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Everything posted by Troo
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It is. And it is awesome.
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Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Sure, minor tweaks might be appropriate to power sets on an individual basis. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
your 'chart' is only reflective of scrappers. -
ouch.. what are the market fees on posting 82 items at 24 million each?
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did you just Monopolize this thread?!
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Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
moving 2 powers significantly, removing 3 powers, and then replacing them with 3 new powers. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
You may be forgetting you added this power which removed Agile. I am not saying the ideas are bad or good. It's just not Super Reflexes. Trying to take unique sets and generic them to match other sets... well I do take issue with homogeneous sets. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Existing Tanker Brute Scrapper Stalker Proposed Levels Focused Fighting 1 1 1 2 Focused Fighting 1/1/1/2 Focused Senses 1 2 2 4 Focused Senses 1/2/2/4 Agile (delete) 2 4 4 10 Evasion (moved) 2/4/4/10 Practiced Brawler 6 10 10 16 Practiced Brawler 6/10/10/16 Dodge (delete) 8 16 16 20 Agility (new) 8/16/16/20 Evasion 12 20 35* 35* Quickness (moved) 12/20/20/28 Lucky (delete) 18 28 28 Enduring (new) 18/28/28/- Quickness 26 35 20* 28* Master Brawler (New) 26/35/35/35 Elude 32 38 38 38 Elude 32/38/38/38 -
Multi's list of Power Sets, Pools, Archetypes and Patrons
Troo replied to TheMultiVitamin's topic in Suggestions & Feedback
pretty creative. @GGamerGirl you could share them using google docs and linking here, couldn't you? -
Poll on Big Picture Game Change and Development Priorities
Troo replied to Dr Causality's topic in Suggestions & Feedback
and who is 'we'?- 84 replies
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Poll on Big Picture Game Change and Development Priorities
Troo replied to Dr Causality's topic in Suggestions & Feedback
What discussions and where?- 84 replies
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Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
@modest I read you stating you're not changing anything and then see you are suggesting moving 2 powers significantly, removing 3 powers, and then replacing them with 3 new powers. Moving Evasion earlier; 12 levels for Tankers, 24 levels for Brutes, 31 levels for Scappers and Stalkers.. that alone is not a small change. I realize it may have been fun to discuss on discord, but the odds of sweeping changes to an existing power set are not high. AND definitely not just quality of life improvements. -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
I suspect that this is an attempt at humor, but in case it isn't: What sweeping changes do you see? The powers are the same. The only thing that is changing is the order of the powers to bring them in line with the power progression of every other defense set in the game. The defense values are exactly the same. The defense debuff resistance is exactly the same. The scaling resists are exactly the same. The powers are the same. No, that was not humor. FYI Tankers get the rest of their AOE def at level 18, Brutes get it at 28, Stalkers get it at level 1 in Hide and the 35 out of hide, Scrappers get it at 35. Maybe your concerns are limited to scrappers? -
Super Reflexes: Quality of Life Improvements
Troo replied to modest's topic in Suggestions & Feedback
Okay, since there won't be such sweeping changes to Super Reflexes. What would you like your 'new' power set called? -
Fade and Farsight Should Not Benefit from External Buffs
Troo replied to oedipus_tex's topic in Suggestions & Feedback
did some one mention energy melee?! are they fixing it? what's going on?! TELL MEEEeee! -
But Snarky all the 'good' names are taken on Excelsior.. 🤷♂️
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It has happened to others as well (myself included). Have been hoping that the optimizations being done by the Homecoming team would help.
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Oh no, you didn't!
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Post counts definitely don't reflect an accurate number of posts. I would often edit and re-post rather than admitting my bad spelling and grammar with an edit.. Also tried cleaning up some posts that didn't add much to long discussions. C'est la vie
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I'll repeat. The longer this goes on, the lower the incentive to craft, which helps many and keeps inflation low. Buy 100 @ 2500, sell 100 @12,500 = 100x10,000=1,000,000.. nope sell @52,500 = 100x50,000= 5,000,000.. nope sell @102,500 = 100x100,000= 10,000,000.. still doesn't work out. Each one of those 100 uncommon can help craft something that can result in a 2-4M sale. I'm going to stick with, the level of manipulation is simple griefing and should be dealt with. It's likely not profit driven.
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Not one more minute should be spent on this. An arena terminal in a base sure. (if not already available) Enabling base raids sure. Making bases effectively open pvp zones.. it could get exploited. _______________ To save space: @Snow0wl in response to your comment below, Sparky clearly asked for thoughts. Labeling my thoughts, seriously?! You've basically justified my comments. I didn't mention 'game breaking' or even think of the exploits you came up with. Lesson: Never underestimate players. Also, your reference is not mentioned by Sparky: "People just want to change things up make different maps to pvp on using the base system.".
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Focused Feedback: Costume Editor Updates (Build 4)
Troo replied to Jimmy's topic in [Open Beta] Focused Feedback
Costume stuff yay.. -
yeah, it'll get sorted out. it does stink when good stuff is effected by the stoopid stuff other folks do.
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