I tend to bid a bit low and expect it to take a week or two for bids to fill. Any that haven't filled in a week, I'll bump the bids up incrementally. I've been keeping records since last summer, though, so my system is a bit finer-tuned now. If that sounds like too long to wait, then you'll need to adjust prices up accordingly. For the auction house, I think the term 'fair market value' means different things to different people. In my experience, the auction house will yield the best inf gains/savings when you pit your patience against the impatience of other users. This applies to both buying and selling. Sellers list items at the lowest price they are willing to accept for them, and impatient sellers list for lower prices hoping for quicker sales. This can work to the advantage of the patient buyer who bids low, but of course if a higher bid seems more fair then there is nothing wrong with that either.
  18. I have about 12 characters I play regularly, with about half again as many that are either mule/utility or regular characters that just didn't click. With one exception, I have not repeated any powersets and I try to give all my characters a unique look. However I do like certain power 'flavors' (namely ice) and I am sure if you looked over all my costumes you might notice a couple of general trends. The one exception I mentioned is a staff/willpower brute hero whose concept and powers I really like, but he just didn't click with me. I got the itch to make a villain (because I'd only ever dabbled redside) and it occurred to me to re-purpose that brute as a villain with the same (albeit recolored) costume, and I love playing him.
  19. I just took it for a spin, it works great!
  20. I am not quick to ignore folks but I will for the typical stuff, which includes some combination of spamming, excessive begging for PL or AE farm, excessive cursing, or just general obnoxious behavior in chat. I checked my list today and had eight people on there, so in the spirit of the thread I cleared the list, especially since I think it's been at least a few weeks since I added anyone, and since I generally prefer the list to be empty.
  21. No worries! I didn't want to bother you over one minor change.
  22. Are you referring specifically to the badges named 'Resistance Member' and/or 'Loyalist'. If so, those can be earned as a hero or villain via Ouro as far as I know. I can't recall exactly how, as it has been a while, but I remember looking into it for the badger site.
  23. I've seen this happen, but the books in the OP's screenshot dwarf any of the ones I have seen, which were more person-sized than room-sized.
  24. A couple of alternatives if you don't want to fight grey mobs: Spider Smasher - redside Midas Touched mini-arc (Dr. Shelly Percey or in Ouro at level 14, mission 6.18) at team size of 2 Gangbuster - blueside Ring of Peebles arc (Stephanie Peebles or in Ouro at level 25, mission 3.01), run the first and fourth missions at team size of 8 For Invader, the third mission of Who Will Die, Episode 4: Masterpiece from Dakota Berg (blueside in Brickstown), when run at team size of 2, will grant the Hero Slayer badge and open Lord Schweinzer as a contact to run unlimited mayhem missions. The mayhem mission exploration badges can then be earned fairly easily. Edit: I forgot to mention that this assumes that one doesn't mind stepping over the alignment line to run a few missions.
  25. Gotcha. Yeah, the badge text is the badge text so that should match as it reads in game. And now that I have the badge, I see that the badge text in-game doesn't quite match, so I've submitted that edit. I left the notes on how to earn it as-is, though.
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