Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.
-
Posts
3353 -
Joined
-
Last visited
-
Days Won
3
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by SeraphimKensai
-
As an alternative you could roll Street Justice as it still has some crunchy powers. Rage is just replaced with a combo mechanic.
-
My daughter fell asleep and I'm on paternity leave currently, so I had a free moment to take a look at your build, and made a few minor tweaks but tried to keep it to what you were building. I did however swap out the patron to soul as I'm a sucker for Darkest Night on a tank as its basically extra defense, and reduces enemy incoming damage by 30%. Its not exactly the way I would necessarily build it if it were my own toon, but its overall pretty solid. This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Level 50 Magic Tanker Primary Power Set: Invulnerability Secondary Power Set: Electrical Melee Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: ------------ Level 1: Resist Physical Damage StdPrt-ResDam/Def+(A), GldArm-3defTpProc(3) Level 1: Havoc Punch SprGntFis-Rchg/+Absorb(A), SprGntFis-Acc/Dmg/EndRdx/Rchg(5), SprGntFis-Dmg/EndRdx/Rchg(5), SprGntFis-Acc/Dmg(7), SprGntFis-Dmg/Rchg(7), SprGntFis-Acc/Dmg/Rchg(9) Level 2: Temp Invulnerability UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(13), UnbGrd-Max HP%(13), UnbGrd-Rchg/ResDam(15) Level 4: Dull Pain Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(17), Pnc-Heal/Rchg(42), Pnc-Heal/EndRedux/Rchg(50), Pnc-Heal(50) Level 6: Resist Elements ImpArm-ResPsi(A), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(19), UnbGrd-EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(21) Level 8: Unyielding ImpArm-ResPsi(A), UnbGrd-ResDam(23), UnbGrd-ResDam/EndRdx(23), UnbGrd-EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27) Level 10: Kick Empty(A) Level 12: Resist Energies ImpArm-ResPsi(A), UnbGrd-ResDam(27), UnbGrd-ResDam/EndRdx(29), UnbGrd-EndRdx/Rchg(29), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31) Level 14: Jacobs Ladder SprMghoft-Acc/Dmg/EndRdx/Rchg(A), SprMghoft-Rchg/Res%(31), SprMghoft-Acc/Dmg(33), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/Rchg(33) Level 16: Taunt PrfZng-Dam%(A), PrfZng-Taunt(34) Level 18: Invincibility GssSynFr--Build%(A), ShlWal-Def(34), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(36), ShlWal-Def/EndRdx/Rchg(36), LucoftheG-Def/Rchg+(48) Level 20: Thunder Strike Arm-Dam%(A), Arm-Dmg(37), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(39), Arm-Dmg/EndRdx(39) Level 22: Build Up RechRdx-I(A) Level 24: Tough ImpArm-ResPsi(A), UnbGrd-ResDam(39), UnbGrd-ResDam/EndRdx(40), UnbGrd-EndRdx/Rchg(40), UnbGrd-Rchg/ResDam(40), UnbGrd-ResDam/EndRdx/Rchg(42) Level 26: Tough Hide LucoftheG-Def/Rchg+(A), ShlWal-Def/EndRdx(34), ShlWal-Def(47) Level 28: Chain Induction Hct-Dam%(A), Hct-Dmg/EndRdx(43), Hct-Acc/Rchg(43), Hct-Acc/Dmg/Rchg(47), Hct-Dmg(49) Level 30: Weave ShlWal-ResDam/Re TP(A), ShlWal-Def(43), ShlWal-Def/EndRdx(45), ShlWal-Def/EndRdx/Rchg(45) Level 32: Combat Jumping LucoftheG-Def/Rchg+(A) Level 35: Super Jump WntGif-ResSlow(A) Level 38: Lightning Rod FrcFdb-Rechg%(A), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Acc/Dmg/Rchg(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg(48) Level 41: Hasten RechRdx-I(A), RechRdx-I(48) Level 44: Gloom Empty(A) Level 47: Maneuvers Rct-ResDam%(A) Level 49: Darkest Night HO:Enzym(A) Level 1: Gauntlet Level 1: Brawl Empty(A) Level 1: Sprint Clr-Stlth(A) Level 2: Rest Empty(A) Level 1: Swift Run-I(A) Level 1: Hurdle Jump-I(A) Level 1: Health NmnCnv-Regen/Rcvry+(A), Pnc-Heal/+End(9), Prv-Absorb%(42) Level 1: Stamina EndMod-I(A), PrfShf-End%(11) Level 35: Double Jump Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Freedom Phalanx Reserve Level 50: Musculature Radial Paragon Level 50: Void Radial Judgement Level 50: Diamagnetic Radial Flawless Interface Level 50: Rebirth Radial Epiphany Level 50: Support Radial Embodiment ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1794;759;1518;HEX;| |78DA65944B4F535110C7FFB7BD155B8AE55D1E2D8F2A7D5028E0C67762143068494| |830EE0CB9942BDCD894A62D46F6E2E313B8F1B575EDD2B863E9134445177E02D4C4| |F7AA4EEF74E4707B92D3FCCECC99FFCC997B7AA6AF8FFB5F3C4F9F86E63F9B358AC| |5B98B46EEAA59F04C1B8B5606955147B387AD73E3E6153357345353B96B2BD99C59| |30E6ADAC555A0D57DDD366D63453135933532A581923CB0634CC2C2F675393D6E25| |2C9CA2DFAED55DA34F2B4F0D98BD9BC692E04C4BE60168A4B563E3891B732A93385| |95923937BBBC426246B16416563BA89E619A1B5EFAD120A34C18A419D6E1C261373| |0A6E36500EA9EB207B8A3DB1E1DB7056E31ECC30D813586FDB8C9B04999342593AE| |E10F2588E9F0E10767F2E3A7C05F8603F8CDF096A2DD6AB41BA18AC78B46841912E| |8611843AF401FC316457B94688F0709CDCEDD28B99B2577337E31B44AEE56BB5082| |A709FA90AA4C9DC8B48B4CBBC874884C87C874898C8B2E8317BB32B428D3C07B32D| |6ABF2F522DF25F221910F897C8FC8F788FC2BFA5E0DCAF7D21BF051B67C62E8C33B| |816D810F0CAF293AA014A7055074D99E7EE4183E509D4D6A9D4D782C5BCE73C30F6| |252E09CC014C308DA347BF31B4AD3A264F2B4E014CB1CC251816302C719A2382170| |92618364DA946AD08624EC4CEE3ABECCFF1304A59F51E9674CFA19937EC6A49F09E| |9E7361DB753917175CA09FAE5942939F72615D3AD9C49EF4692CB1CC4A040822185| |B8CB0E1A459441A782C34A26771817DCD5A06A8221493924FD6CA7A05EF5FCBD525| |E903C11F59E45D0CD725B54E680A6FCA507B0C6450DE111FF5D87F150E081C07D86| |11DC63885082B8FA78C4B9F5952D55C850C2A45A4392EF7A1385A6D4AA53F8CEB57| |DF6833AA2784671A4F280BA91D0F7BE55E5900E75946D2389A71D1B697AF97833BA| |EA208FC6113BBE9A8861BE445F6A3D71F67C757828C325ADFAE6F5CB1DDA61F8E6A| |B7966FB58C587BB5CDAFAE0DEAFC5E332058EA967369C8679A761C66948B7380CD1| |5687E19973C7938AA1A698DDB11E71F8FF012F5701E2| |-------------------------------------------------------------------| Oops, I forgot to slot gloom. Apoc Proc would be best fit for the 1 slot wonder in this build.
-
Do you have any specific goals for what you're looking for regarding invuln? Perma Dull Pain/Capped HP? Maximized typed defenses? Unstoppable or not? Particular power needs? Do you need it for any particular content or just generally resilient?
-
Thanks for the assist on that one @GM Impervium. If only my doordash was that fast when I order.
-
This week marks the 10th anniversary of the infamous sunset that started a 7 year eclipse on the game for many of the player base. The game has been back for several years now so we've all seen a number of our friends come and go as the nostalgia dissipates, so... What captivates you to continue playing? Is it the costume editor? Some particular content? Trying new alts? The people? Or is it because you've played so many years it's became ingrained within you? When the game shut down those ten years ago, what did you do not knowing if CoH would ever return? Did you get swept up in another MMO? Play single player games? Go to wizarding school and graduate? Start a family? Start a career? Or finally find time to hit the gym? What reaction did you have when you found out about SCORE or if you arrived later than others, Homecoming? Only time will tell what the future may bring, so take advantage of the time you have.
- 11 replies
-
- 2
-
-
- unofficial
- unchained
-
(and 1 more)
Tagged with:
-
Target binds for rank and faction
SeraphimKensai replied to fitzsimmons's topic in Suggestions & Feedback
I've long wanted bind/macro targeting by rank. This suggestion would be a relatively easy QoL change all things considered and would be equitable for all players. -
Sure. I'll drink a beer in solidarity November 30 at 3 am eastern.
-
The Next Santa or Christmas Inspired Toon ???
SeraphimKensai replied to smnolimits43's topic in Archetypes
If you want to make it as Tuatha as you can Earth/Earth Dominator is the closest powers you can get to their attacks. -
What are players thoughts on Seismic blast?
SeraphimKensai replied to KaizenSoze's topic in General Discussion
Personally I wish no power in the game would require you to be on the ground to use. That said seismic blast is pretty good, using targeting binds can spawn meteor around corners and such. With the the time delay you can usually get a couple attacks off during that window, which is great for tossing something with a -res debuff. -
While I'll agree in part that there are some end costs that could be reduced to be standardized to be in line with similar powers (hello Hot Feet at 1.08 endurance/second), I really don't think we need an across the board stamina improvement. Hell the live devs eventually gave us the whole fitness pool as an inherent, a lot of us still remember the years of having to waste power picks to get stamina. That said how do you slot it? How do you slot your attacks? You can get recovery serums, cabs, base empowerment buffs, or throw an End Rdx SO into an attack until you can afford to IO slot. Otherwise you can address end issues late game also with incarnates. As a last means of refilling your endurance, there's a power every toon gets for free called Rest. It wasn't designed for Roleplaying. People actually used it and sometimes would even do so in mid battle while they have their teammates protect them while doing so. Just my two cents.
-
The Next Santa or Christmas Inspired Toon ???
SeraphimKensai replied to smnolimits43's topic in Archetypes
I would go Willpower/Claws tanker. Your power as Santa is based on the willpower and belief that children across the globe have in you, and you also have Claus...or claws. -
I typically don't often make builds in mids, I make my builds for the most part in my head. Occasionally I'll release a mids build on the forum but I'm not a big fan of doing so. For this particular powerset combos I do not have a readily available build in mids. That said feel free to make a build yourself and dm me and I am willing to give you feedback on it to help you get it closer to your overall build goals.
-
Stone armor is one of the best choices for a stalker secondary right after Shield.
-
Changes to stealth unnecessary....
SeraphimKensai replied to WillParkinson's topic in General Discussion
Yeah I was fairly vocal on that particular change myself during testing and even after it. I still feel that if the patch wasn't rushed out right before Faultline went on sabbatical and had a normal testing window for such a large patch it would of been reverted. -
I have several of these double toggle pbaoe toons: Spines/bio Armor brute Rad/dark armor scrapper Elec Armor/Rad tanker Otherwise on live I used to have an ice armor/spines tanker as well. They are all fun. Obviously the tankers are the most survivable. But that spines/bio brute is probably my favorite of the bunch just based on the character concept (I've thought about recreating it as a tanker).
-
A lot of my thoughts have been echoed by others like regen/energy armor/ninjitsu getting over to tanks. I do like how illusion was ported over to dominators making it more of its own, just like dark affinity as opposed to dark miasma. I think though the biggest need for powerset proliferation merits discussion about epic powersets ancillary/patron. Some archetypes have access up to 10 epic power pool sets to choose from (Sentinel) whole others have access to none (Kheldians). VEATS get access to patron powersets. It seems that most ATs have access to 4 ancillary powersets and the 4 patron sets for a total of 8 possible sets to choose from. I don't see how offering choices for each AT for ancillary/patron powersets would be an issue as the actual powers can be balanced for each AT based on their scalars. It would allow for greater build diversity, increased replayability, and better role playing options for those that role play. It would be great to see each AT have access to at least 4 ancillary sets and 4 patron sets to choose from. Nothing forces them to choose from any epic set and they can play without them.
- 24 replies
-
- unsanctioned
- underestimated
-
(and 1 more)
Tagged with:
-
New to Doms - Slotting Priorities for Plant/Savage?
SeraphimKensai replied to Cutter's topic in Dominator
With Frozen Armor, you also get 25.5% cold resistance and 8.5% fire resistance as a base to compensate for not getting the 8% energy defense that scorpion shield gets. Both armors have the exact same smashing/lethal defense at 12.75% I find that I'm usually not chasing an energy defense softcap on a dominator as I might likely have S/L and a positional softcapped, but playing into the mitigation in the control aspect of the AT typically gives more survivability IMO. The utility of sleet, hoarfrost, and arguably even hibernate are usually a better overall pick than what mace mastery has to offer.- 9 replies
-
- 1
-
-
- plant
- savage melee
-
(and 1 more)
Tagged with:
-
I think Shivans are underused so I'm all for Shivan zone events.
-
New to Doms - Slotting Priorities for Plant/Savage?
SeraphimKensai replied to Cutter's topic in Dominator
With a plant/savage, I'd ensure perma Dom, try to get as much uptime on creepers as well, and heavily leverage roots, seeds, and a procedure unkindness to contain clumps of enemies while mitigating incoming damage and start reducing defense/res so you can leap in with feral charge and start shredding things. I'd play it jumping between range and melee to maximize your cones. I'd also look at ice mastery for sleet.- 9 replies
-
- 1
-
-
- plant
- savage melee
-
(and 1 more)
Tagged with:
-
Well first off Happy Thanksgiving to the Americans, and happy belated Thanksgiving to the Canadians. World Cup woo hoo 🤣. Week 5 brings us to focus the discussion on Powerset Proliferation and how it may affect AT identity. Do you feel that powerset proliferation impacts your AT's identity? Why do you feel that way? Are there any sets that you want proliferated? If so why? Are there any sets that you don't want to see proliferated? If so why? What kind of priority for changes would powerset proliferation merit in your perspective?
- 24 replies
-
- 3
-
-
-
- unsanctioned
- underestimated
-
(and 1 more)
Tagged with:
-
Best (and worst) thematic powersets
SeraphimKensai replied to pawstruck's topic in General Discussion
Try it on a Granite Armor Tank. -
Personally I'm a messed up in the head, I love data, it's just the way my brain is wired, so I'm open to the idea of TF Stats. That said as far as elitism goes, I don't mind it because I'm pretty damn competitive. I was in a two expansion battle with another warlock on wowdps back in the day where we stirred each other on to push it ever further. Hell ended up becoming friends with the guy. I train MMA and spar weekly. That said, I get theirs people that don't feed off of competition like me, so I'm alright with the stats being just for the player themselves, but let's face it we all know just playing the in a TF if one or a couple people stand out and can handle the whole TF by themselves so there's no real secret to who may have outperformed who.
-
Personally I usually keep my characters Vigilante due to team breaking bugs I've experienced while Rogue. I do use Null the Gull quite a bit though especially on some characters as I do like some villain story arcs as the writing is superior to blue side. I do the occasional tip/morality missions but honestly the last few months I'm lucky to get in the game for more than an hour at a time. Any suggestions for tomorrow's thread? Otherwise I'll just pull a topic out of the ether.
- 31 replies
-
- unsanctioned
- unapproved
-
(and 1 more)
Tagged with:
-
I would hypothesis that the active forum population is a rather small sunset of actual players. Cipher can pull some stats and collaborate that or disprove it. But given the amount of people that don't know how to unlock things like Cimerora, I wouldn't think it a far leap that some might not be sure how to do tip missions or speak to Null the Gull.
- 31 replies
-
- unsanctioned
- unapproved
-
(and 1 more)
Tagged with: