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Skyhawke

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Everything posted by Skyhawke

  1. Very cool guide! I built a Spines/Fire brute to make influence to fuel my altitis and have just been going by "what seems right". It's nice to see hard data like this. I'll be making some alterations (he's 32 at the moment) and should see a nice increase in what he's capable of. Again, thanks!
  2. So, this was back on live during a Synapse TF. I was running my FF/Dark defender and was looking forward to a good run through the TF. We started as a full team, but people fell off as it went on. This was back when a TF was a looooong endeavor. This was also during the days of "You are too far from your mentor" while sidekicking and everyone on a TF was usually in the level range and not packing fully slotted powers. Finally, we got to the final mission with myself, a scrapper, a blaster and a controller. The controller said we couldn't do it with just 4 and quit the team. Just as I was figuring I'd wasted several hours of my Saturday, the scrapper pipes up and asks if we'd be game for trying it. We all agree and fight our way though the Clockwork until we finally find the King. It definitely wasn't the prettiest or quickest fight in COH history, but we got him. I've yet to have a "Mission Complete" feel sweeter.
  3. Logging out in a graveyard for long enough can grant the Mortician day job badge. I was this years old when I accidentally discovered that.
  4. I had the exact opposite problem last night. Everyone kept advertising for teams they were starting (always for some TF or such that I knew a character needed) and everytime I'd /t them, I was always too late. It actually started to feel rather silly after a bit...like just missing the bus in a city full of busses.
  5. Mike and the Mechanics. Many is the mission where all I needed was a miracle. Also:
  6. I’m missing half of this, could some of you speak louder? My herring isn’t what it used to be.
  7. My main has all the Street Justice and Willpower powers and they all have a place in how I do things. That being said, I think its the only one of mine that does.
  8. Play. What. You. Want. That's the advice I give anyone and that I follow myself. Get to know the game, take the "bad" with the "good" and you'll be a better player for it. From beta til now, I've never given a rat's butt about the meta or min/maxing. Just play what seems fun to you. My uncle plays and he adheres to this mentality. He's currently soloing an emp/energy defender. Soloing an empathy defender. Let it sink in. And he's loving it.
  9. Justice Incarnate, scourge of the underworld. A being so bent on serving justice he realizes the only way he can further his war on crime is to work outside the law at times. A quick visit to a certain gull and this vigilante stalks the streets of Paragon and the Rogue Isles looking to right wrongs and protect the innocent...no matter who gets in his way. I see him as a plain clothes guy as any sort of costume would be too hero or villain. He's for the people and of the people. My badge suggestion: You should see the other guy.
  10. True, but I soloed him all the way to 50 and have never had the min/max mentality. It was fun with a challenge.
  11. In other words, the HC team is taking the slower and more deliberate path of the Incarnate...which as we all know, is the way to go.
  12. A quick need to back up has resulted in sssssssssssssssssssssssssssssssssssss before as well.
  13. I'd settle for TFs and SFs to somehow be open to Hero or Villain side. As in, instead of hoping beyond hope that enough villains are on to do a Silver Mantis, I could start one up and then invite from hero side as well. Other than radio missions and TFs or raids, do people team up for story missions very often on blueside? I solo story content on both sides and do my teaming mostly in radio missions, SF/TFs and raids. I doubt I'm alone. I'm not too bothered by lower population redside until I want to do one of the SFs. Yes, it goes against the flavor of red/blue, but a bigger pool to choose from for strike forces would be nice.
  14. Found it here: https://archive.org/details/City_of_Heroes_Prima/page/n2/mode/2up Looks to be the book version from 2005, but I can't remember when which came out and my copies are buried in boxes in the attic. Does anyone else remember which one this was?
  15. From the old Prima Guide: "When the archvillain Faultline held Overbrook ransom with his earthquake device, not many took him seriously. A group of fledgling superheroes did attempt to stop him, but failed, and the master of tectonics set off his device, wiping out Overbrook. Faultline disappeared and has not been seen since. The ruins of Overbrook have adopted his name, and many villains now inhabit the area. Faultline is primarily a hunting ground, with no contacts or stores. It’s all villains, all the time. The cracks in the ground make travel difficult for speedsters, as many of the gaping holes do not have exits. Watch your step or you’ll need to find someone to help you out of the pit. Flyers, jumpers and teleporters will have an easier time." I remember being sent there to hunt for some missions...the groups were nutter butters, especially Vahz at that still relatively low level. I remember taking one speedster through there...one.
  16. Back in the early days of COH when I thought defender = healer (and then I fell in love with bubbles...we won't go there), I never really got Darkness Affinity. Truthfully, even after I understood that debuff = very nice, I never used it. Fast forward to Homecoming and I have a Thugs/DA Mastermind that wrecks face. I'll second the idea of making Black Hole a targetable drop rather than an intangible thing. Drop + disorient with minor damage would be nice, especially if I can just grab a group and drop them, disoriented, right into the tar patch my minions are standing in.
  17. My first level 50 villain back on Live was a Merc/FF mastermind. Take the medicine pool as a way to heal and just turn em loose. Bubbles keep em safe for the most part and if anything does get through, their resistance helps mitigate. At higher levels, if things got too hairy, the repulsion bubble gave me a moment to breathe before releasing the boys again. I highly recommend it.
  18. I would like to see an ending to the Coming Storm thing. Even if it's just some missions that pop into regular arcs dealing with things others have listed, culminating in a TF that has you finally stopping the Coming Storm and resolving the Mender Silos/Lord Nemesis thing once and for all.
  19. I've seen the movie three times and it's still awesome, but I have to admit the show is better. I freaking love What We Do in the Shadows! The second season has really raised the bar with Collin Robinson having more screen time (and he deserves it) and poor Guillermo...damn good with a crossbow, though. Plus, I'll watch anything with Matt Berry in it. My girlfriend and I loved him in the IT Crowd as well.
  20. -StJ/WP Brute that just keeps going and going -Beast/Nature MM...even though the going consensus is Beast is weak, I'm really enjoying it -Emp/AR Defender that is my fun teaming character -Grav/Rad Controller that was one of my first characters on live so it has sentimental value -MA/WP Scrapper that I just made yesterday and am realllly digging There's way too many other alts, but these have held my attention the most, lately.
  21. Speaking as someone that used perma Unstoppable before ED, I did enjoy just being...well, super. Afterwards, I still had fun and when I figured out a build using Willpower on a Brute that was just plain fun and pretty beefy, I felt super again. I've never felt the need for Godmode, but being super as a superhero feels like a must. I also love the challenge of playing support characters, especially on teams that can be less than perfect. Keep me on my toes and I'm happy. I also like to solo and tinker with different power sets. I also enjoy playing a controller and just going along for the ride, slinging holds and buffs and just having fun. Do I really need to be categorized? Or do I just need to play COH? Hmmm....
  22. Definitely Iron Fist. He's just a martial artist that makes his hands glow with energy that can do massive damage, but he's normal human strength. I can't think of any others, even after googling around for a bit. I always assumed energy melee was just a tip of the hat to Iron Fist.
  23. I tried filling the gap after COH had its sunset with various mmos, but none clicked. A friend got me into Neverwinter on the ps4 and it was fun until it became the log in merely for the daily grindfest thing. He will still say "logging in to do my dailies". To me, that's a chore, not fun. COH is fun. Whatever mood I'm in, I either have or can create a character for it. Totally agree with this thread: this game is a long missed and happily welcomed back breath of fresh air.
  24. Same for mine. Just remember to set a key to reset camera and you're golden. On a side note: it's always nice to see I'm not the only person that prefers a trackball. I always get ribbed at work because I brought my own in to use.
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